Merge pull request #1 from xivdev/master

merge from upstream
This commit is contained in:
rootdarkarchon 2022-06-16 19:06:45 +02:00 committed by GitHub
commit 086f90171e
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37 changed files with 2600 additions and 124 deletions

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@ -2,8 +2,8 @@ name: Create Release
on:
push:
tags:
- '*'
tags-ignore:
- t*
jobs:
build:
@ -75,8 +75,10 @@ jobs:
git config --global user.name "Actions User"
git config --global user.email "actions@github.com"
git fetch origin master && git checkout master
git fetch origin master && git fetch origin test && git branch -f test origin/master && git checkout master
git add repo.json
git commit -m "[CI] Updating repo.json for ${{ github.ref }}" || true
git push origin master || true
git checkout test
git push origin test -f || true

84
.github/workflows/test_release.yml vendored Normal file
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@ -0,0 +1,84 @@
name: Create Test Release
on:
push:
tags:
- t*
jobs:
build:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
with:
submodules: true
- name: Setup .NET
uses: actions/setup-dotnet@v1
with:
dotnet-version: 6.0.100
- name: Restore dependencies
run: dotnet restore
- name: Download Dalamud
run: |
Invoke-WebRequest -Uri https://goatcorp.github.io/dalamud-distrib/net5/latest.zip -OutFile latest.zip
Expand-Archive -Force latest.zip "$env:AppData\XIVLauncher\addon\Hooks\dev"
- name: Build
run: |
$ver = '${{ github.ref }}' -replace 'refs/tags/t',''
invoke-expression 'dotnet build --no-restore --configuration Debug --nologo -p:Version=$ver -p:FileVersion=$ver -p:AssemblyVersion=$ver'
- name: write version into json
run: |
$ver = '${{ github.ref }}' -replace 'refs/tags/t',''
$path = './Penumbra/bin/Debug/net5.0-windows/Penumbra.json'
$content = get-content -path $path
$content = $content -replace '1.0.0.0',$ver
set-content -Path $path -Value $content
- name: Archive
run: Compress-Archive -Path Penumbra/bin/Debug/net5.0-windows/* -DestinationPath Penumbra.zip
- name: Upload a Build Artifact
uses: actions/upload-artifact@v2.2.1
with:
path: |
./Penumbra/bin/Debug/net5.0-windows/*
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: Penumbra ${{ github.ref }}
draft: false
prerelease: false
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ./Penumbra.zip
asset_name: Penumbra.zip
asset_content_type: application/zip
- name: Write out repo.json
run: |
$ver = '${{ github.ref }}' -replace 'refs/tags/t',''
$ver2 = '${{ github.ref }}' -replace 'refs/tags/',''
$path = './base_repo.json'
$new_path = './repo.json'
$content = get-content -path $path
$content = $content -replace '/1.0.0.0/',"/$ver2/"
$content = $content -replace '1.0.0.0',$ver
set-content -Path $new_path -Value $content
- name: Commit repo.json
run: |
git config --global user.name "Actions User"
git config --global user.email "actions@github.com"
git fetch origin master && git fetch origin test && git branch -f test origin/master && git checkout test
git add repo.json
git commit -m "[CI] Updating repo.json for ${{ github.ref }}" || true
git push origin test -f || true

@ -1 +1 @@
Subproject commit a9a5b2a4bbf061d9cfed5234ca731bd2d94bcb96
Subproject commit d97a26923981db2a27d0172367c9e2841767f9b1

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@ -44,6 +44,7 @@ internal class GamePathParser : IGamePathParser
, { ObjectType.Character, new Regex[]{ new(@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/texture/(?'minus'(--)?)(v(?'variant'\d{2})_)?c\k'race'\k'typeabr'\k'id'(_(?'slot'[a-z]{3}))?(_[a-z])?_[a-z]\.tex")
, new(@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/texture")
, new(@"chara/common/texture/skin(?'skin'.*)\.tex")
, new(@"chara/common/texture/(?'catchlight'catchlight)(.*)\.tex")
, new(@"chara/common/texture/decal_(?'location'[a-z]+)/[-_]?decal_(?'id'\d+).tex") } } } }
, { FileType.Model, new Dictionary< ObjectType, Regex[] >()
{ { ObjectType.Weapon, new Regex[]{ new(@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/model/w\k'id'b\k'weapon'\.mdl") } }
@ -223,6 +224,11 @@ internal class GamePathParser : IGamePathParser
private static GameObjectInfo HandleCustomization( FileType fileType, GroupCollection groups )
{
if( groups[ "catchlight" ].Success )
{
return GameObjectInfo.Customization( fileType, CustomizationType.Iris );
}
if( groups[ "skin" ].Success )
{
return GameObjectInfo.Customization( fileType, CustomizationType.Skin );

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@ -290,10 +290,16 @@ internal class ObjectIdentification : IObjectIdentifier
case CustomizationType.DecalFace:
set[ $"Customization: Face Decal {info.PrimaryId}" ] = null;
break;
case CustomizationType.Iris when race == ModelRace.Unknown:
set[ $"Customization: All Eyes (Catchlight)" ] = null;
break;
default:
{
var customizationString =
$"Customization: {race} {gender} {info.BodySlot} ({info.CustomizationType}) {info.PrimaryId}";
var customizationString = race == ModelRace.Unknown
|| info.BodySlot == BodySlot.Unknown
|| info.CustomizationType == CustomizationType.Unknown
? "Customization: Unknown"
: $"Customization: {race} {gender} {info.BodySlot} ({info.CustomizationType}) {info.PrimaryId}";
set[ customizationString ] = null;
break;
}

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@ -1,9 +1,14 @@
using System;
using System.Collections.Generic;
using System.ComponentModel.Design;
using Dalamud.Configuration;
using Dalamud.Game.ClientState.Objects.Types;
using Lumina.Data;
using OtterGui.Classes;
using Penumbra.GameData.ByteString;
using Penumbra.GameData.Enums;
using Penumbra.Meta.Manipulations;
using Penumbra.Mods;
namespace Penumbra.Api;
@ -16,6 +21,22 @@ public interface IPenumbraApiBase
public delegate void ChangedItemHover( object? item );
public delegate void ChangedItemClick( MouseButton button, object? item );
public enum PenumbraApiEc
{
Okay = 0,
NothingChanged = 1,
CollectionMissing = 2,
ModMissing = 3,
OptionGroupMissing = 4,
SettingMissing = 5,
CharacterCollectionExists = 6,
LowerPriority = 7,
InvalidGamePath = 8,
FileMissing = 9,
InvalidManipulation = 10,
}
public interface IPenumbraApi : IPenumbraApiBase
{
// Obtain the currently set mod directory from the configuration.
@ -34,6 +55,9 @@ public interface IPenumbraApi : IPenumbraApiBase
// Queue redrawing of all actors of the given name with the given RedrawType.
public void RedrawObject( string name, RedrawType setting );
// Queue redrawing of the actor with the given object table index, if it exists, with the given RedrawType.
public void RedrawObject( int tableIndex, RedrawType setting );
// Queue redrawing of the specific actor with the given RedrawType. Should only be used when the actor is sure to be valid.
public void RedrawObject( GameObject gameObject, RedrawType setting );
@ -74,4 +98,64 @@ public interface IPenumbraApi : IPenumbraApiBase
// Obtain a list of all installed mods. The first string is their directory name, the second string is their mod name.
public IList< (string, string) > GetModList();
// ############## Mod Settings #################
// Obtain the potential settings of a mod specified by its directory name first or mod name second.
// Returns null if the mod could not be found.
public Dictionary< string, (string[], SelectType) >? GetAvailableModSettings( string modDirectory, string modName );
// Obtain the enabled state, the priority, the settings of a mod specified by its directory name first or mod name second,
// and whether these settings are inherited, or null if the collection does not set them at all.
// If allowInheritance is false, only the collection itself will be checked.
public (PenumbraApiEc, (bool, int, Dictionary< string, string[] >, bool)?) GetCurrentModSettings( string collectionName,
string modDirectory, string modName, bool allowInheritance );
// Try to set the inheritance state in the given collection of a mod specified by its directory name first or mod name second.
// Returns Okay, NothingChanged, CollectionMissing or ModMissing.
public PenumbraApiEc TryInheritMod( string collectionName, string modDirectory, string modName, bool inherit );
// Try to set the enabled state in the given collection of a mod specified by its directory name first or mod name second. Also removes inheritance.
// Returns Okay, NothingChanged, CollectionMissing or ModMissing.
public PenumbraApiEc TrySetMod( string collectionName, string modDirectory, string modName, bool enabled );
// Try to set the priority in the given collection of a mod specified by its directory name first or mod name second. Also removes inheritance.
// Returns Okay, NothingChanged, CollectionMissing or ModMissing.
public PenumbraApiEc TrySetModPriority( string collectionName, string modDirectory, string modName, int priority );
// Try to set a specific option group in the given collection of a mod specified by its directory name first or mod name second. Also removes inheritance.
// If the group is a Single Selection group, options should be a single string, otherwise the array of enabled options.
// Returns Okay, NothingChanged, CollectionMissing or ModMissing, OptionGroupMissing or SettingMissing.
// If any setting can not be found, it will not change anything.
public PenumbraApiEc TrySetModSetting( string collectionName, string modDirectory, string modName, string optionGroupName, string option );
public PenumbraApiEc TrySetModSetting( string collectionName, string modDirectory, string modName, string optionGroupName,
string[] options );
// Create a temporary collection without actual settings but with a cache.
// If character is non-zero and either no character collection for this character exists or forceOverwriteCharacter is true,
// associate this collection to a specific character.
// Can return Okay, CharacterCollectionExists or NothingChanged.
public PenumbraApiEc CreateTemporaryCollection( string collectionName, string? character, bool forceOverwriteCharacter );
// Remove a temporary collection if it exists.
// Can return Okay or NothingChanged.
public PenumbraApiEc RemoveTemporaryCollection( string collectionName );
// Set or remove a specific file redirection or meta manipulation under the name of Tag and with a given priority
// for a given collection, which may be temporary.
// Can return Okay, CollectionMissing, InvalidPath, FileMissing, LowerPriority, or NothingChanged.
public PenumbraApiEc SetFileRedirection( string tag, string collectionName, string gamePath, string fullPath, int priority );
// Can return Okay, CollectionMissing, InvalidManipulation, LowerPriority, or NothingChanged.
public PenumbraApiEc SetMetaManipulation( string tag, string collectionName, string manipulationBase64, int priority );
// Can return Okay, CollectionMissing, InvalidPath, or NothingChanged.
public PenumbraApiEc RemoveFileRedirection( string tag, string collectionName, string gamePath );
// Can return Okay, CollectionMissing, InvalidManipulation, or NothingChanged.
public PenumbraApiEc RemoveMetaManipulation( string tag, string collectionName, string manipulationBase64 );
}

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@ -11,6 +11,7 @@ using Newtonsoft.Json;
using Penumbra.Collections;
using Penumbra.GameData.ByteString;
using Penumbra.GameData.Enums;
using Penumbra.Mods;
namespace Penumbra.Api;
@ -71,6 +72,12 @@ public class PenumbraApi : IDisposable, IPenumbraApi
}
}
public void RedrawObject( int tableIndex, RedrawType setting )
{
CheckInitialized();
_penumbra!.ObjectReloader.RedrawObject( tableIndex, setting );
}
public void RedrawObject( string name, RedrawType setting )
{
CheckInitialized();
@ -202,4 +209,44 @@ public class PenumbraApi : IDisposable, IPenumbraApi
CheckInitialized();
return Penumbra.ModManager.Select( m => ( m.ModPath.Name, m.Name.Text ) ).ToArray();
}
public Dictionary< string, (string[], SelectType) >? GetAvailableModSettings( string modDirectory, string modName )
=> throw new NotImplementedException();
public (PenumbraApiEc, (bool, int, Dictionary< string, string[] >, bool)?) GetCurrentModSettings( string collectionName, string modDirectory, string modName,
bool allowInheritance )
=> throw new NotImplementedException();
public PenumbraApiEc TryInheritMod( string collectionName, string modDirectory, string modName, bool inherit )
=> throw new NotImplementedException();
public PenumbraApiEc TrySetMod( string collectionName, string modDirectory, string modName, bool enabled )
=> throw new NotImplementedException();
public PenumbraApiEc TrySetModPriority( string collectionName, string modDirectory, string modName, int priority )
=> throw new NotImplementedException();
public PenumbraApiEc TrySetModSetting( string collectionName, string modDirectory, string modName, string optionGroupName, string option )
=> throw new NotImplementedException();
public PenumbraApiEc TrySetModSetting( string collectionName, string modDirectory, string modName, string optionGroupName, string[] options )
=> throw new NotImplementedException();
public PenumbraApiEc CreateTemporaryCollection( string collectionName, string? character, bool forceOverwriteCharacter )
=> throw new NotImplementedException();
public PenumbraApiEc RemoveTemporaryCollection( string collectionName )
=> throw new NotImplementedException();
public PenumbraApiEc SetFileRedirection( string tag, string collectionName, string gamePath, string fullPath, int priority )
=> throw new NotImplementedException();
public PenumbraApiEc SetMetaManipulation( string tag, string collectionName, string manipulationBase64, int priority )
=> throw new NotImplementedException();
public PenumbraApiEc RemoveFileRedirection( string tag, string collectionName, string gamePath )
=> throw new NotImplementedException();
public PenumbraApiEc RemoveMetaManipulation( string tag, string collectionName, string manipulationBase64 )
=> throw new NotImplementedException();
}

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@ -112,10 +112,12 @@ public partial class PenumbraIpc
public partial class PenumbraIpc
{
public const string LabelProviderRedrawName = "Penumbra.RedrawObjectByName";
public const string LabelProviderRedrawIndex = "Penumbra.RedrawObjectByIndex";
public const string LabelProviderRedrawObject = "Penumbra.RedrawObject";
public const string LabelProviderRedrawAll = "Penumbra.RedrawAll";
internal ICallGateProvider< string, int, object >? ProviderRedrawName;
internal ICallGateProvider< int, int, object >? ProviderRedrawIndex;
internal ICallGateProvider< GameObject, int, object >? ProviderRedrawObject;
internal ICallGateProvider< int, object >? ProviderRedrawAll;
@ -142,6 +144,16 @@ public partial class PenumbraIpc
PluginLog.Error( $"Error registering IPC provider for {LabelProviderRedrawName}:\n{e}" );
}
try
{
ProviderRedrawIndex = pi.GetIpcProvider<int, int, object>( LabelProviderRedrawIndex );
ProviderRedrawIndex.RegisterAction( ( idx, i ) => Api.RedrawObject( idx, CheckRedrawType( i ) ) );
}
catch( Exception e )
{
PluginLog.Error( $"Error registering IPC provider for {LabelProviderRedrawName}:\n{e}" );
}
try
{
ProviderRedrawObject = pi.GetIpcProvider< GameObject, int, object >( LabelProviderRedrawObject );
@ -166,6 +178,7 @@ public partial class PenumbraIpc
private void DisposeRedrawProviders()
{
ProviderRedrawName?.UnregisterAction();
ProviderRedrawIndex?.UnregisterAction();
ProviderRedrawObject?.UnregisterAction();
ProviderRedrawAll?.UnregisterAction();
}

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@ -17,7 +17,18 @@ public class RedrawController : WebApiController
public async Task Redraw()
{
var data = await HttpContext.GetRequestDataAsync< RedrawData >();
_penumbra.Api.RedrawObject( data.Name, data.Type );
if( data.ObjectTableIndex >= 0 )
{
_penumbra.Api.RedrawObject( data.ObjectTableIndex, data.Type );
}
else if( data.Name.Length > 0 )
{
_penumbra.Api.RedrawObject( data.Name, data.Type );
}
else
{
_penumbra.Api.RedrawAll( data.Type );
}
}
[Route( HttpVerbs.Post, "/redrawAll" )]
@ -30,5 +41,6 @@ public class RedrawController : WebApiController
{
public string Name { get; set; } = string.Empty;
public RedrawType Type { get; set; } = RedrawType.Redraw;
public int ObjectTableIndex { get; set; } = -1;
}
}

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@ -87,10 +87,18 @@ public partial class ModCollection
ReloadMod( Penumbra.ModManager[ modIdx ], true );
break;
case ModSettingChange.EnableState:
if( oldValue != 1 )
if( oldValue == 0 )
{
AddMod( Penumbra.ModManager[ modIdx ], true );
}
else if( oldValue == 1 )
{
RemoveMod( Penumbra.ModManager[ modIdx ], true );
}
else if( _collection[ modIdx ].Settings?.Enabled == true )
{
ReloadMod( Penumbra.ModManager[ modIdx ], true );
}
else
{
RemoveMod( Penumbra.ModManager[ modIdx ], true );
@ -257,6 +265,7 @@ public partial class ModCollection
{
AddMetaFiles();
}
if( _collection == Penumbra.CollectionManager.Default )
{
Penumbra.ResidentResources.Reload();

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@ -48,6 +48,7 @@ public partial class Configuration : IPluginConfiguration
public bool FixMainWindow { get; set; } = false;
public bool ShowAdvanced { get; set; }
public bool AutoDeduplicateOnImport { get; set; } = false;
public bool DisableSoundStreaming { get; set; } = true;
public bool EnableHttpApi { get; set; }

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@ -0,0 +1,322 @@
using System;
using System.Runtime.InteropServices;
namespace Penumbra.Import.Dds;
[StructLayout( LayoutKind.Sequential )]
public struct DXT10Header
{
public DXGIFormat Format;
public D3DResourceDimension ResourceDimension;
public D3DResourceMiscFlags MiscFlags;
public uint ArraySize;
public D3DAlphaMode AlphaMode;
public ParseType ToParseType()
{
return Format switch
{
DXGIFormat.BC1Typeless => ParseType.DXT1,
DXGIFormat.BC1UNorm => ParseType.DXT1,
DXGIFormat.BC1UNormSRGB => ParseType.DXT1,
DXGIFormat.BC2Typeless => ParseType.DXT3,
DXGIFormat.BC2UNorm => ParseType.DXT3,
DXGIFormat.BC2UNormSRGB => ParseType.DXT3,
DXGIFormat.BC3Typeless => ParseType.DXT5,
DXGIFormat.BC3UNorm => ParseType.DXT5,
DXGIFormat.BC3UNormSRGB => ParseType.DXT5,
DXGIFormat.BC4Typeless => ParseType.BC4,
DXGIFormat.BC4SNorm => ParseType.BC4,
DXGIFormat.BC4UNorm => ParseType.BC4,
DXGIFormat.BC5Typeless => ParseType.BC5,
DXGIFormat.BC5SNorm => ParseType.BC5,
DXGIFormat.BC5UNorm => ParseType.BC5,
DXGIFormat.R8G8B8A8Typeless => ParseType.R8G8B8A8,
DXGIFormat.R8G8B8A8UNorm => ParseType.R8G8B8A8,
DXGIFormat.R8G8B8A8UNormSRGB => ParseType.R8G8B8A8,
DXGIFormat.R8G8B8A8UInt => ParseType.R8G8B8A8,
DXGIFormat.R8G8B8A8SNorm => ParseType.R8G8B8A8,
DXGIFormat.R8G8B8A8SInt => ParseType.R8G8B8A8,
DXGIFormat.B8G8R8A8Typeless => ParseType.B8G8R8A8,
DXGIFormat.B8G8R8A8UNorm => ParseType.B8G8R8A8,
DXGIFormat.B8G8R8A8UNormSRGB => ParseType.B8G8R8A8,
DXGIFormat.B8G8R8X8Typeless => ParseType.B8G8R8A8,
DXGIFormat.B8G8R8X8UNorm => ParseType.B8G8R8A8,
DXGIFormat.B8G8R8X8UNormSRGB => ParseType.B8G8R8A8,
DXGIFormat.B4G4R4A4UNorm => ParseType.B4G4R4A4,
DXGIFormat.B5G5R5A1UNorm => ParseType.B5G5R5A1,
DXGIFormat.B5G6R5UNorm => ParseType.B5G6R5,
DXGIFormat.BC6HSF16 => ParseType.Unsupported,
DXGIFormat.BC6HTypeless => ParseType.Unsupported,
DXGIFormat.BC6HUF16 => ParseType.Unsupported,
DXGIFormat.BC7Typeless => ParseType.Unsupported,
DXGIFormat.BC7UNorm => ParseType.Unsupported,
DXGIFormat.BC7UNormSRGB => ParseType.Unsupported,
DXGIFormat.Unknown => ParseType.Unsupported,
DXGIFormat.R32G32B32A32Typeless => ParseType.Unsupported,
DXGIFormat.R32G32B32A32Float => ParseType.Unsupported,
DXGIFormat.R32G32B32A32UInt => ParseType.Unsupported,
DXGIFormat.R32G32B32A32SInt => ParseType.Unsupported,
DXGIFormat.R32G32B32Typeless => ParseType.Unsupported,
DXGIFormat.R32G32B32Float => ParseType.Unsupported,
DXGIFormat.R32G32B32UInt => ParseType.Unsupported,
DXGIFormat.R32G32B32SInt => ParseType.Unsupported,
DXGIFormat.R16G16B16A16Typeless => ParseType.Unsupported,
DXGIFormat.R16G16B16A16Float => ParseType.Unsupported,
DXGIFormat.R16G16B16A16UNorm => ParseType.Unsupported,
DXGIFormat.R16G16B16A16UInt => ParseType.Unsupported,
DXGIFormat.R16G16B16A16SNorm => ParseType.Unsupported,
DXGIFormat.R16G16B16A16SInt => ParseType.Unsupported,
DXGIFormat.R32G32Typeless => ParseType.Unsupported,
DXGIFormat.R32G32Float => ParseType.Unsupported,
DXGIFormat.R32G32UInt => ParseType.Unsupported,
DXGIFormat.R32G32SInt => ParseType.Unsupported,
DXGIFormat.R32G8X24Typeless => ParseType.Unsupported,
DXGIFormat.D32FloatS8X24UInt => ParseType.Unsupported,
DXGIFormat.R32FloatX8X24Typeless => ParseType.Unsupported,
DXGIFormat.X32TypelessG8X24UInt => ParseType.Unsupported,
DXGIFormat.R10G10B10A2Typeless => ParseType.Unsupported,
DXGIFormat.R10G10B10A2UNorm => ParseType.Unsupported,
DXGIFormat.R10G10B10A2UInt => ParseType.Unsupported,
DXGIFormat.R11G11B10Float => ParseType.Unsupported,
DXGIFormat.R16G16Typeless => ParseType.Unsupported,
DXGIFormat.R16G16Float => ParseType.Unsupported,
DXGIFormat.R16G16UNorm => ParseType.Unsupported,
DXGIFormat.R16G16UInt => ParseType.Unsupported,
DXGIFormat.R16G16SNorm => ParseType.Unsupported,
DXGIFormat.R16G16SInt => ParseType.Unsupported,
DXGIFormat.R32Typeless => ParseType.Unsupported,
DXGIFormat.D32Float => ParseType.Unsupported,
DXGIFormat.R32Float => ParseType.Unsupported,
DXGIFormat.R32UInt => ParseType.Unsupported,
DXGIFormat.R32SInt => ParseType.Unsupported,
DXGIFormat.R24G8Typeless => ParseType.Unsupported,
DXGIFormat.D24UNormS8UInt => ParseType.Unsupported,
DXGIFormat.R24UNormX8Typeless => ParseType.Unsupported,
DXGIFormat.X24TypelessG8UInt => ParseType.Unsupported,
DXGIFormat.R8G8Typeless => ParseType.Unsupported,
DXGIFormat.R8G8UNorm => ParseType.Unsupported,
DXGIFormat.R8G8UInt => ParseType.Unsupported,
DXGIFormat.R8G8SNorm => ParseType.Unsupported,
DXGIFormat.R8G8SInt => ParseType.Unsupported,
DXGIFormat.R16Typeless => ParseType.Unsupported,
DXGIFormat.R16Float => ParseType.Unsupported,
DXGIFormat.D16UNorm => ParseType.Unsupported,
DXGIFormat.R16UNorm => ParseType.Unsupported,
DXGIFormat.R16UInt => ParseType.Unsupported,
DXGIFormat.R16SNorm => ParseType.Unsupported,
DXGIFormat.R16SInt => ParseType.Unsupported,
DXGIFormat.R8Typeless => ParseType.Unsupported,
DXGIFormat.R8UNorm => ParseType.Unsupported,
DXGIFormat.R8UInt => ParseType.Unsupported,
DXGIFormat.R8SNorm => ParseType.Unsupported,
DXGIFormat.R8SInt => ParseType.Unsupported,
DXGIFormat.A8UNorm => ParseType.Unsupported,
DXGIFormat.R1UNorm => ParseType.Unsupported,
DXGIFormat.R9G9B9E5SharedEXP => ParseType.Unsupported,
DXGIFormat.R8G8B8G8UNorm => ParseType.Unsupported,
DXGIFormat.G8R8G8B8UNorm => ParseType.Unsupported,
DXGIFormat.R10G10B10XRBiasA2UNorm => ParseType.Unsupported,
DXGIFormat.AYUV => ParseType.Unsupported,
DXGIFormat.Y410 => ParseType.Unsupported,
DXGIFormat.Y416 => ParseType.Unsupported,
DXGIFormat.NV12 => ParseType.Unsupported,
DXGIFormat.P010 => ParseType.Unsupported,
DXGIFormat.P016 => ParseType.Unsupported,
DXGIFormat.F420Opaque => ParseType.Unsupported,
DXGIFormat.YUY2 => ParseType.Unsupported,
DXGIFormat.Y210 => ParseType.Unsupported,
DXGIFormat.Y216 => ParseType.Unsupported,
DXGIFormat.NV11 => ParseType.Unsupported,
DXGIFormat.AI44 => ParseType.Unsupported,
DXGIFormat.IA44 => ParseType.Unsupported,
DXGIFormat.P8 => ParseType.Unsupported,
DXGIFormat.A8P8 => ParseType.Unsupported,
DXGIFormat.P208 => ParseType.Unsupported,
DXGIFormat.V208 => ParseType.Unsupported,
DXGIFormat.V408 => ParseType.Unsupported,
DXGIFormat.SamplerFeedbackMinMipOpaque => ParseType.Unsupported,
DXGIFormat.SamplerFeedbackMipRegionUsedOpaque => ParseType.Unsupported,
DXGIFormat.ForceUInt => ParseType.Unsupported,
_ => ParseType.Unsupported,
};
}
public enum DXGIFormat : uint
{
Unknown = 0,
R32G32B32A32Typeless = 1,
R32G32B32A32Float = 2,
R32G32B32A32UInt = 3,
R32G32B32A32SInt = 4,
R32G32B32Typeless = 5,
R32G32B32Float = 6,
R32G32B32UInt = 7,
R32G32B32SInt = 8,
R16G16B16A16Typeless = 9,
R16G16B16A16Float = 10,
R16G16B16A16UNorm = 11,
R16G16B16A16UInt = 12,
R16G16B16A16SNorm = 13,
R16G16B16A16SInt = 14,
R32G32Typeless = 15,
R32G32Float = 16,
R32G32UInt = 17,
R32G32SInt = 18,
R32G8X24Typeless = 19,
D32FloatS8X24UInt = 20,
R32FloatX8X24Typeless = 21,
X32TypelessG8X24UInt = 22,
R10G10B10A2Typeless = 23,
R10G10B10A2UNorm = 24,
R10G10B10A2UInt = 25,
R11G11B10Float = 26,
R8G8B8A8Typeless = 27,
R8G8B8A8UNorm = 28,
R8G8B8A8UNormSRGB = 29,
R8G8B8A8UInt = 30,
R8G8B8A8SNorm = 31,
R8G8B8A8SInt = 32,
R16G16Typeless = 33,
R16G16Float = 34,
R16G16UNorm = 35,
R16G16UInt = 36,
R16G16SNorm = 37,
R16G16SInt = 38,
R32Typeless = 39,
D32Float = 40,
R32Float = 41,
R32UInt = 42,
R32SInt = 43,
R24G8Typeless = 44,
D24UNormS8UInt = 45,
R24UNormX8Typeless = 46,
X24TypelessG8UInt = 47,
R8G8Typeless = 48,
R8G8UNorm = 49,
R8G8UInt = 50,
R8G8SNorm = 51,
R8G8SInt = 52,
R16Typeless = 53,
R16Float = 54,
D16UNorm = 55,
R16UNorm = 56,
R16UInt = 57,
R16SNorm = 58,
R16SInt = 59,
R8Typeless = 60,
R8UNorm = 61,
R8UInt = 62,
R8SNorm = 63,
R8SInt = 64,
A8UNorm = 65,
R1UNorm = 66,
R9G9B9E5SharedEXP = 67,
R8G8B8G8UNorm = 68,
G8R8G8B8UNorm = 69,
BC1Typeless = 70,
BC1UNorm = 71,
BC1UNormSRGB = 72,
BC2Typeless = 73,
BC2UNorm = 74,
BC2UNormSRGB = 75,
BC3Typeless = 76,
BC3UNorm = 77,
BC3UNormSRGB = 78,
BC4Typeless = 79,
BC4UNorm = 80,
BC4SNorm = 81,
BC5Typeless = 82,
BC5UNorm = 83,
BC5SNorm = 84,
B5G6R5UNorm = 85,
B5G5R5A1UNorm = 86,
B8G8R8A8UNorm = 87,
B8G8R8X8UNorm = 88,
R10G10B10XRBiasA2UNorm = 89,
B8G8R8A8Typeless = 90,
B8G8R8A8UNormSRGB = 91,
B8G8R8X8Typeless = 92,
B8G8R8X8UNormSRGB = 93,
BC6HTypeless = 94,
BC6HUF16 = 95,
BC6HSF16 = 96,
BC7Typeless = 97,
BC7UNorm = 98,
BC7UNormSRGB = 99,
AYUV = 100,
Y410 = 101,
Y416 = 102,
NV12 = 103,
P010 = 104,
P016 = 105,
F420Opaque = 106,
YUY2 = 107,
Y210 = 108,
Y216 = 109,
NV11 = 110,
AI44 = 111,
IA44 = 112,
P8 = 113,
A8P8 = 114,
B4G4R4A4UNorm = 115,
P208 = 130,
V208 = 131,
V408 = 132,
SamplerFeedbackMinMipOpaque,
SamplerFeedbackMipRegionUsedOpaque,
ForceUInt = 0xffffffff,
}
public enum D3DResourceDimension : int
{
Unknown = 0,
Buffer = 1,
Texture1D = 2,
Texture2D = 3,
Texture3D = 4,
}
[Flags]
public enum D3DResourceMiscFlags : uint
{
GenerateMips = 0x000001,
Shared = 0x000002,
TextureCube = 0x000004,
DrawIndirectArgs = 0x000010,
BufferAllowRawViews = 0x000020,
BufferStructured = 0x000040,
ResourceClamp = 0x000080,
SharedKeyedMutex = 0x000100,
GDICompatible = 0x000200,
SharedNTHandle = 0x000800,
RestrictedContent = 0x001000,
RestrictSharedResource = 0x002000,
RestrictSharedResourceDriver = 0x004000,
Guarded = 0x008000,
TilePool = 0x020000,
Tiled = 0x040000,
HWProtected = 0x080000,
SharedDisplayable,
SharedExclusiveWriter,
};
public enum D3DAlphaMode : int
{
Unknown = 0,
Straight = 1,
Premultiplied = 2,
Opaque = 3,
Custom = 4,
};
}

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using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using Dalamud.Logging;
using Lumina.Data.Files;
using Lumina.Extensions;
namespace Penumbra.Import.Dds;
public class DdsFile
{
public const int DdsIdentifier = 0x20534444;
public readonly DdsHeader Header;
public readonly DXT10Header? DXT10Header;
private readonly byte[] _data;
public ReadOnlySpan< byte > Data
=> _data;
public ReadOnlySpan< byte > MipMap( int level )
{
var mipSize = ParseType switch
{
ParseType.Unsupported => 0,
ParseType.DXT1 => Header.Height * Header.Width / 2,
ParseType.BC4 => Header.Height * Header.Width / 2,
ParseType.DXT3 => Header.Height * Header.Width,
ParseType.DXT5 => Header.Height * Header.Width,
ParseType.BC5 => Header.Height * Header.Width,
ParseType.Greyscale => Header.Height * Header.Width,
ParseType.R4G4B4A4 => Header.Height * Header.Width * 2,
ParseType.B4G4R4A4 => Header.Height * Header.Width * 2,
ParseType.R5G5B5 => Header.Height * Header.Width * 2,
ParseType.B5G5R5 => Header.Height * Header.Width * 2,
ParseType.R5G6B5 => Header.Height * Header.Width * 2,
ParseType.B5G6R5 => Header.Height * Header.Width * 2,
ParseType.R5G5B5A1 => Header.Height * Header.Width * 2,
ParseType.B5G5R5A1 => Header.Height * Header.Width * 2,
ParseType.R8G8B8 => Header.Height * Header.Width * 3,
ParseType.B8G8R8 => Header.Height * Header.Width * 3,
ParseType.R8G8B8A8 => Header.Height * Header.Width * 4,
ParseType.B8G8R8A8 => Header.Height * Header.Width * 4,
_ => throw new ArgumentOutOfRangeException( nameof( ParseType ), ParseType, null ),
};
if( Header.MipMapCount < level )
{
throw new ArgumentOutOfRangeException( nameof( level ) );
}
var sum = 0;
for( var i = 0; i < level; ++i )
{
sum += mipSize;
mipSize = Math.Max( 16, mipSize >> 2 );
}
if( _data.Length < sum + mipSize )
{
throw new Exception( "Not enough data to encode image." );
}
return _data.AsSpan( sum, mipSize );
}
private byte[]? _rgbaData;
public readonly ParseType ParseType;
public ReadOnlySpan< byte > RgbaData
=> _rgbaData ??= ParseToRgba();
private DdsFile( ParseType type, DdsHeader header, byte[] data, DXT10Header? dxt10Header = null )
{
ParseType = type;
Header = header;
DXT10Header = dxt10Header;
_data = data;
}
private byte[] ParseToRgba()
{
return ParseType switch
{
ParseType.Unsupported => Array.Empty< byte >(),
ParseType.DXT1 => ImageParsing.DecodeDxt1( MipMap( 0 ), Header.Height, Header.Width ),
ParseType.DXT3 => ImageParsing.DecodeDxt3( MipMap( 0 ), Header.Height, Header.Width ),
ParseType.DXT5 => ImageParsing.DecodeDxt5( MipMap( 0 ), Header.Height, Header.Width ),
ParseType.BC4 => ImageParsing.DecodeBc4( MipMap( 0 ), Header.Height, Header.Width ),
ParseType.BC5 => ImageParsing.DecodeBc5( MipMap( 0 ), Header.Height, Header.Width ),
ParseType.Greyscale => ImageParsing.DecodeUncompressedGreyscale( MipMap( 0 ), Header.Height, Header.Width ),
ParseType.R4G4B4A4 => ImageParsing.DecodeUncompressedR4G4B4A4( MipMap( 0 ), Header.Height, Header.Width ),
ParseType.B4G4R4A4 => ImageParsing.DecodeUncompressedB4G4R4A4( MipMap( 0 ), Header.Height, Header.Width ),
ParseType.R5G5B5 => ImageParsing.DecodeUncompressedR5G5B5( MipMap( 0 ), Header.Height, Header.Width ),
ParseType.B5G5R5 => ImageParsing.DecodeUncompressedB5G5R5( MipMap( 0 ), Header.Height, Header.Width ),
ParseType.R5G6B5 => ImageParsing.DecodeUncompressedR5G6B5( MipMap( 0 ), Header.Height, Header.Width ),
ParseType.B5G6R5 => ImageParsing.DecodeUncompressedB5G6R5( MipMap( 0 ), Header.Height, Header.Width ),
ParseType.R5G5B5A1 => ImageParsing.DecodeUncompressedR5G5B5A1( MipMap( 0 ), Header.Height, Header.Width ),
ParseType.B5G5R5A1 => ImageParsing.DecodeUncompressedB5G5R5A1( MipMap( 0 ), Header.Height, Header.Width ),
ParseType.R8G8B8 => ImageParsing.DecodeUncompressedR8G8B8( MipMap( 0 ), Header.Height, Header.Width ),
ParseType.B8G8R8 => ImageParsing.DecodeUncompressedB8G8R8( MipMap( 0 ), Header.Height, Header.Width ),
ParseType.R8G8B8A8 => _data.Length == Header.Width * Header.Height * 4 ? _data : _data[ ..( Header.Width * Header.Height * 4 ) ],
ParseType.B8G8R8A8 => ImageParsing.DecodeUncompressedB8G8R8A8( MipMap( 0 ), Header.Height, Header.Width ),
_ => throw new ArgumentOutOfRangeException(),
};
}
public static bool Load( Stream data, [NotNullWhen( true )] out DdsFile? file )
{
file = null;
try
{
using var br = new BinaryReader( data );
if( br.ReadUInt32() != DdsIdentifier )
{
return false;
}
var header = br.ReadStructure< DdsHeader >();
var dxt10 = header.PixelFormat.FourCC == PixelFormat.FourCCType.DX10 ? ( DXT10Header? )br.ReadStructure< DXT10Header >() : null;
var type = header.PixelFormat.ToParseType( dxt10 );
file = new DdsFile( type, header, br.ReadBytes( ( int )( br.BaseStream.Length - br.BaseStream.Position ) ), dxt10 );
return true;
}
catch( Exception e )
{
PluginLog.Error( $"Could not load DDS file:\n{e}" );
return false;
}
}
public bool ConvertToTex( out byte[] texBytes )
{
using var mem = new MemoryStream( _data.Length * 2 );
using( var bw = new BinaryWriter( mem ) )
{
var (format, mipLength) = WriteTexHeader( bw );
var bytes = format == TexFile.TextureFormat.R8G8B8X8 ? RgbaData : _data;
if( bytes.Length < mipLength )
{
throw new Exception( "Broken file. Not enough data." );
}
bw.Write( _data.AsSpan( 0, mipLength ) );
}
texBytes = mem.ToArray();
return true;
}
private (TexFile.TextureFormat, int) WriteTexHeader( BinaryWriter bw )
{
var (format, mipLength) = ConvertFormat( ParseType, Header.Height, Header.Width );
if( mipLength == 0 )
{
throw new Exception( "Invalid format to convert to tex." );
}
var mipCount = Header.MipMapCount;
if( format == TexFile.TextureFormat.R8G8B8X8 && ParseType != ParseType.R8G8B8A8 )
{
mipCount = 1;
}
bw.Write( ( uint )TexFile.Attribute.TextureType2D );
bw.Write( ( uint )format );
bw.Write( ( ushort )Header.Width );
bw.Write( ( ushort )Header.Height );
bw.Write( ( ushort )Header.Depth );
bw.Write( ( ushort )mipCount );
bw.Write( 0 );
bw.Write( 1 );
bw.Write( 2 );
var offset = 80;
var mipLengthSum = 0;
for( var i = 0; i < mipCount; ++i )
{
bw.Write( offset );
offset += mipLength;
mipLengthSum += mipLength;
mipLength = Math.Max( 16, mipLength >> 2 );
}
for( var i = mipCount; i < 13; ++i )
{
bw.Write( 0 );
}
return ( format, mipLengthSum );
}
public static (TexFile.TextureFormat, int) ConvertFormat( ParseType type, int height, int width )
{
return type switch
{
ParseType.Unsupported => ( TexFile.TextureFormat.Unknown, 0 ),
ParseType.DXT1 => ( TexFile.TextureFormat.DXT1, height * width / 2 ),
ParseType.DXT3 => ( TexFile.TextureFormat.DXT3, height * width * 2 ),
ParseType.DXT5 => ( TexFile.TextureFormat.DXT5, height * width * 2 ),
ParseType.BC4 => ( TexFile.TextureFormat.R8G8B8X8, height * width * 4 ),
ParseType.BC5 => ( TexFile.TextureFormat.R8G8B8X8, height * width * 4 ),
ParseType.Greyscale => ( TexFile.TextureFormat.A8, height * width ),
ParseType.R4G4B4A4 => ( TexFile.TextureFormat.R4G4B4A4, height * width * 2 ),
ParseType.B4G4R4A4 => ( TexFile.TextureFormat.R4G4B4A4, height * width * 2 ),
ParseType.R5G5B5 => ( TexFile.TextureFormat.R8G8B8X8, height * width * 4 ),
ParseType.B5G5R5 => ( TexFile.TextureFormat.R8G8B8X8, height * width * 4 ),
ParseType.R5G6B5 => ( TexFile.TextureFormat.R8G8B8X8, height * width * 4 ),
ParseType.B5G6R5 => ( TexFile.TextureFormat.R8G8B8X8, height * width * 4 ),
ParseType.R5G5B5A1 => ( TexFile.TextureFormat.R5G5B5A1, height * width * 2 ),
ParseType.B5G5R5A1 => ( TexFile.TextureFormat.R5G5B5A1, height * width * 2 ),
ParseType.R8G8B8 => ( TexFile.TextureFormat.R8G8B8X8, height * width * 4 ),
ParseType.B8G8R8 => ( TexFile.TextureFormat.R8G8B8X8, height * width * 4 ),
ParseType.R8G8B8A8 => ( TexFile.TextureFormat.R8G8B8X8, height * width * 4 ),
ParseType.B8G8R8A8 => ( TexFile.TextureFormat.R8G8B8X8, height * width * 4 ),
_ => throw new ArgumentOutOfRangeException( nameof( type ), type, null ),
};
}
}
public class TmpTexFile
{
public TexFile.TexHeader Header;
public byte[] RgbaData;
public void Load( BinaryReader br )
{
Header = br.ReadStructure< TexFile.TexHeader >();
var data = br.ReadBytes( ( int )( br.BaseStream.Length - br.BaseStream.Position ) );
RgbaData = Header.Format switch
{
TexFile.TextureFormat.L8 => ImageParsing.DecodeUncompressedGreyscale( data, Header.Height, Header.Width ),
TexFile.TextureFormat.A8 => ImageParsing.DecodeUncompressedGreyscale( data, Header.Height, Header.Width ),
TexFile.TextureFormat.DXT1 => ImageParsing.DecodeDxt1( data, Header.Height, Header.Width ),
TexFile.TextureFormat.DXT3 => ImageParsing.DecodeDxt3( data, Header.Height, Header.Width ),
TexFile.TextureFormat.DXT5 => ImageParsing.DecodeDxt5( data, Header.Height, Header.Width ),
TexFile.TextureFormat.A8R8G8B8 => ImageParsing.DecodeUncompressedB8G8R8A8( data, Header.Height, Header.Width ),
TexFile.TextureFormat.R8G8B8X8 => ImageParsing.DecodeUncompressedR8G8B8A8( data, Header.Height, Header.Width ),
TexFile.TextureFormat.A8R8G8B82 => ImageParsing.DecodeUncompressedR8G8B8A8( data, Header.Height, Header.Width ),
TexFile.TextureFormat.R4G4B4A4 => ImageParsing.DecodeUncompressedR4G4B4A4( data, Header.Height, Header.Width ),
TexFile.TextureFormat.R5G5B5A1 => ImageParsing.DecodeUncompressedR5G5B5A1( data, Header.Height, Header.Width ),
_ => throw new ArgumentOutOfRangeException(),
};
}
}

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using System;
using System.IO;
using System.Runtime.InteropServices;
namespace Penumbra.Import.Dds;
[StructLayout( LayoutKind.Sequential )]
public struct DdsHeader
{
public const int Size = 124;
public const uint MagicNumber = 'D' | ( 'D' << 8 ) | ( 'S' << 16 ) | ( ' ' << 24 );
private int _size;
public DdsFlags Flags;
public int Height;
public int Width;
public int PitchOrLinearSize;
public int Depth;
public int MipMapCount;
public int Reserved1;
public int Reserved2;
public int Reserved3;
public int Reserved4;
public int Reserved5;
public int Reserved6;
public int Reserved7;
public int Reserved8;
public int Reserved9;
public int ReservedA;
public int ReservedB;
public PixelFormat PixelFormat;
public DdsCaps1 Caps1;
public DdsCaps2 Caps2;
public uint Caps3;
public uint Caps4;
public int ReservedC;
[Flags]
public enum DdsFlags : uint
{
Caps = 0x00000001,
Height = 0x00000002,
Width = 0x00000004,
Pitch = 0x00000008,
PixelFormat = 0x00001000,
MipMapCount = 0x00020000,
LinearSize = 0x00080000,
Depth = 0x00800000,
Required = Caps | Height | Width | PixelFormat,
}
[Flags]
public enum DdsCaps1 : uint
{
Complex = 0x08,
MipMap = 0x400000,
Texture = 0x1000,
}
[Flags]
public enum DdsCaps2 : uint
{
CubeMap = 0x200,
CubeMapPositiveEX = 0x400,
CubeMapNegativeEX = 0x800,
CubeMapPositiveEY = 0x1000,
CubeMapNegativeEY = 0x2000,
CubeMapPositiveEZ = 0x4000,
CubeMapNegativeEZ = 0x8000,
Volume = 0x200000,
}
public void Write( BinaryWriter bw )
{
bw.Write( MagicNumber );
bw.Write( Size );
bw.Write( ( uint )Flags );
bw.Write( Height );
bw.Write( Width );
bw.Write( PitchOrLinearSize );
bw.Write( Depth );
bw.Write( MipMapCount );
bw.Write( Reserved1 );
bw.Write( Reserved2 );
bw.Write( Reserved3 );
bw.Write( Reserved4 );
bw.Write( Reserved5 );
bw.Write( Reserved6 );
bw.Write( Reserved7 );
bw.Write( Reserved8 );
bw.Write( Reserved9 );
bw.Write( ReservedA );
bw.Write( ReservedB );
PixelFormat.Write( bw );
bw.Write( ( uint )Caps1 );
bw.Write( ( uint )Caps2 );
bw.Write( Caps3 );
bw.Write( Caps4 );
bw.Write( ReservedC );
}
public void Write( byte[] bytes, int offset )
{
using var m = new MemoryStream( bytes, offset, bytes.Length - offset );
using var bw = new BinaryWriter( m );
Write( bw );
}
}

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using System;
using System.Runtime.CompilerServices;
using FFXIVClientStructs.FFXIV.Client.Game.Control;
using SixLabors.ImageSharp.PixelFormats;
namespace Penumbra.Import.Dds;
public static partial class ImageParsing
{
[MethodImpl( MethodImplOptions.AggressiveInlining )]
private static Rgba32 Get565Color( ushort c )
{
var ret = new Rgba32
{
R = ( byte )( c & 0x1F ),
G = ( byte )( ( c >> 5 ) & 0x3F ),
B = ( byte )( c >> 11 ),
A = 0xFF,
};
ret.R = ( byte )( ( ret.R << 3 ) | ( ret.R >> 2 ) );
ret.G = ( byte )( ( ret.G << 2 ) | ( ret.G >> 3 ) );
ret.B = ( byte )( ( ret.B << 3 ) | ( ret.B >> 2 ) );
return ret;
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
private static (Rgba32, Rgba32) GetDxt1CombinedColors( bool c1Larger, Rgba32 c1, Rgba32 c2 )
{
if( c1Larger )
{
static byte C( byte a1, byte a2 )
=> ( byte )( ( 2 * a1 + a2 ) / 3 );
return ( new Rgba32( C( c1.R, c2.R ), C( c1.G, c2.G ), C( c1.B, c2.B ) ),
new Rgba32( C( c2.R, c1.R ), C( c2.G, c1.G ), C( c2.B, c1.B ) ) );
}
else
{
static byte C( byte a1, byte a2 )
=> ( byte )( ( a1 + a2 ) / 2 );
return ( new Rgba32( C( c1.R, c2.R ), C( c1.G, c2.G ), C( c1.B, c2.B ) ),
new Rgba32( 0, 0, 0, 0 ) );
}
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
private static unsafe byte* CopyBytes( byte* ptr, Rgba32 color, byte alpha )
{
*ptr++ = color.R;
*ptr++ = color.G;
*ptr++ = color.B;
*ptr++ = alpha;
return ptr;
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
private static unsafe byte* CopyBytes( byte* ptr, Rgba32 color )
=> CopyBytes( ptr, color, color.A );
[MethodImpl( MethodImplOptions.AggressiveInlining )]
private static unsafe byte* CopyBytesAlphaDown( byte* ptr, Rgba32 color, byte alpha )
=> CopyBytes( ptr, color, ( byte )( ( alpha & 0x0F ) | ( alpha << 4 ) ) );
[MethodImpl( MethodImplOptions.AggressiveInlining )]
private static unsafe byte* CopyBytesAlphaUp( byte* ptr, Rgba32 color, byte alpha )
=> CopyBytes( ptr, color, ( byte )( ( alpha & 0xF0 ) | ( alpha >> 4 ) ) );
private static void Verify( ReadOnlySpan< byte > data, int height, int width, int blockSize, int bytes )
{
if( data.Length % bytes != 0 )
{
throw new ArgumentException( $"Length {data.Length} not a multiple of {bytes} bytes.", nameof( data ) );
}
if( height * width > data.Length * blockSize * blockSize / bytes )
{
throw new ArgumentException( $"Not enough data encoded in {data.Length} to fill image of dimensions {height} * {width}.",
nameof( data ) );
}
if( height % blockSize != 0 )
{
throw new ArgumentException( $"Height must be a multiple of {blockSize}.", nameof( height ) );
}
if( width % blockSize != 0 )
{
throw new ArgumentException( $"Height must be a multiple of {blockSize}.", nameof( height ) );
}
}
private static unsafe byte* GetDxt1Colors( byte* ptr, Span< Rgba32 > colors )
{
var c1 = ( ushort )( *ptr | ( ptr[ 1 ] << 8 ) );
var c2 = ( ushort )( ptr[ 2 ] | ( ptr[ 3 ] << 8 ) );
colors[ 0 ] = Get565Color( c1 );
colors[ 1 ] = Get565Color( c2 );
( colors[ 2 ], colors[ 3 ] ) = GetDxt1CombinedColors( c1 > c2, colors[ 0 ], colors[ 1 ] );
return ptr + 4;
}
public static unsafe byte[] DecodeDxt1( ReadOnlySpan< byte > data, int height, int width )
{
Verify( data, height, width, 4, 8 );
var ret = new byte[data.Length * 8];
Span< Rgba32 > colors = stackalloc Rgba32[4];
fixed( byte* r = ret, d = data )
{
var inputPtr = d;
for( var y = 0; y < height; y += 4 )
{
var outputPtr = r + y * width * 4;
for( var x = 0; x < width; x += 4 )
{
inputPtr = GetDxt1Colors( inputPtr, colors );
for( var j = 0; j < 4; ++j )
{
var outputPtr2 = outputPtr + 4 * ( x + j * width );
var colorMask = *inputPtr++;
outputPtr2 = CopyBytes( outputPtr2, colors[ colorMask & 0b11 ] );
outputPtr2 = CopyBytes( outputPtr2, colors[ ( colorMask >> 2 ) & 0b11 ] );
outputPtr2 = CopyBytes( outputPtr2, colors[ ( colorMask >> 4 ) & 0b11 ] );
CopyBytes( outputPtr2, colors[ ( colorMask >> 6 ) & 0b11 ] );
}
}
}
}
return ret;
}
public static unsafe byte[] DecodeDxt3( ReadOnlySpan< byte > data, int height, int width )
{
Verify( data, height, width, 4, 16 );
var ret = new byte[data.Length * 4];
Span< Rgba32 > colors = stackalloc Rgba32[4];
fixed( byte* r = ret, d = data )
{
var inputPtr = d;
for( var y = 0; y < height; y += 4 )
{
var outputPtr = r + y * width * 4;
for( var x = 0; x < width; x += 4 )
{
var alphaPtr = inputPtr;
inputPtr = GetDxt1Colors( inputPtr + 8, colors );
for( var j = 0; j < 4; ++j )
{
var outputPtr2 = outputPtr + 4 * ( x + j * width );
var colorMask = *inputPtr++;
outputPtr2 = CopyBytesAlphaDown( outputPtr2, colors[ colorMask & 0b11 ], *alphaPtr );
outputPtr2 = CopyBytesAlphaUp( outputPtr2, colors[ ( colorMask >> 2 ) & 0b11 ], *alphaPtr++ );
outputPtr2 = CopyBytesAlphaDown( outputPtr2, colors[ ( colorMask >> 4 ) & 0b11 ], *alphaPtr );
CopyBytesAlphaUp( outputPtr2, colors[ ( colorMask >> 6 ) & 0b11 ], *alphaPtr++ );
}
}
}
}
return ret;
}
private static unsafe byte* Dxt5AlphaTable( byte* ptr, Span< byte > alphaValues )
{
var alphaLookup = stackalloc byte[8];
alphaLookup[ 0 ] = *ptr++;
alphaLookup[ 1 ] = *ptr++;
if( alphaLookup[ 0 ] > alphaLookup[ 1 ] )
{
alphaLookup[ 2 ] = ( byte )( ( 6 * alphaLookup[ 0 ] + alphaLookup[ 1 ] ) / 7 );
alphaLookup[ 3 ] = ( byte )( ( 5 * alphaLookup[ 0 ] + 2 * alphaLookup[ 1 ] ) / 7 );
alphaLookup[ 4 ] = ( byte )( ( 4 * alphaLookup[ 0 ] + 3 * alphaLookup[ 1 ] ) / 7 );
alphaLookup[ 5 ] = ( byte )( ( 3 * alphaLookup[ 0 ] + 4 * alphaLookup[ 1 ] ) / 7 );
alphaLookup[ 6 ] = ( byte )( ( 2 * alphaLookup[ 0 ] + 5 * alphaLookup[ 1 ] ) / 7 );
alphaLookup[ 7 ] = ( byte )( ( alphaLookup[ 0 ] + 6 * alphaLookup[ 1 ] ) / 7 );
}
else
{
alphaLookup[ 2 ] = ( byte )( ( 4 * alphaLookup[ 0 ] + alphaLookup[ 1 ] ) / 5 );
alphaLookup[ 3 ] = ( byte )( ( 3 * alphaLookup[ 0 ] + 3 * alphaLookup[ 1 ] ) / 5 );
alphaLookup[ 4 ] = ( byte )( ( 2 * alphaLookup[ 0 ] + 2 * alphaLookup[ 1 ] ) / 5 );
alphaLookup[ 5 ] = ( byte )( ( alphaLookup[ 0 ] + alphaLookup[ 1 ] ) / 5 );
alphaLookup[ 6 ] = byte.MinValue;
alphaLookup[ 7 ] = byte.MaxValue;
}
var alphaLong = ( ulong )*ptr++;
alphaLong |= ( ulong )*ptr++ << 8;
alphaLong |= ( ulong )*ptr++ << 16;
alphaLong |= ( ulong )*ptr++ << 24;
alphaLong |= ( ulong )*ptr++ << 32;
alphaLong |= ( ulong )*ptr++ << 40;
for( var i = 0; i < 16; ++i )
{
alphaValues[ i ] = alphaLookup[ ( alphaLong >> ( i * 3 ) ) & 0x07 ];
}
return ptr;
}
public static unsafe byte[] DecodeDxt5( ReadOnlySpan< byte > data, int height, int width )
{
Verify( data, height, width, 4, 16 );
var ret = new byte[data.Length * 4];
Span< Rgba32 > colors = stackalloc Rgba32[4];
Span< byte > alphaValues = stackalloc byte[16];
fixed( byte* r = ret, d = data, a = alphaValues )
{
var inputPtr = d;
for( var y = 0; y < height; y += 4 )
{
var outputPtr = r + y * width * 4;
for( var x = 0; x < width; x += 4 )
{
inputPtr = Dxt5AlphaTable( inputPtr, alphaValues );
inputPtr = GetDxt1Colors( inputPtr, colors );
var alphaPtr = a;
for( var j = 0; j < 4; ++j )
{
var outputPtr2 = outputPtr + 4 * ( x + j * width );
var colorMask = *inputPtr++;
outputPtr2 = CopyBytesAlphaDown( outputPtr2, colors[ colorMask & 0b11 ], *alphaPtr++ );
outputPtr2 = CopyBytesAlphaUp( outputPtr2, colors[ ( colorMask >> 2 ) & 0b11 ], *alphaPtr++ );
outputPtr2 = CopyBytesAlphaDown( outputPtr2, colors[ ( colorMask >> 4 ) & 0b11 ], *alphaPtr++ );
CopyBytesAlphaUp( outputPtr2, colors[ ( colorMask >> 6 ) & 0b11 ], *alphaPtr++ );
}
}
}
}
return ret;
}
public static unsafe byte[] DecodeBc4( ReadOnlySpan< byte > data, int height, int width )
{
Verify( data, height, width, 4, 8 );
var ret = new byte[data.Length * 8];
Span< byte > channelValues = stackalloc byte[16];
fixed( byte* r = ret, d = data, a = channelValues )
{
var inputPtr = d;
for( var y = 0; y < height; y += 4 )
{
var outputPtr = r + y * width * 4;
for( var x = 0; x < width; x += 4 )
{
inputPtr = Dxt5AlphaTable( inputPtr, channelValues );
var channelPtr = a;
for( var j = 0; j < 4; ++j )
{
var outputPtr2 = outputPtr + 4 * ( x + j * width );
outputPtr2 = CopyBytes( outputPtr2, new Rgba32( *channelPtr, *channelPtr, *channelPtr++, 0xFF ) );
outputPtr2 = CopyBytes( outputPtr2, new Rgba32( *channelPtr, *channelPtr, *channelPtr++, 0xFF ) );
outputPtr2 = CopyBytes( outputPtr2, new Rgba32( *channelPtr, *channelPtr, *channelPtr++, 0xFF ) );
CopyBytes( outputPtr2, new Rgba32( *channelPtr, *channelPtr, *channelPtr++, 0xFF ) );
}
}
}
}
return ret;
}
public static unsafe byte[] DecodeBc5( ReadOnlySpan< byte > data, int height, int width )
{
Verify( data, height, width, 4, 16 );
var ret = new byte[data.Length * 4];
Span< byte > channel1 = stackalloc byte[16];
Span< byte > channel2 = stackalloc byte[16];
fixed( byte* r = ret, d = data, a = channel1, b = channel2 )
{
var inputPtr = d;
for( var y = 0; y < height; y += 4 )
{
var outputPtr = r + y * width * 4;
for( var x = 0; x < width; x += 4 )
{
inputPtr = Dxt5AlphaTable( inputPtr, channel1 );
inputPtr = Dxt5AlphaTable( inputPtr, channel2 );
var channel1Ptr = a;
var channel2Ptr = b;
for( var j = 0; j < 4; ++j )
{
var outputPtr2 = outputPtr + 4 * ( x + j * width );
outputPtr2 = CopyBytes( outputPtr2, new Rgba32( *channel1Ptr++, *channel2Ptr++, 0, 0xFF ) );
outputPtr2 = CopyBytes( outputPtr2, new Rgba32( *channel1Ptr++, *channel2Ptr++, 0, 0xFF ) );
outputPtr2 = CopyBytes( outputPtr2, new Rgba32( *channel1Ptr++, *channel2Ptr++, 0, 0xFF ) );
CopyBytes( outputPtr2, new Rgba32( *channel1Ptr++, *channel2Ptr++, 0, 0xFF ) );
}
}
}
}
return ret;
}
public static unsafe byte[] DecodeUncompressedGreyscale( ReadOnlySpan< byte > data, int height, int width )
{
Verify( data, height, width, 1, 1 );
var ret = new byte[data.Length * 4];
fixed( byte* r = ret, d = data )
{
var ptr = r;
var end = d + data.Length;
var input = d;
while( input != end )
{
*ptr++ = *input;
*ptr++ = *input;
*ptr++ = *input++;
*ptr++ = 0xFF;
}
}
return ret;
}
public static unsafe byte[] DecodeUncompressedR4G4B4A4( ReadOnlySpan< byte > data, int height, int width )
{
Verify( data, height, width, 1, 2 );
var ret = new byte[data.Length * 2];
fixed( byte* r = ret, d = data )
{
var ptr = r;
var input = ( ushort* )d;
foreach( var b in data )
{
*ptr++ = ( byte )( ( b << 4 ) | ( b & 0x0F ) );
*ptr++ = ( byte )( ( b >> 4 ) | ( b & 0xF0 ) );
}
}
return ret;
}
public static unsafe byte[] DecodeUncompressedB4G4R4A4( ReadOnlySpan< byte > data, int height, int width )
{
Verify( data, height, width, 1, 2 );
var ret = new byte[data.Length * 2];
fixed( byte* r = ret, d = data )
{
var ptr = r;
foreach( var b in new Span< ushort >( d, data.Length / 2 ) )
{
*ptr++ = ( byte )( ( ( b >> 8 ) & 0x0F ) | ( ( b >> 4 ) & 0xF0 ) );
*ptr++ = ( byte )( ( b & 0xF0 ) | ( ( b >> 4 ) & 0x0F ) );
*ptr++ = ( byte )( ( b & 0x0F ) | ( b << 4 ) );
*ptr++ = ( byte )( ( ( b >> 8 ) & 0xF0 ) | ( b >> 12 ) );
}
}
return ret;
}
public static unsafe byte[] DecodeUncompressedR5G5B5( ReadOnlySpan< byte > data, int height, int width )
{
Verify( data, height, width, 1, 2 );
var ret = new byte[data.Length * 2];
fixed( byte* r = ret, d = data )
{
var ptr = r;
foreach( var b in new Span< ushort >( d, data.Length / 2 ) )
{
*ptr++ = ( byte )( ( b & 0x1F ) | ( b << 3 ) );
var tmp = b & 0x03E0;
*ptr++ = ( byte )( ( tmp >> 2 ) | ( tmp >> 7 ) );
tmp = b & 0x7C00;
*ptr++ = ( byte )( ( tmp >> 12 ) | ( tmp >> 7 ) );
*ptr++ = 0xFF;
}
}
return ret;
}
public static unsafe byte[] DecodeUncompressedB5G5R5( ReadOnlySpan< byte > data, int height, int width )
{
Verify( data, height, width, 1, 2 );
var ret = new byte[data.Length * 2];
fixed( byte* r = ret, d = data )
{
var ptr = r;
foreach( var b in new Span< ushort >( d, data.Length / 2 ) )
{
var tmp = b & 0x7C00;
*ptr++ = ( byte )( ( tmp >> 12 ) | ( tmp >> 7 ) );
tmp = b & 0x03E0;
*ptr++ = ( byte )( ( tmp >> 2 ) | ( tmp >> 7 ) );
*ptr++ = ( byte )( ( b & 0x1F ) | ( b << 3 ) );
*ptr++ = 0xFF;
}
}
return ret;
}
public static unsafe byte[] DecodeUncompressedR5G6B5( ReadOnlySpan< byte > data, int height, int width )
{
Verify( data, height, width, 1, 2 );
var ret = new byte[data.Length * 2];
fixed( byte* r = ret, d = data )
{
var ptr = r;
foreach( var b in new Span< ushort >( d, data.Length / 2 ) )
{
*ptr++ = ( byte )( ( b & 0x1F ) | ( b << 3 ) );
var tmp = b & 0x07E0;
*ptr++ = ( byte )( ( tmp >> 3 ) | ( tmp >> 9 ) );
tmp = b & 0xF800;
*ptr++ = ( byte )( ( tmp >> 14 ) | ( tmp >> 9 ) );
*ptr++ = 0xFF;
}
}
return ret;
}
public static unsafe byte[] DecodeUncompressedB5G6R5( ReadOnlySpan< byte > data, int height, int width )
{
Verify( data, height, width, 1, 2 );
var ret = new byte[data.Length * 2];
fixed( byte* r = ret, d = data )
{
var ptr = r;
foreach( var b in new Span< ushort >( d, data.Length / 2 ) )
{
var tmp = b & 0xF800;
*ptr++ = ( byte )( ( tmp >> 14 ) | ( tmp >> 9 ) );
tmp = b & 0x07E0;
*ptr++ = ( byte )( ( tmp >> 3 ) | ( tmp >> 9 ) );
*ptr++ = ( byte )( ( b & 0x1F ) | ( b << 3 ) );
*ptr++ = 0xFF;
}
}
return ret;
}
public static unsafe byte[] DecodeUncompressedR5G5B5A1( ReadOnlySpan< byte > data, int height, int width )
{
Verify( data, height, width, 1, 2 );
var ret = new byte[data.Length * 2];
fixed( byte* r = ret, d = data )
{
var ptr = r;
foreach( var b in new Span< ushort >( d, data.Length / 2 ) )
{
*ptr++ = ( byte )( ( b & 0x1F ) | ( b << 3 ) );
var tmp = b & 0x03E0;
*ptr++ = ( byte )( ( tmp >> 2 ) | ( tmp >> 7 ) );
tmp = b & 0x7C00;
*ptr++ = ( byte )( ( tmp >> 12 ) | ( tmp >> 7 ) );
*ptr++ = 0xFF;
*ptr++ = ( byte )( b > 0x7FFF ? 0xFF : 0x00 );
}
}
return ret;
}
public static unsafe byte[] DecodeUncompressedB5G5R5A1( ReadOnlySpan< byte > data, int height, int width )
{
Verify( data, height, width, 1, 2 );
var ret = new byte[data.Length * 2];
fixed( byte* r = ret, d = data )
{
var ptr = r;
foreach( var b in new Span< ushort >( d, data.Length / 2 ) )
{
var tmp = b & 0x7C00;
*ptr++ = ( byte )( ( tmp >> 12 ) | ( tmp >> 7 ) );
tmp = b & 0x03E0;
*ptr++ = ( byte )( ( tmp >> 2 ) | ( tmp >> 7 ) );
*ptr++ = ( byte )( ( b & 0x1F ) | ( b << 3 ) );
*ptr++ = ( byte )( b > 0x7FFF ? 0xFF : 0x00 );
}
}
return ret;
}
public static unsafe byte[] DecodeUncompressedR8G8B8( ReadOnlySpan< byte > data, int height, int width )
{
Verify( data, height, width, 1, 3 );
var ret = new byte[data.Length * 4 / 3];
fixed( byte* r = ret, d = data )
{
var ptr = r;
var end = d + data.Length;
var input = d;
while( input != end )
{
*ptr++ = *input++;
*ptr++ = *input++;
*ptr++ = *input++;
*ptr++ = 0xFF;
}
}
return ret;
}
public static unsafe byte[] DecodeUncompressedB8G8R8( ReadOnlySpan< byte > data, int height, int width )
{
Verify( data, height, width, 1, 3 );
var ret = new byte[data.Length * 4 / 3];
fixed( byte* r = ret, d = data )
{
var ptr = r;
var end = d + data.Length;
var input = d;
while( input != end )
{
var b = *input++;
var g = *input++;
*ptr++ = *input++;
*ptr++ = g;
*ptr++ = b;
*ptr++ = 0xFF;
}
}
return ret;
}
public static byte[] DecodeUncompressedR8G8B8A8( ReadOnlySpan< byte > data, int height, int width )
{
Verify( data, height, width, 1, 4 );
var ret = new byte[data.Length];
data.CopyTo( ret );
return ret;
}
public static unsafe byte[] DecodeUncompressedB8G8R8A8( ReadOnlySpan< byte > data, int height, int width )
{
Verify( data, height, width, 1, 4 );
var ret = new byte[data.Length];
fixed( byte* r = ret, d = data )
{
var ptr = r;
var end = d + data.Length;
var input = d;
while( input != end )
{
var b = *input++;
var g = *input++;
*ptr++ = *input++;
*ptr++ = g;
*ptr++ = b;
*ptr++ = *input++;
}
}
return ret;
}
}

View file

@ -0,0 +1,134 @@
using System;
using System.IO;
using System.Runtime.InteropServices;
namespace Penumbra.Import.Dds;
public enum ParseType
{
Unsupported,
DXT1,
DXT3,
DXT5,
BC4,
BC5,
Greyscale,
R4G4B4A4,
B4G4R4A4,
R5G5B5,
B5G5R5,
R5G6B5,
B5G6R5,
R5G5B5A1,
B5G5R5A1,
R8G8B8,
B8G8R8,
R8G8B8A8,
B8G8R8A8,
}
[StructLayout( LayoutKind.Sequential )]
public struct PixelFormat
{
public int Size;
public FormatFlags Flags;
public FourCCType FourCC;
public int RgbBitCount;
public uint RBitMask;
public uint GBitMask;
public uint BBitMask;
public uint ABitMask;
[Flags]
public enum FormatFlags : uint
{
AlphaPixels = 0x000001,
Alpha = 0x000002,
FourCC = 0x000004,
RGB = 0x000040,
YUV = 0x000200,
Luminance = 0x020000,
}
public enum FourCCType : uint
{
NoCompression = 0,
DXT1 = 'D' | ( 'X' << 8 ) | ( 'T' << 16 ) | ( '1' << 24 ),
DXT2 = 'D' | ( 'X' << 8 ) | ( 'T' << 16 ) | ( '2' << 24 ),
DXT3 = 'D' | ( 'X' << 8 ) | ( 'T' << 16 ) | ( '3' << 24 ),
DXT4 = 'D' | ( 'X' << 8 ) | ( 'T' << 16 ) | ( '4' << 24 ),
DXT5 = 'D' | ( 'X' << 8 ) | ( 'T' << 16 ) | ( '5' << 24 ),
DX10 = 'D' | ( 'X' << 8 ) | ( '1' << 16 ) | ( '0' << 24 ),
ATI1 = 'A' | ( 'T' << 8 ) | ( 'I' << 16 ) | ( '1' << 24 ),
BC4U = 'B' | ( 'C' << 8 ) | ( '4' << 16 ) | ( 'U' << 24 ),
BC45 = 'B' | ( 'C' << 8 ) | ( '4' << 16 ) | ( '5' << 24 ),
ATI2 = 'A' | ( 'T' << 8 ) | ( 'I' << 16 ) | ( '2' << 24 ),
BC5U = 'B' | ( 'C' << 8 ) | ( '5' << 16 ) | ( 'U' << 24 ),
BC55 = 'B' | ( 'C' << 8 ) | ( '5' << 16 ) | ( '5' << 24 ),
}
public void Write( BinaryWriter bw )
{
bw.Write( Size );
bw.Write( ( uint )Flags );
bw.Write( ( uint )FourCC );
bw.Write( RgbBitCount );
bw.Write( RBitMask );
bw.Write( GBitMask );
bw.Write( BBitMask );
bw.Write( ABitMask );
}
public ParseType ToParseType( DXT10Header? dxt10 )
{
return FourCC switch
{
FourCCType.NoCompression => HandleUncompressed(),
FourCCType.DXT1 => ParseType.DXT1,
FourCCType.DXT2 => ParseType.Unsupported,
FourCCType.DXT3 => ParseType.DXT3,
FourCCType.DXT4 => ParseType.Unsupported,
FourCCType.DXT5 => ParseType.DXT5,
FourCCType.DX10 => dxt10?.ToParseType() ?? ParseType.Unsupported,
FourCCType.ATI1 => ParseType.BC4,
FourCCType.BC4U => ParseType.BC4,
FourCCType.BC45 => ParseType.BC4,
FourCCType.ATI2 => ParseType.BC5,
FourCCType.BC5U => ParseType.BC5,
FourCCType.BC55 => ParseType.BC5,
_ => ParseType.Unsupported,
};
}
private ParseType HandleUncompressed()
{
switch( RgbBitCount )
{
case 8: return ParseType.Greyscale;
case 16:
if( ABitMask == 0xF000 )
{
return RBitMask > GBitMask ? ParseType.B4G4R4A4 : ParseType.R4G4B4A4;
}
if( Flags.HasFlag( FormatFlags.AlphaPixels ) )
{
return RBitMask > GBitMask ? ParseType.B5G5R5A1 : ParseType.R5G5B5A1;
}
if( GBitMask == 0x07E0 )
{
return RBitMask > GBitMask ? ParseType.B5G6R5 : ParseType.R5G6B5;
}
return RBitMask > GBitMask ? ParseType.B5G5R5 : ParseType.R5G5B5;
case 24: return RBitMask > GBitMask ? ParseType.B8G8R8 : ParseType.R8G8B8;
case 32: return RBitMask > GBitMask ? ParseType.B8G8R8A8 : ParseType.R8G8B8A8;
default: return ParseType.Unsupported;
}
}
}

View file

@ -0,0 +1,103 @@
using System;
using System.IO;
using Lumina.Data.Files;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
namespace Penumbra.Import.Dds;
public class TextureImporter
{
private static void WriteHeader( byte[] target, int width, int height )
{
using var mem = new MemoryStream( target );
using var bw = new BinaryWriter( mem );
bw.Write( ( uint )TexFile.Attribute.TextureType2D );
bw.Write( ( uint )TexFile.TextureFormat.A8R8G8B8 );
bw.Write( ( ushort )width );
bw.Write( ( ushort )height );
bw.Write( ( ushort )1 );
bw.Write( ( ushort )1 );
bw.Write( 0 );
bw.Write( 1 );
bw.Write( 2 );
bw.Write( 80 );
for( var i = 1; i < 13; ++i )
{
bw.Write( 0 );
}
}
public static unsafe bool RgbaBytesToDds( byte[] rgba, int width, int height, out byte[] ddsData )
{
var header = new DdsHeader()
{
Caps1 = DdsHeader.DdsCaps1.Complex | DdsHeader.DdsCaps1.Texture | DdsHeader.DdsCaps1.MipMap,
Depth = 1,
Flags = DdsHeader.DdsFlags.Required | DdsHeader.DdsFlags.Pitch | DdsHeader.DdsFlags.MipMapCount,
Height = height,
Width = width,
PixelFormat = new PixelFormat()
{
Flags = PixelFormat.FormatFlags.AlphaPixels | PixelFormat.FormatFlags.RGB,
FourCC = 0,
BBitMask = 0x000000FF,
GBitMask = 0x0000FF00,
RBitMask = 0x00FF0000,
ABitMask = 0xFF000000,
Size = 32,
RgbBitCount = 32,
},
};
ddsData = new byte[4 + DdsHeader.Size + rgba.Length];
header.Write( ddsData, 0 );
rgba.CopyTo( ddsData, DdsHeader.Size + 4 );
for( var i = 0; i < rgba.Length; i += 4 )
{
( ddsData[ DdsHeader.Size + i ], ddsData[ DdsHeader.Size + i + 2 ] )
= ( ddsData[ DdsHeader.Size + i + 2 ], ddsData[ DdsHeader.Size + i ] );
}
return true;
}
public static bool RgbaBytesToTex( byte[] rgba, int width, int height, out byte[] texData )
{
texData = Array.Empty< byte >();
if( rgba.Length != width * height * 4 )
{
return false;
}
texData = new byte[80 + width * height * 4];
WriteHeader( texData, width, height );
// RGBA to BGRA.
for( var i = 0; i < rgba.Length; i += 4 )
{
texData[ 80 + i + 0 ] = rgba[ i + 2 ];
texData[ 80 + i + 1 ] = rgba[ i + 1 ];
texData[ 80 + i + 2 ] = rgba[ i + 0 ];
texData[ 80 + i + 3 ] = rgba[ i + 3 ];
}
return true;
}
public static bool PngToTex( string inputFile, out byte[] texData )
{
using var file = File.OpenRead( inputFile );
var image = Image.Load< Bgra32 >( file );
var buffer = new byte[80 + image.Height * image.Width * 4];
WriteHeader( buffer, image.Width, image.Height );
var span = new Span< byte >( buffer, 80, buffer.Length - 80 );
image.CopyPixelDataTo( span );
texData = buffer;
return true;
}
public void Import( string inputFile )
{ }
}

View file

@ -5,5 +5,6 @@ public enum ImporterState
None,
WritingPackToDisk,
ExtractingModFiles,
DeduplicatingFiles,
Done,
}

View file

@ -1,14 +1,13 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Dalamud.Logging;
using ICSharpCode.SharpZipLib.Zip;
using Newtonsoft.Json;
using Penumbra.Util;
using Penumbra.Mods;
using FileMode = System.IO.FileMode;
namespace Penumbra.Import;
@ -95,6 +94,11 @@ public partial class TexToolsImporter : IDisposable
{
var directory = VerifyVersionAndImport( file );
ExtractedMods.Add( ( file, directory, null ) );
if( Penumbra.Config.AutoDeduplicateOnImport )
{
State = ImporterState.DeduplicatingFiles;
Mod.Editor.DeduplicateMod( directory );
}
}
catch( Exception e )
{

View file

@ -38,7 +38,14 @@ public partial class TexToolsImporter
var percentage = _modPackCount / ( float )_currentModPackIdx;
ImGui.ProgressBar( percentage, size, $"Mod {_currentModPackIdx + 1} / {_modPackCount}" );
ImGui.NewLine();
ImGui.TextUnformatted( $"Extracting {_currentModName}..." );
if( State == ImporterState.DeduplicatingFiles )
{
ImGui.TextUnformatted( $"Deduplicating {_currentModName}..." );
}
else
{
ImGui.TextUnformatted( $"Extracting {_currentModName}..." );
}
if( _currentNumOptions > 1 )
{
@ -47,8 +54,11 @@ public partial class TexToolsImporter
percentage = _currentNumOptions == 0 ? 1f : _currentOptionIdx / ( float )_currentNumOptions;
ImGui.ProgressBar( percentage, size, $"Option {_currentOptionIdx + 1} / {_currentNumOptions}" );
ImGui.NewLine();
ImGui.TextUnformatted(
$"Extracting option {( _currentGroupName.Length == 0 ? string.Empty : $"{_currentGroupName} - " )}{_currentOptionName}..." );
if( State != ImporterState.DeduplicatingFiles )
{
ImGui.TextUnformatted(
$"Extracting option {( _currentGroupName.Length == 0 ? string.Empty : $"{_currentGroupName} - " )}{_currentOptionName}..." );
}
}
ImGui.NewLine();
@ -56,7 +66,10 @@ public partial class TexToolsImporter
percentage = _currentNumFiles == 0 ? 1f : _currentFileIdx / ( float )_currentNumFiles;
ImGui.ProgressBar( percentage, size, $"File {_currentFileIdx + 1} / {_currentNumFiles}" );
ImGui.NewLine();
ImGui.TextUnformatted( $"Extracting file {_currentFileName}..." );
if( State != ImporterState.DeduplicatingFiles )
{
ImGui.TextUnformatted( $"Extracting file {_currentFileName}..." );
}
}
}

View file

@ -54,7 +54,7 @@ public unsafe class CharacterUtility : IDisposable
.Select( i => Array.IndexOf( RelevantIndices, i ) ).ToArray();
public (IntPtr Address, int Size)[] DefaultResources = new (IntPtr, int)[RelevantIndices.Length];
public readonly (IntPtr Address, int Size)[] DefaultResources = new (IntPtr, int)[RelevantIndices.Length];
public (IntPtr Address, int Size) DefaultResource( int fullIdx )
=> DefaultResources[ ReverseIndices[ fullIdx ] ];

View file

@ -8,12 +8,100 @@ using Penumbra.Interop.Structs;
namespace Penumbra.Interop;
public sealed unsafe class ObjectReloader : IDisposable
public unsafe partial class ObjectReloader
{
public const int GPosePlayerIdx = 201;
public const int GPoseSlots = 42;
public const int GPoseEndIdx = GPosePlayerIdx + GPoseSlots;
private readonly string?[] _gPoseNames = new string?[GPoseSlots];
private int _gPoseNameCounter = 0;
private bool _inGPose = false;
// VFuncs that disable and enable draw, used only for GPose actors.
private static void DisableDraw( GameObject actor )
=> ( ( delegate* unmanaged< IntPtr, void >** )actor.Address )[ 0 ][ 17 ]( actor.Address );
private static void EnableDraw( GameObject actor )
=> ( ( delegate* unmanaged< IntPtr, void >** )actor.Address )[ 0 ][ 16 ]( actor.Address );
// Check whether we currently are in GPose.
// Also clear the name list.
private void SetGPose()
{
_inGPose = Dalamud.Objects[ GPosePlayerIdx ] != null;
_gPoseNameCounter = 0;
}
private static bool IsGPoseActor( int idx )
=> idx is >= GPosePlayerIdx and < GPoseEndIdx;
// Return whether an object has to be replaced by a GPose object.
// If the object does not exist, is already a GPose actor
// or no actor of the same name is found in the GPose actor list,
// obj will be the object itself (or null) and false will be returned.
// If we are in GPose and a game object with the same name as the original actor is found,
// this will be in obj and true will be returned.
private bool FindCorrectActor( int idx, out GameObject? obj )
{
obj = Dalamud.Objects[ idx ];
if( !_inGPose || obj == null || IsGPoseActor( idx ) )
{
return false;
}
var name = obj.Name.ToString();
for( var i = 0; i < _gPoseNameCounter; ++i )
{
var gPoseName = _gPoseNames[ i ];
if( gPoseName == null )
{
break;
}
if( name == gPoseName )
{
obj = Dalamud.Objects[ GPosePlayerIdx + i ];
return true;
}
}
for( ; _gPoseNameCounter < GPoseSlots; ++_gPoseNameCounter )
{
var gPoseName = Dalamud.Objects[ GPosePlayerIdx + _gPoseNameCounter ]?.Name.ToString();
_gPoseNames[ _gPoseNameCounter ] = gPoseName;
if( gPoseName == null )
{
break;
}
if( name == gPoseName )
{
obj = Dalamud.Objects[ GPosePlayerIdx + _gPoseNameCounter ];
return true;
}
}
return obj;
}
// Do not ever redraw any of the five UI Window actors.
private static bool BadRedrawIndices( GameObject? actor, out int tableIndex )
{
if( actor == null )
{
tableIndex = -1;
return true;
}
tableIndex = ObjectTableIndex( actor );
return tableIndex is >= 240 and < 245;
}
}
public sealed unsafe partial class ObjectReloader : IDisposable
{
private readonly List< int > _queue = new(100);
private readonly List< int > _afterGPoseQueue = new(GPoseSlots);
private int _target = -1;
@ -27,27 +115,9 @@ public sealed unsafe class ObjectReloader : IDisposable
public static DrawState* ActorDrawState( GameObject actor )
=> ( DrawState* )( actor.Address + 0x0104 );
private static void DisableDraw( GameObject actor )
=> ( ( delegate* unmanaged< IntPtr, void >** )actor.Address )[ 0 ][ 17 ]( actor.Address );
private static void EnableDraw( GameObject actor )
=> ( ( delegate* unmanaged< IntPtr, void >** )actor.Address )[ 0 ][ 16 ]( actor.Address );
private static int ObjectTableIndex( GameObject actor )
=> ( ( FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject* )actor.Address )->ObjectIndex;
private static bool BadRedrawIndices( GameObject? actor, out int tableIndex )
{
if( actor == null )
{
tableIndex = -1;
return true;
}
tableIndex = ObjectTableIndex( actor );
return tableIndex is >= 240 and < 245;
}
private static void WriteInvisible( GameObject? actor )
{
if( BadRedrawIndices( actor, out var tableIndex ) )
@ -57,7 +127,7 @@ public sealed unsafe class ObjectReloader : IDisposable
*ActorDrawState( actor! ) |= DrawState.Invisibility;
if( tableIndex is >= GPosePlayerIdx and < GPoseEndIdx )
if( IsGPoseActor( tableIndex ) )
{
DisableDraw( actor! );
}
@ -72,7 +142,7 @@ public sealed unsafe class ObjectReloader : IDisposable
*ActorDrawState( actor! ) &= ~DrawState.Invisibility;
if( tableIndex is >= GPosePlayerIdx and < GPoseEndIdx )
if( IsGPoseActor( tableIndex ) )
{
EnableDraw( actor! );
}
@ -136,15 +206,22 @@ public sealed unsafe class ObjectReloader : IDisposable
for( var i = 0; i < _queue.Count; ++i )
{
var idx = _queue[ i ];
if( idx < 0 )
if( FindCorrectActor( idx < 0 ? ~idx : idx, out var obj ) )
{
var newIdx = ~idx;
WriteInvisible( Dalamud.Objects[ newIdx ] );
_queue[ numKept++ ] = newIdx;
_afterGPoseQueue.Add( idx < 0 ? idx : ~idx );
}
else
if( obj != null )
{
WriteVisible( Dalamud.Objects[ idx ] );
if( idx < 0 )
{
WriteInvisible( obj );
_queue[ numKept++ ] = ObjectTableIndex( obj );
}
else
{
WriteVisible( obj );
}
}
}
@ -153,7 +230,7 @@ public sealed unsafe class ObjectReloader : IDisposable
private void HandleAfterGPose()
{
if( _afterGPoseQueue.Count == 0 || Dalamud.Objects[ GPosePlayerIdx ] != null )
if( _afterGPoseQueue.Count == 0 || _inGPose )
{
return;
}
@ -174,7 +251,7 @@ public sealed unsafe class ObjectReloader : IDisposable
}
}
_afterGPoseQueue.RemoveRange( numKept, _queue.Count - numKept );
_afterGPoseQueue.RemoveRange( numKept, _afterGPoseQueue.Count - numKept );
}
private void OnUpdateEvent( object framework )
@ -186,6 +263,7 @@ public sealed unsafe class ObjectReloader : IDisposable
return;
}
SetGPose();
HandleRedraw();
HandleAfterGPose();
HandleTarget();
@ -229,6 +307,14 @@ public sealed unsafe class ObjectReloader : IDisposable
return ret;
}
public void RedrawObject( int tableIndex, RedrawType settings )
{
if( tableIndex >= 0 && tableIndex < Dalamud.Objects.Length )
{
RedrawObject( Dalamud.Objects[ tableIndex ], settings );
}
}
public void RedrawObject( string name, RedrawType settings )
{
var lowerName = name.ToLowerInvariant();

View file

@ -58,4 +58,18 @@ public unsafe partial class PathResolver
CharacterBaseLoadAnimationHook!.Original( drawObject );
_animationLoadCollection = last;
}
public delegate ulong LoadSomeAvfx( uint a1, IntPtr gameObject, IntPtr gameObject2 );
[Signature( "E8 ?? ?? ?? ?? 45 0F B6 F7", DetourName = nameof( LoadSomeAvfxDetour ) )]
public Hook< LoadSomeAvfx >? LoadSomeAvfxHook;
private ulong LoadSomeAvfxDetour( uint a1, IntPtr gameObject, IntPtr gameObject2 )
{
var last = _animationLoadCollection;
_animationLoadCollection = IdentifyCollection( ( GameObject* )gameObject );
var ret = LoadSomeAvfxHook!.Original( a1, gameObject, gameObject2 );
_animationLoadCollection = last;
return ret;
}
}

View file

@ -92,6 +92,7 @@ public unsafe partial class PathResolver
Penumbra.CollectionManager.CollectionChanged += CheckCollections;
LoadTimelineResourcesHook?.Enable();
CharacterBaseLoadAnimationHook?.Enable();
LoadSomeAvfxHook?.Enable();
}
private void DisableDataHooks()
@ -103,6 +104,7 @@ public unsafe partial class PathResolver
CharacterBaseDestructorHook?.Disable();
LoadTimelineResourcesHook?.Disable();
CharacterBaseLoadAnimationHook?.Disable();
LoadSomeAvfxHook?.Disable();
}
private void DisposeDataHooks()
@ -113,6 +115,7 @@ public unsafe partial class PathResolver
CharacterBaseDestructorHook?.Dispose();
LoadTimelineResourcesHook?.Dispose();
CharacterBaseLoadAnimationHook?.Dispose();
LoadSomeAvfxHook?.Dispose();
}
// This map links DrawObjects directly to Actors (by ObjectTable index) and their collections.

View file

@ -1,4 +1,5 @@
using System;
using System.Diagnostics.CodeAnalysis;
using Dalamud.Hooking;
using Dalamud.Logging;
using Dalamud.Utility.Signatures;
@ -55,7 +56,7 @@ public unsafe partial class PathResolver
}
// Check specifically for shpk and tex files whether we are currently in a material load.
private bool HandleMaterialSubFiles( ResourceType type, out ModCollection? collection )
private bool HandleMaterialSubFiles( ResourceType type, [NotNullWhen(true)] out ModCollection? collection )
{
if( _mtrlCollection != null && type is ResourceType.Tex or ResourceType.Shpk )
{
@ -82,12 +83,16 @@ public unsafe partial class PathResolver
var name = lastUnderscore == -1 ? split.ToString() : split.Substring( 0, lastUnderscore ).ToString();
if( Penumbra.CollectionManager.ByName( name, out var collection ) )
{
#if DEBUG
PluginLog.Verbose( "Using MtrlLoadHandler with collection {$Split:l} for path {$Path:l}.", name, path );
#endif
SetCollection( path, collection );
}
else
{
#if DEBUG
PluginLog.Verbose( "Using MtrlLoadHandler with no collection for path {$Path:l}.", path );
#endif
}
// Force isSync = true for this call. I don't really understand why,

View file

@ -1,4 +1,5 @@
using System;
using System.Diagnostics.CodeAnalysis;
using Dalamud.Logging;
using Dalamud.Utility.Signatures;
using FFXIVClientStructs.FFXIV.Client.System.Resource;
@ -40,16 +41,15 @@ public partial class PathResolver : IDisposable
// A potential next request will add the path anew.
var nonDefault = HandleMaterialSubFiles( type, out var collection )
|| PathCollections.TryRemove( gamePath.Path, out collection )
//|| HandlePapFile( type, gamePath, out collection )
|| HandleAnimationFile( type, gamePath, out collection )
|| HandleDecalFile( type, gamePath, out collection );
if( !nonDefault )
if( !nonDefault || collection == null)
{
collection = Penumbra.CollectionManager.Default;
}
// Resolve using character/default collection first, otherwise forced, as usual.
var resolved = collection!.ResolvePath( gamePath );
var resolved = collection.ResolvePath( gamePath );
// Since mtrl files load their files separately, we need to add the new, resolved path
// so that the functions loading tex and shpk can find that path and use its collection.
@ -59,7 +59,7 @@ public partial class PathResolver : IDisposable
return true;
}
private bool HandleDecalFile( ResourceType type, Utf8GamePath gamePath, out ModCollection? collection )
private bool HandleDecalFile( ResourceType type, Utf8GamePath gamePath, [NotNullWhen(true)] out ModCollection? collection )
{
if( type == ResourceType.Tex
&& _lastCreatedCollection != null
@ -73,7 +73,7 @@ public partial class PathResolver : IDisposable
return false;
}
private bool HandleAnimationFile( ResourceType type, Utf8GamePath _, out ModCollection? collection )
private bool HandleAnimationFile( ResourceType type, Utf8GamePath _, [NotNullWhen(true)] out ModCollection? collection )
{
if( _animationLoadCollection != null )
{

View file

@ -24,7 +24,7 @@ public partial class Mod
public bool DuplicatesFinished { get; private set; } = true;
public void DeleteDuplicates()
public void DeleteDuplicates( bool useModManager = true )
{
if( !DuplicatesFinished || _duplicates.Count == 0 )
{
@ -41,15 +41,16 @@ public partial class Mod
var remaining = set[ 0 ];
foreach( var duplicate in set.Skip( 1 ) )
{
HandleDuplicate( duplicate, remaining );
HandleDuplicate( duplicate, remaining, useModManager );
}
}
_availableFiles.RemoveAll( p => !p.File.Exists );
_duplicates.Clear();
DeleteEmptyDirectories( _mod.ModPath );
}
private void HandleDuplicate( FullPath duplicate, FullPath remaining )
private void HandleDuplicate( FullPath duplicate, FullPath remaining, bool useModManager )
{
void HandleSubMod( ISubMod subMod, int groupIdx, int optionIdx )
{
@ -58,7 +59,23 @@ public partial class Mod
kvp => ChangeDuplicatePath( kvp.Value, duplicate, remaining, kvp.Key, ref changes ) );
if( changes )
{
Penumbra.ModManager.OptionSetFiles( _mod, groupIdx, optionIdx, dict );
if( useModManager )
{
Penumbra.ModManager.OptionSetFiles( _mod, groupIdx, optionIdx, dict );
}
else
{
var sub = ( SubMod )subMod;
sub.FileData = dict;
if( groupIdx == -1 )
{
_mod.SaveDefaultMod();
}
else
{
IModGroup.Save( _mod.Groups[ groupIdx ], _mod.ModPath, groupIdx );
}
}
}
}
@ -94,7 +111,7 @@ public partial class Mod
{
DuplicatesFinished = false;
UpdateFiles();
var files = _availableFiles.OrderByDescending(f => f.FileSize).ToArray();
var files = _availableFiles.OrderByDescending( f => f.FileSize ).ToArray();
Task.Run( () => CheckDuplicates( files ) );
}
}
@ -215,5 +232,53 @@ public partial class Mod
using var stream = File.OpenRead( f.FullName );
return _hasher.ComputeHash( stream );
}
// Recursively delete all empty directories starting from the given directory.
// Deletes inner directories first, so that a tree of empty directories is actually deleted.
private void DeleteEmptyDirectories( DirectoryInfo baseDir )
{
try
{
if( !baseDir.Exists )
{
return;
}
foreach( var dir in baseDir.EnumerateDirectories( "*", SearchOption.TopDirectoryOnly ) )
{
DeleteEmptyDirectories( dir );
}
baseDir.Refresh();
if( !baseDir.EnumerateFileSystemInfos().Any() )
{
Directory.Delete( baseDir.FullName, false );
}
}
catch( Exception e )
{
PluginLog.Error( $"Could not delete empty directories in {baseDir.FullName}:\n{e}" );
}
}
// Deduplicate a mod simply by its directory without any confirmation or waiting time.
internal static void DeduplicateMod( DirectoryInfo modDirectory )
{
try
{
var mod = new Mod( modDirectory );
mod.Reload( out _ );
var editor = new Editor( mod, 0, 0 );
editor.DuplicatesFinished = false;
editor.CheckDuplicates( editor.AvailableFiles.OrderByDescending( f => f.FileSize ).ToArray() );
editor.DeleteDuplicates( false );
}
catch( Exception e )
{
PluginLog.Warning( $"Could not deduplicate mod {modDirectory.Name}:\n{e}" );
}
}
}
}

View file

@ -163,7 +163,7 @@ public partial class Mod
// If pathIdx is equal to the total number of paths, path will be added, otherwise replaced.
public bool SetGamePath( int fileIdx, int pathIdx, Utf8GamePath path )
{
if( _usedPaths.Contains( path ) || fileIdx < 0 || fileIdx > _availableFiles.Count || pathIdx < 0 )
if( _usedPaths.Contains( path ) || fileIdx < 0 || fileIdx > _availableFiles.Count )
{
return false;
}
@ -174,7 +174,7 @@ public partial class Mod
return false;
}
if( pathIdx == registry.SubModUsage.Count )
if( (pathIdx == - 1 || pathIdx == registry.SubModUsage.Count) && !path.IsEmpty )
{
registry.SubModUsage.Add( ( CurrentOption, path ) );
++registry.CurrentUsage;

View file

@ -66,6 +66,7 @@
<PackageReference Include="EmbedIO" Version="3.4.3" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="SharpZipLib" Version="1.3.1" />
<PackageReference Include="SixLabors.ImageSharp" Version="2.1.2" />
</ItemGroup>
<ItemGroup>

View file

@ -154,17 +154,12 @@ public partial class ModEditWindow
if( ImGui.IsItemDeactivatedAfterEdit() )
{
if( Utf8GamePath.FromString( _gamePathEdit, out var path, false ) )
{
_editor!.SetGamePath( _fileIdx, _pathIdx, path );
}
_fileIdx = -1;
_pathIdx = -1;
if( _gamePathEdit.Length == 0 )
{
registry.SubModUsage.RemoveAt( j-- );
--registry.CurrentUsage;
}
else if( Utf8GamePath.FromString( _gamePathEdit, out var path, false ) )
{
registry.SubModUsage[ j ] = ( subMod, path );
}
}
}
@ -181,13 +176,12 @@ public partial class ModEditWindow
if( ImGui.IsItemDeactivatedAfterEdit() )
{
_fileIdx = -1;
_pathIdx = -1;
if( Utf8GamePath.FromString( _gamePathEdit, out var path, false ) && !path.IsEmpty )
{
registry.SubModUsage.Add( ( subMod, path ) );
++registry.CurrentUsage;
_editor!.SetGamePath( _fileIdx, _pathIdx, path );
}
_fileIdx = -1;
_pathIdx = -1;
}
}
@ -200,19 +194,22 @@ public partial class ModEditWindow
ImGui.DragInt( "##skippedFolders", ref _folderSkip, 0.01f, 0, 10 );
ImGuiUtil.HoverTooltip( "Skip the first N folders when automatically constructing the game path from the file path." );
ImGui.SameLine();
spacing.Pop( );
spacing.Pop();
if( ImGui.Button( "Add Paths" ) )
{
_editor!.AddPathsToSelected( _editor!.AvailableFiles.Where( _selectedFiles.Contains ), _folderSkip );
}
ImGuiUtil.HoverTooltip( "Add the file path converted to a game path to all selected files for the current option, optionally skipping the first N folders." );
ImGuiUtil.HoverTooltip(
"Add the file path converted to a game path to all selected files for the current option, optionally skipping the first N folders." );
ImGui.SameLine();
if( ImGui.Button( "Remove Paths" ) )
{
_editor!.RemovePathsFromSelected( _editor!.AvailableFiles.Where( _selectedFiles.Contains ) );
}
ImGuiUtil.HoverTooltip( "Remove all game paths associated with the selected files in the current option." );
@ -221,7 +218,9 @@ public partial class ModEditWindow
{
_editor!.DeleteFiles( _editor!.AvailableFiles.Where( _selectedFiles.Contains ) );
}
ImGuiUtil.HoverTooltip( "Delete all selected files entirely from your filesystem, but not their file associations in the mod, if there are any.\n!!!This can not be reverted!!!" );
ImGuiUtil.HoverTooltip(
"Delete all selected files entirely from your filesystem, but not their file associations in the mod, if there are any.\n!!!This can not be reverted!!!" );
ImGui.SameLine();
var changes = _editor!.FileChanges;
var tt = changes ? "Apply the current file setup to the currently selected option." : "No changes made.";
@ -239,6 +238,7 @@ public partial class ModEditWindow
{
_editor!.RevertFiles();
}
ImGuiUtil.HoverTooltip( "Revert all revertible changes since the last file or option reload or data refresh." );
ImGui.SetNextItemWidth( 250 * ImGuiHelpers.GlobalScale );

View file

@ -0,0 +1,511 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Numerics;
using System.Reflection;
using System.Threading.Tasks;
using Dalamud.Interface;
using Dalamud.Interface.ImGuiFileDialog;
using Dalamud.Logging;
using Dalamud.Utility;
using ImGuiNET;
using ImGuiScene;
using Lumina.Data.Files;
using OtterGui;
using OtterGui.Raii;
using Penumbra.GameData.ByteString;
using Penumbra.Import.Dds;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Formats.Png;
using SixLabors.ImageSharp.PixelFormats;
namespace Penumbra.UI.Classes;
public partial class ModEditWindow
{
private string _pathLeft = string.Empty;
private string _pathRight = string.Empty;
private byte[]? _imageLeft;
private byte[]? _imageRight;
private byte[]? _imageCenter;
private TextureWrap? _wrapLeft;
private TextureWrap? _wrapRight;
private TextureWrap? _wrapCenter;
private Matrix4x4 _multiplierLeft = Matrix4x4.Identity;
private Matrix4x4 _multiplierRight = Matrix4x4.Identity;
private bool _invertLeft = false;
private bool _invertRight = false;
private int _offsetX = 0;
private int _offsetY = 0;
private readonly FileDialogManager _dialogManager = new();
private static bool DragFloat( string label, float width, ref float value )
{
var tmp = value;
ImGui.TableNextColumn();
ImGui.SetNextItemWidth( width );
if( ImGui.DragFloat( label, ref tmp, 0.001f, -1f, 1f ) )
{
value = tmp;
}
return ImGui.IsItemDeactivatedAfterEdit();
}
private static bool DrawMatrixInput( float width, ref Matrix4x4 matrix )
{
using var table = ImRaii.Table( string.Empty, 5, ImGuiTableFlags.BordersInner | ImGuiTableFlags.SizingFixedFit );
if( !table )
{
return false;
}
var changes = false;
ImGui.TableNextColumn();
ImGui.TableNextColumn();
ImGuiUtil.Center( "R" );
ImGui.TableNextColumn();
ImGuiUtil.Center( "G" );
ImGui.TableNextColumn();
ImGuiUtil.Center( "B" );
ImGui.TableNextColumn();
ImGuiUtil.Center( "A" );
var inputWidth = width / 6;
ImGui.TableNextColumn();
ImGui.AlignTextToFramePadding();
ImGui.Text( "R " );
changes |= DragFloat( "##RR", inputWidth, ref matrix.M11 );
changes |= DragFloat( "##RG", inputWidth, ref matrix.M12 );
changes |= DragFloat( "##RB", inputWidth, ref matrix.M13 );
changes |= DragFloat( "##RA", inputWidth, ref matrix.M14 );
ImGui.TableNextColumn();
ImGui.AlignTextToFramePadding();
ImGui.Text( "G " );
changes |= DragFloat( "##GR", inputWidth, ref matrix.M21 );
changes |= DragFloat( "##GG", inputWidth, ref matrix.M22 );
changes |= DragFloat( "##GB", inputWidth, ref matrix.M23 );
changes |= DragFloat( "##GA", inputWidth, ref matrix.M24 );
ImGui.TableNextColumn();
ImGui.AlignTextToFramePadding();
ImGui.Text( "B " );
changes |= DragFloat( "##BR", inputWidth, ref matrix.M31 );
changes |= DragFloat( "##BG", inputWidth, ref matrix.M32 );
changes |= DragFloat( "##BB", inputWidth, ref matrix.M33 );
changes |= DragFloat( "##BA", inputWidth, ref matrix.M34 );
ImGui.TableNextColumn();
ImGui.AlignTextToFramePadding();
ImGui.Text( "A " );
changes |= DragFloat( "##AR", inputWidth, ref matrix.M41 );
changes |= DragFloat( "##AG", inputWidth, ref matrix.M42 );
changes |= DragFloat( "##AB", inputWidth, ref matrix.M43 );
changes |= DragFloat( "##AA", inputWidth, ref matrix.M44 );
return changes;
}
private void PathInputBox( string label, string hint, string tooltip, int which )
{
var tmp = which == 0 ? _pathLeft : _pathRight;
using var spacing = ImRaii.PushStyle( ImGuiStyleVar.ItemSpacing, new Vector2( 3 * ImGuiHelpers.GlobalScale, 0 ) );
ImGui.SetNextItemWidth( -ImGui.GetFrameHeight() - 3 * ImGuiHelpers.GlobalScale );
ImGui.InputTextWithHint( label, hint, ref tmp, Utf8GamePath.MaxGamePathLength );
if( ImGui.IsItemDeactivatedAfterEdit() )
{
UpdateImage( tmp, which );
}
ImGuiUtil.HoverTooltip( tooltip );
ImGui.SameLine();
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Folder.ToIconString(), new Vector2( ImGui.GetFrameHeight() ), string.Empty, false,
true ) )
{
var startPath = Penumbra.Config.DefaultModImportPath.Length > 0 ? Penumbra.Config.DefaultModImportPath : _mod?.ModPath.FullName;
void UpdatePath( bool success, List< string > paths )
{
if( success && paths.Count > 0 )
{
UpdateImage( paths[ 0 ], which );
}
}
_dialogManager.OpenFileDialog( "Open Image...", "Textures{.png,.dds,.tex}", UpdatePath, 1, startPath );
}
}
private static (byte[]?, int, int) GetDdsRgbaData( string path )
{
try
{
using var stream = File.OpenRead( path );
if( !DdsFile.Load( stream, out var f ) )
{
return ( null, 0, 0 );
}
return ( f.RgbaData.ToArray(), f.Header.Width, f.Header.Height );
}
catch( Exception e )
{
PluginLog.Error( $"Could not parse DDS {path} to RGBA:\n{e}" );
return ( null, 0, 0 );
}
}
private static ( byte[]?, int, int) GetTexRgbaData( string path, bool fromDisk )
{
try
{
if( fromDisk )
{
var tmp = new TmpTexFile();
using var stream = File.OpenRead( path );
using var br = new BinaryReader( stream );
tmp.Load(br);
return (tmp.RgbaData, tmp.Header.Width, tmp.Header.Height);
}
var tex = fromDisk ? Dalamud.GameData.GameData.GetFileFromDisk< TexFile >( path ) : Dalamud.GameData.GetFile< TexFile >( path );
if( tex == null )
{
return ( null, 0, 0 );
}
var rgba = tex.Header.Format == TexFile.TextureFormat.A8R8G8B8
? ImageParsing.DecodeUncompressedR8G8B8A8( tex.ImageData, tex.Header.Height, tex.Header.Width )
: tex.GetRgbaImageData();
return ( rgba, tex.Header.Width, tex.Header.Height );
}
catch( Exception e )
{
PluginLog.Error( $"Could not parse TEX {path} to RGBA:\n{e}" );
return ( null, 0, 0 );
}
}
private static (byte[]?, int, int) GetPngRgbaData( string path )
{
try
{
using var stream = File.OpenRead( path );
using var png = Image.Load< Rgba32 >( stream );
var bytes = new byte[png.Height * png.Width * 4];
png.CopyPixelDataTo( bytes );
return ( bytes, png.Width, png.Height );
}
catch( Exception e )
{
PluginLog.Error( $"Could not parse PNG {path} to RGBA:\n{e}" );
return ( null, 0, 0 );
}
}
private void UpdateImage( string newPath, int which )
{
if( which is < 0 or > 1 )
{
return;
}
ref var path = ref which == 0 ? ref _pathLeft : ref _pathRight;
if( path == newPath )
{
return;
}
path = newPath;
ref var data = ref which == 0 ? ref _imageLeft : ref _imageRight;
ref var wrap = ref which == 0 ? ref _wrapLeft : ref _wrapRight;
data = null;
wrap?.Dispose();
wrap = null;
var width = 0;
var height = 0;
if( Path.IsPathRooted( path ) )
{
if( File.Exists( path ) )
{
( data, width, height ) = Path.GetExtension( path ) switch
{
".dds" => GetDdsRgbaData( path ),
".png" => GetPngRgbaData( path ),
".tex" => GetTexRgbaData( path, true ),
_ => ( null, 0, 0 ),
};
}
}
else
{
( data, width, height ) = GetTexRgbaData( path, false );
}
if( data != null )
{
wrap = Dalamud.PluginInterface.UiBuilder.LoadImageRaw( data, width, height, 4 );
}
UpdateCenter();
}
private static Vector4 CappedVector( IReadOnlyList< byte >? bytes, int offset, Matrix4x4 transform, bool invert )
{
if( bytes == null )
{
return Vector4.Zero;
}
var rgba = new Rgba32( bytes[ offset ], bytes[ offset + 1 ], bytes[ offset + 2 ], bytes[ offset + 3 ] );
var transformed = Vector4.Transform( rgba.ToVector4(), transform );
if( invert )
{
transformed = new Vector4( 1 - transformed.X, 1 - transformed.Y, 1 - transformed.Z, transformed.W );
}
transformed.X = Math.Clamp( transformed.X, 0, 1 );
transformed.Y = Math.Clamp( transformed.Y, 0, 1 );
transformed.Z = Math.Clamp( transformed.Z, 0, 1 );
transformed.W = Math.Clamp( transformed.W, 0, 1 );
return transformed;
}
private Vector4 DataLeft( int offset )
=> CappedVector( _imageLeft, offset, _multiplierLeft, _invertLeft );
private Vector4 DataRight( int x, int y )
{
if( _imageRight == null )
{
return Vector4.Zero;
}
x -= _offsetX;
y -= _offsetY;
if( x < 0 || x >= _wrapRight!.Width || y < 0 || y >= _wrapRight!.Height )
{
return Vector4.Zero;
}
var offset = ( y * _wrapRight!.Width + x ) * 4;
return CappedVector( _imageRight, offset, _multiplierRight, _invertRight );
}
private void AddPixels( int width, int x, int y )
{
var offset = ( width * y + x ) * 4;
var left = DataLeft( offset );
var right = DataRight( x, y );
var alpha = right.W + left.W * ( 1 - right.W );
if( alpha == 0 )
{
return;
}
var sum = ( right * right.W + left * left.W * ( 1 - right.W ) ) / alpha;
var rgba = new Rgba32( sum with { W = alpha } );
_imageCenter![ offset ] = rgba.R;
_imageCenter![ offset + 1 ] = rgba.G;
_imageCenter![ offset + 2 ] = rgba.B;
_imageCenter![ offset + 3 ] = rgba.A;
}
private void UpdateCenter()
{
if( _imageLeft != null && _imageRight == null && _multiplierLeft.IsIdentity && !_invertLeft )
{
_imageCenter = _imageLeft;
_wrapCenter = _wrapLeft;
return;
}
if( _imageLeft == null && _imageRight != null && _multiplierRight.IsIdentity && !_invertRight )
{
_imageCenter = _imageRight;
_wrapCenter = _wrapRight;
return;
}
if( !ReferenceEquals( _imageCenter, _imageLeft ) && !ReferenceEquals( _imageCenter, _imageRight ) )
{
_wrapCenter?.Dispose();
}
if( _imageLeft != null || _imageRight != null )
{
var (totalWidth, totalHeight) =
_imageLeft != null ? ( _wrapLeft!.Width, _wrapLeft.Height ) : ( _wrapRight!.Width, _wrapRight.Height );
_imageCenter = new byte[4 * totalWidth * totalHeight];
Parallel.For( 0, totalHeight - 1, ( y, _ ) =>
{
for( var x = 0; x < totalWidth; ++x )
{
AddPixels( totalWidth, x, y );
}
} );
_wrapCenter = Dalamud.PluginInterface.UiBuilder.LoadImageRaw( _imageCenter, totalWidth, totalHeight, 4 );
return;
}
_imageCenter = null;
_wrapCenter = null;
}
private static void ScaledImage( string path, TextureWrap? wrap, Vector2 size )
{
if( wrap != null )
{
ImGui.TextUnformatted( $"Image Dimensions: {wrap.Width} x {wrap.Height}" );
size = size with { Y = wrap.Height * size.X / wrap.Width };
ImGui.Image( wrap.ImGuiHandle, size );
}
else if( path.Length > 0 )
{
ImGui.TextUnformatted( "Could not load file." );
}
else
{
ImGui.Dummy( size );
}
}
private void SaveAs( bool success, string path, int type )
{
if( !success || _imageCenter == null || _wrapCenter == null )
{
return;
}
try
{
switch( type )
{
case 0:
var img = Image.LoadPixelData< Rgba32 >( _imageCenter, _wrapCenter.Width, _wrapCenter.Height );
img.Save( path, new PngEncoder() { CompressionLevel = PngCompressionLevel.NoCompression } );
break;
case 1:
if( TextureImporter.RgbaBytesToTex( _imageCenter, _wrapCenter.Width, _wrapCenter.Height, out var tex ) )
{
File.WriteAllBytes( path, tex );
}
break;
case 2:
if( TextureImporter.RgbaBytesToDds( _imageCenter, _wrapCenter.Width, _wrapCenter.Height, out var dds ) )
{
File.WriteAllBytes( path, dds );
}
break;
}
}
catch( Exception e )
{
PluginLog.Error( $"Could not save image to {path}:\n{e}" );
}
}
private void SaveAsPng( bool success, string path )
=> SaveAs( success, path, 0 );
private void SaveAsTex( bool success, string path )
=> SaveAs( success, path, 1 );
private void SaveAsDds( bool success, string path )
=> SaveAs( success, path, 2 );
private void DrawTextureTab()
{
_dialogManager.Draw();
using var tab = ImRaii.TabItem( "Texture Import/Export (WIP)" );
if( !tab )
{
return;
}
var leftRightWidth = new Vector2( ( ImGui.GetWindowContentRegionWidth() - ImGui.GetStyle().FramePadding.X * 4 ) / 3, -1 );
var imageSize = new Vector2( leftRightWidth.X - ImGui.GetStyle().FramePadding.X * 2 );
using( var child = ImRaii.Child( "ImageLeft", leftRightWidth, true ) )
{
if( child )
{
PathInputBox( "##ImageLeft", "Import Image...", string.Empty, 0 );
ImGui.NewLine();
if( DrawMatrixInput( leftRightWidth.X, ref _multiplierLeft ) || ImGui.Checkbox( "Invert##Left", ref _invertLeft ) )
{
UpdateCenter();
}
ImGui.NewLine();
ScaledImage( _pathLeft, _wrapLeft, imageSize );
}
}
ImGui.SameLine();
using( var child = ImRaii.Child( "ImageMix", leftRightWidth, true ) )
{
if( child )
{
if( _wrapCenter == null && _wrapLeft != null && _wrapRight != null )
{
ImGui.TextUnformatted( "Images have incompatible resolutions." );
}
else if( _wrapCenter != null )
{
if( ImGui.Button( "Save as TEX", -Vector2.UnitX ) )
{
var fileName = Path.GetFileNameWithoutExtension( _pathLeft.Length > 0 ? _pathLeft : _pathRight );
_dialogManager.SaveFileDialog( "Save Texture as TEX...", ".tex", fileName, ".tex", SaveAsTex, _mod!.ModPath.FullName );
}
if( ImGui.Button( "Save as PNG", -Vector2.UnitX ) )
{
var fileName = Path.GetFileNameWithoutExtension( _pathRight.Length > 0 ? _pathRight : _pathLeft );
_dialogManager.SaveFileDialog( "Save Texture as PNG...", ".png", fileName, ".png", SaveAsPng, _mod!.ModPath.FullName );
}
if( ImGui.Button( "Save as DDS", -Vector2.UnitX ) )
{
var fileName = Path.GetFileNameWithoutExtension( _pathRight.Length > 0 ? _pathRight : _pathLeft );
_dialogManager.SaveFileDialog( "Save Texture as DDS...", ".dds", fileName, ".dds", SaveAsDds, _mod!.ModPath.FullName );
}
ImGui.NewLine();
ScaledImage( string.Empty, _wrapCenter, imageSize );
}
}
}
ImGui.SameLine();
using( var child = ImRaii.Child( "ImageRight", leftRightWidth, true ) )
{
if( child )
{
PathInputBox( "##ImageRight", "Import Image...", string.Empty, 1 );
ImGui.NewLine();
if( DrawMatrixInput( leftRightWidth.X, ref _multiplierRight ) || ImGui.Checkbox( "Invert##Right", ref _invertRight ) )
{
UpdateCenter();
}
ImGui.NewLine();
ScaledImage( _pathRight, _wrapRight, imageSize );
}
}
}
}

View file

@ -61,6 +61,7 @@ public partial class ModEditWindow : Window, IDisposable
DrawMissingFilesTab();
DrawDuplicatesTab();
DrawMaterialChangeTab();
DrawTextureTab();
}
// A row of three buttonSizes and a help marker that can be used for material suffix changing.

View file

@ -27,8 +27,8 @@ public partial class ConfigWindow
return;
}
DrawMainSelectors();
DrawCharacterCollectionSelectors();
DrawMainSelectors();
}
@ -139,52 +139,46 @@ public partial class ConfigWindow
private void DrawCharacterCollectionSelectors()
{
using var child = ImRaii.Child( "##Collections", -Vector2.One, true );
if( !child )
ImGui.Dummy( _window._defaultSpace );
if( ImGui.CollapsingHeader( "Active Collections", ImGuiTreeNodeFlags.DefaultOpen ) )
{
return;
}
DrawDefaultCollectionSelector();
foreach( var name in Penumbra.CollectionManager.Characters.Keys.OrderBy( k => k ).ToArray() )
{
using var id = ImRaii.PushId( name );
DrawCollectionSelector( string.Empty, _window._inputTextWidth.X, ModCollection.Type.Character, true, name );
ImGui.SameLine();
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Trash.ToIconString(), _window._iconButtonSize, string.Empty,
false,
true ) )
ImGui.Dummy( _window._defaultSpace );
DrawDefaultCollectionSelector();
ImGui.Dummy( _window._defaultSpace );
foreach( var name in Penumbra.CollectionManager.Characters.Keys.OrderBy( k => k ).ToArray() )
{
Penumbra.CollectionManager.RemoveCharacterCollection( name );
using var id = ImRaii.PushId( name );
DrawCollectionSelector( string.Empty, _window._inputTextWidth.X, ModCollection.Type.Character, true, name );
ImGui.SameLine();
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Trash.ToIconString(), _window._iconButtonSize, string.Empty,
false,
true ) )
{
Penumbra.CollectionManager.RemoveCharacterCollection( name );
}
ImGui.SameLine();
ImGui.AlignTextToFramePadding();
ImGui.TextUnformatted( name );
}
ImGui.SameLine();
ImGui.AlignTextToFramePadding();
ImGui.TextUnformatted( name );
DrawNewCharacterCollection();
ImGui.NewLine();
}
DrawNewCharacterCollection();
}
private void DrawMainSelectors()
{
var size = new Vector2( -1,
ImGui.GetTextLineHeightWithSpacing() * (InheritedCollectionHeight + 1)
+ _window._defaultSpace.Y * 2
+ ImGui.GetFrameHeightWithSpacing() * 4
+ ImGui.GetStyle().ItemSpacing.Y * 6 );
using var main = ImRaii.Child( "##CollectionsMain", size, true );
if( !main )
ImGui.Dummy( _window._defaultSpace );
if( ImGui.CollapsingHeader( "Collection Settings", ImGuiTreeNodeFlags.DefaultOpen ) )
{
return;
ImGui.Dummy( _window._defaultSpace );
DrawCurrentCollectionSelector();
ImGui.Dummy( _window._defaultSpace );
DrawNewCollectionInput();
ImGui.Dummy( _window._defaultSpace );
DrawInheritanceBlock();
}
DrawCurrentCollectionSelector();
ImGui.Dummy( _window._defaultSpace );
DrawNewCollectionInput();
ImGui.Dummy( _window._defaultSpace );
DrawInheritanceBlock();
}
}
}

View file

@ -34,7 +34,7 @@ public partial class ConfigWindow
private static readonly Utf8String DescriptionTabHeader = Utf8String.FromStringUnsafe( "Description", false );
private static readonly Utf8String SettingsTabHeader = Utf8String.FromStringUnsafe( "Settings", false );
private static readonly Utf8String ChangedItemsTabHeader = Utf8String.FromStringUnsafe( "Changed Items", false );
private static readonly Utf8String EditModTabHeader = Utf8String.FromStringUnsafe( "Edit Mod Meta", false );
private static readonly Utf8String EditModTabHeader = Utf8String.FromStringUnsafe( "Edit Mod", false );
private void DrawTabBar()
{
@ -56,7 +56,7 @@ public partial class ConfigWindow
DrawChangedItemsTab();
DrawConflictsTab();
DrawEditModTab();
if( ImGui.TabItemButton( "Open Advanced Edit Window", ImGuiTabItemFlags.Trailing | ImGuiTabItemFlags.NoTooltip ) )
if( ImGui.TabItemButton( "Advanced Editing", ImGuiTabItemFlags.Trailing | ImGuiTabItemFlags.NoTooltip ) )
{
_window.ModEditPopup.ChangeMod( _mod );
_window.ModEditPopup.ChangeOption( -1, 0 );
@ -69,7 +69,8 @@ public partial class ConfigWindow
+ "\t\t- file swaps\n"
+ "\t\t- metadata manipulations\n"
+ "\t\t- model materials\n"
+ "\t\t- duplicates" );
+ "\t\t- duplicates\n"
+ "\t\t- textures" );
}
// Just a simple text box with the wrapped description, if it exists.

View file

@ -20,6 +20,9 @@ public partial class ConfigWindow
return;
}
Checkbox( "Auto Deduplicate on Import",
"Automatically deduplicate mod files on import. This will make mod file sizes smaller, but deletes (binary identical) files.",
Penumbra.Config.AutoDeduplicateOnImport, v => Penumbra.Config.AutoDeduplicateOnImport = v );
DrawRequestedResourceLogging();
DrawDisableSoundStreamingBox();
DrawEnableHttpApiBox();

View file

@ -1,6 +1,7 @@
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Numerics;
using Dalamud.Interface;
using Dalamud.Interface.ImGuiFileDialog;
@ -16,6 +17,7 @@ public partial class ConfigWindow
{
private partial class SettingsTab
{
public const int RootDirectoryMaxLength = 64;
private readonly ConfigWindow _window;
public SettingsTab( ConfigWindow window )
@ -65,11 +67,18 @@ public partial class ConfigWindow
// Do not change the directory without explicitly pressing enter or this button.
// Shows up only if the current input does not correspond to the current directory.
private static bool DrawPressEnterWarning( string old, float width )
private static bool DrawPressEnterWarning( string newName, string old, float width, bool saved )
{
using var color = ImRaii.PushColor( ImGuiCol.Button, Colors.PressEnterWarningBg );
var w = new Vector2( width, 0 );
return ImGui.Button( $"Press Enter or Click Here to Save (Current Directory: {old})", w );
using var color = ImRaii.PushColor( ImGuiCol.Button, Colors.PressEnterWarningBg );
var w = new Vector2( width, 0 );
var symbol = '\0';
var (text, valid) = newName.Length > RootDirectoryMaxLength
? ( $"Path is too long. The maximum length is {RootDirectoryMaxLength}.", false )
: newName.Any( c => ( symbol = c ) > ( char )0x7F )
? ( $"Path contains invalid symbol {symbol}. Only ASCII is allowed.", false )
: ( $"Press Enter or Click Here to Save (Current Directory: {old})", true );
return ( ImGui.Button( text, w ) || saved ) && valid;
}
// Draw a directory picker button that toggles the directory picker.
@ -128,7 +137,7 @@ public partial class ConfigWindow
var spacing = 3 * ImGuiHelpers.GlobalScale;
using var group = ImRaii.Group();
ImGui.SetNextItemWidth( _window._inputTextWidth.X - spacing - _window._iconButtonSize.X );
var save = ImGui.InputText( "##rootDirectory", ref _newModDirectory, 255, ImGuiInputTextFlags.EnterReturnsTrue );
var save = ImGui.InputText( "##rootDirectory", ref _newModDirectory, 64, ImGuiInputTextFlags.EnterReturnsTrue );
using var style = ImRaii.PushStyle( ImGuiStyleVar.ItemSpacing, new Vector2( spacing, 0 ) );
ImGui.SameLine();
DrawDirectoryPickerButton();
@ -147,7 +156,7 @@ public partial class ConfigWindow
if( Penumbra.Config.ModDirectory != _newModDirectory
&& _newModDirectory.Length != 0
&& ( save || DrawPressEnterWarning( Penumbra.Config.ModDirectory, pos ) ) )
&& DrawPressEnterWarning( _newModDirectory, Penumbra.Config.ModDirectory, pos, save ) )
{
Penumbra.ModManager.DiscoverMods( _newModDirectory );
}

View file

@ -4,8 +4,8 @@
"Name": "Penumbra",
"Description": "Runtime mod loader and manager.",
"InternalName": "Penumbra",
"AssemblyVersion": "0.5.0.5",
"TestingAssemblyVersion": "0.5.0.5",
"AssemblyVersion": "0.5.1.0",
"TestingAssemblyVersion": "0.5.1.0",
"RepoUrl": "https://github.com/xivdev/Penumbra",
"ApplicableVersion": "any",
"DalamudApiLevel": 6,
@ -14,9 +14,9 @@
"DownloadCount": 0,
"LastUpdate": 0,
"LoadPriority": 69420,
"DownloadLinkInstall": "https://github.com/xivdev/Penumbra/releases/download/0.5.0.5/Penumbra.zip",
"DownloadLinkTesting": "https://github.com/xivdev/Penumbra/releases/download/0.5.0.5/Penumbra.zip",
"DownloadLinkUpdate": "https://github.com/xivdev/Penumbra/releases/download/0.5.0.5/Penumbra.zip",
"DownloadLinkInstall": "https://github.com/xivdev/Penumbra/releases/download/0.5.1.0/Penumbra.zip",
"DownloadLinkTesting": "https://github.com/xivdev/Penumbra/releases/download/0.5.1.0/Penumbra.zip",
"DownloadLinkUpdate": "https://github.com/xivdev/Penumbra/releases/download/0.5.1.0/Penumbra.zip",
"IconUrl": "https://raw.githubusercontent.com/xivdev/Penumbra/master/images/icon.png"
}
]