mirror of
https://github.com/Ottermandias/Glamourer.git
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# Conflicts: # Glamourer.GameData/Customization/CustomizationOptions.cs # Glamourer.GameData/Util/IconStorage.cs # Glamourer/Api/PenumbraAttach.cs # Glamourer/CharacterSave.cs # Glamourer/Designs/DesignManager.cs # Glamourer/Designs/FixedDesigns.cs # Glamourer/Glamourer.csproj # Glamourer/Gui/Interface.cs # Glamourer/Gui/InterfaceDesigns.cs # Glamourer/Gui/InterfaceEquipment.cs # Glamourer/Offsets.cs # Penumbra.PlayerWatch/Penumbra.PlayerWatch.csproj
72 lines
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2.7 KiB
XML
72 lines
No EOL
2.7 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net7.0-windows</TargetFramework>
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<LangVersion>preview</LangVersion>
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<PlatformTarget>x64</PlatformTarget>
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<RootNamespace>Glamourer</RootNamespace>
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<AssemblyName>Glamourer.GameData</AssemblyName>
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<FileVersion>1.0.0.0</FileVersion>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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<Company>SoftOtter</Company>
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<Product>Glamourer</Product>
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<Copyright>Copyright © 2020</Copyright>
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<Deterministic>true</Deterministic>
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<OutputType>Library</OutputType>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Nullable>enable</Nullable>
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<OutputPath>bin\$(Configuration)\</OutputPath>
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<MSBuildWarningsAsMessages>$(MSBuildWarningsAsMessages);MSB3277</MSBuildWarningsAsMessages>
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<ProduceReferenceAssembly>false</ProduceReferenceAssembly>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugType>full</DebugType>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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</PropertyGroup>
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<PropertyGroup>
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<MSBuildWarningsAsMessages>$(MSBuildWarningsAsMessages);MSB3277</MSBuildWarningsAsMessages>
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</PropertyGroup>
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<PropertyGroup>
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<DalamudLibPath>$(AppData)\XIVLauncher\addon\Hooks\dev\</DalamudLibPath>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Dalamud">
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<HintPath>$(DalamudLibPath)Dalamud.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="FFXIVClientStructs">
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<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Lumina">
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<HintPath>$(DalamudLibPath)Lumina.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Lumina.Excel">
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<HintPath>$(DalamudLibPath)Lumina.Excel.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<HintPath>$(DalamudLibPath)Newtonsoft.Json.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="ImGuiScene">
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<HintPath>$(DalamudLibPath)ImGuiScene.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Penumbra\OtterGui\OtterGui.csproj" />
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<ProjectReference Include="..\..\Penumbra\Penumbra.GameData\Penumbra.GameData.csproj" />
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</ItemGroup>
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</Project> |