Glamourer/GlamourerOld/Designs/DesignManager.cs
Ottermandias d10cb3137f ..
2023-06-18 00:49:26 +02:00

372 lines
13 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Dalamud.Plugin;
using Dalamud.Utility;
using Glamourer.Customization;
using Glamourer.Services;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using OtterGui;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
namespace Glamourer.Designs;
public class DesignManager
{
public const string DesignFolderName = "designs";
public readonly string DesignFolder;
private readonly CustomizationManager _customizations;
private readonly ItemManager _items;
private readonly SaveService _saveService;
private readonly List<Design> _designs = new();
public enum DesignChangeType
{
Created,
Deleted,
ReloadedAll,
Renamed,
ChangedDescription,
AddedTag,
RemovedTag,
ChangedTag,
Customize,
Equip,
Weapon,
Stain,
ApplyCustomize,
ApplyEquip,
Other,
}
public delegate void DesignChangeDelegate(DesignChangeType type, Design design, object? changeData = null);
public event DesignChangeDelegate? DesignChange;
public IReadOnlyList<Design> Designs
=> _designs;
public DesignManager(DalamudPluginInterface pi, SaveService saveService, ItemManager items)
{
_saveService = saveService;
_items = items;
DesignFolder = SetDesignFolder(pi);
LoadDesigns();
MigrateOldDesigns(pi, Path.Combine(new DirectoryInfo(DesignFolder).Parent!.FullName, "Designs.json"));
}
private static string SetDesignFolder(DalamudPluginInterface pi)
{
var ret = Path.Combine(pi.GetPluginConfigDirectory(), DesignFolderName);
if (Directory.Exists(ret))
return ret;
try
{
Directory.CreateDirectory(ret);
}
catch (Exception ex)
{
Glamourer.Log.Error($"Could not create design folder directory at {ret}:\n{ex}");
}
return ret;
}
public void LoadDesigns()
{
_designs.Clear();
List<(Design, string)> invalidNames = new();
var skipped = 0;
foreach (var file in new DirectoryInfo(DesignFolder).EnumerateFiles("*.json", SearchOption.TopDirectoryOnly))
{
try
{
var text = File.ReadAllText(file.FullName);
var data = JObject.Parse(text);
var design = Design.LoadDesign(_items, data, out var changes);
if (design.Identifier.ToString() != Path.GetFileNameWithoutExtension(file.Name))
invalidNames.Add((design, file.FullName));
if (_designs.Any(f => f.Identifier == design.Identifier))
throw new Exception($"Identifier {design.Identifier} was not unique.");
// TODO something when changed?
design.Index = _designs.Count;
_designs.Add(design);
}
catch (Exception ex)
{
Glamourer.Log.Error($"Could not load design, skipped:\n{ex}");
++skipped;
}
}
var failed = 0;
foreach (var (design, name) in invalidNames)
{
try
{
var correctName = _saveService.FileNames.DesignFile(design);
File.Move(name, correctName, false);
Glamourer.Log.Information($"Moved invalid design file from {Path.GetFileName(name)} to {Path.GetFileName(correctName)}.");
}
catch (Exception ex)
{
++failed;
Glamourer.Log.Error($"Failed to move invalid design file from {Path.GetFileName(name)}:\n{ex}");
}
}
if (invalidNames.Count > 0)
Glamourer.Log.Information(
$"Moved {invalidNames.Count - failed} designs to correct names.{(failed > 0 ? $" Failed to move {failed} designs to correct names." : string.Empty)}");
Glamourer.Log.Information(
$"Loaded {_designs.Count} designs.{(skipped > 0 ? $" Skipped loading {skipped} designs due to errors." : string.Empty)}");
DesignChange?.Invoke(DesignChangeType.ReloadedAll, null!);
}
public Design Create(string name)
{
var design = new Design(_items)
{
CreationDate = DateTimeOffset.UtcNow,
Identifier = CreateNewGuid(),
Index = _designs.Count,
Name = name,
};
_designs.Add(design);
Glamourer.Log.Debug($"Added new design {design.Identifier}.");
_saveService.ImmediateSave(design);
DesignChange?.Invoke(DesignChangeType.Created, design);
return design;
}
public void Delete(Design design)
{
_designs.RemoveAt(design.Index);
foreach (var d in _designs.Skip(design.Index + 1))
--d.Index;
_saveService.ImmediateDelete(design);
}
public void Rename(Design design, string newName)
{
var oldName = design.Name.Text;
_saveService.ImmediateDelete(design);
design.Name = newName;
Glamourer.Log.Debug($"Renamed design {design.Identifier}.");
_saveService.ImmediateSave(design);
DesignChange?.Invoke(DesignChangeType.Renamed, design, oldName);
}
public void ChangeDescription(Design design, string description)
{
design.Description = description;
Glamourer.Log.Debug($"Changed description of design {design.Identifier}.");
_saveService.QueueSave(design);
DesignChange?.Invoke(DesignChangeType.ChangedDescription, design);
}
public void AddTag(Design design, string tag)
{
if (design.Tags.Contains(tag))
return;
design.Tags = design.Tags.Append(tag).OrderBy(t => t).ToArray();
var idx = design.Tags.IndexOf(tag);
Glamourer.Log.Debug($"Added tag {tag} at {idx} to design {design.Identifier}.");
_saveService.QueueSave(design);
DesignChange?.Invoke(DesignChangeType.AddedTag, design);
}
public void RemoveTag(Design design, string tag)
{
var idx = design.Tags.IndexOf(tag);
if (idx >= 0)
RemoveTag(design, idx);
}
public void RemoveTag(Design design, int tagIdx)
{
var oldTag = design.Tags[tagIdx];
design.Tags = design.Tags.Take(tagIdx).Concat(design.Tags.Skip(tagIdx + 1)).ToArray();
Glamourer.Log.Debug($"Removed tag {oldTag} at {tagIdx} from design {design.Identifier}.");
_saveService.QueueSave(design);
DesignChange?.Invoke(DesignChangeType.RemovedTag, design);
}
public void RenameTag(Design design, int tagIdx, string newTag)
{
var oldTag = design.Tags[tagIdx];
if (oldTag == newTag)
return;
design.Tags[tagIdx] = newTag;
Array.Sort(design.Tags);
Glamourer.Log.Debug($"Renamed tag {oldTag} at {tagIdx} to {newTag} in design {design.Identifier} and reordered tags.");
_saveService.QueueSave(design);
DesignChange?.Invoke(DesignChangeType.ChangedTag, design);
}
public void ChangeCustomize(Design design, CustomizeIndex idx, CustomizeValue value)
{
var old = design.GetCustomize(idx);
if (!design.SetCustomize(idx, value))
return;
Glamourer.Log.Debug($"Changed customize {idx} in design {design.Identifier} from {old.Value} to {value.Value}");
_saveService.QueueSave(design);
DesignChange?.Invoke(DesignChangeType.Customize, design, idx);
}
public void ChangeApplyCustomize(Design design, CustomizeIndex idx, bool value)
{
if (!design.SetApplyCustomize(idx, value))
return;
Glamourer.Log.Debug($"Set applying of customization {idx} to {value}.");
_saveService.QueueSave(design);
DesignChange?.Invoke(DesignChangeType.ApplyCustomize, design, idx);
}
public void ChangeEquip(Design design, EquipSlot slot, uint itemId, Lumina.Excel.GeneratedSheets.Item? item = null)
{
var old = design.Armor(slot);
if (!design.SetArmor(_items, slot, itemId, item))
return;
var n = design.Armor(slot);
Glamourer.Log.Debug(
$"Set {slot} equipment piece in design {design.Identifier} from {old.Name} ({old.ItemId}) to {n.Name} ({n.ItemId}).");
_saveService.QueueSave(design);
DesignChange?.Invoke(DesignChangeType.Equip, design, slot);
}
public void ChangeWeapon(Design design, uint itemId, EquipSlot offhand, Lumina.Excel.GeneratedSheets.Item? item = null)
{
var (old, change, n) = offhand == EquipSlot.OffHand
? (design.WeaponOff, design.SetOffhand(_items, itemId, item), design.WeaponOff)
: (design.WeaponMain, design.SetMainhand(_items, itemId, item), design.WeaponMain);
if (!change)
return;
Glamourer.Log.Debug(
$"Set {offhand} weapon in design {design.Identifier} from {old.Name} ({old.ItemId}) to {n.Name} ({n.ItemId}).");
_saveService.QueueSave(design);
DesignChange?.Invoke(DesignChangeType.Weapon, design, offhand);
}
public void ChangeApplyEquip(Design design, EquipSlot slot, bool value)
{
if (!design.SetApplyEquip(slot, value))
return;
Glamourer.Log.Debug($"Set applying of {slot} equipment piece to {value}.");
_saveService.QueueSave(design);
DesignChange?.Invoke(DesignChangeType.ApplyEquip, design, slot);
}
public void ChangeStain(Design design, EquipSlot slot, StainId stain)
{
if (!design.SetStain(slot, stain))
return;
Glamourer.Log.Debug($"Set stain of {slot} equipment piece to {stain.Value}.");
_saveService.QueueSave(design);
DesignChange?.Invoke(DesignChangeType.Stain, design, slot);
}
public void ChangeApplyStain(Design design, EquipSlot slot, bool value)
{
if (!design.SetApplyStain(slot, value))
return;
Glamourer.Log.Debug($"Set applying of stain of {slot} equipment piece to {value}.");
_saveService.QueueSave(design);
DesignChange?.Invoke(DesignChangeType.Stain, design, slot);
}
private Guid CreateNewGuid()
{
while (true)
{
var guid = Guid.NewGuid();
if (_designs.All(d => d.Identifier != guid))
return guid;
}
}
private bool Add(Design design, string? message)
{
if (_designs.Any(d => d == design || d.Identifier == design.Identifier))
return false;
design.Index = _designs.Count;
_designs.Add(design);
if (!message.IsNullOrEmpty())
Glamourer.Log.Debug(message);
_saveService.ImmediateSave(design);
DesignChange?.Invoke(DesignChangeType.Created, design);
return true;
}
private void MigrateOldDesigns(DalamudPluginInterface pi, string filePath)
{
if (!File.Exists(filePath))
return;
var errors = 0;
var successes = 0;
try
{
var text = File.ReadAllText(filePath);
var dict = JsonConvert.DeserializeObject<Dictionary<string, string>>(text) ?? new Dictionary<string, string>();
var migratedFileSystemPaths = new Dictionary<string, string>(dict.Count);
foreach (var (name, base64) in dict)
{
try
{
var actualName = Path.GetFileName(name);
var design = new Design(_items)
{
CreationDate = DateTimeOffset.UtcNow,
Identifier = CreateNewGuid(),
Name = actualName,
};
design.MigrateBase64(_items, base64);
Add(design, $"Migrated old design to {design.Identifier}.");
migratedFileSystemPaths.Add(design.Identifier.ToString(), name);
++successes;
}
catch (Exception ex)
{
Glamourer.Log.Error($"Could not migrate design {name}:\n{ex}");
++errors;
}
}
DesignFileSystem.MigrateOldPaths(pi, migratedFileSystemPaths);
Glamourer.Log.Information($"Successfully migrated {successes} old designs. Failed to migrate {errors} designs.");
}
catch (Exception e)
{
Glamourer.Log.Error($"Could not migrate old design file {filePath}:\n{e}");
}
try
{
File.Move(filePath, Path.ChangeExtension(filePath, ".json.bak"));
Glamourer.Log.Information($"Moved migrated design file {filePath} to backup file.");
}
catch (Exception ex)
{
Glamourer.Log.Error($"Could not move migrated design file {filePath} to backup file:\n{ex}");
}
}
}