mirror of
https://github.com/Ottermandias/Glamourer.git
synced 2025-12-15 21:24:18 +01:00
108 lines
4 KiB
C#
108 lines
4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Dalamud.Data;
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using Glamourer.Designs;
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using Glamourer.Services;
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using ImGuiNET;
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using Lumina.Excel.GeneratedSheets;
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using OtterGui;
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using OtterGui.Classes;
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using OtterGui.Raii;
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using OtterGui.Widgets;
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using Penumbra.GameData.Enums;
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namespace Glamourer.Gui.Equipment;
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public sealed class WeaponCombo : FilterComboCache<Weapon>
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{
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public readonly string Label;
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private uint _currentItem;
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public WeaponCombo(DataManager gameData, ItemManager items, FullEquipType type, EquipSlot offhand)
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: base(offhand is EquipSlot.OffHand ? () => GetOff(items, type) : () => GetMain(items, type))
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=> Label = GetLabel(gameData, offhand);
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protected override void DrawList(float width, float itemHeight)
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{
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base.DrawList(width, itemHeight);
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if (NewSelection != null && Items.Count > NewSelection.Value)
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CurrentSelection = Items[NewSelection.Value];
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}
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protected override int UpdateCurrentSelected(int currentSelected)
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{
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if (CurrentSelection.ItemId != _currentItem)
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{
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CurrentSelectionIdx = Items.IndexOf(i => i.ItemId == _currentItem);
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CurrentSelection = CurrentSelectionIdx >= 0 ? Items[CurrentSelectionIdx] : default;
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return base.UpdateCurrentSelected(CurrentSelectionIdx);
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}
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return currentSelected;
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}
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public bool Draw(string previewName, uint previewIdx, float width)
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{
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_currentItem = previewIdx;
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return Draw(Label, previewName, string.Empty, width, ImGui.GetTextLineHeightWithSpacing());
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}
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protected override bool DrawSelectable(int globalIdx, bool selected)
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{
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var obj = Items[globalIdx];
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var name = ToString(obj);
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var ret = ImGui.Selectable(name, selected);
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ImGui.SameLine();
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using var color = ImRaii.PushColor(ImGuiCol.Text, 0xFF808080);
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ImGuiUtil.RightAlign($"({obj.ModelBase.Value}-{obj.WeaponBase.Value}-{obj.Variant})");
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return ret;
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}
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protected override bool IsVisible(int globalIndex, LowerString filter)
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=> base.IsVisible(globalIndex, filter) || filter.IsContained(Items[globalIndex].ModelBase.ToString());
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protected override string ToString(Weapon obj)
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=> obj.Name;
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private static string GetLabel(DataManager gameData, EquipSlot offhand)
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{
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var sheet = gameData.GetExcelSheet<Addon>()!;
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return offhand is EquipSlot.OffHand
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? sheet.GetRow(739)?.Text.ToString() ?? "Off Hand"
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: sheet.GetRow(738)?.Text.ToString() ?? "Main Hand";
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}
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private static IReadOnlyList<Weapon> GetMain(ItemManager items, FullEquipType type)
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{
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var list = new List<Weapon>();
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if (type is FullEquipType.Unknown)
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foreach (var t in Enum.GetValues<FullEquipType>().Where(t => t.ToSlot() == EquipSlot.MainHand))
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list.AddRange(items.ItemService.AwaitedService[t].Select(w => new Weapon(w, false)));
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else if (type.ToSlot() is EquipSlot.MainHand)
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list.AddRange(items.ItemService.AwaitedService[type].Select(w => new Weapon(w, false)));
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list.Sort((w1, w2) => string.CompareOrdinal(w1.Name, w2.Name));
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return list;
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}
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private static IReadOnlyList<Weapon> GetOff(ItemManager items, FullEquipType type)
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{
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if (type.ToSlot() == EquipSlot.OffHand)
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{
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var nothing = ItemManager.NothingItem(type);
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if (!items.ItemService.AwaitedService.TryGetValue(type, out var list))
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return new[]
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{
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nothing,
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};
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return list.Select(w => new Weapon(w, true)).OrderBy(w => w.Name).Prepend(nothing).ToList();
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}
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else if (items.ItemService.AwaitedService.TryGetValue(type, out var list))
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{
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return list.Select(w => new Weapon(w, true)).OrderBy(w => w.Name).ToList();
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}
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return Array.Empty<Weapon>();
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}
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}
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