Glamourer/Glamourer/Gui/Equipment/ItemCombo.cs
2024-04-04 18:17:45 +02:00

133 lines
5.3 KiB
C#

using Dalamud.Plugin.Services;
using Glamourer.Services;
using Glamourer.Unlocks;
using ImGuiNET;
using Lumina.Excel.GeneratedSheets;
using OtterGui;
using OtterGui.Classes;
using OtterGui.Log;
using OtterGui.Raii;
using OtterGui.Widgets;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
namespace Glamourer.Gui.Equipment;
public sealed class ItemCombo : FilterComboCache<EquipItem>
{
private readonly FavoriteManager _favorites;
public readonly string Label;
private ItemId _currentItem;
private float _innerWidth;
public PrimaryId CustomSetId { get; private set; }
public Variant CustomVariant { get; private set; }
public ItemCombo(IDataManager gameData, ItemManager items, EquipSlot slot, Logger log, FavoriteManager favorites)
: base(() => GetItems(favorites, items, slot), MouseWheelType.Control, log)
{
_favorites = favorites;
Label = GetLabel(gameData, slot);
_currentItem = ItemManager.NothingId(slot);
SearchByParts = true;
}
protected override void DrawList(float width, float itemHeight)
{
base.DrawList(width, itemHeight);
if (NewSelection != null && Items.Count > NewSelection.Value)
CurrentSelection = Items[NewSelection.Value];
}
protected override int UpdateCurrentSelected(int currentSelected)
{
if (CurrentSelection.ItemId == _currentItem)
return currentSelected;
CurrentSelectionIdx = Items.IndexOf(i => i.ItemId == _currentItem);
CurrentSelection = CurrentSelectionIdx >= 0 ? Items[CurrentSelectionIdx] : default;
return base.UpdateCurrentSelected(CurrentSelectionIdx);
}
public bool Draw(string previewName, ItemId previewIdx, float width, float innerWidth)
{
_innerWidth = innerWidth;
_currentItem = previewIdx;
CustomVariant = 0;
return Draw($"##{Label}", previewName, string.Empty, width, ImGui.GetTextLineHeightWithSpacing());
}
protected override float GetFilterWidth()
=> _innerWidth - 2 * ImGui.GetStyle().FramePadding.X;
protected override bool DrawSelectable(int globalIdx, bool selected)
{
var obj = Items[globalIdx];
var name = ToString(obj);
if (UiHelpers.DrawFavoriteStar(_favorites, obj) && CurrentSelectionIdx == globalIdx)
{
CurrentSelectionIdx = -1;
_currentItem = obj.ItemId;
CurrentSelection = default;
}
ImGui.SameLine();
var ret = ImGui.Selectable(name, selected);
ImGui.SameLine();
using var color = ImRaii.PushColor(ImGuiCol.Text, 0xFF808080);
ImGuiUtil.RightAlign($"({obj.ModelString})");
return ret;
}
protected override bool IsVisible(int globalIndex, LowerString filter)
=> base.IsVisible(globalIndex, filter) || filter.IsContained(Items[globalIndex].PrimaryId.Id.ToString());
protected override string ToString(EquipItem obj)
=> obj.Name;
private static string GetLabel(IDataManager gameData, EquipSlot slot)
{
var sheet = gameData.GetExcelSheet<Addon>()!;
return slot switch
{
EquipSlot.Head => sheet.GetRow(740)?.Text.ToString() ?? "Head",
EquipSlot.Body => sheet.GetRow(741)?.Text.ToString() ?? "Body",
EquipSlot.Hands => sheet.GetRow(742)?.Text.ToString() ?? "Hands",
EquipSlot.Legs => sheet.GetRow(744)?.Text.ToString() ?? "Legs",
EquipSlot.Feet => sheet.GetRow(745)?.Text.ToString() ?? "Feet",
EquipSlot.Ears => sheet.GetRow(746)?.Text.ToString() ?? "Ears",
EquipSlot.Neck => sheet.GetRow(747)?.Text.ToString() ?? "Neck",
EquipSlot.Wrists => sheet.GetRow(748)?.Text.ToString() ?? "Wrists",
EquipSlot.RFinger => sheet.GetRow(749)?.Text.ToString() ?? "Right Ring",
EquipSlot.LFinger => sheet.GetRow(750)?.Text.ToString() ?? "Left Ring",
_ => string.Empty,
};
}
private static List<EquipItem> GetItems(FavoriteManager favorites, ItemManager items, EquipSlot slot)
{
var nothing = ItemManager.NothingItem(slot);
if (!items.ItemData.ByType.TryGetValue(slot.ToEquipType(), out var list))
return [nothing];
var enumerable = list.AsEnumerable();
if (slot.IsEquipment())
enumerable = enumerable.Append(ItemManager.SmallClothesItem(slot));
return enumerable.OrderByDescending(favorites.Contains).ThenBy(i => i.Name).Prepend(nothing).ToList();
}
protected override void OnClosePopup()
{
// If holding control while the popup closes, try to parse the input as a full pair of set id and variant, and set a custom item for that.
if (!ImGui.GetIO().KeyCtrl)
return;
var split = Filter.Text.Split('-', StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries);
if (split.Length != 2 || !ushort.TryParse(split[0], out var setId) || !byte.TryParse(split[1], out var variant))
return;
CustomSetId = setId;
CustomVariant = variant;
}
}