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Improve Imc Handling.
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commit
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16 changed files with 197 additions and 233 deletions
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@ -1,20 +1,22 @@
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using Penumbra.GameData.Structs;
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using Penumbra.Interop.PathResolving;
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using Penumbra.Meta;
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using Penumbra.Meta.Files;
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using Penumbra.Meta.Manipulations;
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using Penumbra.String.Classes;
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using Penumbra.String;
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namespace Penumbra.Collections.Cache;
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public sealed class ImcCache(MetaFileManager manager, ModCollection collection) : MetaCacheBase<ImcIdentifier, ImcEntry>(manager, collection)
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{
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private readonly Dictionary<Utf8GamePath, (ImcFile, HashSet<ImcIdentifier>)> _imcFiles = [];
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private readonly Dictionary<ByteString, (ImcFile, HashSet<ImcIdentifier>)> _imcFiles = [];
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public override void SetFiles()
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=> SetFiles(false);
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{ }
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public bool GetFile(Utf8GamePath path, [NotNullWhen(true)] out ImcFile? file)
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public bool HasFile(ByteString path)
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=> _imcFiles.ContainsKey(path);
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public bool GetFile(ByteString path, [NotNullWhen(true)] out ImcFile? file)
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{
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if (!_imcFiles.TryGetValue(path, out var p))
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{
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@ -26,56 +28,31 @@ public sealed class ImcCache(MetaFileManager manager, ModCollection collection)
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return true;
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}
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public void SetFiles(bool fromFullCompute)
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{
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if (fromFullCompute)
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foreach (var (path, _) in _imcFiles)
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Collection._cache!.ForceFileSync(path, PathDataHandler.CreateImc(path.Path, Collection));
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else
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foreach (var (path, _) in _imcFiles)
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Collection._cache!.ForceFile(path, PathDataHandler.CreateImc(path.Path, Collection));
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}
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public void ResetFiles()
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{
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foreach (var (path, _) in _imcFiles)
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Collection._cache!.ForceFile(path, FullPath.Empty);
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}
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protected override void IncorporateChangesInternal()
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{
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if (!Manager.CharacterUtility.Ready)
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return;
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foreach (var (identifier, (_, entry)) in this)
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ApplyFile(identifier, entry);
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Penumbra.Log.Verbose($"{Collection.AnonymizedName}: Loaded {Count} delayed IMC manipulations.");
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}
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{ }
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public void Reset()
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{
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foreach (var (path, (file, set)) in _imcFiles)
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foreach (var (_, (file, set)) in _imcFiles)
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{
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Collection._cache!.RemovePath(path);
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file.Reset();
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set.Clear();
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}
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_imcFiles.Clear();
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Clear();
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}
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protected override void ApplyModInternal(ImcIdentifier identifier, ImcEntry entry)
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{
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++Collection.ImcChangeCounter;
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if (Manager.CharacterUtility.Ready)
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ApplyFile(identifier, entry);
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ApplyFile(identifier, entry);
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}
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private void ApplyFile(ImcIdentifier identifier, ImcEntry entry)
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{
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var path = identifier.GamePath();
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var path = identifier.GamePath().Path;
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try
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{
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if (!_imcFiles.TryGetValue(path, out var pair))
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@ -87,8 +64,6 @@ public sealed class ImcCache(MetaFileManager manager, ModCollection collection)
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pair.Item2.Add(identifier);
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_imcFiles[path] = pair;
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var fullPath = PathDataHandler.CreateImc(pair.Item1.Path.Path, Collection);
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Collection._cache!.ForceFile(path, fullPath);
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}
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catch (ImcException e)
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{
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@ -104,7 +79,7 @@ public sealed class ImcCache(MetaFileManager manager, ModCollection collection)
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protected override void RevertModInternal(ImcIdentifier identifier)
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{
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++Collection.ImcChangeCounter;
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var path = identifier.GamePath();
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var path = identifier.GamePath().Path;
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if (!_imcFiles.TryGetValue(path, out var pair))
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return;
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@ -114,17 +89,12 @@ public sealed class ImcCache(MetaFileManager manager, ModCollection collection)
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if (pair.Item2.Count == 0)
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{
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_imcFiles.Remove(path);
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Collection._cache!.ForceFile(pair.Item1.Path, FullPath.Empty);
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pair.Item1.Dispose();
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return;
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}
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var def = ImcFile.GetDefault(Manager, pair.Item1.Path, identifier.EquipSlot, identifier.Variant, out _);
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if (!Apply(pair.Item1, identifier, def))
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return;
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var fullPath = PathDataHandler.CreateImc(pair.Item1.Path.Path, Collection);
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Collection._cache!.ForceFile(pair.Item1.Path, fullPath);
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Apply(pair.Item1, identifier, def);
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}
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public static bool Apply(ImcFile file, ImcIdentifier identifier, ImcEntry entry)
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