Glamourer/Glamourer/Events
2025-04-08 22:53:59 +02:00
..
AutomationChanged.cs Add AutoDesignSet toggle for resetting settings. 2025-01-24 15:04:47 +01:00
BonusSlotUpdating.cs Current state. 2024-07-15 15:19:51 +02:00
DesignChanged.cs Add initial support for setting temporary mod settings. 2024-12-31 16:35:08 +01:00
EquippedGearset.cs Update OtterGui 2024-01-06 23:56:19 +01:00
EquipSlotUpdating.cs Extricate bonus slots somewhat. 2024-07-11 19:46:01 +02:00
GearsetDataLoaded.cs Pass actor in GearsetDataLoaded instead of looking it up. 2025-04-08 22:53:59 +02:00
GPoseService.cs Continue renames, some cleanup. 2025-01-24 17:50:58 +01:00
HeadGearVisibilityChanged.cs Use Penumbra.GameData Actor and Model and ObjectManager. 2024-03-19 23:19:46 +01:00
MovedEquipment.cs Initial Update for multiple stains, some facewear support, and API X 2024-07-11 14:21:25 +02:00
ObjectUnlocked.cs Use global usings for System headers. 2024-01-08 23:30:55 +01:00
PenumbraReloaded.cs Fix issue with Penumbra load order and visor state. 2024-06-15 11:53:04 +02:00
StateChanged.cs Update for new ActorObjectManager. 2025-04-05 18:48:39 +02:00
StateFinalized.cs Update for new ActorObjectManager. 2025-04-05 18:48:39 +02:00
TabSelected.cs Update OtterGui 2024-01-06 23:56:19 +01:00
VisorStateChanged.cs Maybe fix visor state issue. 2024-04-04 14:01:58 +02:00
WeaponLoading.cs Use Penumbra.GameData Actor and Model and ObjectManager. 2024-03-19 23:19:46 +01:00
WeaponVisibilityChanged.cs Use Penumbra.GameData Actor and Model and ObjectManager. 2024-03-19 23:19:46 +01:00