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Add Copy for paths, update npc names
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parent
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commit
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2 changed files with 16 additions and 1 deletions
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@ -1 +1 @@
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Subproject commit 2b0c7f3bee0bc2eb466540d2fac265804354493d
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Subproject commit da74a4be9c9728c6c52134c42603cd8a7040c568
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@ -210,6 +210,21 @@ public partial class ModEditWindow
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if (!context)
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if (!context)
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return;
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return;
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using (ImRaii.Disabled(registry.CurrentUsage == 0))
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{
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if (ImUtf8.Selectable("Copy Game Paths"u8))
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{
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_cutPaths.Clear();
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for (var j = 0; j < registry.SubModUsage.Count; ++j)
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{
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if (registry.SubModUsage[j].Item1 != _editor.Option)
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continue;
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_cutPaths.Add(registry.SubModUsage[j].Item2);
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}
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}
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}
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using (ImRaii.Disabled(registry.CurrentUsage == 0))
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using (ImRaii.Disabled(registry.CurrentUsage == 0))
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{
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{
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if (ImUtf8.Selectable("Cut Game Paths"u8))
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if (ImUtf8.Selectable("Cut Game Paths"u8))
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