mirror of
https://github.com/Ottermandias/Glamourer.git
synced 2025-12-12 10:17:23 +01:00
372 lines
13 KiB
C#
372 lines
13 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using Dalamud.Plugin;
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using Dalamud.Utility;
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using Glamourer.Customization;
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using Glamourer.Services;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using OtterGui;
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using Penumbra.GameData.Enums;
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using Penumbra.GameData.Structs;
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namespace Glamourer.Designs;
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public class DesignManager
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{
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public const string DesignFolderName = "designs";
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public readonly string DesignFolder;
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private readonly CustomizationManager _customizations;
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private readonly ItemManager _items;
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private readonly SaveService _saveService;
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private readonly List<Design> _designs = new();
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public enum DesignChangeType
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{
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Created,
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Deleted,
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ReloadedAll,
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Renamed,
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ChangedDescription,
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AddedTag,
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RemovedTag,
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ChangedTag,
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Customize,
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Equip,
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Weapon,
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Stain,
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ApplyCustomize,
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ApplyEquip,
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Other,
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}
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public delegate void DesignChangeDelegate(DesignChangeType type, Design design, object? changeData = null);
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public event DesignChangeDelegate? DesignChange;
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public IReadOnlyList<Design> Designs
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=> _designs;
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public DesignManager(DalamudPluginInterface pi, SaveService saveService, ItemManager items)
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{
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_saveService = saveService;
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_items = items;
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DesignFolder = SetDesignFolder(pi);
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LoadDesigns();
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MigrateOldDesigns(pi, Path.Combine(new DirectoryInfo(DesignFolder).Parent!.FullName, "Designs.json"));
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}
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private static string SetDesignFolder(DalamudPluginInterface pi)
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{
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var ret = Path.Combine(pi.GetPluginConfigDirectory(), DesignFolderName);
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if (Directory.Exists(ret))
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return ret;
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try
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{
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Directory.CreateDirectory(ret);
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}
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catch (Exception ex)
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{
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Glamourer.Log.Error($"Could not create design folder directory at {ret}:\n{ex}");
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}
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return ret;
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}
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public void LoadDesigns()
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{
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_designs.Clear();
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List<(Design, string)> invalidNames = new();
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var skipped = 0;
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foreach (var file in new DirectoryInfo(DesignFolder).EnumerateFiles("*.json", SearchOption.TopDirectoryOnly))
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{
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try
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{
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var text = File.ReadAllText(file.FullName);
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var data = JObject.Parse(text);
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var design = Design.LoadDesign(_items, data, out var changes);
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if (design.Identifier.ToString() != Path.GetFileNameWithoutExtension(file.Name))
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invalidNames.Add((design, file.FullName));
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if (_designs.Any(f => f.Identifier == design.Identifier))
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throw new Exception($"Identifier {design.Identifier} was not unique.");
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// TODO something when changed?
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design.Index = _designs.Count;
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_designs.Add(design);
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}
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catch (Exception ex)
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{
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Glamourer.Log.Error($"Could not load design, skipped:\n{ex}");
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++skipped;
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}
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}
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var failed = 0;
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foreach (var (design, name) in invalidNames)
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{
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try
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{
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var correctName = _saveService.FileNames.DesignFile(design);
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File.Move(name, correctName, false);
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Glamourer.Log.Information($"Moved invalid design file from {Path.GetFileName(name)} to {Path.GetFileName(correctName)}.");
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}
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catch (Exception ex)
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{
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++failed;
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Glamourer.Log.Error($"Failed to move invalid design file from {Path.GetFileName(name)}:\n{ex}");
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}
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}
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if (invalidNames.Count > 0)
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Glamourer.Log.Information(
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$"Moved {invalidNames.Count - failed} designs to correct names.{(failed > 0 ? $" Failed to move {failed} designs to correct names." : string.Empty)}");
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Glamourer.Log.Information(
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$"Loaded {_designs.Count} designs.{(skipped > 0 ? $" Skipped loading {skipped} designs due to errors." : string.Empty)}");
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DesignChange?.Invoke(DesignChangeType.ReloadedAll, null!);
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}
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public Design Create(string name)
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{
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var design = new Design(_items)
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{
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CreationDate = DateTimeOffset.UtcNow,
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Identifier = CreateNewGuid(),
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Index = _designs.Count,
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Name = name,
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};
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_designs.Add(design);
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Glamourer.Log.Debug($"Added new design {design.Identifier}.");
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_saveService.ImmediateSave(design);
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DesignChange?.Invoke(DesignChangeType.Created, design);
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return design;
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}
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public void Delete(Design design)
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{
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_designs.RemoveAt(design.Index);
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foreach (var d in _designs.Skip(design.Index + 1))
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--d.Index;
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_saveService.ImmediateDelete(design);
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}
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public void Rename(Design design, string newName)
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{
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var oldName = design.Name.Text;
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_saveService.ImmediateDelete(design);
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design.Name = newName;
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Glamourer.Log.Debug($"Renamed design {design.Identifier}.");
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_saveService.ImmediateSave(design);
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DesignChange?.Invoke(DesignChangeType.Renamed, design, oldName);
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}
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public void ChangeDescription(Design design, string description)
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{
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design.Description = description;
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Glamourer.Log.Debug($"Changed description of design {design.Identifier}.");
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_saveService.QueueSave(design);
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DesignChange?.Invoke(DesignChangeType.ChangedDescription, design);
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}
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public void AddTag(Design design, string tag)
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{
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if (design.Tags.Contains(tag))
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return;
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design.Tags = design.Tags.Append(tag).OrderBy(t => t).ToArray();
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var idx = design.Tags.IndexOf(tag);
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Glamourer.Log.Debug($"Added tag {tag} at {idx} to design {design.Identifier}.");
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_saveService.QueueSave(design);
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DesignChange?.Invoke(DesignChangeType.AddedTag, design);
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}
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public void RemoveTag(Design design, string tag)
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{
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var idx = design.Tags.IndexOf(tag);
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if (idx >= 0)
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RemoveTag(design, idx);
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}
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public void RemoveTag(Design design, int tagIdx)
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{
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var oldTag = design.Tags[tagIdx];
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design.Tags = design.Tags.Take(tagIdx).Concat(design.Tags.Skip(tagIdx + 1)).ToArray();
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Glamourer.Log.Debug($"Removed tag {oldTag} at {tagIdx} from design {design.Identifier}.");
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_saveService.QueueSave(design);
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DesignChange?.Invoke(DesignChangeType.RemovedTag, design);
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}
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public void RenameTag(Design design, int tagIdx, string newTag)
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{
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var oldTag = design.Tags[tagIdx];
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if (oldTag == newTag)
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return;
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design.Tags[tagIdx] = newTag;
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Array.Sort(design.Tags);
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Glamourer.Log.Debug($"Renamed tag {oldTag} at {tagIdx} to {newTag} in design {design.Identifier} and reordered tags.");
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_saveService.QueueSave(design);
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DesignChange?.Invoke(DesignChangeType.ChangedTag, design);
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}
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public void ChangeCustomize(Design design, CustomizeIndex idx, CustomizeValue value)
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{
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var old = design.GetCustomize(idx);
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if (!design.SetCustomize(idx, value))
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return;
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Glamourer.Log.Debug($"Changed customize {idx} in design {design.Identifier} from {old.Value} to {value.Value}");
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_saveService.QueueSave(design);
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DesignChange?.Invoke(DesignChangeType.Customize, design, idx);
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}
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public void ChangeApplyCustomize(Design design, CustomizeIndex idx, bool value)
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{
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if (!design.SetApplyCustomize(idx, value))
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return;
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Glamourer.Log.Debug($"Set applying of customization {idx} to {value}.");
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_saveService.QueueSave(design);
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DesignChange?.Invoke(DesignChangeType.ApplyCustomize, design, idx);
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}
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public void ChangeEquip(Design design, EquipSlot slot, uint itemId, Lumina.Excel.GeneratedSheets.Item? item = null)
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{
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var old = design.Armor(slot);
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if (!design.SetArmor(_items, slot, itemId, item))
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return;
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var n = design.Armor(slot);
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Glamourer.Log.Debug(
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$"Set {slot} equipment piece in design {design.Identifier} from {old.Name} ({old.ItemId}) to {n.Name} ({n.ItemId}).");
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_saveService.QueueSave(design);
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DesignChange?.Invoke(DesignChangeType.Equip, design, slot);
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}
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public void ChangeWeapon(Design design, uint itemId, EquipSlot offhand, Lumina.Excel.GeneratedSheets.Item? item = null)
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{
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var (old, change, n) = offhand == EquipSlot.OffHand
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? (design.WeaponOff, design.SetOffhand(_items, itemId, item), design.WeaponOff)
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: (design.WeaponMain, design.SetMainhand(_items, itemId, item), design.WeaponMain);
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if (!change)
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return;
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Glamourer.Log.Debug(
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$"Set {offhand} weapon in design {design.Identifier} from {old.Name} ({old.ItemId}) to {n.Name} ({n.ItemId}).");
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_saveService.QueueSave(design);
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DesignChange?.Invoke(DesignChangeType.Weapon, design, offhand);
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}
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public void ChangeApplyEquip(Design design, EquipSlot slot, bool value)
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{
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if (!design.SetApplyEquip(slot, value))
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return;
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Glamourer.Log.Debug($"Set applying of {slot} equipment piece to {value}.");
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_saveService.QueueSave(design);
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DesignChange?.Invoke(DesignChangeType.ApplyEquip, design, slot);
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}
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public void ChangeStain(Design design, EquipSlot slot, StainId stain)
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{
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if (!design.SetStain(slot, stain))
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return;
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Glamourer.Log.Debug($"Set stain of {slot} equipment piece to {stain.Value}.");
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_saveService.QueueSave(design);
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DesignChange?.Invoke(DesignChangeType.Stain, design, slot);
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}
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public void ChangeApplyStain(Design design, EquipSlot slot, bool value)
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{
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if (!design.SetApplyStain(slot, value))
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return;
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Glamourer.Log.Debug($"Set applying of stain of {slot} equipment piece to {value}.");
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_saveService.QueueSave(design);
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DesignChange?.Invoke(DesignChangeType.Stain, design, slot);
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}
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private Guid CreateNewGuid()
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{
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while (true)
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{
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var guid = Guid.NewGuid();
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if (_designs.All(d => d.Identifier != guid))
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return guid;
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}
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}
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private bool Add(Design design, string? message)
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{
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if (_designs.Any(d => d == design || d.Identifier == design.Identifier))
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return false;
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design.Index = _designs.Count;
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_designs.Add(design);
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if (!message.IsNullOrEmpty())
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Glamourer.Log.Debug(message);
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_saveService.ImmediateSave(design);
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DesignChange?.Invoke(DesignChangeType.Created, design);
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return true;
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}
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private void MigrateOldDesigns(DalamudPluginInterface pi, string filePath)
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{
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if (!File.Exists(filePath))
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return;
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var errors = 0;
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var successes = 0;
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try
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{
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var text = File.ReadAllText(filePath);
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var dict = JsonConvert.DeserializeObject<Dictionary<string, string>>(text) ?? new Dictionary<string, string>();
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var migratedFileSystemPaths = new Dictionary<string, string>(dict.Count);
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foreach (var (name, base64) in dict)
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{
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try
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{
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var actualName = Path.GetFileName(name);
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var design = new Design(_items)
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{
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CreationDate = DateTimeOffset.UtcNow,
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Identifier = CreateNewGuid(),
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Name = actualName,
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};
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design.MigrateBase64(_items, base64);
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Add(design, $"Migrated old design to {design.Identifier}.");
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migratedFileSystemPaths.Add(design.Identifier.ToString(), name);
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++successes;
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}
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catch (Exception ex)
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{
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Glamourer.Log.Error($"Could not migrate design {name}:\n{ex}");
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++errors;
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}
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}
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DesignFileSystem.MigrateOldPaths(pi, migratedFileSystemPaths);
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Glamourer.Log.Information($"Successfully migrated {successes} old designs. Failed to migrate {errors} designs.");
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}
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catch (Exception e)
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{
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Glamourer.Log.Error($"Could not migrate old design file {filePath}:\n{e}");
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}
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try
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{
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File.Move(filePath, Path.ChangeExtension(filePath, ".json.bak"));
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Glamourer.Log.Information($"Moved migrated design file {filePath} to backup file.");
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}
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catch (Exception ex)
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{
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Glamourer.Log.Error($"Could not move migrated design file {filePath} to backup file:\n{ex}");
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}
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}
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}
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