Deduplicate UI code

This commit is contained in:
Exter-N 2023-03-23 13:59:24 +01:00
parent 14eddac6f7
commit 046ef4d72d
3 changed files with 220 additions and 303 deletions

View file

@ -18,8 +18,7 @@ namespace Penumbra.UI.Classes;
public partial class ModEditWindow public partial class ModEditWindow
{ {
private ResourceTree[]? _quickImportTrees; private ResourceTreeViewer? _quickImportViewer;
private HashSet<ResourceTree.Node>? _quickImportUnfolded;
private Dictionary<FullPath, IWritable?>? _quickImportWritables; private Dictionary<FullPath, IWritable?>? _quickImportWritables;
private Dictionary<(Utf8GamePath, IWritable?), QuickImportAction>? _quickImportActions; private Dictionary<(Utf8GamePath, IWritable?), QuickImportAction>? _quickImportActions;
@ -34,139 +33,22 @@ public partial class ModEditWindow
return; return;
} }
_quickImportUnfolded ??= new(); _quickImportViewer ??= new( "Import from Screen tab", 2, OnQuickImportRefresh, DrawQuickImportActions );
_quickImportWritables ??= new(); _quickImportWritables ??= new();
_quickImportActions ??= new(); _quickImportActions ??= new();
if( ImGui.Button( "Refresh Character List" ) ) _quickImportViewer.Draw();
{
try
{
_quickImportTrees = ResourceTree.FromObjectTable();
}
catch( Exception e )
{
Penumbra.Log.Error( $"Could not get character list for Import from Screen tab:\n{e}" );
_quickImportTrees = Array.Empty<ResourceTree>();
}
_quickImportUnfolded.Clear();
_quickImportWritables.Clear();
_quickImportActions.Clear();
}
try
{
_quickImportTrees ??= ResourceTree.FromObjectTable();
}
catch( Exception e )
{
Penumbra.Log.Error( $"Could not get character list for Import from Screen tab:\n{e}" );
_quickImportTrees ??= Array.Empty<ResourceTree>();
}
var textColorNonPlayer = ImGui.GetColorU32( ImGuiCol.Text );
var textColorPlayer = ( textColorNonPlayer & 0xFF000000u ) | ( ( textColorNonPlayer & 0x00FEFEFE ) >> 1 ) | 0x8000u; // Half green
foreach( var (tree, index) in _quickImportTrees.WithIndex() )
{
using( var c = ImRaii.PushColor( ImGuiCol.Text, tree.PlayerRelated ? textColorPlayer : textColorNonPlayer ) )
{
if( !ImGui.CollapsingHeader( $"{tree.Name}##{index}", ( index == 0 ) ? ImGuiTreeNodeFlags.DefaultOpen : 0 ) )
{
continue;
}
}
using var id = ImRaii.PushId( index );
ImGui.Text( $"Collection: {tree.CollectionName}" );
using var table = ImRaii.Table( "##ResourceTree", 4,
ImGuiTableFlags.SizingFixedFit | ImGuiTableFlags.RowBg );
if( !table )
{
continue;
}
ImGui.TableSetupColumn( string.Empty , ImGuiTableColumnFlags.WidthStretch, 0.2f );
ImGui.TableSetupColumn( "Game Path" , ImGuiTableColumnFlags.WidthStretch, 0.3f );
ImGui.TableSetupColumn( "Actual Path", ImGuiTableColumnFlags.WidthStretch, 0.5f );
ImGui.TableSetupColumn( string.Empty , ImGuiTableColumnFlags.WidthFixed, 3 * ImGuiHelpers.GlobalScale + 2 * ImGui.GetFrameHeight() );
ImGui.TableHeadersRow();
DrawQuickImportNodes( tree.Nodes, 0 );
}
_quickImportFileDialog.Draw(); _quickImportFileDialog.Draw();
} }
private void DrawQuickImportNodes( IEnumerable<ResourceTree.Node> resourceNodes, int level ) private void OnQuickImportRefresh()
{ {
var debugMode = Penumbra.Config.DebugMode; _quickImportWritables?.Clear();
var frameHeight = ImGui.GetFrameHeight(); _quickImportActions?.Clear();
foreach( var (resourceNode, index) in resourceNodes.WithIndex() )
{
if( resourceNode.Internal && !debugMode )
{
continue;
} }
using var id = ImRaii.PushId( index );
ImGui.TableNextColumn(); private void DrawQuickImportActions( ResourceTree.Node resourceNode, Vector2 buttonSize )
var unfolded = _quickImportUnfolded!.Contains( resourceNode );
using( var indent = ImRaii.PushIndent( level ) )
{
ImGui.TableHeader( ( ( resourceNode.Children.Count > 0 ) ? ( unfolded ? "[-] " : "[+] " ) : string.Empty ) + resourceNode.Name );
if( ImGui.IsItemClicked() && resourceNode.Children.Count > 0 )
{
if( unfolded )
{
_quickImportUnfolded.Remove( resourceNode );
}
else
{
_quickImportUnfolded.Add( resourceNode );
}
unfolded = !unfolded;
}
if( debugMode )
{
ImGuiUtil.HoverTooltip( $"Resource Type: {resourceNode.Type}\nSource Address: 0x{resourceNode.SourceAddress.ToString("X" + nint.Size * 2)}" );
}
}
ImGui.TableNextColumn();
var hasGamePaths = resourceNode.PossibleGamePaths.Length > 0;
ImGui.Selectable( resourceNode.PossibleGamePaths.Length switch
{
0 => "(none)",
1 => resourceNode.GamePath.ToString(),
_ => "(multiple)",
}, false, hasGamePaths ? 0 : ImGuiSelectableFlags.Disabled, new Vector2( ImGui.GetContentRegionAvail().X, frameHeight ) );
if( hasGamePaths )
{
var allPaths = string.Join( '\n', resourceNode.PossibleGamePaths );
if( ImGui.IsItemClicked() )
{
ImGui.SetClipboardText( allPaths );
}
ImGuiUtil.HoverTooltip( $"{allPaths}\n\nClick to copy to clipboard." );
}
ImGui.TableNextColumn();
var hasFullPath = resourceNode.FullPath.FullName.Length > 0;
if( hasFullPath )
{
ImGui.Selectable( resourceNode.FullPath.ToString(), false, 0, new Vector2( ImGui.GetContentRegionAvail().X, frameHeight ) );
if( ImGui.IsItemClicked() )
{
ImGui.SetClipboardText( resourceNode.FullPath.ToString() );
}
ImGuiUtil.HoverTooltip( $"{resourceNode.FullPath}\n\nClick to copy to clipboard." );
}
else
{
ImGui.Selectable( "(unavailable)", false, ImGuiSelectableFlags.Disabled, new Vector2( ImGui.GetContentRegionAvail().X, frameHeight ) );
ImGuiUtil.HoverTooltip( "The actual path to this file is unavailable.\nIt may be managed by another plug-in." );
}
ImGui.TableNextColumn();
using( var spacing = ImRaii.PushStyle( ImGuiStyleVar.ItemSpacing, ImGui.GetStyle().ItemSpacing with { X = 3 * ImGuiHelpers.GlobalScale } ) )
{ {
if( !_quickImportWritables!.TryGetValue( resourceNode.FullPath, out var writable ) ) if( !_quickImportWritables!.TryGetValue( resourceNode.FullPath, out var writable ) )
{ {
@ -182,7 +64,7 @@ public partial class ModEditWindow
} }
_quickImportWritables.Add( resourceNode.FullPath, writable ); _quickImportWritables.Add( resourceNode.FullPath, writable );
} }
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Save.ToIconString(), new Vector2( frameHeight ), "Export this file.", !hasFullPath || writable == null, true ) ) if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Save.ToIconString(), buttonSize, "Export this file.", resourceNode.FullPath.FullName.Length == 0 || writable == null, true ) )
{ {
var fullPathStr = resourceNode.FullPath.FullName; var fullPathStr = resourceNode.FullPath.FullName;
var ext = ( resourceNode.PossibleGamePaths.Length == 1 ) ? Path.GetExtension( resourceNode.GamePath.ToString() ) : Path.GetExtension( fullPathStr ); var ext = ( resourceNode.PossibleGamePaths.Length == 1 ) ? Path.GetExtension( resourceNode.GamePath.ToString() ) : Path.GetExtension( fullPathStr );
@ -209,18 +91,12 @@ public partial class ModEditWindow
quickImport = QuickImportAction.Prepare( this, resourceNode.GamePath, writable ); quickImport = QuickImportAction.Prepare( this, resourceNode.GamePath, writable );
_quickImportActions.Add( (resourceNode.GamePath, writable), quickImport ); _quickImportActions.Add( (resourceNode.GamePath, writable), quickImport );
} }
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.FileImport.ToIconString(), new Vector2( frameHeight ), $"Add a copy of this file to {quickImport.OptionName}.", !quickImport.CanExecute, true ) ) if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.FileImport.ToIconString(), buttonSize, $"Add a copy of this file to {quickImport.OptionName}.", !quickImport.CanExecute, true ) )
{ {
quickImport.Execute(); quickImport.Execute();
_quickImportActions.Remove( (resourceNode.GamePath, writable) ); _quickImportActions.Remove( (resourceNode.GamePath, writable) );
} }
} }
if( unfolded )
{
DrawQuickImportNodes( resourceNode.Children, level + 1 );
}
}
}
private record class RawFileWritable( string Path ) : IWritable private record class RawFileWritable( string Path ) : IWritable
{ {

View file

@ -0,0 +1,174 @@
using System;
using System.Collections.Generic;
using System.Numerics;
using Dalamud.Interface;
using ImGuiNET;
using OtterGui.Raii;
using OtterGui;
using Penumbra.Interop;
namespace Penumbra.UI.Classes;
public class ResourceTreeViewer
{
private readonly string _name;
private readonly int _actionCapacity;
private readonly Action _onRefresh;
private readonly Action<ResourceTree.Node, Vector2> _drawActions;
private readonly HashSet<ResourceTree.Node> _unfolded;
private ResourceTree[]? _trees;
public ResourceTreeViewer( string name, int actionCapacity, Action onRefresh, Action<ResourceTree.Node, Vector2> drawActions )
{
_name = name;
_actionCapacity = actionCapacity;
_onRefresh = onRefresh;
_drawActions = drawActions;
_unfolded = new();
_trees = null;
}
public void Draw()
{
if( ImGui.Button( "Refresh Character List" ) )
{
try
{
_trees = ResourceTree.FromObjectTable();
}
catch( Exception e )
{
Penumbra.Log.Error( $"Could not get character list for {_name}:\n{e}" );
_trees = Array.Empty<ResourceTree>();
}
_unfolded.Clear();
_onRefresh();
}
try
{
_trees ??= ResourceTree.FromObjectTable();
}
catch( Exception e )
{
Penumbra.Log.Error( $"Could not get character list for {_name}:\n{e}" );
_trees ??= Array.Empty<ResourceTree>();
}
var textColorNonPlayer = ImGui.GetColorU32( ImGuiCol.Text );
var textColorPlayer = ( textColorNonPlayer & 0xFF000000u ) | ( ( textColorNonPlayer & 0x00FEFEFE ) >> 1 ) | 0x8000u; // Half green
foreach( var (tree, index) in _trees.WithIndex() )
{
using( var c = ImRaii.PushColor( ImGuiCol.Text, tree.PlayerRelated ? textColorPlayer : textColorNonPlayer ) )
{
if( !ImGui.CollapsingHeader( $"{tree.Name}##{index}", ( index == 0 ) ? ImGuiTreeNodeFlags.DefaultOpen : 0 ) )
{
continue;
}
}
using var id = ImRaii.PushId( index );
ImGui.Text( $"Collection: {tree.CollectionName}" );
using var table = ImRaii.Table( "##ResourceTree", ( _actionCapacity > 0 ) ? 4 : 3,
ImGuiTableFlags.SizingFixedFit | ImGuiTableFlags.RowBg );
if( !table )
{
continue;
}
ImGui.TableSetupColumn( string.Empty , ImGuiTableColumnFlags.WidthStretch, 0.2f );
ImGui.TableSetupColumn( "Game Path" , ImGuiTableColumnFlags.WidthStretch, 0.3f );
ImGui.TableSetupColumn( "Actual Path", ImGuiTableColumnFlags.WidthStretch, 0.5f );
if( _actionCapacity > 0 )
{
ImGui.TableSetupColumn( string.Empty, ImGuiTableColumnFlags.WidthFixed, (_actionCapacity - 1) * 3 * ImGuiHelpers.GlobalScale + _actionCapacity * ImGui.GetFrameHeight() );
}
ImGui.TableHeadersRow();
DrawNodes( tree.Nodes, 0 );
}
}
private void DrawNodes( IEnumerable<ResourceTree.Node> resourceNodes, int level )
{
var debugMode = Penumbra.Config.DebugMode;
var frameHeight = ImGui.GetFrameHeight();
var cellHeight = ( _actionCapacity > 0 ) ? frameHeight : 0.0f;
foreach( var (resourceNode, index) in resourceNodes.WithIndex() )
{
if( resourceNode.Internal && !debugMode )
{
continue;
}
using var id = ImRaii.PushId( index );
ImGui.TableNextColumn();
var unfolded = _unfolded!.Contains( resourceNode );
using( var indent = ImRaii.PushIndent( level ) )
{
ImGui.TableHeader( ( ( resourceNode.Children.Count > 0 ) ? ( unfolded ? "[-] " : "[+] " ) : string.Empty ) + resourceNode.Name );
if( ImGui.IsItemClicked() && resourceNode.Children.Count > 0 )
{
if( unfolded )
{
_unfolded.Remove( resourceNode );
}
else
{
_unfolded.Add( resourceNode );
}
unfolded = !unfolded;
}
if( debugMode )
{
ImGuiUtil.HoverTooltip( $"Resource Type: {resourceNode.Type}\nSource Address: 0x{resourceNode.SourceAddress.ToString( "X" + nint.Size * 2 )}" );
}
}
ImGui.TableNextColumn();
var hasGamePaths = resourceNode.PossibleGamePaths.Length > 0;
ImGui.Selectable( resourceNode.PossibleGamePaths.Length switch
{
0 => "(none)",
1 => resourceNode.GamePath.ToString(),
_ => "(multiple)",
}, false, hasGamePaths ? 0 : ImGuiSelectableFlags.Disabled, new Vector2( ImGui.GetContentRegionAvail().X, cellHeight ) );
if( hasGamePaths )
{
var allPaths = string.Join( '\n', resourceNode.PossibleGamePaths );
if( ImGui.IsItemClicked() )
{
ImGui.SetClipboardText( allPaths );
}
ImGuiUtil.HoverTooltip( $"{allPaths}\n\nClick to copy to clipboard." );
}
ImGui.TableNextColumn();
if( resourceNode.FullPath.FullName.Length > 0 )
{
ImGui.Selectable( resourceNode.FullPath.ToString(), false, 0, new Vector2( ImGui.GetContentRegionAvail().X, cellHeight ) );
if( ImGui.IsItemClicked() )
{
ImGui.SetClipboardText( resourceNode.FullPath.ToString() );
}
ImGuiUtil.HoverTooltip( $"{resourceNode.FullPath}\n\nClick to copy to clipboard." );
}
else
{
ImGui.Selectable( "(unavailable)", false, ImGuiSelectableFlags.Disabled, new Vector2( ImGui.GetContentRegionAvail().X, cellHeight ) );
ImGuiUtil.HoverTooltip( "The actual path to this file is unavailable.\nIt may be managed by another plug-in." );
}
if( _actionCapacity > 0 )
{
ImGui.TableNextColumn();
using( var spacing = ImRaii.PushStyle( ImGuiStyleVar.ItemSpacing, ImGui.GetStyle().ItemSpacing with { X = 3 * ImGuiHelpers.GlobalScale } ) )
{
_drawActions( resourceNode, new Vector2( frameHeight ) );
}
}
if( unfolded )
{
DrawNodes( resourceNode.Children, level + 1 );
}
}
}
}

View file

@ -1,12 +1,6 @@
using System; using System;
using System.Collections.Generic;
using System.Numerics;
using ImGuiNET;
using OtterGui;
using OtterGui.Raii;
using OtterGui.Widgets; using OtterGui.Widgets;
using Penumbra.Interop; using Penumbra.UI.Classes;
namespace Penumbra.UI; namespace Penumbra.UI;
@ -14,143 +8,16 @@ public partial class ConfigWindow
{ {
private class OnScreenTab : ITab private class OnScreenTab : ITab
{ {
private ResourceTreeViewer? _viewer;
public ReadOnlySpan<byte> Label public ReadOnlySpan<byte> Label
=> "On-Screen"u8; => "On-Screen"u8;
public void DrawContent() public void DrawContent()
{ {
_unfolded ??= new(); _viewer ??= new( "On-Screen tab", 0, delegate { }, delegate { } );
if( ImGui.Button( "Refresh Character List" ) ) _viewer.Draw();
{
try
{
_trees = ResourceTree.FromObjectTable();
} }
catch( Exception e )
{
Penumbra.Log.Error( $"Could not get character list for On-Screen tab:\n{e}" );
_trees = Array.Empty<ResourceTree>();
}
_unfolded.Clear();
}
try
{
_trees ??= ResourceTree.FromObjectTable();
}
catch( Exception e )
{
Penumbra.Log.Error( $"Could not get character list for On-Screen tab:\n{e}" );
_trees ??= Array.Empty<ResourceTree>();
}
var textColorNonPlayer = ImGui.GetColorU32( ImGuiCol.Text );
var textColorPlayer = ( textColorNonPlayer & 0xFF000000u ) | ( ( textColorNonPlayer & 0x00FEFEFE ) >> 1 ) | 0x8000u; // Half green
foreach( var (tree, index) in _trees.WithIndex() )
{
using( var c = ImRaii.PushColor( ImGuiCol.Text, tree.PlayerRelated ? textColorPlayer : textColorNonPlayer ) )
{
if( !ImGui.CollapsingHeader( $"{tree.Name}##{index}", ( index == 0 ) ? ImGuiTreeNodeFlags.DefaultOpen : 0 ) )
{
continue;
}
}
using var id = ImRaii.PushId( index );
ImGui.Text( $"Collection: {tree.CollectionName}" );
using var table = ImRaii.Table( "##ResourceTree", 3,
ImGuiTableFlags.SizingFixedFit | ImGuiTableFlags.RowBg );
if( !table )
{
continue;
}
ImGui.TableSetupColumn( string.Empty, ImGuiTableColumnFlags.WidthStretch, 0.2f );
ImGui.TableSetupColumn( "Game Path", ImGuiTableColumnFlags.WidthStretch, 0.3f );
ImGui.TableSetupColumn( "Actual Path", ImGuiTableColumnFlags.WidthStretch, 0.5f );
ImGui.TableHeadersRow();
DrawNodes( tree.Nodes, 0 );
}
}
private void DrawNodes( IEnumerable<ResourceTree.Node> resourceNodes, int level )
{
var debugMode = Penumbra.Config.DebugMode;
var frameHeight = ImGui.GetFrameHeight();
foreach( var (resourceNode, index) in resourceNodes.WithIndex() )
{
if( resourceNode.Internal && !debugMode )
{
continue;
}
using var id = ImRaii.PushId( index );
ImGui.TableNextColumn();
var unfolded = _unfolded!.Contains( resourceNode );
using( var indent = ImRaii.PushIndent( level ) )
{
ImGui.TableHeader( ( ( resourceNode.Children.Count > 0 ) ? ( unfolded ? "[-] " : "[+] " ) : string.Empty ) + resourceNode.Name );
if( ImGui.IsItemClicked() && resourceNode.Children.Count > 0 )
{
if( unfolded )
{
_unfolded.Remove( resourceNode );
}
else
{
_unfolded.Add( resourceNode );
}
unfolded = !unfolded;
}
if( debugMode )
{
ImGuiUtil.HoverTooltip( $"Resource Type: {resourceNode.Type}\nSource Address: 0x{resourceNode.SourceAddress.ToString( "X" + nint.Size * 2 )}" );
}
}
ImGui.TableNextColumn();
var hasGamePaths = resourceNode.PossibleGamePaths.Length > 0;
ImGui.Selectable( resourceNode.PossibleGamePaths.Length switch
{
0 => "(none)",
1 => resourceNode.GamePath.ToString(),
_ => "(multiple)",
}, false, hasGamePaths ? 0 : ImGuiSelectableFlags.Disabled, new Vector2( ImGui.GetContentRegionAvail().X, frameHeight ) );
if( hasGamePaths )
{
var allPaths = string.Join( '\n', resourceNode.PossibleGamePaths );
if( ImGui.IsItemClicked() )
{
ImGui.SetClipboardText( allPaths );
}
ImGuiUtil.HoverTooltip( $"{allPaths}\n\nClick to copy to clipboard." );
}
ImGui.TableNextColumn();
var hasFullPath = resourceNode.FullPath.FullName.Length > 0;
if( hasFullPath )
{
ImGui.Selectable( resourceNode.FullPath.ToString(), false, 0, new Vector2( ImGui.GetContentRegionAvail().X, frameHeight ) );
if( ImGui.IsItemClicked() )
{
ImGui.SetClipboardText( resourceNode.FullPath.ToString() );
}
ImGuiUtil.HoverTooltip( $"{resourceNode.FullPath}\n\nClick to copy to clipboard." );
}
else
{
ImGui.Selectable( "(unavailable)", false, ImGuiSelectableFlags.Disabled, new Vector2( ImGui.GetContentRegionAvail().X, frameHeight ) );
ImGuiUtil.HoverTooltip( "The actual path to this file is unavailable.\nIt may be managed by another plug-in." );
}
if( unfolded )
{
DrawNodes( resourceNode.Children, level + 1 );
}
}
}
private ResourceTree[]? _trees;
private HashSet<ResourceTree.Node>? _unfolded;
} }
} }