Merge remote-tracking branch 'Exter-N/material-editor-adjustments'

This commit is contained in:
Ottermandias 2023-09-02 15:56:08 +02:00
commit 052811049e
6 changed files with 87 additions and 46 deletions

View file

@ -5,6 +5,7 @@ using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.Graphics.Kernel; using FFXIVClientStructs.FFXIV.Client.Graphics.Kernel;
using FFXIVClientStructs.FFXIV.Client.Graphics.Render; using FFXIVClientStructs.FFXIV.Client.Graphics.Render;
using Penumbra.GameData.Files; using Penumbra.GameData.Files;
using Penumbra.Interop.SafeHandles;
namespace Penumbra.Interop.MaterialPreview; namespace Penumbra.Interop.MaterialPreview;
@ -16,8 +17,8 @@ public sealed unsafe class LiveColorSetPreviewer : LiveMaterialPreviewerBase
private readonly Framework _framework; private readonly Framework _framework;
private readonly Texture** _colorSetTexture; private readonly Texture** _colorSetTexture;
private readonly Texture* _originalColorSetTexture; private readonly SafeTextureHandle _originalColorSetTexture;
private Half[] _colorSet; private Half[] _colorSet;
private bool _updatePending; private bool _updatePending;
@ -40,12 +41,10 @@ public sealed unsafe class LiveColorSetPreviewer : LiveMaterialPreviewerBase
_colorSetTexture = colorSetTextures + (MaterialInfo.ModelSlot * 4 + MaterialInfo.MaterialSlot); _colorSetTexture = colorSetTextures + (MaterialInfo.ModelSlot * 4 + MaterialInfo.MaterialSlot);
_originalColorSetTexture = *_colorSetTexture; _originalColorSetTexture = new SafeTextureHandle(*_colorSetTexture, true);
if (_originalColorSetTexture == null) if (_originalColorSetTexture == null)
throw new InvalidOperationException("Material doesn't have a color set"); throw new InvalidOperationException("Material doesn't have a color set");
Structs.TextureUtility.IncRef(_originalColorSetTexture);
_colorSet = new Half[TextureLength]; _colorSet = new Half[TextureLength];
_updatePending = true; _updatePending = true;
@ -59,15 +58,9 @@ public sealed unsafe class LiveColorSetPreviewer : LiveMaterialPreviewerBase
base.Clear(disposing, reset); base.Clear(disposing, reset);
if (reset) if (reset)
{ _originalColorSetTexture.Exchange(ref *(nint*)_colorSetTexture);
var oldTexture = (Texture*)Interlocked.Exchange(ref *(nint*)_colorSetTexture, (nint)_originalColorSetTexture);
if (oldTexture != null) _originalColorSetTexture.Dispose();
Structs.TextureUtility.DecRef(oldTexture);
}
else
{
Structs.TextureUtility.DecRef(_originalColorSetTexture);
}
} }
public void ScheduleUpdate() public void ScheduleUpdate()
@ -89,8 +82,8 @@ public sealed unsafe class LiveColorSetPreviewer : LiveMaterialPreviewerBase
textureSize[0] = TextureWidth; textureSize[0] = TextureWidth;
textureSize[1] = TextureHeight; textureSize[1] = TextureHeight;
var newTexture = Structs.TextureUtility.Create2D(Device.Instance(), textureSize, 1, 0x2460, 0x80000804, 7); using var texture = new SafeTextureHandle(Structs.TextureUtility.Create2D(Device.Instance(), textureSize, 1, 0x2460, 0x80000804, 7), false);
if (newTexture == null) if (texture.IsInvalid)
return; return;
bool success; bool success;
@ -98,20 +91,12 @@ public sealed unsafe class LiveColorSetPreviewer : LiveMaterialPreviewerBase
{ {
fixed (Half* colorSet = _colorSet) fixed (Half* colorSet = _colorSet)
{ {
success = Structs.TextureUtility.InitializeContents(newTexture, colorSet); success = Structs.TextureUtility.InitializeContents(texture.Texture, colorSet);
} }
} }
if (success) if (success)
{ texture.Exchange(ref *(nint*)_colorSetTexture);
var oldTexture = (Texture*)Interlocked.Exchange(ref *(nint*)_colorSetTexture, (nint)newTexture);
if (oldTexture != null)
Structs.TextureUtility.DecRef(oldTexture);
}
else
{
Structs.TextureUtility.DecRef(newTexture);
}
} }
protected override bool IsStillValid() protected override bool IsStillValid()

View file

@ -0,0 +1,48 @@
using System;
using System.Runtime.InteropServices;
using System.Threading;
using FFXIVClientStructs.FFXIV.Client.Graphics.Render;
using Penumbra.Interop.Structs;
namespace Penumbra.Interop.SafeHandles;
public unsafe class SafeTextureHandle : SafeHandle
{
public Texture* Texture => (Texture*)handle;
public override bool IsInvalid => handle == 0;
public SafeTextureHandle(Texture* handle, bool incRef, bool ownsHandle = true) : base(0, ownsHandle)
{
if (incRef && !ownsHandle)
throw new ArgumentException("Non-owning SafeTextureHandle with IncRef is unsupported");
if (incRef && handle != null)
TextureUtility.IncRef(handle);
SetHandle((nint)handle);
}
public void Exchange(ref nint ppTexture)
{
lock (this)
{
handle = Interlocked.Exchange(ref ppTexture, handle);
}
}
public static SafeTextureHandle CreateInvalid()
=> new(null, incRef: false);
protected override bool ReleaseHandle()
{
nint handle;
lock (this)
{
handle = this.handle;
this.handle = 0;
}
if (handle != 0)
TextureUtility.DecRef((Texture*)handle);
return true;
}
}

View file

@ -13,7 +13,7 @@ public partial class ModEditWindow
{ {
private interface IConstantEditor private interface IConstantEditor
{ {
bool Draw(Span<float> values, bool disabled, float editorWidth); bool Draw(Span<float> values, bool disabled);
} }
private sealed class FloatConstantEditor : IConstantEditor private sealed class FloatConstantEditor : IConstantEditor
@ -42,16 +42,18 @@ public partial class ModEditWindow
_format = $"{_format} {unit.Replace("%", "%%")}"; _format = $"{_format} {unit.Replace("%", "%%")}";
} }
public bool Draw(Span<float> values, bool disabled, float editorWidth) public bool Draw(Span<float> values, bool disabled)
{ {
var fieldWidth = (editorWidth - (values.Length - 1) * ImGui.GetStyle().ItemSpacing.X) / values.Length; var spacing = ImGui.GetStyle().ItemInnerSpacing.X;
var fieldWidth = (ImGui.CalcItemWidth() - (values.Length - 1) * spacing) / values.Length;
var ret = false; var ret = false;
// Not using DragScalarN because of _relativeSpeed and other points of lost flexibility.
for (var valueIdx = 0; valueIdx < values.Length; ++valueIdx) for (var valueIdx = 0; valueIdx < values.Length; ++valueIdx)
{ {
if (valueIdx > 0) if (valueIdx > 0)
ImGui.SameLine(); ImGui.SameLine(0.0f, spacing);
ImGui.SetNextItemWidth(MathF.Round(fieldWidth * (valueIdx + 1)) - MathF.Round(fieldWidth * valueIdx)); ImGui.SetNextItemWidth(MathF.Round(fieldWidth * (valueIdx + 1)) - MathF.Round(fieldWidth * valueIdx));
@ -101,16 +103,18 @@ public partial class ModEditWindow
_format = $"{_format} {unit.Replace("%", "%%")}"; _format = $"{_format} {unit.Replace("%", "%%")}";
} }
public bool Draw(Span<float> values, bool disabled, float editorWidth) public bool Draw(Span<float> values, bool disabled)
{ {
var fieldWidth = (editorWidth - (values.Length - 1) * ImGui.GetStyle().ItemSpacing.X) / values.Length; var spacing = ImGui.GetStyle().ItemInnerSpacing.X;
var fieldWidth = (ImGui.CalcItemWidth() - (values.Length - 1) * spacing) / values.Length;
var ret = false; var ret = false;
// Not using DragScalarN because of _relativeSpeed and other points of lost flexibility.
for (var valueIdx = 0; valueIdx < values.Length; ++valueIdx) for (var valueIdx = 0; valueIdx < values.Length; ++valueIdx)
{ {
if (valueIdx > 0) if (valueIdx > 0)
ImGui.SameLine(); ImGui.SameLine(0.0f, spacing);
ImGui.SetNextItemWidth(MathF.Round(fieldWidth * (valueIdx + 1)) - MathF.Round(fieldWidth * valueIdx)); ImGui.SetNextItemWidth(MathF.Round(fieldWidth * (valueIdx + 1)) - MathF.Round(fieldWidth * valueIdx));
@ -148,13 +152,12 @@ public partial class ModEditWindow
_clamped = clamped; _clamped = clamped;
} }
public bool Draw(Span<float> values, bool disabled, float editorWidth) public bool Draw(Span<float> values, bool disabled)
{ {
switch (values.Length) switch (values.Length)
{ {
case 3: case 3:
{ {
ImGui.SetNextItemWidth(editorWidth);
var value = new Vector3(values); var value = new Vector3(values);
if (_squaredRgb) if (_squaredRgb)
value = PseudoSqrtRgb(value); value = PseudoSqrtRgb(value);
@ -170,7 +173,6 @@ public partial class ModEditWindow
} }
case 4: case 4:
{ {
ImGui.SetNextItemWidth(editorWidth);
var value = new Vector4(values); var value = new Vector4(values);
if (_squaredRgb) if (_squaredRgb)
value = PseudoSqrtRgb(value); value = PseudoSqrtRgb(value);
@ -186,7 +188,7 @@ public partial class ModEditWindow
value.CopyTo(values); value.CopyTo(values);
return true; return true;
} }
default: return FloatConstantEditor.Default.Draw(values, disabled, editorWidth); default: return FloatConstantEditor.Default.Draw(values, disabled);
} }
} }
} }
@ -198,9 +200,10 @@ public partial class ModEditWindow
public EnumConstantEditor(IReadOnlyList<(string Label, float Value, string Description)> values) public EnumConstantEditor(IReadOnlyList<(string Label, float Value, string Description)> values)
=> _values = values; => _values = values;
public bool Draw(Span<float> values, bool disabled, float editorWidth) public bool Draw(Span<float> values, bool disabled)
{ {
var fieldWidth = (editorWidth - (values.Length - 1) * ImGui.GetStyle().ItemSpacing.X) / values.Length; var spacing = ImGui.GetStyle().ItemInnerSpacing.X;
var fieldWidth = (ImGui.CalcItemWidth() - (values.Length - 1) * spacing) / values.Length;
var ret = false; var ret = false;
@ -208,7 +211,7 @@ public partial class ModEditWindow
{ {
using var id = ImRaii.PushId(valueIdx); using var id = ImRaii.PushId(valueIdx);
if (valueIdx > 0) if (valueIdx > 0)
ImGui.SameLine(); ImGui.SameLine(0.0f, spacing);
ImGui.SetNextItemWidth(MathF.Round(fieldWidth * (valueIdx + 1)) - MathF.Round(fieldWidth * valueIdx)); ImGui.SetNextItemWidth(MathF.Round(fieldWidth * (valueIdx + 1)) - MathF.Round(fieldWidth * valueIdx));

View file

@ -19,6 +19,7 @@ using Penumbra.GameData.Structs;
using Penumbra.Interop.MaterialPreview; using Penumbra.Interop.MaterialPreview;
using Penumbra.String; using Penumbra.String;
using Penumbra.String.Classes; using Penumbra.String.Classes;
using Penumbra.UI.Classes;
using static Penumbra.GameData.Files.ShpkFile; using static Penumbra.GameData.Files.ShpkFile;
namespace Penumbra.UI.AdvancedWindow; namespace Penumbra.UI.AdvancedWindow;
@ -177,7 +178,7 @@ public partial class ModEditWindow
if (mayVary && (data as JObject)?["Vary"] != null) if (mayVary && (data as JObject)?["Vary"] != null)
{ {
var selector = BuildSelector(data["Vary"]! var selector = BuildSelector(data!["Vary"]!
.Select(key => (uint)key) .Select(key => (uint)key)
.Select(key => Mtrl.GetShaderKey(key)?.Value ?? AssociatedShpk!.GetMaterialKeyById(key)!.Value.DefaultValue)); .Select(key => Mtrl.GetShaderKey(key)?.Value ?? AssociatedShpk!.GetMaterialKeyById(key)!.Value.DefaultValue));
var index = (int)data["Selectors"]![selector.ToString()]!; var index = (int)data["Selectors"]![selector.ToString()]!;
@ -668,12 +669,13 @@ public partial class ModEditWindow
private static void ApplyHighlight(ref MtrlFile.ColorSet.Row row, float time) private static void ApplyHighlight(ref MtrlFile.ColorSet.Row row, float time)
{ {
var level = Math.Sin(time * 2.0 * Math.PI) * 0.25 + 0.5; var level = (MathF.Sin(time * 2.0f * MathF.PI) + 2.0f) / 3.0f / 255.0f;
var levelSq = (float)(level * level); var baseColor = ColorId.InGameHighlight.Value();
var color = level * new Vector3(baseColor & 0xFF, (baseColor >> 8) & 0xFF, (baseColor >> 16) & 0xFF);
row.Diffuse = Vector3.Zero; row.Diffuse = Vector3.Zero;
row.Specular = Vector3.Zero; row.Specular = Vector3.Zero;
row.Emissive = new Vector3(levelSq); row.Emissive = color * color;
} }
public void Update() public void Update()

View file

@ -259,7 +259,8 @@ public partial class ModEditWindow
if (buffer.Length > 0) if (buffer.Length > 0)
{ {
using var id = ImRaii.PushId($"##{constant.Id:X8}:{slice.Start}"); using var id = ImRaii.PushId($"##{constant.Id:X8}:{slice.Start}");
if (editor.Draw(buffer[slice], disabled, 250.0f)) ImGui.SetNextItemWidth(250.0f);
if (editor.Draw(buffer[slice], disabled))
{ {
ret = true; ret = true;
tab.SetMaterialParameter(constant.Id, slice.Start, buffer[slice]); tab.SetMaterialParameter(constant.Id, slice.Start, buffer[slice]);

View file

@ -24,7 +24,8 @@ public enum ColorId
RedundantAssignment, RedundantAssignment,
NoModsAssignment, NoModsAssignment,
NoAssignment, NoAssignment,
SelectorPriority, SelectorPriority,
InGameHighlight,
} }
public static class Colors public static class Colors
@ -64,6 +65,7 @@ public static class Colors
ColorId.NoModsAssignment => ( 0x50000080, "'Use No Mods' Collection Assignment", "A collection assignment set to not use any mods at all."), ColorId.NoModsAssignment => ( 0x50000080, "'Use No Mods' Collection Assignment", "A collection assignment set to not use any mods at all."),
ColorId.NoAssignment => ( 0x00000000, "Unassigned Collection Assignment", "A collection assignment that is not configured to any collection and thus just has no specific treatment."), ColorId.NoAssignment => ( 0x00000000, "Unassigned Collection Assignment", "A collection assignment that is not configured to any collection and thus just has no specific treatment."),
ColorId.SelectorPriority => ( 0xFF808080, "Mod Selector Priority", "The priority displayed for non-zero priority mods in the mod selector."), ColorId.SelectorPriority => ( 0xFF808080, "Mod Selector Priority", "The priority displayed for non-zero priority mods in the mod selector."),
ColorId.InGameHighlight => ( 0xFFEBCF89, "In-Game Highlight", "An in-game element that has been highlighted for ease of editing."),
_ => throw new ArgumentOutOfRangeException( nameof( color ), color, null ), _ => throw new ArgumentOutOfRangeException( nameof( color ), color, null ),
// @formatter:on // @formatter:on
}; };