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76 lines
4 KiB
C#
76 lines
4 KiB
C#
using Glamourer.Automation;
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using OtterGui.Classes;
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namespace Glamourer.Events;
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/// <summary>
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/// Triggered when an automated design is changed in any way.
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/// <list type="number">
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/// <item>Parameter is the type of the change </item>
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/// <item>Parameter is the added or changed design set or null on deletion. </item>
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/// <item>Parameter is additional data depending on the type of change. </item>
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/// </list>
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/// </summary>
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public sealed class AutomationChanged()
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: EventWrapper<AutomationChanged.Type, AutoDesignSet?, object?, AutomationChanged.Priority>(nameof(AutomationChanged))
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{
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public enum Type
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{
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/// <summary> Add a new set. Names and identifiers do not have to be unique. It is not enabled by default. Additional data is the index it gets added at and the name [(int, string)]. </summary>
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AddedSet,
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/// <summary> Delete a given set. Additional data is the index it got removed from [int].</summary>
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DeletedSet,
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/// <summary> Rename a given set. Names do not have to be unique. Additional data is the old name and the new name [(string, string)]. </summary>
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RenamedSet,
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/// <summary> Move a given set to a different position. Additional data is the old index of the set and the new index of the set [(int, int)]. </summary>
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MovedSet,
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/// <summary> Change the identifier a given set is associated with to another one. Additional data is the old identifier and the new one, and a potentially disabled other design set. [(ActorIdentifier[], ActorIdentifier, AutoDesignSet?)]. </summary>
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ChangeIdentifier,
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/// <summary> Toggle the enabled state of a given set. Additional data is the thus disabled other set, if any [AutoDesignSet?]. </summary>
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ToggleSet,
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/// <summary> Change the used base state of a given set. Additional data is prior and new base. [(AutoDesignSet.Base, AutoDesignSet.Base)]. </summary>
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ChangedBase,
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/// <summary> Change the resetting of temporary settings for a given set. Additional data is the new value. </summary>
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ChangedTemporarySettingsReset,
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/// <summary> Add a new associated design to a given set. Additional data is the index it got added at [int]. </summary>
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AddedDesign,
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/// <summary> Remove a given associated design from a given set. Additional data is the index it got removed from [int]. </summary>
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DeletedDesign,
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/// <summary> Move a given associated design in the list of a given set. Additional data is the index that got moved and the index it got moved to [(int, int)]. </summary>
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MovedDesign,
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/// <summary> Change the linked design in an associated design for a given set. Additional data is the index of the changed associated design, the old linked design and the new linked design [(int, IDesignStandIn, IDesignStandIn)]. </summary>
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ChangedDesign,
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/// <summary> Change the job condition in an associated design for a given set. Additional data is the index of the changed associated design, the old job group and the new job group [(int, JobGroup, JobGroup)]. </summary>
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ChangedConditions,
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/// <summary> Change the application type in an associated design for a given set. Additional data is the index of the changed associated design, the old type and the new type. [(int, AutoDesign.Type, AutoDesign.Type)]. </summary>
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ChangedType,
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/// <summary> Change the additional data for a specific design type. Additional data is the index of the changed associated design and the new data. [(int, object)] </summary>
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ChangedData,
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}
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public enum Priority
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{
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/// <seealso cref="Gui.Tabs.AutomationTab.SetSelector.OnAutomationChange"/>
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SetSelector = 0,
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/// <seealso cref="AutoDesignApplier.OnAutomationChange"/>
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AutoDesignApplier = 0,
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/// <seealso cref="Gui.Tabs.AutomationTab.RandomRestrictionDrawer.OnAutomationChange"/>
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RandomRestrictionDrawer = -1,
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}
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}
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