mirror of
https://github.com/Ottermandias/Glamourer.git
synced 2025-12-12 10:17:23 +01:00
113 lines
No EOL
4.1 KiB
XML
113 lines
No EOL
4.1 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net5.0-windows</TargetFramework>
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<LangVersion>preview</LangVersion>
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<PlatformTarget>x64</PlatformTarget>
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<RootNamespace>Glamourer</RootNamespace>
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<AssemblyName>Glamourer</AssemblyName>
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<FileVersion>0.0.8.0</FileVersion>
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<AssemblyVersion>0.0.8.0</AssemblyVersion>
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<Company>SoftOtter</Company>
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<Product>Glamourer</Product>
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<Copyright>Copyright © 2020</Copyright>
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<Deterministic>true</Deterministic>
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<OutputType>Library</OutputType>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Nullable>enable</Nullable>
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<OutputPath>bin\$(Configuration)\</OutputPath>
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<MSBuildWarningsAsMessages>$(MSBuildWarningsAsMessages);MSB3277</MSBuildWarningsAsMessages>
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<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<DefineConstants>TRACE</DefineConstants>
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</PropertyGroup>
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<PropertyGroup>
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<RunPostBuildEvent>OnOutputUpdated</RunPostBuildEvent>
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</PropertyGroup>
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<ItemGroup>
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<None Remove="LegacyTattoo.raw" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="LegacyTattoo.raw" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Dalamud">
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<HintPath>$(appdata)\XIVLauncher\addon\Hooks\dev\Dalamud.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="ImGui.NET">
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<HintPath>$(appdata)\XIVLauncher\addon\Hooks\dev\ImGui.NET.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="ImGuiScene">
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<HintPath>$(appdata)\XIVLauncher\addon\Hooks\dev\ImGuiScene.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="SDL2-CS">
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<HintPath>$(appdata)\XIVLauncher\addon\Hooks\dev\SDL2-CS.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Lumina">
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<HintPath>$(appdata)\XIVLauncher\addon\Hooks\dev\Lumina.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Lumina.Excel">
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<HintPath>$(appdata)\XIVLauncher\addon\Hooks\dev\Lumina.Excel.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3">
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<Private>false</Private>
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</PackageReference>
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<PackageReference Include="System.Memory" Version="4.5.3" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Glamourer.GameData\Glamourer.GameData.csproj" />
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<ProjectReference Include="..\..\Penumbra\Penumbra.GameData\Penumbra.GameData.csproj" />
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<ProjectReference Include="..\..\Penumbra\Penumbra.PlayerWatch\Penumbra.PlayerWatch.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Compile Update="Properties\Resources.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Update="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<None Update="Glamourer.json">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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<Target Name="PostBuild" AfterTargets="PostBuildEvent">
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<Exec Command="if $(Configuration) == Release powershell Compress-Archive -Force $(TargetPath), $(TargetDir)$(SolutionName).json, $(TargetDir)$(SolutionName).GameData.dll, $(TargetDir)Penumbra.GameData.dll, $(TargetDir)Penumbra.PlayerWatch.dll $(SolutionDir)$(SolutionName).zip" />
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<Exec Command="if $(Configuration) == Release powershell Copy-Item -Force $(TargetDir)$(SolutionName).json -Destination $(SolutionDir)" />
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</Target>
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</Project> |