Glamourer/Glamourer/Interop/ContextMenuService.cs

128 lines
4.3 KiB
C#

using Dalamud.Game.Gui.ContextMenu;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
using Glamourer.Designs;
using Glamourer.Services;
using Glamourer.State;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
namespace Glamourer.Interop;
public class ContextMenuService : IDisposable
{
public const int ItemSearchContextItemId = 0x1738;
public const int ChatLogContextItemId = 0x948;
private readonly ItemManager _items;
private readonly IContextMenu _contextMenu;
private readonly StateManager _state;
private readonly ObjectManager _objects;
private readonly IGameGui _gameGui;
private EquipItem _lastItem;
private StainId _lastStain;
private readonly MenuItem _inventoryItem;
public ContextMenuService(ItemManager items, StateManager state, ObjectManager objects, IGameGui gameGui, Configuration config,
IContextMenu context)
{
_contextMenu = context;
_items = items;
_state = state;
_objects = objects;
_gameGui = gameGui;
if (config.EnableGameContextMenu)
Enable();
_inventoryItem = new MenuItem
{
IsEnabled = true,
IsReturn = false,
PrefixChar = 'G',
Name = "Try On",
OnClicked = OnClick,
IsSubmenu = false,
PrefixColor = 541,
};
}
private unsafe void OnMenuOpened(MenuOpenedArgs args)
{
if (args.MenuType is ContextMenuType.Inventory)
{
var arg = (MenuTargetInventory)args.Target;
if (arg.TargetItem.HasValue && HandleItem(arg.TargetItem.Value.ItemId))
{
_lastStain = arg.TargetItem.Value.Stain;
args.AddMenuItem(_inventoryItem);
}
}
else
{
switch (args.AddonName)
{
case "ItemSearch" when args.AgentPtr != nint.Zero:
{
if (HandleItem((ItemId)AgentContext.Instance()->UpdateCheckerParam))
args.AddMenuItem(_inventoryItem);
break;
}
case "ChatLog":
{
var agent = _gameGui.FindAgentInterface("ChatLog");
if (agent == nint.Zero || !ValidateChatLogContext(agent))
return;
if (HandleItem(*(ItemId*)(agent + ChatLogContextItemId)))
{
_lastStain = 0;
args.AddMenuItem(_inventoryItem);
}
break;
}
}
}
}
public void Enable()
=> _contextMenu.OnMenuOpened += OnMenuOpened;
public void Disable()
=> _contextMenu.OnMenuOpened -= OnMenuOpened;
public void Dispose()
=> Disable();
private void OnClick(MenuItemClickedArgs _)
{
var (id, playerData) = _objects.PlayerData;
if (!playerData.Valid)
return;
if (!_state.GetOrCreate(id, playerData.Objects[0], out var state))
return;
var slot = _lastItem.Type.ToSlot();
_state.ChangeEquip(state, slot, _lastItem, _lastStain, ApplySettings.Manual);
if (!_lastItem.Type.ValidOffhand().IsOffhandType())
return;
if (_lastItem.PrimaryId.Id is > 1600 and < 1651
&& _items.ItemData.TryGetValue(_lastItem.ItemId, EquipSlot.Hands, out var gauntlets))
_state.ChangeEquip(state, EquipSlot.Hands, gauntlets, _lastStain, ApplySettings.Manual);
if (_items.ItemData.TryGetValue(_lastItem.ItemId, EquipSlot.OffHand, out var offhand))
_state.ChangeEquip(state, EquipSlot.OffHand, offhand, _lastStain, ApplySettings.Manual);
}
private bool HandleItem(ItemId id)
{
var itemId = id.StripModifiers;
return _items.ItemData.TryGetValue(itemId, EquipSlot.MainHand, out _lastItem);
}
private static unsafe bool ValidateChatLogContext(nint agent)
=> *(uint*)(agent + ChatLogContextItemId + 8) == 3;
}