mirror of
https://github.com/Ottermandias/Glamourer.git
synced 2025-12-12 18:27:24 +01:00
190 lines
6.4 KiB
C#
190 lines
6.4 KiB
C#
using System.Reflection;
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using Dalamud.Plugin;
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using Glamourer.Gui;
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using Glamourer.Interop;
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using Glamourer.Services;
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using Microsoft.Extensions.DependencyInjection;
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using OtterGui.Classes;
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using OtterGui.Log;
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namespace Glamourer;
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public partial class Glamourer : IDalamudPlugin
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{
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public string Name
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=> "Glamourer";
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public static readonly string Version = Assembly.GetExecutingAssembly().GetName().Version?.ToString() ?? string.Empty;
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public static readonly string CommitHash =
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Assembly.GetExecutingAssembly().GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion ?? "Unknown";
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public static readonly Logger Log = new();
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public static ChatService ChatService { get; private set; } = null!;
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private readonly ServiceProvider _services;
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public Glamourer(DalamudPluginInterface pluginInterface)
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{
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try
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{
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EventWrapper.ChangeLogger(Log);
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_services = ServiceManager.CreateProvider(pluginInterface, Log);
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ChatService = _services.GetRequiredService<ChatService>();
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_services.GetRequiredService<BackupService>();
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_services.GetRequiredService<GlamourerWindowSystem>();
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_services.GetRequiredService<CommandService>();
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_services.GetRequiredService<GlamourerIpc>();
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_services.GetRequiredService<ChangeCustomizeService>();
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_services.GetRequiredService<JobService>();
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_services.GetRequiredService<UpdateSlotService>();
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_services.GetRequiredService<VisorService>();
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_services.GetRequiredService<WeaponService>();
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_services.GetRequiredService<RedrawManager>();
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}
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catch
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{
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Dispose();
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throw;
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}
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}
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public void Dispose()
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{
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_services?.Dispose();
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}
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//private static GameObject? GetPlayer(string name)
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//{
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// var lowerName = name.ToLowerInvariant();
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// return lowerName switch
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// {
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// "" => null,
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// "<me>" => Dalamud.Objects[Interface.GPoseObjectId] ?? Dalamud.ClientState.LocalPlayer,
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// "self" => Dalamud.Objects[Interface.GPoseObjectId] ?? Dalamud.ClientState.LocalPlayer,
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// "<t>" => Dalamud.Targets.Target,
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// "target" => Dalamud.Targets.Target,
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// "<f>" => Dalamud.Targets.FocusTarget,
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// "focus" => Dalamud.Targets.FocusTarget,
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// "<mo>" => Dalamud.Targets.MouseOverTarget,
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// "mouseover" => Dalamud.Targets.MouseOverTarget,
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// _ => Dalamud.Objects.LastOrDefault(
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// a => string.Equals(a.Name.ToString(), lowerName, StringComparison.InvariantCultureIgnoreCase)),
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// };
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//}
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//
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//public void CopyToClipboard(Character player)
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//{
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// var save = new CharacterSave();
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// save.LoadCharacter(player);
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// ImGui.SetClipboardText(save.ToBase64());
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//}
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//
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//public void ApplyCommand(Character player, string target)
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//{
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// CharacterSave? save = null;
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// if (target.ToLowerInvariant() == "clipboard")
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// try
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// {
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// save = CharacterSave.FromString(ImGui.GetClipboardText());
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// }
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// catch (Exception)
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// {
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// Dalamud.Chat.PrintError("Clipboard does not contain a valid customization string.");
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// }
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// else if (!Designs.FileSystem.Find(target, out var child) || child is not Design d)
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// Dalamud.Chat.PrintError("The given path to a saved design does not exist or does not point to a design.");
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// else
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// save = d.Data;
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//
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// save?.Apply(player);
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// Penumbra.UpdateCharacters(player);
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//}
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//
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//public void SaveCommand(Character player, string path)
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//{
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// var save = new CharacterSave();
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// save.LoadCharacter(player);
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// try
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// {
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// var (folder, name) = Designs.FileSystem.CreateAllFolders(path);
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// var design = new Design(folder, name) { Data = save };
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// folder.FindOrAddChild(design);
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// Designs.Designs.Add(design.FullName(), design.Data);
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// Designs.SaveToFile();
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// }
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// catch (Exception e)
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// {
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// Dalamud.Chat.PrintError("Could not save file:");
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// Dalamud.Chat.PrintError($" {e.Message}");
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// }
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//}
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//
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public void OnGlamour(string command, string arguments)
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{
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//static void PrintHelp()
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//{
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// Dalamud.Chat.Print("Usage:");
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// Dalamud.Chat.Print($" {HelpString}");
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//}
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//arguments = arguments.Trim();
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//if (!arguments.Any())
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//{
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// PrintHelp();
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// return;
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//}
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//
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//var split = arguments.Split(new[]
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//{
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// ',',
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//}, 3, StringSplitOptions.RemoveEmptyEntries);
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//
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//if (split.Length < 2)
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//{
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// PrintHelp();
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// return;
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//}
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//
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//var player = GetPlayer(split[1]) as Character;
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//if (player == null)
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//{
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// Dalamud.Chat.Print($"Could not find object for {split[1]} or it was not a Character.");
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// return;
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//}
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//
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//switch (split[0].ToLowerInvariant())
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//{
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// case "copy":
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// CopyToClipboard(player);
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// return;
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// case "apply":
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// {
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// if (split.Length < 3)
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// {
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// Dalamud.Chat.Print("Applying requires a name for the save to be applied or 'clipboard'.");
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// return;
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// }
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//
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// ApplyCommand(player, split[2]);
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//
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// return;
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// }
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// case "save":
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// {
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// if (split.Length < 3)
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// {
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// Dalamud.Chat.Print("Saving requires a name for the save.");
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// return;
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// }
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//
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// SaveCommand(player, split[2]);
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// return;
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// }
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// default:
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// PrintHelp();
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// return;
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//}
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}
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}
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