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Use Path.Join and Path.GetFileName for adding mods to not allow arbitrary folder but only those in the penumbra root directory.
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1 changed files with 1 additions and 1 deletions
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@ -371,7 +371,7 @@ public class PenumbraApi : IDisposable, IPenumbraApi
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public PenumbraApiEc AddMod( string modDirectory )
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{
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CheckInitialized();
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var dir = new DirectoryInfo( Path.Join( Penumbra.ModManager.BasePath.FullName, modDirectory ) );
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var dir = new DirectoryInfo( Path.Join( Penumbra.ModManager.BasePath.FullName, Path.GetFileName(modDirectory) ) );
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if( !dir.Exists )
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{
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return PenumbraApiEc.FileMissing;
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