Glamourer/Glamourer/Gui/Interface.cs

115 lines
4.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Reflection;
using Dalamud.Game.ClientState.Objects.Types;
using Glamourer.Designs;
using ImGuiNET;
using Lumina.Excel.GeneratedSheets;
using Penumbra.GameData;
using Penumbra.GameData.Enums;
namespace Glamourer.Gui
{
internal partial class Interface : IDisposable
{
public const float SelectorWidth = 200;
public const float MinWindowWidth = 675;
public const int GPoseObjectId = 201;
private const string PluginName = "Glamourer";
private readonly string _glamourerHeader;
private readonly IReadOnlyDictionary<byte, Stain> _stains;
private readonly IReadOnlyDictionary<uint, ModelChara> _models;
private readonly IObjectIdentifier _identifier;
private readonly Dictionary<EquipSlot, (ComboWithFilter<Item>, ComboWithFilter<Stain>)> _combos;
private readonly ImGuiScene.TextureWrap? _legacyTattooIcon;
private readonly Dictionary<EquipSlot, string> _equipSlotNames;
private readonly DesignManager _designs;
private readonly Glamourer _plugin;
private bool _visible;
private bool _inGPose;
public Interface(Glamourer plugin)
{
_plugin = plugin;
_designs = plugin.Designs;
_glamourerHeader = Glamourer.Version.Length > 0
? $"{PluginName} v{Glamourer.Version}###{PluginName}Main"
: $"{PluginName}###{PluginName}Main";
Dalamud.PluginInterface.UiBuilder.DisableGposeUiHide = true;
Dalamud.PluginInterface.UiBuilder.Draw += Draw;
Dalamud.PluginInterface.UiBuilder.OpenConfigUi += ToggleVisibility;
_characterConstructor = typeof(Character).GetConstructor(BindingFlags.NonPublic | BindingFlags.Instance, null, new[]
{
typeof(IntPtr),
}, null)!;
_equipSlotNames = GetEquipSlotNames();
_stains = GameData.Stains(Dalamud.GameData);
_models = GameData.Models(Dalamud.GameData);
_identifier = Penumbra.GameData.GameData.GetIdentifier(Dalamud.GameData, Dalamud.ClientState.ClientLanguage);
var stainCombo = CreateDefaultStainCombo(_stains.Values.ToArray());
var equip = GameData.ItemsBySlot(Dalamud.GameData);
_combos = equip.ToDictionary(kvp => kvp.Key, kvp => CreateCombos(kvp.Key, kvp.Value, stainCombo));
_legacyTattooIcon = GetLegacyTattooIcon();
}
public void ToggleVisibility()
=> _visible = !_visible;
public void Dispose()
{
_legacyTattooIcon?.Dispose();
Dalamud.PluginInterface.UiBuilder.Draw -= Draw;
Dalamud.PluginInterface.UiBuilder.OpenConfigUi -= ToggleVisibility;
}
private void Draw()
{
if (!_visible)
return;
ImGui.SetNextWindowSizeConstraints(Vector2.One * MinWindowWidth * ImGui.GetIO().FontGlobalScale,
Vector2.One * 5000 * ImGui.GetIO().FontGlobalScale);
if (!ImGui.Begin(_glamourerHeader, ref _visible))
{
ImGui.End();
return;
}
try
{
using var raii = new ImGuiRaii();
if (!raii.Begin(() => ImGui.BeginTabBar("##tabBar"), ImGui.EndTabBar))
return;
_inGPose = Dalamud.Objects[GPoseObjectId] != null;
_iconSize = Vector2.One * ImGui.GetTextLineHeightWithSpacing() * 2;
_actualIconSize = _iconSize + 2 * ImGui.GetStyle().FramePadding;
_comboSelectorSize = 4 * _actualIconSize.X + 3 * ImGui.GetStyle().ItemSpacing.X;
_percentageSize = _comboSelectorSize;
_inputIntSize = 2 * _actualIconSize.X + ImGui.GetStyle().ItemSpacing.X;
_raceSelectorWidth = _inputIntSize + _percentageSize - _actualIconSize.X;
_itemComboWidth = 6 * _actualIconSize.X + 4 * ImGui.GetStyle().ItemSpacing.X - ColorButtonWidth + 1;
DrawPlayerTab();
DrawSaves();
DrawFixedDesignsTab();
DrawConfigTab();
DrawRevertablesTab();
}
finally
{
ImGui.End();
}
}
}
}