Glamourer/GlamourerOld/Interop/DrawObject.cs
Ottermandias 2d6fd6015d .
2023-06-09 17:57:40 +02:00

100 lines
2.8 KiB
C#

using System;
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
using Glamourer.Customization;
using Penumbra.GameData.Structs;
using CustomizeData = Penumbra.GameData.Structs.CustomizeData;
namespace Glamourer.Interop;
public unsafe partial struct DrawObject : IEquatable<DrawObject>, IDesignable
{
public Human* Pointer;
public IntPtr Address
=> (IntPtr)Pointer;
public static implicit operator DrawObject(IntPtr? pointer)
=> new() { Pointer = (Human*)(pointer ?? IntPtr.Zero) };
public static implicit operator IntPtr(DrawObject drawObject)
=> drawObject.Pointer == null ? IntPtr.Zero : (IntPtr)drawObject.Pointer;
public bool Valid
=> Pointer != null;
public uint ModelId
=> 0;
public bool IsWet
=> false;
public uint Type
=> (*(delegate* unmanaged<Human*, uint>**)Pointer)[50](Pointer);
public Customize Customize
=> *(Customize*)Pointer->CustomizeData;
public CharacterEquip Equip
=> new((CharacterArmor*)Pointer->EquipSlotData);
public CharacterWeapon MainHand
{
get
{
var child = (byte*)Pointer->CharacterBase.DrawObject.Object.ChildObject;
if (child == null)
return CharacterWeapon.Empty;
return *(CharacterWeapon*)(child + 0x8F0);
}
}
public unsafe CharacterWeapon OffHand
{
get
{
var child = Pointer->CharacterBase.DrawObject.Object.ChildObject;
if (child == null)
return CharacterWeapon.Empty;
var sibling = (byte*)child->NextSiblingObject;
if (sibling == null)
return CharacterWeapon.Empty;
return *(CharacterWeapon*)(sibling + 0x8F0);
}
}
public unsafe bool VisorEnabled
=> (*(byte*)(Address + 0x90) & 0x40) != 0;
public unsafe bool WeaponEnabled
=> false;
public static implicit operator bool(DrawObject actor)
=> actor.Pointer != null;
public static bool operator true(DrawObject actor)
=> actor.Pointer != null;
public static bool operator false(DrawObject actor)
=> actor.Pointer == null;
public static bool operator !(DrawObject actor)
=> actor.Pointer == null;
public bool Equals(DrawObject other)
=> Pointer == other.Pointer;
public override bool Equals(object? obj)
=> obj is DrawObject other && Equals(other);
public override int GetHashCode()
=> unchecked((int)(long)Pointer);
public static bool operator ==(DrawObject lhs, DrawObject rhs)
=> lhs.Pointer == rhs.Pointer;
public static bool operator !=(DrawObject lhs, DrawObject rhs)
=> lhs.Pointer != rhs.Pointer;
}