Glamourer/Glamourer/Gui/Customization/CustomizationDrawer.cs

191 lines
6.5 KiB
C#

using Dalamud.Interface.Textures;
using Dalamud.Interface.Textures.TextureWraps;
using Dalamud.Plugin.Services;
using Glamourer.GameData;
using Glamourer.Services;
using Glamourer.Unlocks;
using ImSharp;
using Luna;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
namespace Glamourer.Gui.Customization;
public partial class CustomizationDrawer(
ITextureProvider textures,
CustomizeService service,
Configuration.Configuration config,
FavoriteManager favorites,
HeightService heightService)
: IDisposable
{
private readonly Vector4 _redTint = new(0.6f, 0.3f, 0.3f, 1f);
private readonly IDalamudTextureWrap? _legacyTattoo = GetLegacyTattooIcon(textures);
private Exception? _terminate;
private CustomizeArray _customize = CustomizeArray.Default;
private CustomizeSet _set = null!;
public CustomizeArray Customize
=> _customize;
public CustomizeFlag Changed { get; private set; }
public CustomizeFlag ChangeApply { get; private set; }
private CustomizeFlag _initialApply;
private bool _locked;
private bool _lockedRedraw;
private Vector2 _spacing;
private Vector2 _iconSize;
private Vector2 _framedIconSize;
private float _inputIntSize;
private float _inputIntSizeNoButtons;
private float _comboSelectorSize;
private float _raceSelectorWidth;
private bool _withApply;
public void Dispose()
=> _legacyTattoo?.Dispose();
public bool Draw(CustomizeArray current, bool locked, bool lockedRedraw)
{
_withApply = false;
Init(current, locked, lockedRedraw);
return DrawInternal();
}
public bool Draw(CustomizeArray current, CustomizeFlag apply, bool locked, bool lockedRedraw)
{
ChangeApply = apply;
_initialApply = apply;
_withApply = !config.HideApplyCheckmarks;
Init(current, locked, lockedRedraw);
return DrawInternal();
}
private void Init(CustomizeArray current, bool locked, bool lockedRedraw)
{
UpdateSizes();
_terminate = null;
Changed = 0;
_customize = current;
_locked = locked;
_lockedRedraw = lockedRedraw;
}
// Set state for drawing of current customization.
private CustomizeIndex _currentIndex;
private CustomizeFlag _currentFlag;
private CustomizeValue _currentByte = CustomizeValue.Zero;
private bool _currentApply;
private int _currentCount;
private StringU8 _currentOption = StringU8.Empty;
// Prepare a new customization option.
private Im.IdDisposable SetId(CustomizeIndex index)
{
_currentIndex = index;
_currentFlag = index.ToFlag();
_currentApply = ChangeApply.HasFlag(_currentFlag);
_currentByte = _customize[index];
_currentCount = _set.Count(index, _customize.Face);
_currentOption = _set.Option(index);
return Im.Id.Push((int)index);
}
// Update the current id with a new value.
private void UpdateValue(CustomizeValue value)
{
if (_currentByte == value)
return;
// Hrothgar Face Hack.
if (_currentIndex is CustomizeIndex.Face && _set.Race is Race.Hrothgar)
value += 4;
_customize[_currentIndex] = value;
Changed |= _currentFlag;
}
private bool DrawInternal()
{
using var spacing = ImStyleDouble.ItemSpacing.Push(_spacing);
try
{
DrawRaceGenderSelector();
DrawBodyType();
_set = service.Manager.GetSet(_customize.Clan, _customize.Gender);
foreach (var id in _set.Order[MenuType.Percentage])
PercentageSelector(id);
foreach (var (i, icon) in _set.Order[MenuType.IconSelector].Index())
{
if ((i & 1) is 1)
Im.Line.Same();
DrawIconSelector(icon);
}
DrawMultiIconSelector();
foreach (var id in _set.Order[MenuType.ListSelector])
DrawListSelector(id, false);
foreach (var id in _set.Order[MenuType.List1Selector])
DrawListSelector(id, true);
foreach (var (i, color) in _set.Order[MenuType.ColorPicker].Index())
{
if ((i & 1) is 1)
Im.Line.Same();
DrawColorPicker(color);
}
var offset = _comboSelectorSize - _framedIconSize.X + Im.Style.WindowPadding.X;
foreach (var (i, check) in _set.Order[MenuType.Checkmark].Index())
{
if ((i & 1) is 1)
Im.Line.Same(offset);
DrawCheckbox(check);
}
return Changed is not 0 || ChangeApply != _initialApply;
}
catch (Exception ex)
{
_terminate = ex;
using var color = ImGuiColor.Text.Push(LunaStyle.ErrorBorderColor);
Im.Line.New();
Im.TextWrapped($"{_terminate}");
return false;
}
}
private void UpdateSizes()
{
_spacing = Im.Style.ItemSpacing with { X = Im.Style.ItemInnerSpacing.X };
_iconSize = new Vector2(Im.Style.TextHeight * 2 + _spacing.Y + 2 * Im.Style.FramePadding.Y);
_framedIconSize = _iconSize + 2 * Im.Style.FramePadding;
_inputIntSize = 2 * _framedIconSize.X + 1 * _spacing.X;
_inputIntSizeNoButtons = _inputIntSize - 2 * _spacing.X - 2 * Im.Style.FrameHeight;
_comboSelectorSize = 4 * _framedIconSize.X + 3 * _spacing.X;
_raceSelectorWidth = _inputIntSize + _comboSelectorSize - _framedIconSize.X;
}
private static IDalamudTextureWrap? GetLegacyTattooIcon(ITextureProvider textures)
{
using var resource = Assembly.GetExecutingAssembly().GetManifestResourceStream("Glamourer.LegacyTattoo.raw");
if (resource == null)
return null;
var rawImage = new byte[resource.Length];
var length = resource.Read(rawImage, 0, (int)resource.Length);
return length == resource.Length
? textures.CreateFromRaw(RawImageSpecification.Rgba32(192, 192), rawImage, "Glamourer.LegacyTattoo")
: null;
}
}