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No commits in common. "4d4e4669dd30ca0e5029972bb70f7da6a13d4f6a" and "3704051b0fc9f367c750ee9b636e937ddeaa3c9e" have entirely different histories.

9 changed files with 55 additions and 255 deletions

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@ -40,37 +40,34 @@ public class Configuration : IPluginConfiguration, ISavable
[JsonIgnore]
public readonly EphemeralConfig Ephemeral;
public bool AttachToPcp { get; set; } = true;
public bool UseRestrictedGearProtection { get; set; } = false;
public bool OpenFoldersByDefault { get; set; } = false;
public bool AutoRedrawEquipOnChanges { get; set; } = false;
public bool EnableAutoDesigns { get; set; } = true;
public bool HideApplyCheckmarks { get; set; } = false;
public bool SmallEquip { get; set; } = false;
public bool UnlockedItemMode { get; set; } = false;
public byte DisableFestivals { get; set; } = 1;
public bool EnableGameContextMenu { get; set; } = true;
public bool HideWindowInCutscene { get; set; } = false;
public bool ShowAutomationSetEditing { get; set; } = true;
public bool ShowAllAutomatedApplicationRules { get; set; } = true;
public bool ShowUnlockedItemWarnings { get; set; } = true;
public bool RevertManualChangesOnZoneChange { get; set; } = false;
public bool ShowQuickBarInTabs { get; set; } = true;
public bool OpenWindowAtStart { get; set; } = false;
public bool ShowWindowWhenUiHidden { get; set; } = false;
public bool KeepAdvancedDyesAttached { get; set; } = true;
public bool ShowPalettePlusImport { get; set; } = true;
public bool UseFloatForColors { get; set; } = true;
public bool UseRgbForColors { get; set; } = true;
public bool ShowColorConfig { get; set; } = true;
public bool ChangeEntireItem { get; set; } = false;
public bool AlwaysApplyAssociatedMods { get; set; } = true;
public bool UseTemporarySettings { get; set; } = true;
public bool AllowDoubleClickToApply { get; set; } = false;
public bool RespectManualOnAutomationUpdate { get; set; } = false;
public bool PreventRandomRepeats { get; set; } = false;
public string PcpFolder { get; set; } = "PCP";
public string PcpColor { get; set; } = "";
public bool UseRestrictedGearProtection { get; set; } = false;
public bool OpenFoldersByDefault { get; set; } = false;
public bool AutoRedrawEquipOnChanges { get; set; } = false;
public bool EnableAutoDesigns { get; set; } = true;
public bool HideApplyCheckmarks { get; set; } = false;
public bool SmallEquip { get; set; } = false;
public bool UnlockedItemMode { get; set; } = false;
public byte DisableFestivals { get; set; } = 1;
public bool EnableGameContextMenu { get; set; } = true;
public bool HideWindowInCutscene { get; set; } = false;
public bool ShowAutomationSetEditing { get; set; } = true;
public bool ShowAllAutomatedApplicationRules { get; set; } = true;
public bool ShowUnlockedItemWarnings { get; set; } = true;
public bool RevertManualChangesOnZoneChange { get; set; } = false;
public bool ShowQuickBarInTabs { get; set; } = true;
public bool OpenWindowAtStart { get; set; } = false;
public bool ShowWindowWhenUiHidden { get; set; } = false;
public bool KeepAdvancedDyesAttached { get; set; } = true;
public bool ShowPalettePlusImport { get; set; } = true;
public bool UseFloatForColors { get; set; } = true;
public bool UseRgbForColors { get; set; } = true;
public bool ShowColorConfig { get; set; } = true;
public bool ChangeEntireItem { get; set; } = false;
public bool AlwaysApplyAssociatedMods { get; set; } = false;
public bool UseTemporarySettings { get; set; } = true;
public bool AllowDoubleClickToApply { get; set; } = false;
public bool RespectManualOnAutomationUpdate { get; set; } = false;
public bool PreventRandomRepeats { get; set; } = false;
public DesignPanelFlag HideDesignPanel { get; set; } = 0;
public DesignPanelFlag AutoExpandDesignPanel { get; set; } = 0;

View file

@ -71,7 +71,6 @@ public class Glamourer : IDalamudPlugin
sb.Append($"> **`Festival Easter-Eggs: `** {config.DisableFestivals}\n");
sb.Append($"> **`Apply Entire Weapon: `** {config.ChangeEntireItem}\n");
sb.Append($"> **`Apply Associated Mods:`** {config.AlwaysApplyAssociatedMods}\n");
sb.Append($"> **`Attach to PCP: `** {config.AttachToPcp}\n");
sb.Append($"> **`Hidden Panels: `** {config.HideDesignPanel}\n");
sb.Append($"> **`Show QDB: `** {config.Ephemeral.ShowDesignQuickBar}\n");
sb.Append($"> **`QDB Hotkey: `** {config.ToggleQuickDesignBar}\n");

View file

@ -1,5 +1,4 @@
using Dalamud.Bindings.ImGui;
using Dalamud.Game.ClientState.Keys;
using Dalamud.Game.ClientState.Keys;
using Dalamud.Interface;
using Dalamud.Interface.Components;
using Dalamud.Interface.Utility;
@ -9,8 +8,7 @@ using Glamourer.Designs;
using Glamourer.Gui.Tabs.DesignTab;
using Glamourer.Interop;
using Glamourer.Interop.PalettePlus;
using Glamourer.Services;
using OtterGui;
using Dalamud.Bindings.ImGui;
using OtterGui.Raii;
using OtterGui.Text;
using OtterGui.Widgets;
@ -29,8 +27,7 @@ public class SettingsTab(
CollectionOverrideDrawer overrides,
CodeDrawer codeDrawer,
Glamourer glamourer,
AutoDesignApplier autoDesignApplier,
PcpService pcpService)
AutoDesignApplier autoDesignApplier)
: ITab
{
private readonly VirtualKey[] _validKeys = keys.GetValidVirtualKeys().Prepend(VirtualKey.NO_KEY).ToArray();
@ -92,15 +89,6 @@ public class SettingsTab(
Checkbox("Auto-Reload Gear"u8,
"Automatically reload equipment pieces on your own character when changing any mod options in Penumbra in their associated collection."u8,
config.AutoRedrawEquipOnChanges, v => config.AutoRedrawEquipOnChanges = v);
Checkbox("Attach to PCP-Handling"u8,
"Add the actor's glamourer state when a PCP is created by Penumbra, and create a design and apply it if possible when a PCP is installed by Penumbra."u8,
config.AttachToPcp, pcpService.Set);
var active = config.DeleteDesignModifier.IsActive();
ImGui.SameLine();
if (ImUtf8.ButtonEx("Delete all PCP Designs"u8, "Deletes all designs tagged with 'PCP' from the design list."u8, disabled: !active))
pcpService.CleanPcpDesigns();
if (!active)
ImUtf8.HoverTooltip(ImGuiHoveredFlags.AllowWhenDisabled, $"\nHold {config.DeleteDesignModifier} while clicking.");
Checkbox("Revert Manual Changes on Zone Change"u8,
"Restores the old behaviour of reverting your character to its game or automation base whenever you change the zone."u8,
config.RevertManualChangesOnZoneChange, v => config.RevertManualChangesOnZoneChange = v);
@ -136,28 +124,6 @@ public class SettingsTab(
Checkbox("Reset Temporary Settings"u8,
"Newly created designs will be configured to clear all advanced settings applied by Glamourer to the collection by default."u8,
config.DefaultDesignSettings.ResetTemporarySettings, v => config.DefaultDesignSettings.ResetTemporarySettings = v);
var tmp = config.PcpFolder;
ImGui.SetNextItemWidth(0.4f * ImGui.GetContentRegionAvail().X);
if (ImUtf8.InputText("##pcpFolder"u8, ref tmp))
config.PcpFolder = tmp;
if (ImGui.IsItemDeactivatedAfterEdit())
config.Save();
ImGuiUtil.LabeledHelpMarker("Default PCP Organizational Folder",
"The folder any designs created due to penumbra character packs are moved to on creation.\nLeave blank to import into Root.");
tmp = config.PcpColor;
ImGui.SetNextItemWidth(0.4f * ImGui.GetContentRegionAvail().X);
if (ImUtf8.InputText("##pcpColor"u8, ref tmp))
config.PcpColor = tmp;
if (ImGui.IsItemDeactivatedAfterEdit())
config.Save();
ImGuiUtil.LabeledHelpMarker("Default PCP Design Color",
"The name of the color group any designs created due to penumbra character packs are assigned.\nLeave blank for no specific color assignment.");
}
private void DrawInterfaceSettings()

View file

@ -2,7 +2,6 @@
using Dalamud.Plugin;
using Glamourer.Events;
using Glamourer.State;
using Newtonsoft.Json.Linq;
using OtterGui.Classes;
using Penumbra.Api.Enums;
using Penumbra.Api.Helpers;
@ -50,8 +49,6 @@ public class PenumbraService : IDisposable
private readonly EventSubscriber<nint, Guid, nint, nint, nint> _creatingCharacterBase;
private readonly EventSubscriber<nint, Guid, nint> _createdCharacterBase;
private readonly EventSubscriber<ModSettingChange, Guid, string, bool> _modSettingChanged;
private readonly EventSubscriber<JObject, string, Guid> _pcpParsed;
private readonly EventSubscriber<JObject, ushort> _pcpCreated;
private global::Penumbra.Api.IpcSubscribers.GetCollectionsByIdentifier? _collectionByIdentifier;
private global::Penumbra.Api.IpcSubscribers.GetCollections? _collections;
@ -104,8 +101,6 @@ public class PenumbraService : IDisposable
_createdCharacterBase = global::Penumbra.Api.IpcSubscribers.CreatedCharacterBase.Subscriber(pi);
_creatingCharacterBase = global::Penumbra.Api.IpcSubscribers.CreatingCharacterBase.Subscriber(pi);
_modSettingChanged = global::Penumbra.Api.IpcSubscribers.ModSettingChanged.Subscriber(pi);
_pcpCreated = global::Penumbra.Api.IpcSubscribers.CreatingPcp.Subscriber(pi);
_pcpParsed = global::Penumbra.Api.IpcSubscribers.ParsingPcp.Subscriber(pi);
Reattach();
}
@ -140,18 +135,6 @@ public class PenumbraService : IDisposable
remove => _modSettingChanged.Event -= value;
}
public event Action<JObject, ushort> PcpCreated
{
add => _pcpCreated.Event += value;
remove => _pcpCreated.Event -= value;
}
public event Action<JObject, string, Guid> PcpParsed
{
add => _pcpParsed.Event += value;
remove => _pcpParsed.Event -= value;
}
public Dictionary<Guid, string> GetCollections()
=> Available ? _collections!.Invoke() : [];
@ -531,30 +514,28 @@ public class PenumbraService : IDisposable
_clickSubscriber.Enable();
_creatingCharacterBase.Enable();
_createdCharacterBase.Enable();
_pcpCreated.Enable();
_pcpParsed.Enable();
_modSettingChanged.Enable();
_collectionByIdentifier = new global::Penumbra.Api.IpcSubscribers.GetCollectionsByIdentifier(_pluginInterface);
_collections = new global::Penumbra.Api.IpcSubscribers.GetCollections(_pluginInterface);
_redraw = new global::Penumbra.Api.IpcSubscribers.RedrawObject(_pluginInterface);
_checkCutsceneParent = new global::Penumbra.Api.IpcSubscribers.GetCutsceneParentIndexFunc(_pluginInterface).Invoke();
_getGameObject = new global::Penumbra.Api.IpcSubscribers.GetGameObjectFromDrawObjectFunc(_pluginInterface).Invoke();
_objectCollection = new global::Penumbra.Api.IpcSubscribers.GetCollectionForObject(_pluginInterface);
_getMods = new global::Penumbra.Api.IpcSubscribers.GetModList(_pluginInterface);
_currentCollection = new global::Penumbra.Api.IpcSubscribers.GetCollection(_pluginInterface);
_getCurrentSettings = new global::Penumbra.Api.IpcSubscribers.GetCurrentModSettings(_pluginInterface);
_inheritMod = new global::Penumbra.Api.IpcSubscribers.TryInheritMod(_pluginInterface);
_setMod = new global::Penumbra.Api.IpcSubscribers.TrySetMod(_pluginInterface);
_setModPriority = new global::Penumbra.Api.IpcSubscribers.TrySetModPriority(_pluginInterface);
_setModSetting = new global::Penumbra.Api.IpcSubscribers.TrySetModSetting(_pluginInterface);
_setModSettings = new global::Penumbra.Api.IpcSubscribers.TrySetModSettings(_pluginInterface);
_openModPage = new global::Penumbra.Api.IpcSubscribers.OpenMainWindow(_pluginInterface);
_getChangedItems = new global::Penumbra.Api.IpcSubscribers.GetChangedItems(_pluginInterface);
_setTemporaryModSettings = new global::Penumbra.Api.IpcSubscribers.SetTemporaryModSettings(_pluginInterface);
_setTemporaryModSettingsPlayer = new global::Penumbra.Api.IpcSubscribers.SetTemporaryModSettingsPlayer(_pluginInterface);
_removeTemporaryModSettings = new global::Penumbra.Api.IpcSubscribers.RemoveTemporaryModSettings(_pluginInterface);
_collectionByIdentifier = new global::Penumbra.Api.IpcSubscribers.GetCollectionsByIdentifier(_pluginInterface);
_collections = new global::Penumbra.Api.IpcSubscribers.GetCollections(_pluginInterface);
_redraw = new global::Penumbra.Api.IpcSubscribers.RedrawObject(_pluginInterface);
_checkCutsceneParent = new global::Penumbra.Api.IpcSubscribers.GetCutsceneParentIndexFunc(_pluginInterface).Invoke();
_getGameObject = new global::Penumbra.Api.IpcSubscribers.GetGameObjectFromDrawObjectFunc(_pluginInterface).Invoke();
_objectCollection = new global::Penumbra.Api.IpcSubscribers.GetCollectionForObject(_pluginInterface);
_getMods = new global::Penumbra.Api.IpcSubscribers.GetModList(_pluginInterface);
_currentCollection = new global::Penumbra.Api.IpcSubscribers.GetCollection(_pluginInterface);
_getCurrentSettings = new global::Penumbra.Api.IpcSubscribers.GetCurrentModSettings(_pluginInterface);
_inheritMod = new global::Penumbra.Api.IpcSubscribers.TryInheritMod(_pluginInterface);
_setMod = new global::Penumbra.Api.IpcSubscribers.TrySetMod(_pluginInterface);
_setModPriority = new global::Penumbra.Api.IpcSubscribers.TrySetModPriority(_pluginInterface);
_setModSetting = new global::Penumbra.Api.IpcSubscribers.TrySetModSetting(_pluginInterface);
_setModSettings = new global::Penumbra.Api.IpcSubscribers.TrySetModSettings(_pluginInterface);
_openModPage = new global::Penumbra.Api.IpcSubscribers.OpenMainWindow(_pluginInterface);
_getChangedItems = new global::Penumbra.Api.IpcSubscribers.GetChangedItems(_pluginInterface);
_setTemporaryModSettings = new global::Penumbra.Api.IpcSubscribers.SetTemporaryModSettings(_pluginInterface);
_setTemporaryModSettingsPlayer = new global::Penumbra.Api.IpcSubscribers.SetTemporaryModSettingsPlayer(_pluginInterface);
_removeTemporaryModSettings = new global::Penumbra.Api.IpcSubscribers.RemoveTemporaryModSettings(_pluginInterface);
_removeTemporaryModSettingsPlayer = new global::Penumbra.Api.IpcSubscribers.RemoveTemporaryModSettingsPlayer(_pluginInterface);
_removeAllTemporaryModSettings = new global::Penumbra.Api.IpcSubscribers.RemoveAllTemporaryModSettings(_pluginInterface);
_removeAllTemporaryModSettings = new global::Penumbra.Api.IpcSubscribers.RemoveAllTemporaryModSettings(_pluginInterface);
_removeAllTemporaryModSettingsPlayer =
new global::Penumbra.Api.IpcSubscribers.RemoveAllTemporaryModSettingsPlayer(_pluginInterface);
_queryTemporaryModSettings = new global::Penumbra.Api.IpcSubscribers.QueryTemporaryModSettings(_pluginInterface);
@ -585,8 +566,6 @@ public class PenumbraService : IDisposable
_creatingCharacterBase.Disable();
_createdCharacterBase.Disable();
_modSettingChanged.Disable();
_pcpCreated.Disable();
_pcpParsed.Disable();
if (Available)
{
_collectionByIdentifier = null;
@ -633,7 +612,5 @@ public class PenumbraService : IDisposable
_initializedEvent.Dispose();
_disposedEvent.Dispose();
_modSettingChanged.Dispose();
_pcpCreated.Dispose();
_pcpParsed.Dispose();
}
}

View file

@ -1,119 +0,0 @@
using Glamourer.Designs;
using Glamourer.Interop.Penumbra;
using Glamourer.State;
using Newtonsoft.Json.Linq;
using OtterGui.Services;
using Penumbra.GameData.Actors;
using Penumbra.GameData.Interop;
namespace Glamourer.Services;
public class PcpService : IRequiredService
{
private readonly Configuration _config;
private readonly PenumbraService _penumbra;
private readonly ActorObjectManager _objects;
private readonly StateManager _state;
private readonly DesignConverter _designConverter;
private readonly DesignManager _designManager;
public PcpService(Configuration config, PenumbraService penumbra, ActorObjectManager objects, StateManager state,
DesignConverter designConverter, DesignManager designManager)
{
_config = config;
_penumbra = penumbra;
_objects = objects;
_state = state;
_designConverter = designConverter;
_designManager = designManager;
_config.AttachToPcp = !_config.AttachToPcp;
Set(!_config.AttachToPcp);
}
public void CleanPcpDesigns()
{
var designs = _designManager.Designs.Where(d => d.Tags.Contains("PCP")).ToList();
Glamourer.Log.Information($"[PCPService] Deleting {designs.Count} designs containing the tag PCP.");
foreach (var design in designs)
_designManager.Delete(design);
}
public void Set(bool value)
{
if (value == _config.AttachToPcp)
return;
_config.AttachToPcp = value;
_config.Save();
if (value)
{
Glamourer.Log.Information("[PCPService] Attached to PCP handling.");
_penumbra.PcpCreated += OnPcpCreation;
_penumbra.PcpParsed += OnPcpParse;
}
else
{
Glamourer.Log.Information("[PCPService] Detached from PCP handling.");
_penumbra.PcpCreated -= OnPcpCreation;
_penumbra.PcpParsed -= OnPcpParse;
}
}
private void OnPcpParse(JObject jObj, string modDirectory, Guid collection)
{
Glamourer.Log.Debug("[PCPService] Parsing PCP file.");
if (jObj["Glamourer"] is not JObject glamourer)
return;
if (glamourer["Version"]!.ToObject<int>() is not 1)
return;
if (_designConverter.FromJObject(glamourer["Design"] as JObject, true, true) is not { } designBase)
return;
var actorIdentifier = _objects.Actors.FromJson(jObj["Actor"] as JObject);
if (!actorIdentifier.IsValid)
return;
var time = new DateTimeOffset(jObj["Time"]?.ToObject<DateTime>() ?? DateTime.UtcNow);
var design = _designManager.CreateClone(designBase,
$"{_config.PcpFolder}/{actorIdentifier} - {jObj["Note"]?.ToObject<string>() ?? string.Empty}", true);
_designManager.AddTag(design, "PCP");
_designManager.SetWriteProtection(design, true);
_designManager.AddMod(design, new Mod(modDirectory, modDirectory), new ModSettings([], 0, true, false, false));
_designManager.ChangeDescription(design, $"PCP design created for {actorIdentifier} on {time}.");
_designManager.ChangeResetAdvancedDyes(design, true);
_designManager.SetQuickDesign(design, false);
_designManager.ChangeColor(design, _config.PcpColor);
Glamourer.Log.Debug("[PCPService] Created PCP design.");
if (_state.GetOrCreate(actorIdentifier, _objects.TryGetValue(actorIdentifier, out var data) ? data.Objects[0] : Actor.Null,
out var state))
{
_state.ApplyDesign(state!, design, ApplySettings.Manual);
Glamourer.Log.Debug($"[PCPService] Applied PCP design to {actorIdentifier.Incognito(null)}");
}
}
private void OnPcpCreation(JObject jObj, ushort index)
{
Glamourer.Log.Debug("[PCPService] Adding Glamourer data to PCP file.");
var actorIdentifier = _objects.Actors.FromJson(jObj["Actor"] as JObject);
if (!actorIdentifier.IsValid)
return;
if (!_state.GetOrCreate(actorIdentifier, _objects.Objects[(int)index], out var state))
{
Glamourer.Log.Debug($"[PCPService] Could not get or create state for actor {index}.");
return;
}
var design = _designConverter.Convert(state, ApplicationRules.All);
jObj["Glamourer"] = new JObject()
{
["Version"] = 1,
["Design"] = design.JsonSerialize(),
};
}
}

View file

@ -24,19 +24,6 @@
"Vortice.DXGI": "3.4.2-beta"
}
},
"FlatSharp.Compiler": {
"type": "Transitive",
"resolved": "7.9.0",
"contentHash": "MU6808xvdbWJ3Ev+5PKalqQuzvVbn1DzzQH8txRDHGFUNDvHjd+ejqpvnYc9BSJ8Qp8VjkkpJD8OzRYilbPp3A=="
},
"FlatSharp.Runtime": {
"type": "Transitive",
"resolved": "7.9.0",
"contentHash": "Bm8+WqzEsWNpxqrD5x4x+zQ8dyINlToCreM5FI2oNSfUVc9U9ZB+qztX/jd8rlJb3r0vBSlPwVLpw0xBtPa3Vw==",
"dependencies": {
"System.Memory": "4.5.5"
}
},
"JetBrains.Annotations": {
"type": "Transitive",
"resolved": "2024.3.0",
@ -68,11 +55,6 @@
"SharpGen.Runtime": "2.1.2-beta"
}
},
"System.Memory": {
"type": "Transitive",
"resolved": "4.5.5",
"contentHash": "XIWiDvKPXaTveaB7HVganDlOCRoj03l+jrwNvcge/t8vhGYKvqV+dMv6G4SAX2NoNmN0wZfVPTAlFwZcZvVOUw=="
},
"Vortice.DirectX": {
"type": "Transitive",
"resolved": "3.4.2-beta",
@ -113,8 +95,6 @@
"penumbra.gamedata": {
"type": "Project",
"dependencies": {
"FlatSharp.Compiler": "[7.9.0, )",
"FlatSharp.Runtime": "[7.9.0, )",
"OtterGui": "[1.0.0, )",
"Penumbra.Api": "[5.10.0, )",
"Penumbra.String": "[1.0.6, )"

@ -1 +1 @@
Subproject commit 0a970295b2398683b1e49c46fd613541e2486210
Subproject commit c27a06004138f2ec80ccdb494bb6ddf6d39d2165

@ -1 +1 @@
Subproject commit 15e7c8eb41867e6bbd3fe6a8885404df087bc7e7
Subproject commit 2f5e901314444238ab3aa6c5043368622bca815a

View file

@ -18,7 +18,7 @@
],
"InternalName": "Glamourer",
"AssemblyVersion": "1.5.0.7",
"TestingAssemblyVersion": "1.5.0.8",
"TestingAssemblyVersion": "1.5.0.7",
"RepoUrl": "https://github.com/Ottermandias/Glamourer",
"ApplicableVersion": "any",
"DalamudApiLevel": 13,
@ -29,7 +29,7 @@
"LastUpdate": 1618608322,
"DownloadLinkInstall": "https://github.com/Ottermandias/Glamourer/releases/download/1.5.0.7/Glamourer.zip",
"DownloadLinkUpdate": "https://github.com/Ottermandias/Glamourer/releases/download/1.5.0.7/Glamourer.zip",
"DownloadLinkTesting": "https://github.com/Ottermandias/Glamourer/releases/download/testing_1.5.0.8/Glamourer.zip",
"DownloadLinkTesting": "https://github.com/Ottermandias/Glamourer/releases/download/1.5.0.7/Glamourer.zip",
"IconUrl": "https://raw.githubusercontent.com/Ottermandias/Glamourer/main/images/icon.png"
}
]