Commit graph

18 commits

Author SHA1 Message Date
Ottermandias
b1abbb8e77 Support model id input in weapon combo, support middle-mouse pipette. 2025-05-06 00:30:27 +02:00
Ottermandias
425c9471fb Highlight materials with advanced dyes even if inactive, allow removing inactive. 2025-02-23 23:19:24 +01:00
Ottermandias
0c8110e15e Highlight existing advanced dyes in state and design. 2025-02-21 00:10:36 +01:00
Ottermandias
8add6e5519 Fix some .net update issues. 2025-01-20 15:40:14 +01:00
Ottermandias
d8085dc022 Introduce history. 2024-07-31 19:33:23 +02:00
Ottermandias
81059411e5 Current state. 2024-07-15 15:19:51 +02:00
Ottermandias
7caf6cc08a Initial Update for multiple stains, some facewear support, and API X 2024-07-11 14:21:25 +02:00
Ottermandias
436a975a44 Fix advanced dye buttons appearing in design panel. 2024-03-01 14:29:23 +01:00
Ottermandias
2219d9293f Use new functionality. 2024-01-26 15:04:36 +01:00
Ottermandias
a4de13f228 Make states work. 2024-01-26 14:33:27 +01:00
Ottermandias
b92dc03eb5 Use IDesignEditor for designs. 2024-01-25 16:51:37 +01:00
Ottermandias
1ad70541d3 Reworked all of the meta, made StateIndex its own thing. 2024-01-23 18:02:53 +01:00
Ottermandias
bb671e8dd2 Add revert options to equip. 2024-01-09 16:54:43 +01:00
Ottermandias
a5c33a6311 Use global usings for System headers. 2024-01-08 23:30:55 +01:00
Ottermandias
ea7806535a Fix left rings not being changeable in designs. 2023-12-31 12:59:28 +01:00
Ottermandias
0c1dd50890 Add NPC appearance tab. 2023-12-28 19:01:28 +01:00
Ottermandias
36970e3275 Fix weapon changing in designs not working right. 2023-12-21 23:27:11 +01:00
Ottermandias
60a53d4bff Refactor drawing of equipment to be more sane. 2023-12-02 17:55:17 +01:00