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https://github.com/xivdev/Penumbra.git
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Extend the item identification a bit to count unidentifiable items and handle icons, demihumans and monsters.
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1ad7787e4c
commit
06deddcd8a
7 changed files with 714 additions and 672 deletions
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@ -7,8 +7,8 @@ using Penumbra.GameData.Enums;
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using Penumbra.GameData.Structs;
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using Penumbra.GameData.Util;
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namespace Penumbra.GameData
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{
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namespace Penumbra.GameData;
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internal class GamePathParser : IGamePathParser
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{
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private const string CharacterFolder = "chara";
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@ -34,7 +34,7 @@ namespace Penumbra.GameData
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private readonly Dictionary<FileType, Dictionary<ObjectType, Regex[]>> _regexes = new()
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{ { FileType.Font, new Dictionary< ObjectType, Regex[] >(){ { ObjectType.Font, new Regex[]{ new(@"common/font/(?'fontname'.*)_(?'id'\d\d)(_lobby)?\.fdt") } } } }
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, { FileType.Texture, new Dictionary< ObjectType, Regex[] >()
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{ { ObjectType.Icon, new Regex[]{ new(@"ui/icon/(?'group'\d*)(/(?'lang'[a-z]{2}))?(/(?'hq'hq))?/(?'id'\d*)\.tex") } }
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{ { ObjectType.Icon, new Regex[]{ new(@"ui/icon/(?'group'\d*)(/(?'lang'[a-z]{2}))?(/(?'hq'hq))?/(?'id'\d*)(?'hr'_hr1)?\.tex") } }
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, { ObjectType.Map, new Regex[]{ new(@"ui/map/(?'id'[a-z0-9]{4})/(?'variant'\d{2})/\k'id'\k'variant'(?'suffix'[a-z])?(_[a-z])?\.tex") } }
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, { ObjectType.Weapon, new Regex[]{ new(@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/texture/v(?'variant'\d{2})_w\k'id'b\k'weapon'(_[a-z])?_[a-z]\.tex") } }
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, { ObjectType.Monster, new Regex[]{ new(@"chara/monster/m(?'monster'\d{4})/obj/body/b(?'id'\d{4})/texture/v(?'variant'\d{2})_m\k'monster'b\k'id'(_[a-z])?_[a-z]\.tex") } }
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@ -58,7 +58,7 @@ namespace Penumbra.GameData
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, { ObjectType.Equipment, new Regex[]{ new(@"chara/equipment/e(?'id'\d{4})/material/v(?'variant'\d{4})/mt_c(?'race'\d{4})e\k'id'_(?'slot'[a-z]{3})_[a-z]\.mtrl") } }
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, { ObjectType.DemiHuman, new Regex[]{ new(@"chara/demihuman/d(?'id'\d{4})/obj/equipment/e(?'equip'\d{4})/material/v(?'variant'\d{4})/mt_d\k'id'e\k'equip'_(?'slot'[a-z]{3})_[a-z]\.mtrl") } }
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, { ObjectType.Accessory, new Regex[]{ new(@"chara/accessory/a(?'id'\d{4})/material/v(?'variant'\d{4})/mt_c(?'race'\d{4})a\k'id'_(?'slot'[a-z]{3})_[a-z]\.mtrl") } }
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, { ObjectType.Character, new Regex[]{ new(@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/material/v(?'variant'\d{4})/mt_c\k'race'\k'typeabr'\k'id'(_(?'slot'[a-z]{3}))?_[a-z]\.mtrl") } } } }
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, { ObjectType.Character, new Regex[]{ new( @"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/material(/v(?'variant'\d{4}))?/mt_c\k'race'\k'typeabr'\k'id'(_(?'slot'[a-z]{3}))?_[a-z]\.mtrl" ) } } } }
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, { FileType.Imc, new Dictionary< ObjectType, Regex[] >()
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{ { ObjectType.Weapon, new Regex[]{ new(@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/b\k'weapon'\.imc") } }
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, { ObjectType.Monster, new Regex[]{ new(@"chara/monster/m(?'monster'\d{4})/obj/body/b(?'id'\d{4})/b\k'id'\.imc") } }
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@ -243,7 +243,7 @@ namespace Penumbra.GameData
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: CustomizationType.Skin;
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if( fileType == FileType.Material )
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{
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var variant = byte.Parse( groups[ "variant" ].Value );
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var variant = groups[ "variant" ].Success ? byte.Parse( groups[ "variant" ].Value ) : ( byte )0;
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return GameObjectInfo.Customization( fileType, type, id, gr, bodySlot, variant );
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}
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@ -253,10 +253,11 @@ namespace Penumbra.GameData
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private static GameObjectInfo HandleIcon( FileType fileType, GroupCollection groups )
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{
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var hq = groups[ "hq" ].Success;
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var hr = groups[ "hr" ].Success;
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var id = uint.Parse( groups[ "id" ].Value );
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if( !groups[ "lang" ].Success )
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{
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return GameObjectInfo.Icon( fileType, id, hq );
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return GameObjectInfo.Icon( fileType, id, hq, hr );
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}
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var language = groups[ "lang" ].Value switch
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@ -267,7 +268,7 @@ namespace Penumbra.GameData
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"fr" => Dalamud.ClientLanguage.French,
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_ => Dalamud.ClientLanguage.English,
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};
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return GameObjectInfo.Icon( fileType, id, hq, language );
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return GameObjectInfo.Icon( fileType, id, hq, hr, language );
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}
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private static GameObjectInfo HandleMap( FileType fileType, GroupCollection groups )
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@ -329,4 +330,3 @@ namespace Penumbra.GameData
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return match.Success ? match.Groups[ "key" ].Value.ToLowerInvariant() : string.Empty;
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}
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}
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}
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@ -1,16 +1,16 @@
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using Dalamud;
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using Dalamud.Data;
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using Lumina.Excel.GeneratedSheets;
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using Penumbra.GameData.Enums;
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using Penumbra.GameData.Structs;
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using Penumbra.GameData.Util;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using Action = Lumina.Excel.GeneratedSheets.Action;
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namespace Penumbra.GameData
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{
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namespace Penumbra.GameData;
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internal class ObjectIdentification : IObjectIdentifier
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{
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public static DataManager? DataManager = null!;
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@ -221,23 +221,55 @@ namespace Penumbra.GameData
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}
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}
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private static void AddCounterString( IDictionary< string, object? > set, string data )
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{
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if( set.TryGetValue( data, out var obj ) && obj is int counter )
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{
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set[ data ] = counter + 1;
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}
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else
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{
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set[ data ] = 1;
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}
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}
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private void IdentifyParsed( IDictionary< string, object? > set, GameObjectInfo info )
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{
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switch( info.ObjectType )
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{
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case ObjectType.Unknown:
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switch( info.FileType )
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{
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case FileType.Sound:
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AddCounterString( set, FileType.Sound.ToString() );
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break;
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case FileType.Animation:
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case FileType.Pap:
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AddCounterString( set, FileType.Animation.ToString() );
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break;
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case FileType.Shader:
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AddCounterString( set, FileType.Shader.ToString() );
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break;
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}
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break;
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case ObjectType.LoadingScreen:
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case ObjectType.Map:
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case ObjectType.Interface:
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case ObjectType.Vfx:
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case ObjectType.World:
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case ObjectType.Housing:
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case ObjectType.DemiHuman:
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case ObjectType.Monster:
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case ObjectType.Icon:
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case ObjectType.Font:
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// Don't do anything for these cases.
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AddCounterString( set, info.ObjectType.ToString() );
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break;
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case ObjectType.DemiHuman:
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set[ $"Demi Human: {info.PrimaryId}" ] = null;
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break;
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case ObjectType.Monster:
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set[ $"Monster: {info.PrimaryId}" ] = null;
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break;
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case ObjectType.Icon:
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set[ $"Icon: {info.IconId}" ] = null;
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break;
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case ObjectType.Accessory:
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case ObjectType.Equipment:
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@ -322,4 +354,3 @@ namespace Penumbra.GameData
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}
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}
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}
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}
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@ -3,8 +3,8 @@ using System.Runtime.InteropServices;
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using Dalamud;
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using Penumbra.GameData.Enums;
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namespace Penumbra.GameData.Structs
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{
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namespace Penumbra.GameData.Structs;
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[StructLayout( LayoutKind.Explicit )]
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public struct GameObjectInfo : IComparable
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{
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@ -79,13 +79,13 @@ namespace Penumbra.GameData.Structs
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Variant = variant,
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};
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public static GameObjectInfo Icon( FileType type, uint iconId, bool hq, ClientLanguage lang = ClientLanguage.English )
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public static GameObjectInfo Icon( FileType type, uint iconId, bool hq, bool hr, ClientLanguage lang = ClientLanguage.English )
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=> new()
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{
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FileType = type,
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ObjectType = ObjectType.Map,
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ObjectType = ObjectType.Icon,
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IconId = iconId,
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IconHq = hq,
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IconHqHr = ( byte )( hq ? hr ? 3 : 1 : hr ? 2 : 0 ),
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Language = lang,
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};
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@ -137,7 +137,7 @@ namespace Penumbra.GameData.Structs
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public byte Variant; // Equipment, Weapon, Customization, Map, Monster, Demihuman
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[FieldOffset( 6 )]
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public bool IconHq; // Icon
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public byte IconHqHr; // Icon
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[FieldOffset( 7 )]
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public EquipSlot EquipSlot; // Equipment, Demihuman
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@ -157,4 +157,3 @@ namespace Penumbra.GameData.Structs
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public int CompareTo( object? r )
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=> Identifier.CompareTo( r );
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}
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}
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@ -437,7 +437,11 @@ public partial class ModCollection
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}
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else if( !data.Item1.Contains( modPath.Mod ) )
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{
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_changedItems[ name ] = ( data.Item1.Append( modPath.Mod ), obj );
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_changedItems[ name ] = ( data.Item1.Append( modPath.Mod ), obj is int x && data.Item2 is int y ? x + y : obj);
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}
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else if (obj is int x && data.Item2 is int y)
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{
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_changedItems[name] = (data.Item1, x + y);
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}
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}
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}
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@ -96,7 +96,7 @@ public partial class ModFileSystemSelector
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0 => !( leaf.FullName().Contains( _modFilter.Lower, IgnoreCase ) || mod.Name.Contains( _modFilter ) ),
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1 => !mod.Name.Contains( _modFilter ),
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2 => !mod.Author.Contains( _modFilter ),
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3 => !mod.LowerChangedItemsString.Contains( _modFilter ),
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3 => !mod.LowerChangedItemsString.Contains( _modFilter.Lower, IgnoreCase ),
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_ => false, // Should never happen
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};
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}
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@ -24,7 +24,9 @@ public partial class ConfigWindow
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{
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// Functions in here for less pollution.
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bool FilterChangedItem( KeyValuePair< string, (SingleArray< Mod >, object?) > item )
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=> ( _changedItemFilter.IsEmpty || item.Key.Contains( _changedItemFilter.Lower, StringComparison.InvariantCultureIgnoreCase ) )
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=> ( _changedItemFilter.IsEmpty
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|| ChangedItemName( item.Key, item.Value.Item2 )
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.Contains( _changedItemFilter.Lower, StringComparison.InvariantCultureIgnoreCase ) )
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&& ( _changedItemModFilter.IsEmpty || item.Value.Item1.Any( m => m.Name.Contains( _changedItemModFilter ) ) );
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void DrawChangedItemColumn( KeyValuePair< string, (SingleArray< Mod >, object?) > item )
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@ -28,10 +28,16 @@ public partial class ConfigWindow
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private static unsafe void Text( ResourceHandle* resource )
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=> Text( resource->FileName(), resource->FileNameLength );
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// Apply Changed Item Counters to the Name if necessary.
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private static string ChangedItemName( string name, object? data )
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=> data is int counter ? $"{counter} Files Manipulating {name}s" : name;
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// Draw a changed item, invoking the Api-Events for clicks and tooltips.
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// Also draw the item Id in grey if requested
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private void DrawChangedItem( string name, object? data, bool drawId )
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{
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name = ChangedItemName( name, data );
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var ret = ImGui.Selectable( name ) ? MouseButton.Left : MouseButton.None;
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ret = ImGui.IsItemClicked( ImGuiMouseButton.Right ) ? MouseButton.Right : ret;
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ret = ImGui.IsItemClicked( ImGuiMouseButton.Middle ) ? MouseButton.Middle : ret;
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