mirror of
https://github.com/Ottermandias/Glamourer.git
synced 2025-12-15 21:24:18 +01:00
108 lines
3.9 KiB
C#
108 lines
3.9 KiB
C#
using Glamourer.Services;
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using Glamourer.Unlocks;
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using ImGuiNET;
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using OtterGui;
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using OtterGui.Classes;
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using OtterGui.Log;
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using OtterGui.Raii;
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using OtterGui.Text;
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using OtterGui.Widgets;
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using Penumbra.GameData.Enums;
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using Penumbra.GameData.Structs;
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namespace Glamourer.Gui.Equipment;
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public sealed class WeaponCombo : FilterComboCache<EquipItem>
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{
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private readonly FavoriteManager _favorites;
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public readonly string Label;
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private ItemId _currentItem;
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private float _innerWidth;
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public WeaponCombo(ItemManager items, FullEquipType type, Logger log, FavoriteManager favorites)
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: base(() => GetWeapons(favorites, items, type), MouseWheelType.Control, log)
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{
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_favorites = favorites;
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Label = GetLabel(type);
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SearchByParts = true;
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}
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protected override void DrawList(float width, float itemHeight)
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{
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base.DrawList(width, itemHeight);
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if (NewSelection != null && Items.Count > NewSelection.Value)
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CurrentSelection = Items[NewSelection.Value];
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}
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protected override int UpdateCurrentSelected(int currentSelected)
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{
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if (CurrentSelection.ItemId == _currentItem)
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return currentSelected;
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CurrentSelectionIdx = Items.IndexOf(i => i.ItemId == _currentItem);
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CurrentSelection = CurrentSelectionIdx >= 0 ? Items[CurrentSelectionIdx] : default;
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return base.UpdateCurrentSelected(CurrentSelectionIdx);
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}
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public bool Draw(string previewName, ItemId previewIdx, float width, float innerWidth)
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{
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_innerWidth = innerWidth;
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_currentItem = previewIdx;
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return Draw($"##{Label}", previewName, string.Empty, width, ImGui.GetTextLineHeightWithSpacing());
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}
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protected override float GetFilterWidth()
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=> _innerWidth - 2 * ImGui.GetStyle().FramePadding.X;
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protected override bool DrawSelectable(int globalIdx, bool selected)
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{
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var obj = Items[globalIdx];
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var name = ToString(obj);
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if (UiHelpers.DrawFavoriteStar(_favorites, obj) && CurrentSelectionIdx == globalIdx)
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{
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CurrentSelectionIdx = -1;
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_currentItem = obj.ItemId;
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CurrentSelection = default;
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}
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ImGui.SameLine();
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var ret = ImGui.Selectable(name, selected);
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ImGui.SameLine();
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using var color = ImRaii.PushColor(ImGuiCol.Text, 0xFF808080);
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ImUtf8.TextRightAligned($"({obj.PrimaryId.Id}-{obj.SecondaryId.Id}-{obj.Variant.Id})");
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return ret;
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}
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protected override bool IsVisible(int globalIndex, LowerString filter)
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=> base.IsVisible(globalIndex, filter) || Items[globalIndex].ModelString.StartsWith(filter.Lower);
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protected override string ToString(EquipItem obj)
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=> obj.Name;
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private static string GetLabel(FullEquipType type)
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=> type.IsUnknown() ? "Mainhand" : type.ToName();
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private static IReadOnlyList<EquipItem> GetWeapons(FavoriteManager favorites, ItemManager items, FullEquipType type)
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{
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if (type is FullEquipType.Unknown)
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{
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var enumerable = Array.Empty<EquipItem>().AsEnumerable();
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foreach (var t in Enum.GetValues<FullEquipType>().Where(e => e.ToSlot() is EquipSlot.MainHand))
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{
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if (items.ItemData.ByType.TryGetValue(t, out var l))
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enumerable = enumerable.Concat(l);
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}
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return [.. enumerable.OrderByDescending(favorites.Contains).ThenBy(e => e.Name)];
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}
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if (!items.ItemData.ByType.TryGetValue(type, out var list))
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return [];
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if (type.AllowsNothing())
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return [ItemManager.NothingItem(type), .. list.OrderByDescending(favorites.Contains).ThenBy(e => e.Name)];
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return [.. list.OrderByDescending(favorites.Contains).ThenBy(e => e.Name)];
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}
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}
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