Glamourer/Glamourer/Gui/Equipment/ItemCombo.cs
2023-07-15 14:59:16 +02:00

106 lines
4 KiB
C#

using System.Collections.Generic;
using System.Linq;
using Dalamud.Data;
using Glamourer.Services;
using ImGuiNET;
using Lumina.Excel.GeneratedSheets;
using OtterGui;
using OtterGui.Classes;
using OtterGui.Raii;
using OtterGui.Widgets;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
namespace Glamourer.Gui.Equipment;
public sealed class ItemCombo : FilterComboCache<EquipItem>
{
private readonly TextureService _textures;
public readonly string Label;
private uint _currentItem;
public ItemCombo(DataManager gameData, ItemManager items, EquipSlot slot, TextureService textures)
: base(() => GetItems(items, slot))
{
_textures = textures;
Label = GetLabel(gameData, slot);
_currentItem = ItemManager.NothingId(slot);
SearchByParts = true;
}
protected override void DrawList(float width, float itemHeight)
{
base.DrawList(width, itemHeight);
if (NewSelection != null && Items.Count > NewSelection.Value)
CurrentSelection = Items[NewSelection.Value];
}
protected override int UpdateCurrentSelected(int currentSelected)
{
if (CurrentSelection.ItemId == _currentItem)
return currentSelected;
CurrentSelectionIdx = Items.IndexOf(i => i.ItemId == _currentItem);
CurrentSelection = CurrentSelectionIdx >= 0 ? Items[CurrentSelectionIdx] : default;
return base.UpdateCurrentSelected(CurrentSelectionIdx);
}
public bool Draw(string previewName, uint previewIdx, float width)
{
_currentItem = previewIdx;
return Draw($"##{Label}", previewName, string.Empty, width, ImGui.GetTextLineHeightWithSpacing());
}
protected override bool DrawSelectable(int globalIdx, bool selected)
{
var obj = Items[globalIdx];
var name = ToString(obj);
var ret = ImGui.Selectable(name, selected);
ImGui.SameLine();
using var color = ImRaii.PushColor(ImGuiCol.Text, 0xFF808080);
ImGuiUtil.RightAlign($"({obj.ModelId.Value}-{obj.Variant})");
return ret;
}
protected override bool IsVisible(int globalIndex, LowerString filter)
=> base.IsVisible(globalIndex, filter) || filter.IsContained(Items[globalIndex].ModelId.Value.ToString());
protected override string ToString(EquipItem obj)
=> obj.Name;
private static string GetLabel(DataManager gameData, EquipSlot slot)
{
var sheet = gameData.GetExcelSheet<Addon>()!;
return slot switch
{
EquipSlot.Head => sheet.GetRow(740)?.Text.ToString() ?? "Head",
EquipSlot.Body => sheet.GetRow(741)?.Text.ToString() ?? "Body",
EquipSlot.Hands => sheet.GetRow(742)?.Text.ToString() ?? "Hands",
EquipSlot.Legs => sheet.GetRow(744)?.Text.ToString() ?? "Legs",
EquipSlot.Feet => sheet.GetRow(745)?.Text.ToString() ?? "Feet",
EquipSlot.Ears => sheet.GetRow(746)?.Text.ToString() ?? "Ears",
EquipSlot.Neck => sheet.GetRow(747)?.Text.ToString() ?? "Neck",
EquipSlot.Wrists => sheet.GetRow(748)?.Text.ToString() ?? "Wrists",
EquipSlot.RFinger => sheet.GetRow(749)?.Text.ToString() ?? "Right Ring",
EquipSlot.LFinger => sheet.GetRow(750)?.Text.ToString() ?? "Left Ring",
_ => string.Empty,
};
}
private static IReadOnlyList<EquipItem> GetItems(ItemManager items, EquipSlot slot)
{
var nothing = ItemManager.NothingItem(slot);
if (!items.ItemService.AwaitedService.TryGetValue(slot.ToEquipType(), out var list))
return new[]
{
nothing,
};
var enumerable = list.AsEnumerable();
if (slot.IsEquipment())
enumerable = enumerable.Append(ItemManager.SmallClothesItem(slot));
return enumerable.OrderBy(i => i.Name).Prepend(nothing).ToList();
}
}