Glamourer/Glamourer/State/WorldSets.cs
2024-08-02 17:02:40 +02:00

477 lines
53 KiB
C#

using Penumbra.GameData.Enums;
using Penumbra.GameData.Interop;
using Penumbra.GameData.Structs;
namespace Glamourer.State;
public class WorldSets
{
// @formatter:off
private static readonly Dictionary<(Gender, Race), FunEquipSet.Group> Starter = new()
{
[(Gender.Male, Race.Hyur)] = FunEquipSet.Group.FullSetWithoutHat(0084, 2),
[(Gender.Female, Race.Hyur)] = FunEquipSet.Group.FullSetWithoutHat(0085, 2),
[(Gender.Male, Race.Elezen)] = FunEquipSet.Group.FullSetWithoutHat(0086, 2),
[(Gender.Female, Race.Elezen)] = FunEquipSet.Group.FullSetWithoutHat(0087, 2),
[(Gender.Male, Race.Miqote)] = FunEquipSet.Group.FullSetWithoutHat(0088, 2),
[(Gender.Female, Race.Miqote)] = FunEquipSet.Group.FullSetWithoutHat(0089, 2),
[(Gender.Male, Race.Roegadyn)] = FunEquipSet.Group.FullSetWithoutHat(0090, 2),
[(Gender.Female, Race.Roegadyn)] = FunEquipSet.Group.FullSetWithoutHat(0091, 2),
[(Gender.Male, Race.Lalafell)] = FunEquipSet.Group.FullSetWithoutHat(0092, 2),
[(Gender.Female, Race.Lalafell)] = FunEquipSet.Group.FullSetWithoutHat(0093, 2),
[(Gender.Male, Race.AuRa)] = FunEquipSet.Group.FullSetWithoutHat(0257, 2),
[(Gender.Female, Race.AuRa)] = FunEquipSet.Group.FullSetWithoutHat(0258, 2),
[(Gender.Male, Race.Hrothgar)] = FunEquipSet.Group.FullSetWithoutHat(0597, 1),
[(Gender.Female, Race.Hrothgar)] = FunEquipSet.Group.FullSetWithoutHat(0829, 1),
[(Gender.Male, Race.Viera)] = FunEquipSet.Group.FullSetWithoutHat(0744, 1),
[(Gender.Female, Race.Viera)] = FunEquipSet.Group.FullSetWithoutHat(0581, 1),
};
private static readonly (CharacterWeapon, CharacterWeapon)[] StarterWeapons =
{
(CharacterWeapon.Empty, CharacterWeapon.Empty), // ADV,
(CharacterWeapon.Int(0201, 43, 01), CharacterWeapon.Int(0101, 07, 2)), // GLA, Weathered Shortsword, Square Maple
(CharacterWeapon.Int(0301, 09, 01), CharacterWeapon.Int(0351, 09, 1)), // PGL, Weathered Hora
(CharacterWeapon.Int(0401, 31, 07), CharacterWeapon.Empty), // MRD, Weathered War Axe
(CharacterWeapon.Int(0501, 03, 12), CharacterWeapon.Empty), // LNC, Weathered Spear
(CharacterWeapon.Int(0601, 01, 08), CharacterWeapon.Int(0698, 01, 2)), // ARC, Weathered Shortbow
(CharacterWeapon.Int(0801, 01, 12), CharacterWeapon.Empty), // CNJ, Weathered Cane
(CharacterWeapon.Int(1001, 01, 01), CharacterWeapon.Empty), // THM, Bone Staff
(CharacterWeapon.Int(5001, 01, 01), CharacterWeapon.Int(5041, 01, 1)), // CRP, Weathered, Amateur's
(CharacterWeapon.Int(5101, 02, 01), CharacterWeapon.Int(5141, 01, 1)), // BSM, Weathered, Amateur's
(CharacterWeapon.Int(5201, 01, 05), CharacterWeapon.Int(5241, 01, 1)), // ARM, Weathered, Amateur's
(CharacterWeapon.Int(5301, 01, 01), CharacterWeapon.Int(5341, 01, 1)), // GSM, Weathered, Amateur's
(CharacterWeapon.Int(5401, 01, 06), CharacterWeapon.Int(5441, 01, 1)), // LTW, Weathered, Amateur's
(CharacterWeapon.Int(5501, 01, 14), CharacterWeapon.Int(5571, 01, 1)), // WVR, Rusty, Amateur's
(CharacterWeapon.Int(5601, 01, 04), CharacterWeapon.Int(5641, 01, 1)), // ALC, Weathered, Amateur's
(CharacterWeapon.Int(5701, 01, 07), CharacterWeapon.Int(5741, 01, 1)), // CUL, Weathered, Amateur's
(CharacterWeapon.Int(7001, 01, 05), CharacterWeapon.Int(7051, 01, 1)), // MIN, Weathered, Amateur's
(CharacterWeapon.Int(7101, 01, 05), CharacterWeapon.Int(7151, 01, 1)), // BTN, Weathered, Amateur's
(CharacterWeapon.Int(7201, 01, 06), CharacterWeapon.Int(7255, 01, 1)), // FSH, Weathered, Gig
(CharacterWeapon.Int(0201, 43, 01), CharacterWeapon.Int(0101, 07, 2)), // PLD, Weathered Shortsword, Square Maple
(CharacterWeapon.Int(0301, 09, 01), CharacterWeapon.Int(0351, 09, 1)), // MNK, Weathered Hora
(CharacterWeapon.Int(0401, 31, 07), CharacterWeapon.Empty), // WAR, Weathered War Axe
(CharacterWeapon.Int(0501, 03, 12), CharacterWeapon.Empty), // DRG, Weathered Spear
(CharacterWeapon.Int(0601, 01, 08), CharacterWeapon.Int(0698, 01, 2)), // BRD, Weathered Shortbow
(CharacterWeapon.Int(0801, 01, 12), CharacterWeapon.Empty), // WHM, Weathered Cane
(CharacterWeapon.Int(1001, 01, 01), CharacterWeapon.Empty), // BLM, Bone Staff
(CharacterWeapon.Int(1708, 01, 01), CharacterWeapon.Empty), // ACN, Weathered Grimoire
(CharacterWeapon.Int(1708, 01, 01), CharacterWeapon.Empty), // SMN, Weathered Grimoire
(CharacterWeapon.Int(1708, 01, 01), CharacterWeapon.Empty), // SCH, Weathered Grimoire
(CharacterWeapon.Int(1801, 33, 07), CharacterWeapon.Int(1851, 33, 7)), // ROG, Weathered Daggers
(CharacterWeapon.Int(1801, 33, 07), CharacterWeapon.Int(1851, 33, 7)), // NIN, Weathered Daggers
(CharacterWeapon.Int(2001, 11, 01), CharacterWeapon.Int(2099, 01, 1)), // MCH, Steel-barreled Carbine
(CharacterWeapon.Int(1501, 01, 05), CharacterWeapon.Empty), // DRK, Steel Claymore
(CharacterWeapon.Int(2101, 07, 01), CharacterWeapon.Int(2199, 01, 1)), // AST, Star Globe
(CharacterWeapon.Int(2201, 26, 01), CharacterWeapon.Int(2251, 38, 1)), // SAM, Mythrite Uchigatana
(CharacterWeapon.Int(2301, 38, 01), CharacterWeapon.Int(2351, 29, 1)), // RDM, Mythrite Rapier
(CharacterWeapon.Int(2401, 02, 01), CharacterWeapon.Empty), // BLU, Rainmaker
(CharacterWeapon.Int(2501, 14, 01), CharacterWeapon.Empty), // GNB, High Steel Gunblade
(CharacterWeapon.Int(2601, 13, 01), CharacterWeapon.Int(2651, 13, 1)), // DNC, High Steel Chakrams
(CharacterWeapon.Int(2802, 13, 01), CharacterWeapon.Empty), // RPR, Deepgold War Scythe
(CharacterWeapon.Int(2702, 08, 01), CharacterWeapon.Empty), // SGE, Stonegold Milpreves
(CharacterWeapon.Int(3101, 04, 03), CharacterWeapon.Int(3151, 04, 3)), // VPR, High Durium Twinfangs
(CharacterWeapon.Int(2901, 25, 01), CharacterWeapon.Int(2951, 25, 1)), // PCT, Chocobo Brush
};
private static readonly (FunEquipSet.Group, CharacterWeapon, CharacterWeapon)[] _50Artifact =
{
(FunEquipSet.Group.FullSet(000, 0), CharacterWeapon.Empty, CharacterWeapon.Empty), // ADV, Nothing
(FunEquipSet.Group.FullSet(042, 1), CharacterWeapon.Int(0201, 10, 1), CharacterWeapon.Int(0101, 11, 1)), // GLA, Gallant, Curtana, Holy Shield
(FunEquipSet.Group.FullSet(044, 1), CharacterWeapon.Int(0304, 01, 1), CharacterWeapon.Int(0354, 01, 1)), // PGL, Temple, Sphairai
(FunEquipSet.Group.FullSet(037, 1), CharacterWeapon.Int(0401, 07, 1), CharacterWeapon.Empty), // MRD, Fighter's, Bravura
(FunEquipSet.Group.FullSet(036, 1), CharacterWeapon.Int(0504, 01, 1), CharacterWeapon.Empty), // LNC, Drachen, Gae Bolg
(FunEquipSet.Group.FullSet(041, 1), CharacterWeapon.Int(0603, 01, 1), CharacterWeapon.Int(0698, 04, 1)), // ARC, Choral, Artemis
(FunEquipSet.Group.FullSet(039, 1), CharacterWeapon.Int(0801, 06, 1), CharacterWeapon.Empty), // CNJ, Healer's, Thyrus
(FunEquipSet.Group.FullSet(040, 1), CharacterWeapon.Int(1001, 02, 1), CharacterWeapon.Empty), // THM, Wizard's, Stardust Rod
(FunEquipSet.Group.FullSet(074, 1), CharacterWeapon.Int(5003, 01, 1), CharacterWeapon.Int(5041, 01, 4)), // CRP, Militia, Ullikummi
(FunEquipSet.Group.FullSet(073, 1), CharacterWeapon.Int(5101, 02, 1), CharacterWeapon.Int(5141, 01, 4)), // BSM, Militia, Vulcan
(FunEquipSet.Group.FullSet(076, 1), CharacterWeapon.Int(5201, 04, 1), CharacterWeapon.Int(5241, 01, 4)), // ARM, Militia, Kurdalegon
(FunEquipSet.Group.FullSet(078, 1), CharacterWeapon.Int(5301, 03, 1), CharacterWeapon.Int(5341, 01, 1)), // GSM, Militia, Urcaguary
(FunEquipSet.Group.FullSet(077, 1), CharacterWeapon.Int(5401, 05, 1), CharacterWeapon.Int(5441, 01, 4)), // LTW, Militia, Pinga
(FunEquipSet.Group.FullSet(075, 1), CharacterWeapon.Int(5501, 02, 1), CharacterWeapon.Int(5571, 01, 1)), // WVR, Militia, Clotho
(FunEquipSet.Group.FullSet(079, 1), CharacterWeapon.Int(5603, 01, 1), CharacterWeapon.Int(5641, 01, 4)), // ALC, Militia, Paracelsus
(FunEquipSet.Group.FullSet(080, 1), CharacterWeapon.Int(5701, 04, 1), CharacterWeapon.Int(5741, 01, 4)), // CUL, Militia, Chantico
(FunEquipSet.Group.FullSet(072, 1), CharacterWeapon.Int(7002, 01, 1), CharacterWeapon.Int(7051, 01, 4)), // MIN, Militia, Mammon
(FunEquipSet.Group.FullSet(071, 1), CharacterWeapon.Int(7101, 05, 1), CharacterWeapon.Int(7151, 01, 4)), // BTN, Militia, Rauni
(FunEquipSet.Group.FullSet(070, 1), CharacterWeapon.Int(7201, 04, 1), CharacterWeapon.Int(7255, 01, 1)), // FSH, Militia, Halcyon
(FunEquipSet.Group.FullSet(042, 1), CharacterWeapon.Int(0201, 10, 1), CharacterWeapon.Int(0101, 11, 1)), // PLD, Gallant, Curtana, Holy Shield
(FunEquipSet.Group.FullSet(044, 1), CharacterWeapon.Int(0304, 01, 1), CharacterWeapon.Int(0354, 01, 1)), // MNK, Temple, Sphairai
(FunEquipSet.Group.FullSet(037, 1), CharacterWeapon.Int(0401, 07, 1), CharacterWeapon.Empty), // WAR, Fighter's, Bravura
(FunEquipSet.Group.FullSet(036, 1), CharacterWeapon.Int(0504, 01, 1), CharacterWeapon.Empty), // DRG, Drachen, Gae Bolg
(FunEquipSet.Group.FullSet(041, 1), CharacterWeapon.Int(0603, 01, 1), CharacterWeapon.Int(0698, 04, 1)), // BRD, Choral, Artemis
(FunEquipSet.Group.FullSet(039, 1), CharacterWeapon.Int(0801, 06, 1), CharacterWeapon.Empty), // WHM, Healer's, Thyrus
(FunEquipSet.Group.FullSet(040, 1), CharacterWeapon.Int(1001, 02, 1), CharacterWeapon.Empty), // BLM, Wizard's, Stardust Rod
(FunEquipSet.Group.FullSet(132, 1), CharacterWeapon.Int(1705, 01, 1), CharacterWeapon.Empty), // ACN, Evoker's, Veil of Wiyu
(FunEquipSet.Group.FullSet(132, 1), CharacterWeapon.Int(1705, 01, 1), CharacterWeapon.Empty), // SMN, Evoker's, Veil of Wiyu
(FunEquipSet.Group.FullSet(133, 1), CharacterWeapon.Int(1715, 01, 1), CharacterWeapon.Empty), // SCH, Scholar's
(FunEquipSet.Group.FullSet(170, 1), CharacterWeapon.Int(1801, 02, 1), CharacterWeapon.Int(1851, 02, 1)), // ROG, Ninja, Yoshimitsu
(FunEquipSet.Group.FullSet(170, 1), CharacterWeapon.Int(1801, 02, 1), CharacterWeapon.Int(1851, 02, 1)), // NIN, Ninja, Yoshimitsu
(FunEquipSet.Group.FullSet(265, 1), CharacterWeapon.Int(2001, 11, 1), CharacterWeapon.Int(2099, 01, 1)), // MCH, Machinist's, Steel-barreled Carbine
(FunEquipSet.Group.FullSet(264, 1), CharacterWeapon.Int(1501, 01, 5), CharacterWeapon.Empty), // DRK, Chaos, Steel Claymore
(FunEquipSet.Group.FullSet(266, 1), CharacterWeapon.Int(2101, 07, 1), CharacterWeapon.Int(2199, 01, 1)), // AST, Welkin, Star Globe
(new FunEquipSet.Group(246, 5, 489, 1, 246, 5, 246, 5, 245, 5), CharacterWeapon.Int(2201, 26, 1), CharacterWeapon.Int(2251, 38, 1)), // SAM, Nameless, Mythrite Uchigatana
(new FunEquipSet.Group(16, 160, 16, 54, 103, 1, 16, 105, 16, 167), CharacterWeapon.Int(2301, 38, 1), CharacterWeapon.Int(2351, 29, 1)), // RDM, Red, Mythrite Rapier
(new FunEquipSet.Group(9, 255, 338, 6, 338, 6, 338, 6, 338, 6), CharacterWeapon.Int(2401, 02, 1), CharacterWeapon.Empty), // BLU, True Blue, Rainmaker
(new FunEquipSet.Group(592, 3, 380, 4, 380, 4, 380, 4, 380, 4), CharacterWeapon.Int(2501, 14, 1), CharacterWeapon.Empty), // GNB, Outsider's, High Steel Gunblade
(FunEquipSet.Group.FullSet(204, 4), CharacterWeapon.Int(2601, 13, 1), CharacterWeapon.Int(2651, 13, 1)), // DNC, Softstepper, High Steel Chakrams
(new FunEquipSet.Group(206, 7, 303, 3, 23, 109, 303, 3, 262, 7), CharacterWeapon.Int(2802, 13, 1), CharacterWeapon.Empty), // RPR, Muzhik, Deepgold War Scythe
(new FunEquipSet.Group(20, 46, 289, 6, 342, 3, 120, 9, 342, 3), CharacterWeapon.Int(2702, 08, 1), CharacterWeapon.Empty), // SGE, Bookwyrm, Stonegold Milpreves
(new FunEquipSet.Group(491, 3, 288, 5, 288, 5, 288, 5, 288, 5), CharacterWeapon.Int(3101, 06, 1), CharacterWeapon.Int(3151, 6, 1)), // VPR, Snakebite, Twinfangs
(new FunEquipSet.Group(595, 3, 372, 3, 290, 6, 315, 3, 290, 6), CharacterWeapon.Int(2901, 02, 1), CharacterWeapon.Int(2951, 2, 1)), // PCT, Painter's, Round Brush
};
private static readonly (FunEquipSet.Group, CharacterWeapon, CharacterWeapon)[] _60Artifact =
{
(FunEquipSet.Group.FullSet(000, 0), CharacterWeapon.Empty, CharacterWeapon.Empty), // ADV, Nothing
(FunEquipSet.Group.FullSet(160, 1), CharacterWeapon.Int(0201, 30, 1), CharacterWeapon.Int(0101, 29, 01)), // GLA, Creed, Hauteclaire, Prytwen
(FunEquipSet.Group.FullSet(161, 1), CharacterWeapon.Int(0313, 02, 1), CharacterWeapon.Int(0363, 02, 01)), // PGL, Tantra, Rising Suns
(FunEquipSet.Group.FullSet(162, 1), CharacterWeapon.Int(0401, 20, 1), CharacterWeapon.Empty), // MRD, Ravager, Parashu
(FunEquipSet.Group.FullSet(163, 1), CharacterWeapon.Int(0501, 18, 1), CharacterWeapon.Empty), // LNC, Dragonlancer, Brionac
(FunEquipSet.Group.FullSet(164, 1), CharacterWeapon.Int(0601, 24, 1), CharacterWeapon.Int(0698, 23, 01)), // ARC, Aoidos, Berimbau
(FunEquipSet.Group.FullSet(165, 1), CharacterWeapon.Int(0801, 18, 1), CharacterWeapon.Empty), // CNJ, Orison, Seraph Cane
(FunEquipSet.Group.FullSet(166, 1), CharacterWeapon.Int(1001, 13, 1), CharacterWeapon.Empty), // THM, Goetia, Lunaris Rod
(FunEquipSet.Group.FullSet(209, 1), CharacterWeapon.Int(5004, 01, 1), CharacterWeapon.Int(5041, 01, 01)), // CRP, Millkeep's
(FunEquipSet.Group.FullSet(210, 1), CharacterWeapon.Int(5101, 03, 1), CharacterWeapon.Int(5141, 01, 07)), // BSM, Forgekeep's
(FunEquipSet.Group.FullSet(211, 1), CharacterWeapon.Int(5201, 05, 1), CharacterWeapon.Int(5241, 01, 07)), // ARM, Hammerkeep's
(FunEquipSet.Group.FullSet(212, 1), CharacterWeapon.Int(5301, 04, 1), CharacterWeapon.Int(5341, 01, 01)), // GSM, Gemkeep's
(FunEquipSet.Group.FullSet(213, 1), CharacterWeapon.Int(5403, 01, 1), CharacterWeapon.Int(5441, 01, 06)), // LTW, Hidekeep's
(FunEquipSet.Group.FullSet(214, 1), CharacterWeapon.Int(5501, 03, 1), CharacterWeapon.Int(5571, 01, 01)), // WVR, Boltkeep's
(FunEquipSet.Group.FullSet(215, 1), CharacterWeapon.Int(5603, 02, 1), CharacterWeapon.Int(5641, 01, 07)), // ALC, Cauldronkeep's
(FunEquipSet.Group.FullSet(216, 1), CharacterWeapon.Int(5701, 07, 1), CharacterWeapon.Int(5741, 01, 07)), // CUL, Galleykeep's
(FunEquipSet.Group.FullSet(217, 1), CharacterWeapon.Int(7003, 01, 1), CharacterWeapon.Int(7051, 01, 07)), // MIN, Minekeep's
(FunEquipSet.Group.FullSet(218, 1), CharacterWeapon.Int(7101, 07, 1), CharacterWeapon.Int(7151, 01, 07)), // BTN, Fieldkeep's
(FunEquipSet.Group.FullSet(219, 1), CharacterWeapon.Int(7201, 05, 1), CharacterWeapon.Int(7255, 01, 01)), // FSH, Tacklekeep's
(FunEquipSet.Group.FullSet(160, 1), CharacterWeapon.Int(0201, 10, 1), CharacterWeapon.Int(0101, 11, 01)), // PLD, Creed
(FunEquipSet.Group.FullSet(161, 1), CharacterWeapon.Int(0304, 01, 1), CharacterWeapon.Int(0354, 01, 01)), // MNK, Tantra
(FunEquipSet.Group.FullSet(162, 1), CharacterWeapon.Int(0401, 07, 1), CharacterWeapon.Empty), // WAR, Ravager
(FunEquipSet.Group.FullSet(163, 1), CharacterWeapon.Int(0504, 01, 1), CharacterWeapon.Empty), // DRG, Dragonlancer
(FunEquipSet.Group.FullSet(164, 1), CharacterWeapon.Int(0603, 01, 1), CharacterWeapon.Int(0698, 04, 01)), // BRD, Aoidos
(FunEquipSet.Group.FullSet(165, 1), CharacterWeapon.Int(0801, 06, 1), CharacterWeapon.Empty), // WHM, Orison
(FunEquipSet.Group.FullSet(166, 1), CharacterWeapon.Int(1001, 02, 1), CharacterWeapon.Empty), // BLM, Goetia
(FunEquipSet.Group.FullSet(167, 1), CharacterWeapon.Int(1718, 01, 1), CharacterWeapon.Empty), // ACN, Caller, Almandal
(FunEquipSet.Group.FullSet(167, 1), CharacterWeapon.Int(1718, 01, 1), CharacterWeapon.Empty), // SMN, Caller, Almandal
(FunEquipSet.Group.FullSet(168, 1), CharacterWeapon.Int(1701, 14, 1), CharacterWeapon.Empty), // SCH, Savant, Elements
(FunEquipSet.Group.FullSet(169, 1), CharacterWeapon.Int(1801, 29, 1), CharacterWeapon.Int(1851, 29, 01)), // ROG, Iga, Yukimitsu
(FunEquipSet.Group.FullSet(169, 1), CharacterWeapon.Int(1801, 29, 1), CharacterWeapon.Int(1851, 29, 01)), // NIN, Iga, Yukimitsu
(FunEquipSet.Group.FullSet(265, 1), CharacterWeapon.Int(2007, 01, 1), CharacterWeapon.Int(2099, 01, 01)), // MCH, Machinist's, Ferdinant
(FunEquipSet.Group.FullSet(264, 1), CharacterWeapon.Int(1501, 37, 1), CharacterWeapon.Empty), // DRK, Chaos, Deathbringer
(FunEquipSet.Group.FullSet(266, 1), CharacterWeapon.Int(2104, 01, 1), CharacterWeapon.Int(2199, 01, 31)), // AST, Welkin, Atlas
(new FunEquipSet.Group(246, 5, 489, 1, 246, 5, 246, 5, 245, 5), CharacterWeapon.Int(2201, 26, 1), CharacterWeapon.Int(2251, 38, 01)), // SAM, Nameless, Mythrite Uchigatana
(new FunEquipSet.Group(16, 160, 16, 54, 103, 1, 16, 105, 16, 167), CharacterWeapon.Int(2301, 38, 1), CharacterWeapon.Int(2351, 29, 01)), // RDM, Red, Mythrite Rapier
(FunEquipSet.Group.FullSet(593, 1), CharacterWeapon.Int(2401, 01, 1), CharacterWeapon.Empty), // BLU, Magus, Spirit of Whalaqee
(new FunEquipSet.Group(592, 3, 380, 4, 380, 4, 380, 4, 380, 4), CharacterWeapon.Int(2501, 14, 1), CharacterWeapon.Empty), // GNB, Outsider's, High Steel Gunblade
(FunEquipSet.Group.FullSet(204, 4), CharacterWeapon.Int(2601, 13, 1), CharacterWeapon.Int(2651, 13, 01)), // DNC, Softstepper, High Steel Chakrams
(new FunEquipSet.Group(206, 7, 303, 3, 23, 109, 303, 3, 262, 7), CharacterWeapon.Int(2802, 13, 1), CharacterWeapon.Empty), // RPR, Muzhik, Deepgold War Scythe
(new FunEquipSet.Group(20, 46, 289, 6, 342, 3, 120, 9, 342, 3), CharacterWeapon.Int(2702, 08, 1), CharacterWeapon.Empty), // SGE, Bookwyrm, Stonegold Milpreves
(new FunEquipSet.Group(491, 3, 288, 5, 288, 5, 288, 5, 288, 5), CharacterWeapon.Int(3101, 06, 1), CharacterWeapon.Int(3151, 6, 1)), // VPR, Snakebite, Twinfangs
(new FunEquipSet.Group(595, 3, 372, 3, 290, 6, 315, 3, 290, 6), CharacterWeapon.Int(2901, 02, 1), CharacterWeapon.Int(2951, 2, 1)), // PCT, Painter's, Round Brush
};
private static readonly (FunEquipSet.Group, CharacterWeapon, CharacterWeapon)[] _70Artifact =
{
(FunEquipSet.Group.FullSet(000, 0), CharacterWeapon.Empty, CharacterWeapon.Empty), // ADV, Nothing
(FunEquipSet.Group.FullSet(318, 1), CharacterWeapon.Int(0201, 94, 1), CharacterWeapon.Int(0101, 65, 01)), // GLA, Chivalrous, Galatyn, Evalach
(new FunEquipSet.Group(319, 1, 319, 1, 8806, 1, 319, 1, 319, 1), CharacterWeapon.Int(1606, 01, 1), CharacterWeapon.Int(1606, 01, 01)), // PGL, Pacifist's, Sudarshana Chakra
(FunEquipSet.Group.FullSet(320, 1), CharacterWeapon.Int(0401, 63, 1), CharacterWeapon.Empty), // MRD, Brutal, Farsha
(FunEquipSet.Group.FullSet(321, 1), CharacterWeapon.Int(0501, 64, 1), CharacterWeapon.Empty), // LNC, Trueblood, Ryunohige
(FunEquipSet.Group.FullSet(322, 1), CharacterWeapon.Int(0617, 01, 1), CharacterWeapon.Int(0698, 59, 01)), // ARC, Storyteller's, Failnaught
(FunEquipSet.Group.FullSet(323, 1), CharacterWeapon.Int(0810, 01, 1), CharacterWeapon.Empty), // CNJ, Seventh Heaven, Aymur
(FunEquipSet.Group.FullSet(324, 1), CharacterWeapon.Int(1011, 01, 1), CharacterWeapon.Empty), // THM, Seventh Hell, Vanargand
(FunEquipSet.Group.FullSet(443, 1), CharacterWeapon.Int(5005, 01, 1), CharacterWeapon.Int(5041, 01, 05)), // CRP, Millking
(FunEquipSet.Group.FullSet(444, 1), CharacterWeapon.Int(5101, 04, 1), CharacterWeapon.Int(5141, 01, 06)), // BSM, Forgeking
(FunEquipSet.Group.FullSet(445, 1), CharacterWeapon.Int(5201, 06, 1), CharacterWeapon.Int(5241, 01, 06)), // ARM, Hammerking
(FunEquipSet.Group.FullSet(446, 1), CharacterWeapon.Int(5301, 05, 1), CharacterWeapon.Int(5341, 01, 01)), // GSM, Gemking
(FunEquipSet.Group.FullSet(447, 1), CharacterWeapon.Int(5401, 06, 1), CharacterWeapon.Int(5441, 01, 05)), // LTW, Hideking
(FunEquipSet.Group.FullSet(448, 1), CharacterWeapon.Int(5501, 04, 1), CharacterWeapon.Int(5571, 01, 01)), // WVR, Boltking
(FunEquipSet.Group.FullSet(449, 1), CharacterWeapon.Int(5603, 03, 1), CharacterWeapon.Int(5641, 01, 06)), // ALC, Cauldronking
(FunEquipSet.Group.FullSet(450, 1), CharacterWeapon.Int(5701, 07, 1), CharacterWeapon.Int(5741, 01, 05)), // CUL, Galleyking
(FunEquipSet.Group.FullSet(451, 1), CharacterWeapon.Int(7001, 06, 1), CharacterWeapon.Int(7051, 01, 06)), // MIN, Mineking
(FunEquipSet.Group.FullSet(452, 1), CharacterWeapon.Int(7102, 01, 1), CharacterWeapon.Int(7151, 01, 05)), // BTN, Fieldking
(FunEquipSet.Group.FullSet(453, 1), CharacterWeapon.Int(7201, 06, 1), CharacterWeapon.Int(7255, 01, 01)), // FSH, Tackleking
(FunEquipSet.Group.FullSet(318, 1), CharacterWeapon.Int(0201, 94, 1), CharacterWeapon.Int(0101, 65, 01)), // PLD, Chivalrous, Galatyn, Evalach
(new FunEquipSet.Group(319, 1, 319, 1, 8806, 1, 319, 1, 319, 1), CharacterWeapon.Int(1606, 01, 1), CharacterWeapon.Int(0363, 02, 01)), // MNK, Pacifist's, Sudarshana Chakra
(FunEquipSet.Group.FullSet(320, 1), CharacterWeapon.Int(0401, 63, 1), CharacterWeapon.Empty), // WAR, Brutal, Farsha
(FunEquipSet.Group.FullSet(321, 1), CharacterWeapon.Int(0501, 64, 1), CharacterWeapon.Empty), // DRG, Trueblood, Ryunohige
(FunEquipSet.Group.FullSet(322, 1), CharacterWeapon.Int(0617, 01, 1), CharacterWeapon.Int(0698, 59, 01)), // BRD, Storyteller's, Failnaught
(FunEquipSet.Group.FullSet(323, 1), CharacterWeapon.Int(0810, 01, 1), CharacterWeapon.Empty), // WHM, Seventh Heaven, Aymur
(FunEquipSet.Group.FullSet(324, 1), CharacterWeapon.Int(1011, 01, 1), CharacterWeapon.Empty), // BLM, Seventh Hell, Vanargand
(FunEquipSet.Group.FullSet(325, 1), CharacterWeapon.Int(1728, 01, 1), CharacterWeapon.Empty), // ACN, Channeler, Lemegeton
(FunEquipSet.Group.FullSet(325, 1), CharacterWeapon.Int(1728, 01, 1), CharacterWeapon.Empty), // SMN, Channeler, Lemegeton
(FunEquipSet.Group.FullSet(326, 1), CharacterWeapon.Int(1730, 01, 1), CharacterWeapon.Empty), // SCH, Orator, Organum
(FunEquipSet.Group.FullSet(327, 1), CharacterWeapon.Int(1801, 61, 1), CharacterWeapon.Int(1851, 61, 01)), // ROG, Kage-kakushi, Nagi
(FunEquipSet.Group.FullSet(327, 1), CharacterWeapon.Int(1801, 61, 1), CharacterWeapon.Int(1851, 61, 01)), // NIN, Kage-kakushi, Nagi
(FunEquipSet.Group.FullSet(329, 1), CharacterWeapon.Int(2001, 39, 1), CharacterWeapon.Int(2099, 01, 01)), // MCH, Gunner, Outsider
(FunEquipSet.Group.FullSet(328, 1), CharacterWeapon.Int(1501, 60, 1), CharacterWeapon.Empty), // DRK, Abyss, Caladbolg
(FunEquipSet.Group.FullSet(330, 1), CharacterWeapon.Int(2109, 01, 1), CharacterWeapon.Int(2199, 01, 82)), // AST, Constellation, Pleiades
(FunEquipSet.Group.FullSet(377, 1), CharacterWeapon.Int(2201, 12, 1), CharacterWeapon.Int(2254, 01, 01)), // SAM, Myochin, Kiku-Ichimonji
(FunEquipSet.Group.FullSet(378, 1), CharacterWeapon.Int(2301, 01, 1), CharacterWeapon.Int(2351, 01, 01)), // RDM, Duelist, Murgleis
(FunEquipSet.Group.FullSet(655, 1), CharacterWeapon.Int(2401, 01, 2), CharacterWeapon.Empty), // BLU, Mirage, Predatrice
(new FunEquipSet.Group(592, 3, 380, 4, 380, 4, 380, 4, 380, 4), CharacterWeapon.Int(2501, 14, 1), CharacterWeapon.Empty), // GNB, Outsider's, High Steel Gunblade
(FunEquipSet.Group.FullSet(204, 4), CharacterWeapon.Int(2601, 13, 1), CharacterWeapon.Int(2651, 13, 01)), // DNC, Softstepper, High Steel Chakrams
(new FunEquipSet.Group(206, 7, 303, 3, 23, 109, 303, 3, 262, 7), CharacterWeapon.Int(2802, 13, 1), CharacterWeapon.Empty), // RPR, Muzhik, Deepgold War Scythe
(new FunEquipSet.Group(20, 46, 289, 6, 342, 3, 120, 9, 342, 3), CharacterWeapon.Int(2702, 08, 1), CharacterWeapon.Empty), // SGE, Bookwyrm, Stonegold Milpreves
(new FunEquipSet.Group(491, 3, 288, 5, 288, 5, 288, 5, 288, 5), CharacterWeapon.Int(3101, 06, 1), CharacterWeapon.Int(3151, 6, 1)), // VPR, Snakebite, Twinfangs
(new FunEquipSet.Group(595, 3, 372, 3, 290, 6, 315, 3, 290, 6), CharacterWeapon.Int(2901, 02, 1), CharacterWeapon.Int(2951, 2, 1)), // PCT, Painter's, Round Brush
};
private static readonly (FunEquipSet.Group, CharacterWeapon, CharacterWeapon)[] _80Artifact =
{
(FunEquipSet.Group.FullSet(000, 0), CharacterWeapon.Empty, CharacterWeapon.Empty), // ADV, Nothing
(FunEquipSet.Group.FullSet(527, 1), CharacterWeapon.Int(0201, 116, 1), CharacterWeapon.Int(0110, 01, 001)), // GLA, Chevalier, Sequence, Srivatsa
(new FunEquipSet.Group(528, 1, 528, 1, 8812, 1, 528, 1, 528, 1), CharacterWeapon.Int(1601, 003, 1), CharacterWeapon.Int(1651, 03, 001)), // PGL, Bhikku, Godhands
(FunEquipSet.Group.FullSet(529, 1), CharacterWeapon.Int(0401, 090, 1), CharacterWeapon.Empty), // MRD, Boii, Chango
(FunEquipSet.Group.FullSet(530, 1), CharacterWeapon.Int(0501, 082, 1), CharacterWeapon.Empty), // LNC, Pteroslaver, Trishula
(FunEquipSet.Group.FullSet(531, 1), CharacterWeapon.Int(0623, 001, 1), CharacterWeapon.Int(0698, 78, 001)), // ARC, Fili, Fail-Not
(FunEquipSet.Group.FullSet(532, 1), CharacterWeapon.Int(0817, 001, 1), CharacterWeapon.Empty), // CNJ, Ebers, Tishtrya
(FunEquipSet.Group.FullSet(533, 1), CharacterWeapon.Int(1016, 001, 1), CharacterWeapon.Empty), // THM, Wicce, Khatvanga
(FunEquipSet.Group.FullSet(544, 1), CharacterWeapon.Int(5004, 003, 1), CharacterWeapon.Int(5041, 01, 010)), // CRP, Millfiend
(FunEquipSet.Group.FullSet(545, 1), CharacterWeapon.Int(5101, 005, 1), CharacterWeapon.Int(5141, 01, 005)), // BSM, Forgefiend
(FunEquipSet.Group.FullSet(546, 1), CharacterWeapon.Int(5201, 007, 1), CharacterWeapon.Int(5241, 01, 008)), // ARM, Hammerfiend
(FunEquipSet.Group.FullSet(547, 1), CharacterWeapon.Int(5301, 006, 1), CharacterWeapon.Int(5341, 01, 001)), // GSM, Gemfiend
(FunEquipSet.Group.FullSet(548, 1), CharacterWeapon.Int(5401, 007, 1), CharacterWeapon.Int(5441, 01, 007)), // LTW, Hidefiend
(FunEquipSet.Group.FullSet(549, 1), CharacterWeapon.Int(5501, 005, 1), CharacterWeapon.Int(5571, 01, 001)), // WVR, Boltfiend
(FunEquipSet.Group.FullSet(550, 1), CharacterWeapon.Int(5603, 004, 1), CharacterWeapon.Int(5641, 01, 011)), // ALC, Cauldronfiend
(FunEquipSet.Group.FullSet(551, 1), CharacterWeapon.Int(5701, 008, 1), CharacterWeapon.Int(5741, 01, 008)), // CUL, Galleyfiend
(FunEquipSet.Group.FullSet(552, 1), CharacterWeapon.Int(7002, 002, 1), CharacterWeapon.Int(7051, 01, 008)), // MIN, Minefiend
(FunEquipSet.Group.FullSet(553, 1), CharacterWeapon.Int(7101, 008, 1), CharacterWeapon.Int(7151, 01, 008)), // BTN, Fieldfiend
(FunEquipSet.Group.FullSet(554, 1), CharacterWeapon.Int(7201, 007, 1), CharacterWeapon.Int(7255, 01, 001)), // FSH, Tacklefiend
(FunEquipSet.Group.FullSet(527, 1), CharacterWeapon.Int(0201, 116, 1), CharacterWeapon.Int(0110, 01, 001)), // PLD, Chevalier, Sequence, Srivatsa
(new FunEquipSet.Group(528, 1, 528, 1, 8812, 1, 528, 1, 528, 1), CharacterWeapon.Int(1601, 003, 1), CharacterWeapon.Int(1651, 03, 001)), // MNK, Bhikku, Godhands
(FunEquipSet.Group.FullSet(529, 1), CharacterWeapon.Int(0401, 090, 1), CharacterWeapon.Empty), // WAR, Boii, Chango
(FunEquipSet.Group.FullSet(530, 1), CharacterWeapon.Int(0501, 082, 1), CharacterWeapon.Empty), // DRG, Pteroslaver, Trishula
(FunEquipSet.Group.FullSet(531, 1), CharacterWeapon.Int(0623, 001, 1), CharacterWeapon.Int(0698, 78, 001)), // BRD, Fili, Fail-Not
(FunEquipSet.Group.FullSet(532, 1), CharacterWeapon.Int(0817, 001, 1), CharacterWeapon.Empty), // WHM, Ebers, Tishtrya
(FunEquipSet.Group.FullSet(533, 1), CharacterWeapon.Int(1016, 001, 1), CharacterWeapon.Empty), // BLM, Wicce, Khatvanga
(FunEquipSet.Group.FullSet(534, 1), CharacterWeapon.Int(1708, 002, 1), CharacterWeapon.Empty), // ACN, Beckoner, Meteorologica
(FunEquipSet.Group.FullSet(534, 1), CharacterWeapon.Int(1708, 002, 1), CharacterWeapon.Empty), // SMN, Beckoner, Meteorologica
(FunEquipSet.Group.FullSet(535, 1), CharacterWeapon.Int(1736, 001, 1), CharacterWeapon.Empty), // SCH, Arbatel, Physica
(FunEquipSet.Group.FullSet(536, 1), CharacterWeapon.Int(1801, 083, 1), CharacterWeapon.Int(1851, 83, 001)), // ROG, Hattori, Heishi Shorinken
(FunEquipSet.Group.FullSet(536, 1), CharacterWeapon.Int(1801, 083, 1), CharacterWeapon.Int(1851, 83, 001)), // NIN, Hattori, Heishi Shorinken
(FunEquipSet.Group.FullSet(538, 1), CharacterWeapon.Int(2001, 060, 1), CharacterWeapon.Int(2099, 01, 001)), // MCH, Gunslinger, Fomalhaut
(FunEquipSet.Group.FullSet(537, 1), CharacterWeapon.Int(1501, 074, 1), CharacterWeapon.Empty), // DRK, Bale, Shadowbringer
(FunEquipSet.Group.FullSet(539, 1), CharacterWeapon.Int(2117, 001, 1), CharacterWeapon.Int(2199, 01, 118)), // AST, Soothsayer, Procyon
(FunEquipSet.Group.FullSet(540, 1), CharacterWeapon.Int(2201, 043, 1), CharacterWeapon.Int(2251, 61, 001)), // SAM, Kasuga, Dojikiri Yasutsuna
(FunEquipSet.Group.FullSet(541, 1), CharacterWeapon.Int(2301, 055, 1), CharacterWeapon.Int(2351, 38, 001)), // RDM, Estoqueur, Aeneas
(FunEquipSet.Group.FullSet(811, 1), CharacterWeapon.Int(2401, 005, 1), CharacterWeapon.Empty), // BLU, Phantasmal, Blue-eyes
(FunEquipSet.Group.FullSet(542, 1), CharacterWeapon.Int(2505, 001, 1), CharacterWeapon.Empty), // GNB, Bodyguard, Lion Heart
(FunEquipSet.Group.FullSet(543, 1), CharacterWeapon.Int(2601, 001, 1), CharacterWeapon.Int(2651, 01, 001)), // DNC, Dancer, Krishna
(new FunEquipSet.Group(206, 7, 303, 3, 23, 109, 303, 3, 262, 7), CharacterWeapon.Int(2802, 013, 1), CharacterWeapon.Empty), // RPR, Harvester's, Demon Slicer
(new FunEquipSet.Group(20, 46, 289, 6, 342, 3, 120, 9, 342, 3), CharacterWeapon.Int(2702, 008, 1), CharacterWeapon.Empty), // SGE, Therapeute's, Horkos
(new FunEquipSet.Group(491, 3, 288, 5, 288, 5, 288, 5, 288, 5), CharacterWeapon.Int(3101, 6, 1), CharacterWeapon.Int(3151, 6, 1)), // VPR, Snakebite, Twinfangs
(new FunEquipSet.Group(595, 3, 372, 3, 290, 6, 315, 3, 290, 6), CharacterWeapon.Int(2901, 2, 1), CharacterWeapon.Int(2951, 2, 1)), // PCT, Painter's, Round Brush
};
private static readonly (FunEquipSet.Group, CharacterWeapon, CharacterWeapon)[] _90Artifact =
{
(FunEquipSet.Group.FullSet(000, 0), CharacterWeapon.Empty, CharacterWeapon.Empty), // ADV, Nothing
(FunEquipSet.Group.FullSet(678, 1), CharacterWeapon.Int(0201, 134, 1), CharacterWeapon.Int(0101, 100, 001)), // GLA, Reverence, Lightbringer, Hero's Shield
(new FunEquipSet.Group(679, 1, 679, 1, 8816, 1, 679, 1, 679, 1), CharacterWeapon.Int(1601, 007, 1), CharacterWeapon.Int(1651, 007, 001)), // PGL, Anchorite, Burning Fists
(FunEquipSet.Group.FullSet(680, 1), CharacterWeapon.Int(0401, 111, 1), CharacterWeapon.Empty), // MRD, Pummeler, Gigantaxe
(FunEquipSet.Group.FullSet(681, 1), CharacterWeapon.Int(0501, 105, 1), CharacterWeapon.Empty), // LNC, Tiamat, Abel's Lance
(FunEquipSet.Group.FullSet(682, 1), CharacterWeapon.Int(0629, 001, 1), CharacterWeapon.Int(0698, 102, 001)), // ARC, Brioso, Perseus's Bow
(FunEquipSet.Group.FullSet(683, 1), CharacterWeapon.Int(0801, 084, 1), CharacterWeapon.Empty), // CNJ, Theophany, Xoanon
(FunEquipSet.Group.FullSet(684, 1), CharacterWeapon.Int(1025, 001, 1), CharacterWeapon.Empty), // THM, Spaekona, Asura's Rod
(FunEquipSet.Group.FullSet(697, 1), CharacterWeapon.Int(5004, 005, 1), CharacterWeapon.Int(5041, 001, 010)), // CRP, Millsoph
(FunEquipSet.Group.FullSet(698, 1), CharacterWeapon.Int(5101, 007, 1), CharacterWeapon.Int(5141, 001, 005)), // BSM, Forgesoph
(FunEquipSet.Group.FullSet(699, 1), CharacterWeapon.Int(5201, 009, 1), CharacterWeapon.Int(5241, 001, 008)), // ARM, Hammersoph
(FunEquipSet.Group.FullSet(700, 1), CharacterWeapon.Int(5301, 008, 1), CharacterWeapon.Int(5341, 001, 001)), // GSM, Gemsoph
(FunEquipSet.Group.FullSet(701, 1), CharacterWeapon.Int(5401, 009, 1), CharacterWeapon.Int(5441, 001, 007)), // LTW, Hidesoph
(FunEquipSet.Group.FullSet(702, 1), CharacterWeapon.Int(5501, 007, 1), CharacterWeapon.Int(5571, 001, 001)), // WVR, Boltsoph
(FunEquipSet.Group.FullSet(703, 1), CharacterWeapon.Int(5603, 006, 1), CharacterWeapon.Int(5641, 001, 011)), // ALC, Cauldronsoph
(FunEquipSet.Group.FullSet(704, 1), CharacterWeapon.Int(5701, 010, 1), CharacterWeapon.Int(5741, 001, 008)), // CUL, Galleysoph
(FunEquipSet.Group.FullSet(705, 1), CharacterWeapon.Int(7002, 009, 1), CharacterWeapon.Int(7051, 001, 008)), // MIN, Minesoph
(FunEquipSet.Group.FullSet(706, 1), CharacterWeapon.Int(7101, 008, 1), CharacterWeapon.Int(7151, 001, 008)), // BTN, Fieldsoph
(FunEquipSet.Group.FullSet(707, 1), CharacterWeapon.Int(7201, 009, 1), CharacterWeapon.Int(7255, 001, 001)), // FSH, Tacklesoph
(FunEquipSet.Group.FullSet(678, 1), CharacterWeapon.Int(0201, 134, 1), CharacterWeapon.Int(0101, 100, 001)), // PLD, Reverence, Lightbringer, Hero's Shield
(new FunEquipSet.Group(679, 1, 679, 1, 8816, 1, 679, 1, 679, 1), CharacterWeapon.Int(1601, 007, 1), CharacterWeapon.Int(1651, 007, 001)), // MNK, Anchorite, Burning Fists
(FunEquipSet.Group.FullSet(680, 1), CharacterWeapon.Int(0401, 111, 1), CharacterWeapon.Empty), // WAR, Pummeler, Gigantaxe
(FunEquipSet.Group.FullSet(681, 1), CharacterWeapon.Int(0501, 105, 1), CharacterWeapon.Empty), // DRG, Tiamat, Abel's Lance
(FunEquipSet.Group.FullSet(682, 1), CharacterWeapon.Int(0629, 001, 1), CharacterWeapon.Int(0698, 102, 001)), // BRD, Brioso, Perseus's Bow
(FunEquipSet.Group.FullSet(683, 1), CharacterWeapon.Int(0801, 084, 1), CharacterWeapon.Empty), // WHM, Theophany, Xoanon
(FunEquipSet.Group.FullSet(684, 1), CharacterWeapon.Int(1025, 001, 1), CharacterWeapon.Empty), // BLM, Spaekona, Asura's Rod
(FunEquipSet.Group.FullSet(685, 1), CharacterWeapon.Int(1701, 096, 1), CharacterWeapon.Empty), // ACN, Convoker, Abraxas
(FunEquipSet.Group.FullSet(685, 1), CharacterWeapon.Int(1701, 096, 1), CharacterWeapon.Empty), // SMN, Convoker, Abraxas
(FunEquipSet.Group.FullSet(686, 1), CharacterWeapon.Int(1701, 099, 1), CharacterWeapon.Empty), // SCH, Academic, Epeolatry
(FunEquipSet.Group.FullSet(687, 1), CharacterWeapon.Int(1801, 104, 1), CharacterWeapon.Int(1851, 104, 001)), // ROG, Hachiya, Mutsunokami
(FunEquipSet.Group.FullSet(687, 1), CharacterWeapon.Int(1801, 104, 1), CharacterWeapon.Int(1851, 104, 001)), // NIN, Hachiya, Mutsunokami
(FunEquipSet.Group.FullSet(689, 1), CharacterWeapon.Int(2001, 080, 1), CharacterWeapon.Int(2099, 001, 001)), // MCH, Pioneer, Ataktos
(FunEquipSet.Group.FullSet(688, 1), CharacterWeapon.Int(1501, 103, 1), CharacterWeapon.Empty), // DRK, Ignominy, Chaosbringer
(FunEquipSet.Group.FullSet(690, 1), CharacterWeapon.Int(2101, 082, 1), CharacterWeapon.Int(2199, 001, 149)), // AST, Astronomia, Diana
(FunEquipSet.Group.FullSet(691, 1), CharacterWeapon.Int(2201, 064, 1), CharacterWeapon.Int(2251, 082, 001)), // SAM, Saotome, Murasame
(FunEquipSet.Group.FullSet(692, 1), CharacterWeapon.Int(2305, 004, 1), CharacterWeapon.Int(2351, 064, 001)), // RDM, Atrophy, Wild Rose
(FunEquipSet.Group.FullSet(811, 1), CharacterWeapon.Int(2401, 005, 1), CharacterWeapon.Empty), // BLU, Phantasmal, Blue-eyes
(FunEquipSet.Group.FullSet(693, 1), CharacterWeapon.Int(2501, 044, 1), CharacterWeapon.Empty), // GNB, Allegiance, Hyperion
(FunEquipSet.Group.FullSet(694, 1), CharacterWeapon.Int(2607, 001, 1), CharacterWeapon.Int(2657, 001, 001)), // DNC, Etoile, Terpsichore
(FunEquipSet.Group.FullSet(695, 1), CharacterWeapon.Int(2801, 001, 1), CharacterWeapon.Empty), // RPR, Reaper, Death Sickle
(FunEquipSet.Group.FullSet(696, 1), CharacterWeapon.Int(2701, 006, 1), CharacterWeapon.Empty), // SGE, Didact, Hagneia
(new FunEquipSet.Group(491, 3, 288, 5, 288, 5, 288, 5, 288, 5), CharacterWeapon.Int(3101, 006, 1), CharacterWeapon.Int(3151, 006, 001)), // VPR, Snakebite, Twinfangs
(new FunEquipSet.Group(595, 3, 372, 3, 290, 6, 315, 3, 290, 6), CharacterWeapon.Int(2901, 002, 1), CharacterWeapon.Int(2951, 002, 001)), // PCT, Painter's, Round Brush
};
private static readonly (FunEquipSet.Group, CharacterWeapon, CharacterWeapon)[] _100Artifact =
{
(FunEquipSet.Group.FullSet(000, 0), CharacterWeapon.Empty, CharacterWeapon.Empty), // ADV, Nothing
(FunEquipSet.Group.FullSet(772, 1), CharacterWeapon.Int(0220, 002, 01), CharacterWeapon.Int(0114, 002, 001)), // GLA, Caballarius, Clarent, Galahad
(FunEquipSet.Group.FullSet(773, 1), CharacterWeapon.Int(0338, 001, 01), CharacterWeapon.Int(0388, 001, 001)), // PGL, Hesychast's, Suwaiyas
(FunEquipSet.Group.FullSet(774, 1), CharacterWeapon.Int(0417, 001, 01), CharacterWeapon.Empty), // MRD, Agoge, Ferocity
(FunEquipSet.Group.FullSet(775, 1), CharacterWeapon.Int(0528, 001, 01), CharacterWeapon.Empty), // LNC, Heavensbound, Gae Assail
(FunEquipSet.Group.FullSet(776, 1), CharacterWeapon.Int(0635, 001, 01), CharacterWeapon.Int(0698, 130, 001)), // ARC, Bihu, Gastraphetes
(FunEquipSet.Group.FullSet(777, 1), CharacterWeapon.Int(0831, 002, 01), CharacterWeapon.Empty), // CNJ, Theophany, Xoanon
(FunEquipSet.Group.FullSet(778, 1), CharacterWeapon.Int(1033, 002, 01), CharacterWeapon.Empty), // THM, Archmage's, Gridarvor
(FunEquipSet.Group.FullSet(791, 1), CharacterWeapon.Int(5004, 001, 16), CharacterWeapon.Int(5041, 001, 016)), // CRP, Millrise
(FunEquipSet.Group.FullSet(792, 1), CharacterWeapon.Int(5103, 001, 01), CharacterWeapon.Int(5141, 001, 017)), // BSM, Forgerise
(FunEquipSet.Group.FullSet(793, 1), CharacterWeapon.Int(5201, 011, 01), CharacterWeapon.Int(5241, 001, 017)), // ARM, Hammerrise
(FunEquipSet.Group.FullSet(794, 1), CharacterWeapon.Int(5301, 011, 01), CharacterWeapon.Int(5341, 001, 001)), // GSM, Gemrise
(FunEquipSet.Group.FullSet(795, 1), CharacterWeapon.Int(5405, 001, 01), CharacterWeapon.Int(5441, 001, 016)), // LTW, Hiderise
(FunEquipSet.Group.FullSet(796, 1), CharacterWeapon.Int(5503, 001, 01), CharacterWeapon.Int(5571, 001, 001)), // WVR, Boltrise
(FunEquipSet.Group.FullSet(797, 1), CharacterWeapon.Int(5603, 008, 01), CharacterWeapon.Int(5641, 001, 017)), // ALC, Cauldronrise
(FunEquipSet.Group.FullSet(798, 1), CharacterWeapon.Int(5701, 012, 01), CharacterWeapon.Int(5741, 001, 017)), // CUL, Galleyrise
(FunEquipSet.Group.FullSet(799, 1), CharacterWeapon.Int(7004, 001, 01), CharacterWeapon.Int(7051, 001, 017)), // MIN, Minerise
(FunEquipSet.Group.FullSet(800, 1), CharacterWeapon.Int(7101, 012, 01), CharacterWeapon.Int(7151, 001, 017)), // BTN, Fieldrise
(FunEquipSet.Group.FullSet(801, 1), CharacterWeapon.Int(7202, 001, 01), CharacterWeapon.Int(7255, 001, 001)), // FSH, Tacklerise
(FunEquipSet.Group.FullSet(772, 1), CharacterWeapon.Int(0220, 002, 01), CharacterWeapon.Int(0114, 002, 001)), // PLD, Caballarius, Clarent, Galahad
(FunEquipSet.Group.FullSet(773, 1), CharacterWeapon.Int(0338, 001, 01), CharacterWeapon.Int(0388, 001, 001)), // MNK, Hesychast's, Suwaiyas
(FunEquipSet.Group.FullSet(774, 1), CharacterWeapon.Int(0417, 001, 01), CharacterWeapon.Empty), // WAR, Agoge, Ferocity
(FunEquipSet.Group.FullSet(775, 1), CharacterWeapon.Int(0528, 001, 01), CharacterWeapon.Empty), // DRG, Heavensbound, Gae Assail
(FunEquipSet.Group.FullSet(776, 1), CharacterWeapon.Int(0635, 001, 01), CharacterWeapon.Int(0698, 130, 001)), // BRD, Bihu, Gastraphetes
(FunEquipSet.Group.FullSet(777, 1), CharacterWeapon.Int(0831, 002, 01), CharacterWeapon.Empty), // WHM, Theophany, Xoanon
(FunEquipSet.Group.FullSet(778, 1), CharacterWeapon.Int(1033, 002, 01), CharacterWeapon.Empty), // BLM, Archmage's, Gridarvor
(FunEquipSet.Group.FullSet(779, 1), CharacterWeapon.Int(1752, 001, 01), CharacterWeapon.Empty), // ACN, Glyphic, The Grand Grimoire
(FunEquipSet.Group.FullSet(779, 1), CharacterWeapon.Int(1752, 001, 01), CharacterWeapon.Empty), // SMN, Glyphic, The Grand Grimoire
(FunEquipSet.Group.FullSet(780, 1), CharacterWeapon.Int(1753, 001, 01), CharacterWeapon.Empty), // SCH, Pedagogy, Eclecticism
(FunEquipSet.Group.FullSet(781, 1), CharacterWeapon.Int(1801, 128, 01), CharacterWeapon.Int(1851, 128, 001)), // ROG, Momochi, Shiranui
(FunEquipSet.Group.FullSet(781, 1), CharacterWeapon.Int(1801, 128, 01), CharacterWeapon.Int(1851, 128, 001)), // NIN, Momochi, Shiranui
(FunEquipSet.Group.FullSet(783, 1), CharacterWeapon.Int(2026, 002, 01), CharacterWeapon.Int(2099, 001, 001)), // MCH, Forerider's, Sthalmann Special
(FunEquipSet.Group.FullSet(782, 1), CharacterWeapon.Int(1519, 002, 01), CharacterWeapon.Empty), // DRK, Fallen's, Maleficus
(FunEquipSet.Group.FullSet(784, 1), CharacterWeapon.Int(2136, 082, 01), CharacterWeapon.Int(2199, 001, 188)), // AST, Ephemerist's, Metis
(FunEquipSet.Group.FullSet(785, 1), CharacterWeapon.Int(2215, 001, 01), CharacterWeapon.Int(2259, 003, 001)), // SAM, Sakonji, Kogarasumaru
(FunEquipSet.Group.FullSet(786, 1), CharacterWeapon.Int(2301, 097, 01), CharacterWeapon.Int(2380, 001, 001)), // RDM, Roseblood, Colada
(FunEquipSet.Group.FullSet(811, 1), CharacterWeapon.Int(2401, 005, 01), CharacterWeapon.Empty), // BLU, Phantasmal, Blue-eyes
(FunEquipSet.Group.FullSet(787, 1), CharacterWeapon.Int(2501, 064, 01), CharacterWeapon.Empty), // GNB, Bastion's, Chastiefol
(FunEquipSet.Group.FullSet(788, 1), CharacterWeapon.Int(2611, 002, 01), CharacterWeapon.Int(2661, 002, 001)), // DNC, Horos, Soma
(FunEquipSet.Group.FullSet(790, 1), CharacterWeapon.Int(2816, 001, 01), CharacterWeapon.Empty), // RPR, Assassin's, Vendetta
(FunEquipSet.Group.FullSet(789, 1), CharacterWeapon.Int(2701, 026, 01), CharacterWeapon.Empty), // SGE, Metanoia, Asklepian
(FunEquipSet.Group.FullSet(840, 1), CharacterWeapon.Int(3101, 001, 01), CharacterWeapon.Int(3151, 001, 001)), // VPR, Viper's, Sargatanas
(FunEquipSet.Group.FullSet(841, 1), CharacterWeapon.Int(2901, 001, 01), CharacterWeapon.Int(2951, 001, 001)), // PCT, Pictomancer's, Angel Brush
};
// @formatter:on
private (FunEquipSet.Group, CharacterWeapon, CharacterWeapon)? GetGroup(byte level, byte job, Race race, Gender gender, Random rng)
{
const int weight50 = 200;
const int weight60 = 500;
const int weight70 = 700;
const int weight80 = 800;
const int weight90 = 900;
const int weight100 = 1000;
const int weight110 = 1100;
if (job >= StarterWeapons.Length)
return null;
var maxWeight = level switch
{
< 50 => weight50,
< 60 => weight60,
< 70 => weight70,
< 80 => weight80,
< 90 => weight90,
< 100 => weight100,
_ => weight110,
};
var weight = rng.Next(0, maxWeight + 1);
if (weight < weight50)
{
var (main, off) = StarterWeapons[job];
if (!Starter.TryGetValue((gender, race), out var group))
return null;
return (group, main, off);
}
var list = weight switch
{
< weight60 => _50Artifact,
< weight70 => _60Artifact,
< weight80 => _70Artifact,
< weight90 => _80Artifact,
< weight100 => _90Artifact,
_ => _100Artifact,
};
Glamourer.Log.Verbose($"Chose weight {weight}/{maxWeight} for World set [Character: {level} {job} {race} {gender}].");
return list[job];
}
private static unsafe (byte, byte, Race, Gender) GetData(Actor actor)
{
var customize = actor.Customize;
return (actor.AsCharacter->CharacterData.Level, actor.Job, customize->Race, customize->Gender);
}
public void Apply(Actor actor, Random rng, Span<CharacterArmor> armor)
{
var (level, job, race, gender) = GetData(actor);
Apply(level, job, race, gender, rng, armor);
}
private void Apply(byte level, byte job, Race race, Gender gender, Random rng, Span<CharacterArmor> armor)
{
var opt = GetGroup(level, job, race, gender, rng);
if (opt == null)
return;
armor[0] = opt.Value.Item1.Head;
armor[1] = opt.Value.Item1.Body;
armor[2] = opt.Value.Item1.Hands;
armor[3] = opt.Value.Item1.Legs;
armor[4] = opt.Value.Item1.Feet;
}
public void Apply(Actor actor, Random rng, ref CharacterArmor armor, EquipSlot slot)
{
var (level, job, race, gender) = GetData(actor);
Apply(level, job, race, gender, rng, ref armor, slot);
}
private void Apply(byte level, byte job, Race race, Gender gender, Random rng, ref CharacterArmor armor, EquipSlot slot)
{
var opt = GetGroup(level, job, race, gender, rng);
if (opt == null)
return;
armor = slot switch
{
EquipSlot.Head => opt.Value.Item1.Head,
EquipSlot.Body => opt.Value.Item1.Body,
EquipSlot.Hands => opt.Value.Item1.Hands,
EquipSlot.Legs => opt.Value.Item1.Legs,
EquipSlot.Feet => opt.Value.Item1.Feet,
_ => armor,
};
}
public void Apply(Actor actor, Random rng, ref CharacterWeapon weapon, EquipSlot slot)
{
var (level, job, race, gender) = GetData(actor);
Apply(level, job, race, gender, rng, ref weapon, slot);
}
private void Apply(byte level, byte job, Race race, Gender gender, Random rng, ref CharacterWeapon weapon, EquipSlot slot)
{
var opt = GetGroup(level, job, race, gender, rng);
if (opt == null)
return;
weapon = slot switch
{
EquipSlot.MainHand => opt.Value.Item2,
EquipSlot.BothHand => opt.Value.Item2,
EquipSlot.OffHand => opt.Value.Item3,
_ => weapon,
};
}
}