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bf4673a1d9
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bf4673a1d9 | ||
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76b214c643 | ||
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434a5a809e |
4 changed files with 73 additions and 10 deletions
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@ -100,7 +100,7 @@ public sealed class Design : DesignBase, ISavable, IDesignStandIn
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public new JObject JsonSerialize()
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public new JObject JsonSerialize()
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{
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{
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var ret = new JObject()
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var ret = new JObject
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{
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{
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["FileVersion"] = FileVersion,
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["FileVersion"] = FileVersion,
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["Identifier"] = Identifier,
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["Identifier"] = Identifier,
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@ -131,12 +131,17 @@ public sealed class Design : DesignBase, ISavable, IDesignStandIn
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var ret = new JArray();
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var ret = new JArray();
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foreach (var (mod, settings) in AssociatedMods)
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foreach (var (mod, settings) in AssociatedMods)
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{
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{
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var obj = new JObject()
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var obj = new JObject
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{
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{
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["Name"] = mod.Name,
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["Name"] = mod.Name,
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["Directory"] = mod.DirectoryName,
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["Directory"] = mod.DirectoryName,
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["Enabled"] = settings.Enabled,
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};
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};
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if (settings.Remove)
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obj["Remove"] = true;
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else if (settings.ForceInherit)
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obj["Inherit"] = true;
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else
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obj["Enabled"] = settings.Enabled;
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if (settings.Enabled)
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if (settings.Enabled)
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{
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{
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obj["Priority"] = settings.Priority;
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obj["Priority"] = settings.Priority;
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@ -557,7 +557,7 @@ public sealed class DesignManager : DesignEditor
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try
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try
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{
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{
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File.Move(SaveService.FileNames.MigrationDesignFile,
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File.Move(SaveService.FileNames.MigrationDesignFile,
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Path.ChangeExtension(SaveService.FileNames.MigrationDesignFile, ".json.bak"));
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Path.ChangeExtension(SaveService.FileNames.MigrationDesignFile, ".json.bak"), true);
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Glamourer.Log.Information($"Moved migrated design file {SaveService.FileNames.MigrationDesignFile} to backup file.");
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Glamourer.Log.Information($"Moved migrated design file {SaveService.FileNames.MigrationDesignFile} to backup file.");
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}
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}
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catch (Exception ex)
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catch (Exception ex)
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@ -22,11 +22,12 @@ public sealed class PenumbraChangedItemTooltip : IDisposable
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private readonly CustomizeService _customize;
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private readonly CustomizeService _customize;
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private readonly GPoseService _gpose;
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private readonly GPoseService _gpose;
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private readonly EquipItem[] _lastItems = new EquipItem[EquipFlagExtensions.NumEquipFlags / 2];
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private readonly EquipItem[] _lastItems = new EquipItem[EquipFlagExtensions.NumEquipFlags / 2 + BonusExtensions.AllFlags.Count];
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public IEnumerable<KeyValuePair<EquipSlot, EquipItem>> LastItems
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public IEnumerable<KeyValuePair<object, EquipItem>> LastItems
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=> EquipSlotExtensions.EqdpSlots.Append(EquipSlot.MainHand).Append(EquipSlot.OffHand).Zip(_lastItems)
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=> EquipSlotExtensions.EqdpSlots.Cast<object>().Append(EquipSlot.MainHand).Append(EquipSlot.OffHand)
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.Select(p => new KeyValuePair<EquipSlot, EquipItem>(p.First, p.Second));
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.Concat(BonusExtensions.AllFlags.Cast<object>()).Zip(_lastItems)
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.Select(p => new KeyValuePair<object, EquipItem>(p.First, p.Second));
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public ChangedItemType LastType { get; private set; } = ChangedItemType.None;
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public ChangedItemType LastType { get; private set; } = ChangedItemType.None;
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public uint LastId { get; private set; }
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public uint LastId { get; private set; }
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@ -72,6 +73,21 @@ public sealed class PenumbraChangedItemTooltip : IDisposable
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if (!Player())
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if (!Player())
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return;
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return;
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var bonusSlot = item.Type.ToBonus();
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if (bonusSlot is not BonusItemFlag.Unknown)
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{
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// + 2 due to weapons.
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var glasses = _lastItems[bonusSlot.ToSlot() + 2];
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using (_ = !openTooltip ? null : ImRaii.Tooltip())
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{
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ImGui.TextUnformatted($"{prefix}Right-Click to apply to current actor.");
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if (glasses.Valid)
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ImGui.TextUnformatted($"{prefix}Control + Right-Click to re-apply {glasses.Name} to current actor.");
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}
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return;
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}
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var slot = item.Type.ToSlot();
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var slot = item.Type.ToSlot();
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var last = _lastItems[slot.ToIndex()];
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var last = _lastItems[slot.ToIndex()];
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switch (slot)
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switch (slot)
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@ -109,6 +125,27 @@ public sealed class PenumbraChangedItemTooltip : IDisposable
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public void ApplyItem(ActorState state, EquipItem item)
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public void ApplyItem(ActorState state, EquipItem item)
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{
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{
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var bonusSlot = item.Type.ToBonus();
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if (bonusSlot is not BonusItemFlag.Unknown)
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{
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// + 2 due to weapons.
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var glasses = _lastItems[bonusSlot.ToSlot() + 2];
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if (ImGui.GetIO().KeyCtrl && glasses.Valid)
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{
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Glamourer.Log.Debug($"Re-Applying {glasses.Name} to {bonusSlot.ToName()}.");
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SetLastItem(bonusSlot, default, state);
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_stateManager.ChangeBonusItem(state, bonusSlot, glasses, ApplySettings.Manual);
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}
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else
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{
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Glamourer.Log.Debug($"Applying {item.Name} to {bonusSlot.ToName()}.");
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SetLastItem(bonusSlot, item, state);
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_stateManager.ChangeBonusItem(state, bonusSlot, item, ApplySettings.Manual);
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}
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return;
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}
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var slot = item.Type.ToSlot();
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var slot = item.Type.ToSlot();
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var last = _lastItems[slot.ToIndex()];
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var last = _lastItems[slot.ToIndex()];
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switch (slot)
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switch (slot)
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@ -265,7 +302,22 @@ public sealed class PenumbraChangedItemTooltip : IDisposable
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{
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{
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var oldItem = state.ModelData.Item(slot);
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var oldItem = state.ModelData.Item(slot);
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if (oldItem.Id != item.Id)
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if (oldItem.Id != item.Id)
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_lastItems[slot.ToIndex()] = oldItem;
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last = oldItem;
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}
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}
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private void SetLastItem(BonusItemFlag slot, EquipItem item, ActorState state)
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{
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ref var last = ref _lastItems[slot.ToSlot() + 2];
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if (!item.Valid)
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{
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last = default;
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}
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else
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{
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var oldItem = state.ModelData.BonusItem(slot);
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if (oldItem.Id != item.Id)
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last = oldItem;
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}
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}
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}
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}
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@ -89,7 +89,13 @@ public unsafe class PenumbraPanel(PenumbraService _penumbra, PenumbraChangedItem
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ImGui.Separator();
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ImGui.Separator();
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foreach (var (slot, item) in _penumbraTooltip.LastItems)
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foreach (var (slot, item) in _penumbraTooltip.LastItems)
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{
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{
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ImGuiUtil.DrawTableColumn($"{slot.ToName()} Revert-Item");
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switch (slot)
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{
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case EquipSlot e: ImGuiUtil.DrawTableColumn($"{e.ToName()} Revert-Item"); break;
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case BonusItemFlag f: ImGuiUtil.DrawTableColumn($"{f.ToName()} Revert-Item"); break;
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default: ImGuiUtil.DrawTableColumn("Unk Revert-Item"); break;
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}
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ImGuiUtil.DrawTableColumn(item.Valid ? item.Name : "None");
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ImGuiUtil.DrawTableColumn(item.Valid ? item.Name : "None");
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ImGui.TableNextColumn();
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ImGui.TableNextColumn();
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}
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}
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