Stop using windows forms, add extensive meta manipulation editing, fix a concurrency crash and a dumb crash.

This commit is contained in:
Ottermandias 2022-05-18 17:40:41 +02:00
parent e5b739fc52
commit 0c3c7ea363
25 changed files with 1266 additions and 302 deletions

@ -1 +1 @@
Subproject commit cbc29200e8b80d264c8a326cdc62e841e12d1c53 Subproject commit 732c9a3bd7c967ca427e24f4b8df65f722fe72d2

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@ -1,43 +1,42 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.ComponentModel; using System.ComponentModel;
namespace Penumbra.GameData.Enums namespace Penumbra.GameData.Enums;
public enum BodySlot : byte
{ {
public enum BodySlot : byte Unknown,
{ Hair,
Unknown, Face,
Hair, Tail,
Face, Body,
Tail, Zear,
Body, }
Zear,
}
public static class BodySlotEnumExtension public static class BodySlotEnumExtension
{
public static string ToSuffix( this BodySlot value )
{ {
public static string ToSuffix( this BodySlot value ) return value switch
{ {
return value switch BodySlot.Zear => "zear",
{ BodySlot.Face => "face",
BodySlot.Zear => "zear", BodySlot.Hair => "hair",
BodySlot.Face => "face", BodySlot.Body => "body",
BodySlot.Hair => "hair", BodySlot.Tail => "tail",
BodySlot.Body => "body", _ => throw new InvalidEnumArgumentException(),
BodySlot.Tail => "tail",
_ => throw new InvalidEnumArgumentException(),
};
}
}
public static partial class Names
{
public static readonly Dictionary< string, BodySlot > StringToBodySlot = new()
{
{ BodySlot.Zear.ToSuffix(), BodySlot.Zear },
{ BodySlot.Face.ToSuffix(), BodySlot.Face },
{ BodySlot.Hair.ToSuffix(), BodySlot.Hair },
{ BodySlot.Body.ToSuffix(), BodySlot.Body },
{ BodySlot.Tail.ToSuffix(), BodySlot.Tail },
}; };
} }
} }
public static partial class Names
{
public static readonly Dictionary< string, BodySlot > StringToBodySlot = new()
{
{ BodySlot.Zear.ToSuffix(), BodySlot.Zear },
{ BodySlot.Face.ToSuffix(), BodySlot.Face },
{ BodySlot.Hair.ToSuffix(), BodySlot.Hair },
{ BodySlot.Body.ToSuffix(), BodySlot.Body },
{ BodySlot.Tail.ToSuffix(), BodySlot.Tail },
};
}

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@ -1,5 +1,7 @@
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.ComponentModel; using System.ComponentModel;
using System.Linq;
namespace Penumbra.GameData.Enums namespace Penumbra.GameData.Enums
{ {
@ -30,7 +32,7 @@ namespace Penumbra.GameData.Enums
All = 22, // Not officially existing All = 22, // Not officially existing
} }
public static class EquipSlotEnumExtension public static class EquipSlotExtensions
{ {
public static string ToSuffix( this EquipSlot value ) public static string ToSuffix( this EquipSlot value )
{ {
@ -79,6 +81,36 @@ namespace Penumbra.GameData.Enums
}; };
} }
public static string ToName( this EquipSlot value )
{
return value switch
{
EquipSlot.Head => "Head",
EquipSlot.Hands => "Hands",
EquipSlot.Legs => "Legs",
EquipSlot.Feet => "Feet",
EquipSlot.Body => "Body",
EquipSlot.Ears => "Earrings",
EquipSlot.Neck => "Necklace",
EquipSlot.RFinger => "Right Ring",
EquipSlot.LFinger => "Left Ring",
EquipSlot.Wrists => "Bracelets",
EquipSlot.MainHand => "Primary Weapon",
EquipSlot.OffHand => "Secondary Weapon",
EquipSlot.Belt => "Belt",
EquipSlot.BothHand => "Primary Weapon",
EquipSlot.HeadBody => "Head and Body",
EquipSlot.BodyHandsLegsFeet => "Costume",
EquipSlot.SoulCrystal => "Soul Crystal",
EquipSlot.LegsFeet => "Bottom",
EquipSlot.FullBody => "Costume",
EquipSlot.BodyHands => "Top",
EquipSlot.BodyLegsFeet => "Costume",
EquipSlot.All => "Costume",
_ => "Unknown",
};
}
public static bool IsEquipment( this EquipSlot value ) public static bool IsEquipment( this EquipSlot value )
{ {
return value switch return value switch
@ -104,6 +136,10 @@ namespace Penumbra.GameData.Enums
_ => false, _ => false,
}; };
} }
public static readonly EquipSlot[] EquipmentSlots = Enum.GetValues< EquipSlot >().Where( e => e.IsEquipment() ).ToArray();
public static readonly EquipSlot[] AccessorySlots = Enum.GetValues< EquipSlot >().Where( e => e.IsAccessory() ).ToArray();
public static readonly EquipSlot[] EqdpSlots = EquipmentSlots.Concat( AccessorySlots ).ToArray();
} }
public static partial class Names public static partial class Names

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@ -1,21 +1,55 @@
namespace Penumbra.GameData.Enums using System;
namespace Penumbra.GameData.Enums;
public enum ObjectType : byte
{ {
public enum ObjectType : byte Unknown,
{ Vfx,
Unknown, DemiHuman,
Vfx, Accessory,
DemiHuman, World,
Accessory, Housing,
World, Monster,
Housing, Icon,
Monster, LoadingScreen,
Icon, Map,
LoadingScreen, Interface,
Map, Equipment,
Interface, Character,
Equipment, Weapon,
Character, Font,
Weapon, }
Font,
} public static class ObjectTypeExtensions
{
public static string ToName( this ObjectType type )
=> type switch
{
ObjectType.Vfx => "Visual Effect",
ObjectType.DemiHuman => "Demi Human",
ObjectType.Accessory => "Accessory",
ObjectType.World => "Doodad",
ObjectType.Housing => "Housing Object",
ObjectType.Monster => "Monster",
ObjectType.Icon => "Icon",
ObjectType.LoadingScreen => "Loading Screen",
ObjectType.Map => "Map",
ObjectType.Interface => "UI Element",
ObjectType.Equipment => "Equipment",
ObjectType.Character => "Character",
ObjectType.Weapon => "Weapon",
ObjectType.Font => "Font",
_ => "Unknown",
};
public static readonly ObjectType[] ValidImcTypes =
{
ObjectType.Equipment,
ObjectType.Accessory,
ObjectType.DemiHuman,
ObjectType.Monster,
ObjectType.Weapon,
};
} }

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@ -2,106 +2,119 @@ using System;
using System.ComponentModel; using System.ComponentModel;
using Penumbra.GameData.Enums; using Penumbra.GameData.Enums;
namespace Penumbra.GameData.Structs namespace Penumbra.GameData.Structs;
[Flags]
public enum EqdpEntry : ushort
{ {
[Flags] Invalid = 0,
public enum EqdpEntry : ushort Head1 = 0b0000000001,
Head2 = 0b0000000010,
HeadMask = 0b0000000011,
Body1 = 0b0000000100,
Body2 = 0b0000001000,
BodyMask = 0b0000001100,
Hands1 = 0b0000010000,
Hands2 = 0b0000100000,
HandsMask = 0b0000110000,
Legs1 = 0b0001000000,
Legs2 = 0b0010000000,
LegsMask = 0b0011000000,
Feet1 = 0b0100000000,
Feet2 = 0b1000000000,
FeetMask = 0b1100000000,
Ears1 = 0b0000000001,
Ears2 = 0b0000000010,
EarsMask = 0b0000000011,
Neck1 = 0b0000000100,
Neck2 = 0b0000001000,
NeckMask = 0b0000001100,
Wrists1 = 0b0000010000,
Wrists2 = 0b0000100000,
WristsMask = 0b0000110000,
RingR1 = 0b0001000000,
RingR2 = 0b0010000000,
RingRMask = 0b0011000000,
RingL1 = 0b0100000000,
RingL2 = 0b1000000000,
RingLMask = 0b1100000000,
}
public static class Eqdp
{
public static int Offset( EquipSlot slot )
=> slot switch
{
EquipSlot.Head => 0,
EquipSlot.Body => 2,
EquipSlot.Hands => 4,
EquipSlot.Legs => 6,
EquipSlot.Feet => 8,
EquipSlot.Ears => 0,
EquipSlot.Neck => 2,
EquipSlot.Wrists => 4,
EquipSlot.RFinger => 6,
EquipSlot.LFinger => 8,
_ => throw new InvalidEnumArgumentException(),
};
public static (bool, bool) ToBits( this EqdpEntry entry, EquipSlot slot )
=> slot switch
{
EquipSlot.Head => ( entry.HasFlag( EqdpEntry.Head1 ), entry.HasFlag( EqdpEntry.Head2 ) ),
EquipSlot.Body => ( entry.HasFlag( EqdpEntry.Body1 ), entry.HasFlag( EqdpEntry.Body2 ) ),
EquipSlot.Hands => ( entry.HasFlag( EqdpEntry.Hands1 ), entry.HasFlag( EqdpEntry.Hands2 ) ),
EquipSlot.Legs => ( entry.HasFlag( EqdpEntry.Legs1 ), entry.HasFlag( EqdpEntry.Legs2 ) ),
EquipSlot.Feet => ( entry.HasFlag( EqdpEntry.Feet1 ), entry.HasFlag( EqdpEntry.Feet2 ) ),
EquipSlot.Ears => ( entry.HasFlag( EqdpEntry.Ears1 ), entry.HasFlag( EqdpEntry.Ears2 ) ),
EquipSlot.Neck => ( entry.HasFlag( EqdpEntry.Neck1 ), entry.HasFlag( EqdpEntry.Neck2 ) ),
EquipSlot.Wrists => ( entry.HasFlag( EqdpEntry.Wrists1 ), entry.HasFlag( EqdpEntry.Wrists2 ) ),
EquipSlot.RFinger => ( entry.HasFlag( EqdpEntry.RingR1 ), entry.HasFlag( EqdpEntry.RingR2 ) ),
EquipSlot.LFinger => ( entry.HasFlag( EqdpEntry.RingL1 ), entry.HasFlag( EqdpEntry.RingL2 ) ),
_ => throw new InvalidEnumArgumentException(),
};
public static EqdpEntry FromSlotAndBits( EquipSlot slot, bool bit1, bool bit2 )
{ {
Invalid = 0, EqdpEntry ret = 0;
Head1 = 0b0000000001, var offset = Offset( slot );
Head2 = 0b0000000010, if( bit1 )
HeadMask = 0b0000000011, {
ret |= ( EqdpEntry )( 1 << offset );
}
Body1 = 0b0000000100, if( bit2 )
Body2 = 0b0000001000, {
BodyMask = 0b0000001100, ret |= ( EqdpEntry )( 1 << ( offset + 1 ) );
}
Hands1 = 0b0000010000, return ret;
Hands2 = 0b0000100000,
HandsMask = 0b0000110000,
Legs1 = 0b0001000000,
Legs2 = 0b0010000000,
LegsMask = 0b0011000000,
Feet1 = 0b0100000000,
Feet2 = 0b1000000000,
FeetMask = 0b1100000000,
Ears1 = 0b0000000001,
Ears2 = 0b0000000010,
EarsMask = 0b0000000011,
Neck1 = 0b0000000100,
Neck2 = 0b0000001000,
NeckMask = 0b0000001100,
Wrists1 = 0b0000010000,
Wrists2 = 0b0000100000,
WristsMask = 0b0000110000,
RingR1 = 0b0001000000,
RingR2 = 0b0010000000,
RingRMask = 0b0011000000,
RingL1 = 0b0100000000,
RingL2 = 0b1000000000,
RingLMask = 0b1100000000,
} }
public static class Eqdp public static EqdpEntry Mask( EquipSlot slot )
{ {
public static int Offset( EquipSlot slot ) return slot switch
{ {
return slot switch EquipSlot.Head => EqdpEntry.HeadMask,
{ EquipSlot.Body => EqdpEntry.BodyMask,
EquipSlot.Head => 0, EquipSlot.Hands => EqdpEntry.HandsMask,
EquipSlot.Body => 2, EquipSlot.Legs => EqdpEntry.LegsMask,
EquipSlot.Hands => 4, EquipSlot.Feet => EqdpEntry.FeetMask,
EquipSlot.Legs => 6, EquipSlot.Ears => EqdpEntry.EarsMask,
EquipSlot.Feet => 8, EquipSlot.Neck => EqdpEntry.NeckMask,
EquipSlot.Ears => 0, EquipSlot.Wrists => EqdpEntry.WristsMask,
EquipSlot.Neck => 2, EquipSlot.RFinger => EqdpEntry.RingRMask,
EquipSlot.Wrists => 4, EquipSlot.LFinger => EqdpEntry.RingLMask,
EquipSlot.RFinger => 6, _ => 0,
EquipSlot.LFinger => 8, };
_ => throw new InvalidEnumArgumentException(),
};
}
public static EqdpEntry FromSlotAndBits( EquipSlot slot, bool bit1, bool bit2 )
{
EqdpEntry ret = 0;
var offset = Offset( slot );
if( bit1 )
{
ret |= ( EqdpEntry )( 1 << offset );
}
if( bit2 )
{
ret |= ( EqdpEntry )( 1 << ( offset + 1 ) );
}
return ret;
}
public static EqdpEntry Mask( EquipSlot slot )
{
return slot switch
{
EquipSlot.Head => EqdpEntry.HeadMask,
EquipSlot.Body => EqdpEntry.BodyMask,
EquipSlot.Hands => EqdpEntry.HandsMask,
EquipSlot.Legs => EqdpEntry.LegsMask,
EquipSlot.Feet => EqdpEntry.FeetMask,
EquipSlot.Ears => EqdpEntry.EarsMask,
EquipSlot.Neck => EqdpEntry.NeckMask,
EquipSlot.Wrists => EqdpEntry.WristsMask,
EquipSlot.RFinger => EqdpEntry.RingRMask,
EquipSlot.LFinger => EqdpEntry.RingLMask,
_ => 0,
};
}
} }
} }

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@ -198,12 +198,14 @@ public static class Eqp
EqpEntry._55 => EquipSlot.Head, EqpEntry._55 => EquipSlot.Head,
EqpEntry.HeadShowHrothgarHat => EquipSlot.Head, EqpEntry.HeadShowHrothgarHat => EquipSlot.Head,
EqpEntry.HeadShowVieraHat => EquipSlot.Head, EqpEntry.HeadShowVieraHat => EquipSlot.Head,
EqpEntry._58 => EquipSlot.Head,
EqpEntry._59 => EquipSlot.Head, // Currently unused.
EqpEntry._60 => EquipSlot.Head, EqpEntry._58 => EquipSlot.Unknown,
EqpEntry._61 => EquipSlot.Head, EqpEntry._59 => EquipSlot.Unknown,
EqpEntry._62 => EquipSlot.Head, EqpEntry._60 => EquipSlot.Unknown,
EqpEntry._63 => EquipSlot.Head, EqpEntry._61 => EquipSlot.Unknown,
EqpEntry._62 => EquipSlot.Unknown,
EqpEntry._63 => EquipSlot.Unknown,
_ => EquipSlot.Unknown, _ => EquipSlot.Unknown,
}; };
@ -299,7 +301,7 @@ public static class Eqp
public static readonly EqpEntry[] EqpAttributesFeet = GetEntriesForSlot( EquipSlot.Feet ); public static readonly EqpEntry[] EqpAttributesFeet = GetEntriesForSlot( EquipSlot.Feet );
public static readonly EqpEntry[] EqpAttributesHead = GetEntriesForSlot( EquipSlot.Head ); public static readonly EqpEntry[] EqpAttributesHead = GetEntriesForSlot( EquipSlot.Head );
public static IReadOnlyDictionary< EquipSlot, EqpEntry[] > EqpAttributes = new Dictionary< EquipSlot, EqpEntry[] >() public static readonly IReadOnlyDictionary< EquipSlot, EqpEntry[] > EqpAttributes = new Dictionary< EquipSlot, EqpEntry[] >()
{ {
[ EquipSlot.Body ] = EqpAttributesBody, [ EquipSlot.Body ] = EqpAttributesBody,
[ EquipSlot.Legs ] = EqpAttributesLegs, [ EquipSlot.Legs ] = EqpAttributesLegs,

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@ -21,7 +21,7 @@ public unsafe partial class PathResolver
// and use the last game object that called EnableDraw to link them. // and use the last game object that called EnableDraw to link them.
public delegate IntPtr CharacterBaseCreateDelegate( uint a, IntPtr b, IntPtr c, byte d ); public delegate IntPtr CharacterBaseCreateDelegate( uint a, IntPtr b, IntPtr c, byte d );
[Signature( "E8 ?? ?? ?? ?? 48 85 C0 74 21 C7 40" )] [Signature( "E8 ?? ?? ?? ?? 48 85 C0 74 21 C7 40", DetourName = "CharacterBaseCreateDetour" )]
public Hook< CharacterBaseCreateDelegate >? CharacterBaseCreateHook; public Hook< CharacterBaseCreateDelegate >? CharacterBaseCreateHook;
private ModCollection? _lastCreatedCollection; private ModCollection? _lastCreatedCollection;

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@ -55,7 +55,7 @@ public unsafe struct CharacterUtility
1404 => EqdpStartIdx + 25, 1404 => EqdpStartIdx + 25,
9104 => EqdpStartIdx + 26, 9104 => EqdpStartIdx + 26,
9204 => EqdpStartIdx + 27, 9204 => EqdpStartIdx + 27,
_ => throw new ArgumentException(), _ => -1,
}; };
[FieldOffset( 0 )] [FieldOffset( 0 )]

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@ -1,6 +1,5 @@
using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Windows.Forms;
using Penumbra.GameData.Enums; using Penumbra.GameData.Enums;
using Penumbra.GameData.Util; using Penumbra.GameData.Util;
using Penumbra.Meta.Manipulations; using Penumbra.Meta.Manipulations;

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@ -1,23 +1,21 @@
using System; using System;
using System.Numerics; using System.Numerics;
using Dalamud.Logging; using Dalamud.Logging;
using Dalamud.Memory;
using Newtonsoft.Json; using Newtonsoft.Json;
using Penumbra.GameData.ByteString; using Penumbra.GameData.ByteString;
using Penumbra.GameData.Enums; using Penumbra.GameData.Enums;
using Penumbra.GameData.Util; using Penumbra.GameData.Util;
using Penumbra.Interop;
using Penumbra.Interop.Structs; using Penumbra.Interop.Structs;
namespace Penumbra.Meta.Files; namespace Penumbra.Meta.Files;
public readonly struct ImcEntry : IEquatable< ImcEntry > public readonly struct ImcEntry : IEquatable< ImcEntry >
{ {
public readonly byte MaterialId; public byte MaterialId { get; init; }
public readonly byte DecalId; public byte DecalId { get; init; }
private readonly ushort _attributeAndSound; private readonly ushort _attributeAndSound;
public readonly byte VfxId; public byte VfxId { get; init; }
public readonly byte MaterialAnimationId; public byte MaterialAnimationId { get; init; }
public ushort AttributeMask public ushort AttributeMask
{ {

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@ -12,14 +12,18 @@ namespace Penumbra.Meta.Manipulations;
[StructLayout( LayoutKind.Sequential, Pack = 1 )] [StructLayout( LayoutKind.Sequential, Pack = 1 )]
public readonly struct EqdpManipulation : IMetaManipulation< EqdpManipulation > public readonly struct EqdpManipulation : IMetaManipulation< EqdpManipulation >
{ {
public readonly EqdpEntry Entry; public EqdpEntry Entry { get; init; }
[JsonConverter( typeof( StringEnumConverter ) )] [JsonConverter( typeof( StringEnumConverter ) )]
public readonly Gender Gender; public Gender Gender { get; init; }
[JsonConverter( typeof( StringEnumConverter ) )] [JsonConverter( typeof( StringEnumConverter ) )]
public readonly ModelRace Race; public ModelRace Race { get; init; }
public readonly ushort SetId;
public ushort SetId { get; init; }
[JsonConverter( typeof( StringEnumConverter ) )] [JsonConverter( typeof( StringEnumConverter ) )]
public readonly EquipSlot Slot; public EquipSlot Slot { get; init; }
public EqdpManipulation( EqdpEntry entry, EquipSlot slot, Gender gender, ModelRace race, ushort setId ) public EqdpManipulation( EqdpEntry entry, EquipSlot slot, Gender gender, ModelRace race, ushort setId )
{ {

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@ -14,12 +14,12 @@ namespace Penumbra.Meta.Manipulations;
public readonly struct EqpManipulation : IMetaManipulation< EqpManipulation > public readonly struct EqpManipulation : IMetaManipulation< EqpManipulation >
{ {
[JsonConverter( typeof( ForceNumericFlagEnumConverter ) )] [JsonConverter( typeof( ForceNumericFlagEnumConverter ) )]
public readonly EqpEntry Entry; public EqpEntry Entry { get; init; }
public readonly ushort SetId; public ushort SetId { get; init; }
[JsonConverter( typeof( StringEnumConverter ) )] [JsonConverter( typeof( StringEnumConverter ) )]
public readonly EquipSlot Slot; public EquipSlot Slot { get; init; }
public EqpManipulation( EqpEntry entry, EquipSlot slot, ushort setId ) public EqpManipulation( EqpEntry entry, EquipSlot slot, ushort setId )
{ {

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@ -19,18 +19,18 @@ public readonly struct EstManipulation : IMetaManipulation< EstManipulation >
Head = CharacterUtility.HeadEstIdx, Head = CharacterUtility.HeadEstIdx,
} }
public readonly ushort Entry; // SkeletonIdx. public ushort Entry { get; init; } // SkeletonIdx.
[JsonConverter( typeof( StringEnumConverter ) )] [JsonConverter( typeof( StringEnumConverter ) )]
public readonly Gender Gender; public Gender Gender { get; init; }
[JsonConverter( typeof( StringEnumConverter ) )] [JsonConverter( typeof( StringEnumConverter ) )]
public readonly ModelRace Race; public ModelRace Race { get; init; }
public readonly ushort SetId; public ushort SetId { get; init; }
[JsonConverter( typeof( StringEnumConverter ) )] [JsonConverter( typeof( StringEnumConverter ) )]
public readonly EstType Slot; public EstType Slot { get; init; }
[JsonConstructor] [JsonConstructor]
public EstManipulation( Gender gender, ModelRace race, EstType slot, ushort setId, ushort entry ) public EstManipulation( Gender gender, ModelRace race, EstType slot, ushort setId, ushort entry )

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@ -9,8 +9,8 @@ namespace Penumbra.Meta.Manipulations;
[StructLayout( LayoutKind.Sequential, Pack = 1 )] [StructLayout( LayoutKind.Sequential, Pack = 1 )]
public readonly struct GmpManipulation : IMetaManipulation< GmpManipulation > public readonly struct GmpManipulation : IMetaManipulation< GmpManipulation >
{ {
public readonly GmpEntry Entry; public GmpEntry Entry { get; init; }
public readonly ushort SetId; public ushort SetId { get; init; }
public GmpManipulation( GmpEntry entry, ushort setId ) public GmpManipulation( GmpEntry entry, ushort setId )
{ {

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@ -11,19 +11,19 @@ namespace Penumbra.Meta.Manipulations;
[StructLayout( LayoutKind.Sequential, Pack = 1 )] [StructLayout( LayoutKind.Sequential, Pack = 1 )]
public readonly struct ImcManipulation : IMetaManipulation< ImcManipulation > public readonly struct ImcManipulation : IMetaManipulation< ImcManipulation >
{ {
public readonly ImcEntry Entry; public ImcEntry Entry { get; init; }
public readonly ushort PrimaryId; public ushort PrimaryId { get; init; }
public readonly ushort Variant; public ushort Variant { get; init; }
public readonly ushort SecondaryId; public ushort SecondaryId { get; init; }
[JsonConverter( typeof( StringEnumConverter ) )] [JsonConverter( typeof( StringEnumConverter ) )]
public readonly ObjectType ObjectType; public ObjectType ObjectType { get; init; }
[JsonConverter( typeof( StringEnumConverter ) )] [JsonConverter( typeof( StringEnumConverter ) )]
public readonly EquipSlot EquipSlot; public EquipSlot EquipSlot { get; init; }
[JsonConverter( typeof( StringEnumConverter ) )] [JsonConverter( typeof( StringEnumConverter ) )]
public readonly BodySlot BodySlot; public BodySlot BodySlot { get; init; }
public ImcManipulation( EquipSlot equipSlot, ushort variant, ushort primaryId, ImcEntry entry ) public ImcManipulation( EquipSlot equipSlot, ushort variant, ushort primaryId, ImcEntry entry )
{ {
@ -52,19 +52,24 @@ public readonly struct ImcManipulation : IMetaManipulation< ImcManipulation >
internal ImcManipulation( ObjectType objectType, BodySlot bodySlot, ushort primaryId, ushort secondaryId, ushort variant, internal ImcManipulation( ObjectType objectType, BodySlot bodySlot, ushort primaryId, ushort secondaryId, ushort variant,
EquipSlot equipSlot, ImcEntry entry ) EquipSlot equipSlot, ImcEntry entry )
{ {
Entry = entry; Entry = entry;
ObjectType = objectType; ObjectType = objectType;
BodySlot = bodySlot; PrimaryId = primaryId;
PrimaryId = primaryId; Variant = variant;
SecondaryId = secondaryId; if( objectType is ObjectType.Accessory or ObjectType.Equipment )
Variant = variant; {
EquipSlot = equipSlot; BodySlot = BodySlot.Unknown;
SecondaryId = 0;
EquipSlot = equipSlot;
}
else
{
BodySlot = bodySlot;
SecondaryId = secondaryId;
EquipSlot = EquipSlot.Unknown;
}
} }
public ImcManipulation( ImcManipulation copy, ImcEntry entry )
: this( copy.ObjectType, copy.BodySlot, copy.PrimaryId, copy.SecondaryId, copy.Variant, copy.EquipSlot, entry )
{}
public override string ToString() public override string ToString()
=> ObjectType is ObjectType.Equipment or ObjectType.Accessory => ObjectType is ObjectType.Equipment or ObjectType.Accessory
? $"Imc - {PrimaryId} - {EquipSlot} - {Variant}" ? $"Imc - {PrimaryId} - {EquipSlot} - {Variant}"

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@ -11,13 +11,13 @@ namespace Penumbra.Meta.Manipulations;
[StructLayout( LayoutKind.Sequential, Pack = 1 )] [StructLayout( LayoutKind.Sequential, Pack = 1 )]
public readonly struct RspManipulation : IMetaManipulation< RspManipulation > public readonly struct RspManipulation : IMetaManipulation< RspManipulation >
{ {
public readonly float Entry; public float Entry { get; init; }
[JsonConverter( typeof( StringEnumConverter ) )] [JsonConverter( typeof( StringEnumConverter ) )]
public readonly SubRace SubRace; public SubRace SubRace { get; init; }
[JsonConverter( typeof( StringEnumConverter ) )] [JsonConverter( typeof( StringEnumConverter ) )]
public readonly RspAttribute Attribute; public RspAttribute Attribute { get; init; }
public RspManipulation( SubRace subRace, RspAttribute attribute, float entry ) public RspManipulation( SubRace subRace, RspAttribute attribute, float entry )
{ {

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@ -1,7 +1,6 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Penumbra.GameData.ByteString; using Penumbra.GameData.ByteString;
using Penumbra.Meta.Manipulations;
using Penumbra.Util; using Penumbra.Util;
namespace Penumbra.Mods; namespace Penumbra.Mods;
@ -11,7 +10,7 @@ public partial class Mod
public partial class Editor public partial class Editor
{ {
public int GroupIdx { get; private set; } = -1; public int GroupIdx { get; private set; } = -1;
public int OptionIdx { get; private set; } = 0; public int OptionIdx { get; private set; }
private IModGroup? _modGroup; private IModGroup? _modGroup;
private SubMod _subMod; private SubMod _subMod;
@ -21,7 +20,6 @@ public partial class Mod
public readonly Dictionary< Utf8GamePath, FullPath > CurrentFiles = new(); public readonly Dictionary< Utf8GamePath, FullPath > CurrentFiles = new();
public readonly Dictionary< Utf8GamePath, FullPath > CurrentSwaps = new(); public readonly Dictionary< Utf8GamePath, FullPath > CurrentSwaps = new();
public readonly HashSet< MetaManipulation > CurrentManipulations = new();
public void SetSubMod( int groupIdx, int optionIdx ) public void SetSubMod( int groupIdx, int optionIdx )
{ {
@ -62,16 +60,5 @@ public partial class Mod
{ {
CurrentSwaps.SetTo( _subMod.FileSwaps ); CurrentSwaps.SetTo( _subMod.FileSwaps );
} }
public void ApplyManipulations()
{
Penumbra.ModManager.OptionSetManipulations( _mod, GroupIdx, OptionIdx, CurrentManipulations.ToHashSet() );
}
public void RevertManipulations()
{
CurrentManipulations.Clear();
CurrentManipulations.UnionWith( _subMod.Manipulations );
}
} }
} }

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@ -0,0 +1,166 @@
using System.Collections.Generic;
using System.Linq;
using Penumbra.Meta.Manipulations;
namespace Penumbra.Mods;
public partial class Mod
{
public partial class Editor
{
public struct Manipulations
{
private readonly HashSet< ImcManipulation > _imc = new();
private readonly HashSet< EqpManipulation > _eqp = new();
private readonly HashSet< EqdpManipulation > _eqdp = new();
private readonly HashSet< GmpManipulation > _gmp = new();
private readonly HashSet< EstManipulation > _est = new();
private readonly HashSet< RspManipulation > _rsp = new();
public bool Changes { get; private set; } = false;
public IReadOnlySet< ImcManipulation > Imc
=> _imc;
public IReadOnlySet< EqpManipulation > Eqp
=> _eqp;
public IReadOnlySet< EqdpManipulation > Eqdp
=> _eqdp;
public IReadOnlySet< GmpManipulation > Gmp
=> _gmp;
public IReadOnlySet< EstManipulation > Est
=> _est;
public IReadOnlySet< RspManipulation > Rsp
=> _rsp;
public Manipulations()
{ }
public bool CanAdd( MetaManipulation m )
{
return m.ManipulationType switch
{
MetaManipulation.Type.Imc => !_imc.Contains( m.Imc ),
MetaManipulation.Type.Eqdp => !_eqdp.Contains( m.Eqdp ),
MetaManipulation.Type.Eqp => !_eqp.Contains( m.Eqp ),
MetaManipulation.Type.Est => !_est.Contains( m.Est ),
MetaManipulation.Type.Gmp => !_gmp.Contains( m.Gmp ),
MetaManipulation.Type.Rsp => !_rsp.Contains( m.Rsp ),
_ => false,
};
}
public bool Add( MetaManipulation m )
{
var added = m.ManipulationType switch
{
MetaManipulation.Type.Imc => _imc.Add( m.Imc ),
MetaManipulation.Type.Eqdp => _eqdp.Add( m.Eqdp ),
MetaManipulation.Type.Eqp => _eqp.Add( m.Eqp ),
MetaManipulation.Type.Est => _est.Add( m.Est ),
MetaManipulation.Type.Gmp => _gmp.Add( m.Gmp ),
MetaManipulation.Type.Rsp => _rsp.Add( m.Rsp ),
_ => false,
};
Changes |= added;
return added;
}
public bool Delete( MetaManipulation m )
{
var deleted = m.ManipulationType switch
{
MetaManipulation.Type.Imc => _imc.Remove( m.Imc ),
MetaManipulation.Type.Eqdp => _eqdp.Remove( m.Eqdp ),
MetaManipulation.Type.Eqp => _eqp.Remove( m.Eqp ),
MetaManipulation.Type.Est => _est.Remove( m.Est ),
MetaManipulation.Type.Gmp => _gmp.Remove( m.Gmp ),
MetaManipulation.Type.Rsp => _rsp.Remove( m.Rsp ),
_ => false,
};
Changes |= deleted;
return deleted;
}
public bool Change( MetaManipulation m )
=> Delete( m ) && Add( m );
public bool Set( MetaManipulation m )
=> Delete( m ) | Add( m );
public void Clear()
{
_imc.Clear();
_eqp.Clear();
_eqdp.Clear();
_gmp.Clear();
_est.Clear();
_rsp.Clear();
Changes = true;
}
public void Split( IEnumerable< MetaManipulation > manips )
{
Clear();
foreach( var manip in manips )
{
switch( manip.ManipulationType )
{
case MetaManipulation.Type.Imc:
_imc.Add( manip.Imc );
break;
case MetaManipulation.Type.Eqdp:
_eqdp.Add( manip.Eqdp );
break;
case MetaManipulation.Type.Eqp:
_eqp.Add( manip.Eqp );
break;
case MetaManipulation.Type.Est:
_est.Add( manip.Est );
break;
case MetaManipulation.Type.Gmp:
_gmp.Add( manip.Gmp );
break;
case MetaManipulation.Type.Rsp:
_rsp.Add( manip.Rsp );
break;
}
}
Changes = false;
}
private HashSet< MetaManipulation > Recombine()
=> _imc.Select( m => ( MetaManipulation )m )
.Concat( _eqdp.Select( m => ( MetaManipulation )m ) )
.Concat( _eqp.Select( m => ( MetaManipulation )m ) )
.Concat( _est.Select( m => ( MetaManipulation )m ) )
.Concat( _gmp.Select( m => ( MetaManipulation )m ) )
.Concat( _rsp.Select( m => ( MetaManipulation )m ) )
.ToHashSet();
public void Apply( Mod mod, int groupIdx, int optionIdx )
{
if( Changes )
{
Penumbra.ModManager.OptionSetManipulations( mod, groupIdx, optionIdx, Recombine() );
Changes = false;
}
}
}
public Manipulations Meta = new();
public void RevertManipulations()
=> Meta.Split( _subMod.Manipulations );
public void ApplyManipulations()
{
Meta.Apply( _mod, GroupIdx, OptionIdx );
}
}
}

View file

@ -278,7 +278,7 @@ public sealed partial class Mod
public void OptionSetManipulations( Mod mod, int groupIdx, int optionIdx, HashSet< MetaManipulation > manipulations ) public void OptionSetManipulations( Mod mod, int groupIdx, int optionIdx, HashSet< MetaManipulation > manipulations )
{ {
var subMod = GetSubMod( mod, groupIdx, optionIdx ); var subMod = GetSubMod( mod, groupIdx, optionIdx );
if( subMod.Manipulations.SetEquals( manipulations ) ) if( subMod.Manipulations.All( m => manipulations.TryGetValue( m, out var old ) && old.EntryEquals( m ) ) )
{ {
return; return;
} }

View file

@ -12,7 +12,6 @@
<OutputPath>bin\$(Configuration)\</OutputPath> <OutputPath>bin\$(Configuration)\</OutputPath>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Nullable>enable</Nullable> <Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies> <CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
</PropertyGroup> </PropertyGroup>

View file

@ -16,6 +16,8 @@ public enum ColorId
FolderCollapsed, FolderCollapsed,
FolderLine, FolderLine,
ItemId, ItemId,
IncreasedMetaValue,
DecreasedMetaValue,
} }
public static class Colors public static class Colors
@ -30,18 +32,20 @@ public static class Colors
=> color switch => color switch
{ {
// @formatter:off // @formatter:off
ColorId.EnabledMod => ( 0xFFFFFFFF, "Enabled Mod", "A mod that is enabled by the currently selected collection." ), ColorId.EnabledMod => ( 0xFFFFFFFF, "Enabled Mod", "A mod that is enabled by the currently selected collection." ),
ColorId.DisabledMod => ( 0xFF686880, "Disabled Mod", "A mod that is disabled by the currently selected collection." ), ColorId.DisabledMod => ( 0xFF686880, "Disabled Mod", "A mod that is disabled by the currently selected collection." ),
ColorId.UndefinedMod => ( 0xFF808080, "Mod With No Settings", "A mod that is not configured in the currently selected collection or any of the collections it inherits from, and thus implicitly disabled." ), ColorId.UndefinedMod => ( 0xFF808080, "Mod With No Settings", "A mod that is not configured in the currently selected collection or any of the collections it inherits from, and thus implicitly disabled." ),
ColorId.InheritedMod => ( 0xFFD0FFFF, "Mod Enabled By Inheritance", "A mod that is not configured in the currently selected collection, but enabled in a collection it inherits from." ), ColorId.InheritedMod => ( 0xFFD0FFFF, "Mod Enabled By Inheritance", "A mod that is not configured in the currently selected collection, but enabled in a collection it inherits from." ),
ColorId.InheritedDisabledMod => ( 0xFF688080, "Mod Disabled By Inheritance", "A mod that is not configured in the currently selected collection, but disabled in a collection it inherits from."), ColorId.InheritedDisabledMod => ( 0xFF688080, "Mod Disabled By Inheritance", "A mod that is not configured in the currently selected collection, but disabled in a collection it inherits from."),
ColorId.NewMod => ( 0xFF66DD66, "New Mod", "A mod that was newly imported or created during this session and has not been enabled yet." ), ColorId.NewMod => ( 0xFF66DD66, "New Mod", "A mod that was newly imported or created during this session and has not been enabled yet." ),
ColorId.ConflictingMod => ( 0xFFAAAAFF, "Mod With Unresolved Conflicts", "An enabled mod that has conflicts with another enabled mod on the same priority level." ), ColorId.ConflictingMod => ( 0xFFAAAAFF, "Mod With Unresolved Conflicts", "An enabled mod that has conflicts with another enabled mod on the same priority level." ),
ColorId.HandledConflictMod => ( 0xFFD0FFD0, "Mod With Resolved Conflicts", "An enabled mod that has conflicts with another enabled mod on a different priority level." ), ColorId.HandledConflictMod => ( 0xFFD0FFD0, "Mod With Resolved Conflicts", "An enabled mod that has conflicts with another enabled mod on a different priority level." ),
ColorId.FolderExpanded => ( 0xFFFFF0C0, "Expanded Mod Folder", "A mod folder that is currently expanded." ), ColorId.FolderExpanded => ( 0xFFFFF0C0, "Expanded Mod Folder", "A mod folder that is currently expanded." ),
ColorId.FolderCollapsed => ( 0xFFFFF0C0, "Collapsed Mod Folder", "A mod folder that is currently collapsed." ), ColorId.FolderCollapsed => ( 0xFFFFF0C0, "Collapsed Mod Folder", "A mod folder that is currently collapsed." ),
ColorId.FolderLine => ( 0xFFFFF0C0, "Expanded Mod Folder Line", "The line signifying which descendants belong to an expanded mod folder." ), ColorId.FolderLine => ( 0xFFFFF0C0, "Expanded Mod Folder Line", "The line signifying which descendants belong to an expanded mod folder." ),
ColorId.ItemId => ( 0xFF808080, "Item Id", "The numeric model id of the given item to the right of changed items." ), ColorId.ItemId => ( 0xFF808080, "Item Id", "The numeric model id of the given item to the right of changed items." ),
ColorId.IncreasedMetaValue => ( 0x80008000, "Increased Meta Manipulation Value", "An increased meta manipulation value for floats or an enabled toggle where the default is disabled."),
ColorId.DecreasedMetaValue => ( 0x80000080, "Decreased Meta Manipulation Value", "A decreased meta manipulation value for floats or a disabled toggle where the default is enabled."),
_ => throw new ArgumentOutOfRangeException( nameof( color ), color, null ), _ => throw new ArgumentOutOfRangeException( nameof( color ), color, null ),
// @formatter:on // @formatter:on
}; };

View file

@ -0,0 +1,773 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using Dalamud.Interface;
using ImGuiNET;
using OtterGui;
using OtterGui.Raii;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
using Penumbra.Interop.Structs;
using Penumbra.Meta.Files;
using Penumbra.Meta.Manipulations;
using Penumbra.Mods;
using Penumbra.Util;
namespace Penumbra.UI.Classes;
public partial class ModEditWindow
{
private void DrawMetaTab()
{
using var tab = ImRaii.TabItem( "Meta Manipulations" );
if( !tab )
{
return;
}
DrawOptionSelectHeader();
var setsEqual = !_editor!.Meta.Changes;
var tt = setsEqual ? "No changes staged." : "Apply the currently staged changes to the option.";
ImGui.NewLine();
if( ImGuiUtil.DrawDisabledButton( "Apply Changes", Vector2.Zero, tt, setsEqual ) )
{
_editor.ApplyManipulations();
}
ImGui.SameLine();
tt = setsEqual ? "No changes staged." : "Revert all currently staged changes.";
if( ImGuiUtil.DrawDisabledButton( "Revert Changes", Vector2.Zero, tt, setsEqual ) )
{
_editor.RevertManipulations();
}
using var child = ImRaii.Child( "##meta", -Vector2.One, true );
if( !child )
{
return;
}
DrawEditHeader( _editor.Meta.Eqp, "Equipment Parameter Edits (EQP)###EQP", 4, EqpRow.Draw, EqpRow.DrawNew );
DrawEditHeader( _editor.Meta.Eqdp, "Racial Model Edits (EQDP)###EQDP", 6, EqdpRow.Draw, EqdpRow.DrawNew );
DrawEditHeader( _editor.Meta.Imc, "Variant Edits (IMC)###IMC", 8, ImcRow.Draw, ImcRow.DrawNew );
DrawEditHeader( _editor.Meta.Est, "Extra Skeleton Parameters (EST)###EST", 6, EstRow.Draw, EstRow.DrawNew );
DrawEditHeader( _editor.Meta.Gmp, "Visor/Gimmick Edits (GMP)###GMP", 6, GmpRow.Draw, GmpRow.DrawNew );
DrawEditHeader( _editor.Meta.Rsp, "Racial Scaling Edits (RSP)###RSP", 4, RspRow.Draw, RspRow.DrawNew );
}
// The headers for the different meta changes all have basically the same structure for different types.
private void DrawEditHeader< T >( IReadOnlyCollection< T > items, string label, int numColumns, Action< T, Mod.Editor, Vector2 > draw,
Action< Mod.Editor, Vector2 > drawNew )
{
const ImGuiTableFlags flags = ImGuiTableFlags.RowBg | ImGuiTableFlags.SizingFixedFit | ImGuiTableFlags.BordersInnerV;
if( !ImGui.CollapsingHeader( $"{items.Count} {label}" ) )
{
return;
}
using( var table = ImRaii.Table( label, numColumns, flags ) )
{
if( table )
{
drawNew( _editor!, _iconSize );
foreach( var (item, index) in items.ToArray().WithIndex() )
{
using var id = ImRaii.PushId( index );
draw( item, _editor!, _iconSize );
}
}
}
ImGui.NewLine();
}
private static class EqpRow
{
private static EqpManipulation _new = new(Eqp.DefaultEntry, EquipSlot.Head, 1);
private static float IdWidth
=> 100 * ImGuiHelpers.GlobalScale;
public static void DrawNew( Mod.Editor editor, Vector2 iconSize )
{
ImGui.TableNextColumn();
var canAdd = editor.Meta.CanAdd( _new );
var tt = canAdd ? "Stage this edit." : "This entry is already edited.";
var defaultEntry = ExpandedEqpFile.GetDefault( _new.SetId );
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Plus.ToIconString(), iconSize, tt, !canAdd, true ) )
{
editor.Meta.Add( _new with { Entry = defaultEntry } );
}
// Identifier
ImGui.TableNextColumn();
if( IdInput( "##eqpId", IdWidth, _new.SetId, out var setId, ExpandedEqpGmpBase.Count - 1 ) )
{
_new = _new with { SetId = setId };
}
ImGui.TableNextColumn();
if( EqpEquipSlotCombo( "##eqpSlot", _new.Slot, out var slot ) )
{
_new = _new with { Slot = slot };
}
// Values
ImGui.TableNextColumn();
using var style = ImRaii.PushStyle( ImGuiStyleVar.ItemSpacing, ImGui.GetStyle().ItemSpacing / 2 );
foreach( var flag in Eqp.EqpAttributes[ _new.Slot ] )
{
using var id = ImRaii.PushId( ( int )flag );
var value = defaultEntry.HasFlag( flag );
Checkmark( string.Empty, flag.ToLocalName(), value, value, out _ );
ImGui.SameLine();
}
}
public static void Draw( EqpManipulation meta, Mod.Editor editor, Vector2 iconSize )
{
ImGui.TableNextColumn();
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Trash.ToIconString(), iconSize, "Delete this meta edit.", false, true ) )
{
editor.Meta.Delete( meta );
}
// Identifier
ImGui.TableNextColumn();
ImGui.SetCursorPosX( ImGui.GetCursorPosX() + ImGui.GetStyle().FramePadding.X );
ImGui.TextUnformatted( meta.SetId.ToString() );
var defaultEntry = ExpandedEqpFile.GetDefault( meta.SetId );
ImGui.TableNextColumn();
ImGui.SetCursorPosX( ImGui.GetCursorPosX() + ImGui.GetStyle().FramePadding.X );
ImGui.TextUnformatted( meta.Slot.ToName() );
// Values
ImGui.TableNextColumn();
using var style = ImRaii.PushStyle( ImGuiStyleVar.ItemSpacing, ImGui.GetStyle().ItemSpacing / 2 );
foreach( var flag in Eqp.EqpAttributes[ meta.Slot ] )
{
using var id = ImRaii.PushId( ( int )flag );
var defaultValue = defaultEntry.HasFlag( flag );
var currentValue = meta.Entry.HasFlag( flag );
if( Checkmark( string.Empty, flag.ToLocalName(), currentValue, defaultValue, out var value ) )
{
editor.Meta.Change( meta with { Entry = value ? meta.Entry | flag : meta.Entry & ~flag } );
}
ImGui.SameLine();
}
}
}
private static class EqdpRow
{
private static EqdpManipulation _new = new(EqdpEntry.Invalid, EquipSlot.Head, Gender.Male, ModelRace.Midlander, 1);
private static float IdWidth
=> 100 * ImGuiHelpers.GlobalScale;
public static void DrawNew( Mod.Editor editor, Vector2 iconSize )
{
ImGui.TableNextColumn();
var raceCode = Names.CombinedRace( _new.Gender, _new.Race );
var validRaceCode = CharacterUtility.EqdpIdx( raceCode, false ) >= 0;
var canAdd = validRaceCode && editor.Meta.CanAdd( _new );
var tt = canAdd ? "Stage this edit." :
validRaceCode ? "This entry is already edited." : "This combination of race and gender can not be used.";
var defaultEntry = validRaceCode
? ExpandedEqdpFile.GetDefault( Names.CombinedRace( _new.Gender, _new.Race ), _new.Slot.IsAccessory(), _new.SetId )
: 0;
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Plus.ToIconString(), iconSize, tt, !canAdd, true ) )
{
editor.Meta.Add( _new with { Entry = defaultEntry } );
}
// Identifier
ImGui.TableNextColumn();
if( IdInput( "##eqdpId", IdWidth, _new.SetId, out var setId, ExpandedEqpGmpBase.Count - 1 ) )
{
_new = _new with { SetId = setId };
}
ImGui.TableNextColumn();
if( RaceCombo( "##eqdpRace", _new.Race, out var race ) )
{
_new = _new with { Race = race };
}
ImGui.TableNextColumn();
if( GenderCombo( "##eqdpGender", _new.Gender, out var gender ) )
{
_new = _new with { Gender = gender };
}
ImGui.TableNextColumn();
if( EqdpEquipSlotCombo( "##eqdpSlot", _new.Slot, out var slot ) )
{
_new = _new with { Slot = slot };
}
// Values
ImGui.TableNextColumn();
var (bit1, bit2) = defaultEntry.ToBits( _new.Slot );
Checkmark( "##eqdpCheck1", string.Empty, bit1, bit1, out _ );
ImGui.SameLine();
Checkmark( "##eqdpCheck2", string.Empty, bit2, bit2, out _ );
}
public static void Draw( EqdpManipulation meta, Mod.Editor editor, Vector2 iconSize )
{
ImGui.TableNextColumn();
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Trash.ToIconString(), iconSize, "Delete this meta edit.", false, true ) )
{
editor.Meta.Delete( meta );
}
// Identifier
ImGui.TableNextColumn();
ImGui.SetCursorPosX( ImGui.GetCursorPosX() + ImGui.GetStyle().FramePadding.X );
ImGui.TextUnformatted( meta.SetId.ToString() );
ImGui.TableNextColumn();
ImGui.SetCursorPosX( ImGui.GetCursorPosX() + ImGui.GetStyle().FramePadding.X );
ImGui.TextUnformatted( meta.Race.ToName() );
ImGui.TableNextColumn();
ImGui.SetCursorPosX( ImGui.GetCursorPosX() + ImGui.GetStyle().FramePadding.X );
ImGui.TextUnformatted( meta.Gender.ToName() );
ImGui.TableNextColumn();
ImGui.SetCursorPosX( ImGui.GetCursorPosX() + ImGui.GetStyle().FramePadding.X );
ImGui.TextUnformatted( meta.Slot.ToName() );
// Values
var defaultEntry = ExpandedEqdpFile.GetDefault( Names.CombinedRace( meta.Gender, meta.Race ), meta.Slot.IsAccessory(), meta.SetId );
var (defaultBit1, defaultBit2) = defaultEntry.ToBits( meta.Slot );
var (bit1, bit2) = meta.Entry.ToBits( meta.Slot );
ImGui.TableNextColumn();
if( Checkmark( "##eqdpCheck1", string.Empty, bit1, defaultBit1, out var newBit1 ) )
{
editor.Meta.Change( meta with { Entry = Eqdp.FromSlotAndBits( meta.Slot, newBit1, bit2 ) } );
}
ImGui.SameLine();
if( Checkmark( "##eqdpCheck2", string.Empty, bit2, defaultBit2, out var newBit2 ) )
{
editor.Meta.Change( meta with { Entry = Eqdp.FromSlotAndBits( meta.Slot, bit1, newBit2 ) } );
}
}
}
private static class ImcRow
{
private static ImcManipulation _new = new(EquipSlot.Head, 1, 1, new ImcEntry());
private static float IdWidth
=> 80 * ImGuiHelpers.GlobalScale;
private static float SmallIdWidth
=> 45 * ImGuiHelpers.GlobalScale;
// Convert throwing to null-return if the file does not exist.
private static ImcEntry? GetDefault( ImcManipulation imc )
{
try
{
return ImcFile.GetDefault( imc.GamePath(), imc.EquipSlot, imc.Variant );
}
catch
{
return null;
}
}
public static void DrawNew( Mod.Editor editor, Vector2 iconSize )
{
ImGui.TableNextColumn();
var defaultEntry = GetDefault( _new );
var canAdd = defaultEntry != null && editor.Meta.CanAdd( _new );
var tt = canAdd ? "Stage this edit." : defaultEntry == null ? "This IMC file does not exist." : "This entry is already edited.";
defaultEntry ??= new ImcEntry();
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Plus.ToIconString(), iconSize, tt, !canAdd, true ) )
{
editor.Meta.Add( _new with { Entry = defaultEntry.Value } );
}
// Identifier
ImGui.TableNextColumn();
if( ImcTypeCombo( "##imcType", _new.ObjectType, out var type ) )
{
_new = new ImcManipulation( type, _new.BodySlot, _new.PrimaryId, _new.SecondaryId == 0 ? ( ushort )1 : _new.SecondaryId,
_new.Variant, _new.EquipSlot == EquipSlot.Unknown ? EquipSlot.Head : _new.EquipSlot, _new.Entry );
}
ImGui.TableNextColumn();
if( IdInput( "##imcId", IdWidth, _new.PrimaryId, out var setId, ushort.MaxValue ) )
{
_new = _new with { PrimaryId = setId };
}
ImGui.TableNextColumn();
// Equipment and accessories are slightly different imcs than other types.
if( _new.ObjectType is ObjectType.Equipment or ObjectType.Accessory )
{
if( EqdpEquipSlotCombo( "##imcSlot", _new.EquipSlot, out var slot ) )
{
_new = _new with { EquipSlot = slot };
}
}
else
{
if( IdInput( "##imcId2", 100 * ImGuiHelpers.GlobalScale, _new.SecondaryId, out var setId2, ushort.MaxValue ) )
{
_new = _new with { SecondaryId = setId2 };
}
}
ImGui.TableNextColumn();
if( IdInput( "##imcVariant", SmallIdWidth, _new.Variant, out var variant, byte.MaxValue ) )
{
_new = _new with { Variant = variant };
}
// Values
ImGui.TableNextColumn();
IntDragInput( "##imcMaterialId", "Material ID", SmallIdWidth, defaultEntry.Value.MaterialId, defaultEntry.Value.MaterialId, out _,
1, byte.MaxValue, 0f );
ImGui.SameLine();
IntDragInput( "##imcMaterialAnimId", "Material Animation ID", SmallIdWidth, defaultEntry.Value.MaterialAnimationId,
defaultEntry.Value.MaterialAnimationId, out _, 0, byte.MaxValue, 0.01f );
ImGui.TableNextColumn();
IntDragInput( "##imcDecalId", "Decal ID", SmallIdWidth, defaultEntry.Value.DecalId, defaultEntry.Value.DecalId, out _, 0,
byte.MaxValue, 0f );
ImGui.SameLine();
IntDragInput( "##imcVfxId", "VFX ID", SmallIdWidth, defaultEntry.Value.VfxId, defaultEntry.Value.VfxId, out _, 0, byte.MaxValue,
0f );
ImGui.SameLine();
IntDragInput( "##imcSoundId", "Sound ID", SmallIdWidth, defaultEntry.Value.SoundId, defaultEntry.Value.SoundId, out _, 0, 0b111111,
0f );
ImGui.TableNextColumn();
IntDragInput( "##imcAttributes", "Attributes", IdWidth, defaultEntry.Value.AttributeMask, defaultEntry.Value.AttributeMask, out _,
0, 0b1111111111, 0f );
}
public static void Draw( ImcManipulation meta, Mod.Editor editor, Vector2 iconSize )
{
ImGui.TableNextColumn();
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Trash.ToIconString(), iconSize, "Delete this meta edit.", false, true ) )
{
editor.Meta.Delete( meta );
}
// Identifier
ImGui.TableNextColumn();
ImGui.SetCursorPosX( ImGui.GetCursorPosX() + ImGui.GetStyle().FramePadding.X );
ImGui.TextUnformatted( meta.ObjectType.ToName() );
ImGui.TableNextColumn();
ImGui.SetCursorPosX( ImGui.GetCursorPosX() + ImGui.GetStyle().FramePadding.X );
ImGui.TextUnformatted( meta.PrimaryId.ToString() );
ImGui.TableNextColumn();
ImGui.SetCursorPosX( ImGui.GetCursorPosX() + ImGui.GetStyle().FramePadding.X );
if( meta.ObjectType is ObjectType.Equipment or ObjectType.Accessory )
{
ImGui.TextUnformatted( meta.EquipSlot.ToName() );
}
else
{
ImGui.TextUnformatted( meta.SecondaryId.ToString() );
}
ImGui.TableNextColumn();
ImGui.SetCursorPosX( ImGui.GetCursorPosX() + ImGui.GetStyle().FramePadding.X );
ImGui.TextUnformatted( meta.Variant.ToString() );
// Values
ImGui.TableNextColumn();
var defaultEntry = GetDefault( meta ) ?? new ImcEntry();
if( IntDragInput( "##imcMaterialId", $"Material ID\nDefault Value: {defaultEntry.MaterialId}", SmallIdWidth, meta.Entry.MaterialId,
defaultEntry.MaterialId, out var materialId, 1, byte.MaxValue, 0.01f ) )
{
editor.Meta.Change( meta with { Entry = meta.Entry with { MaterialId = ( byte )materialId } } );
}
ImGui.SameLine();
if( IntDragInput( "##imcMaterialAnimId", $"Material Animation ID\nDefault Value: {defaultEntry.MaterialAnimationId}", SmallIdWidth,
meta.Entry.MaterialAnimationId, defaultEntry.MaterialAnimationId, out var materialAnimId, 0, byte.MaxValue, 0.01f ) )
{
editor.Meta.Change( meta with { Entry = meta.Entry with { MaterialAnimationId = ( byte )materialAnimId } } );
}
ImGui.TableNextColumn();
if( IntDragInput( "##imcDecalId", $"Decal ID\nDefault Value: {defaultEntry.DecalId}", SmallIdWidth, meta.Entry.DecalId,
defaultEntry.DecalId, out var decalId, 0, byte.MaxValue, 0.01f ) )
{
editor.Meta.Change( meta with { Entry = meta.Entry with { DecalId = ( byte )decalId } } );
}
ImGui.SameLine();
if( IntDragInput( "##imcVfxId", $"VFX ID\nDefault Value: {defaultEntry.VfxId}", SmallIdWidth, meta.Entry.VfxId, defaultEntry.VfxId,
out var vfxId, 0, byte.MaxValue, 0.01f ) )
{
editor.Meta.Change( meta with { Entry = meta.Entry with { VfxId = ( byte )vfxId } } );
}
ImGui.SameLine();
if( IntDragInput( "##imcSoundId", $"Sound ID\nDefault Value: {defaultEntry.SoundId}", SmallIdWidth, meta.Entry.SoundId,
defaultEntry.SoundId, out var soundId, 0, 0b111111, 0.01f ) )
{
editor.Meta.Change( meta with { Entry = meta.Entry with { SoundId = ( byte )soundId } } );
}
ImGui.TableNextColumn();
if( IntDragInput( "##imcAttributes", $"Attributes\nDefault Value: {defaultEntry.AttributeMask}", IdWidth,
meta.Entry.AttributeMask, defaultEntry.AttributeMask, out var attributeMask, 0, 0b1111111111, 0.1f ) )
{
editor.Meta.Change( meta with { Entry = meta.Entry with { AttributeMask = ( ushort )attributeMask } } );
}
}
}
private static class EstRow
{
private static EstManipulation _new = new(Gender.Male, ModelRace.Midlander, EstManipulation.EstType.Body, 1, 0);
private static float IdWidth
=> 100 * ImGuiHelpers.GlobalScale;
public static void DrawNew( Mod.Editor editor, Vector2 iconSize )
{
ImGui.TableNextColumn();
var canAdd = editor.Meta.CanAdd( _new );
var tt = canAdd ? "Stage this edit." : "This entry is already edited.";
var defaultEntry = EstFile.GetDefault( _new.Slot, Names.CombinedRace( _new.Gender, _new.Race ), _new.SetId );
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Plus.ToIconString(), iconSize, tt, !canAdd, true ) )
{
editor.Meta.Add( _new with { Entry = defaultEntry } );
}
// Identifier
ImGui.TableNextColumn();
if( IdInput( "##estId", IdWidth, _new.SetId, out var setId, ExpandedEqpGmpBase.Count - 1 ) )
{
_new = _new with { SetId = setId };
}
ImGui.TableNextColumn();
if( RaceCombo( "##estRace", _new.Race, out var race ) )
{
_new = _new with { Race = race };
}
ImGui.TableNextColumn();
if( GenderCombo( "##estGender", _new.Gender, out var gender ) )
{
_new = _new with { Gender = gender };
}
ImGui.TableNextColumn();
if( EstSlotCombo( "##estSlot", _new.Slot, out var slot ) )
{
_new = _new with { Slot = slot };
}
// Values
ImGui.TableNextColumn();
IntDragInput( "##estSkeleton", "Skeleton Index", IdWidth, _new.Entry, defaultEntry, out _, 0, ushort.MaxValue, 0.05f );
}
public static void Draw( EstManipulation meta, Mod.Editor editor, Vector2 iconSize )
{
ImGui.TableNextColumn();
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Trash.ToIconString(), iconSize, "Delete this meta edit.", false, true ) )
{
editor.Meta.Delete( meta );
}
// Identifier
ImGui.TableNextColumn();
ImGui.SetCursorPosX( ImGui.GetCursorPosX() + ImGui.GetStyle().FramePadding.X );
ImGui.TextUnformatted( meta.SetId.ToString() );
ImGui.TableNextColumn();
ImGui.SetCursorPosX( ImGui.GetCursorPosX() + ImGui.GetStyle().FramePadding.X );
ImGui.TextUnformatted( meta.Race.ToName() );
ImGui.TableNextColumn();
ImGui.SetCursorPosX( ImGui.GetCursorPosX() + ImGui.GetStyle().FramePadding.X );
ImGui.TextUnformatted( meta.Gender.ToName() );
ImGui.TableNextColumn();
ImGui.SetCursorPosX( ImGui.GetCursorPosX() + ImGui.GetStyle().FramePadding.X );
ImGui.TextUnformatted( meta.Slot.ToString() );
// Values
var defaultEntry = EstFile.GetDefault( meta.Slot, Names.CombinedRace( meta.Gender, meta.Race ), meta.SetId );
ImGui.TableNextColumn();
if( IntDragInput( "##estSkeleton", $"Skeleton Index\nDefault Value: {defaultEntry}", IdWidth, meta.Entry, defaultEntry,
out var entry, 0, ushort.MaxValue, 0.05f ) )
{
editor.Meta.Change( meta with { Entry = ( ushort )entry } );
}
}
}
private static class GmpRow
{
private static GmpManipulation _new = new(GmpEntry.Default, 1);
private static float RotationWidth
=> 75 * ImGuiHelpers.GlobalScale;
private static float UnkWidth
=> 50 * ImGuiHelpers.GlobalScale;
private static float IdWidth
=> 100 * ImGuiHelpers.GlobalScale;
public static void DrawNew( Mod.Editor editor, Vector2 iconSize )
{
ImGui.TableNextColumn();
var canAdd = editor.Meta.CanAdd( _new );
var tt = canAdd ? "Stage this edit." : "This entry is already edited.";
var defaultEntry = ExpandedGmpFile.GetDefault( _new.SetId );
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Plus.ToIconString(), iconSize, tt, !canAdd, true ) )
{
editor.Meta.Add( _new with { Entry = defaultEntry } );
}
// Identifier
ImGui.TableNextColumn();
if( IdInput( "##gmpId", IdWidth, _new.SetId, out var setId, ExpandedEqpGmpBase.Count - 1 ) )
{
_new = _new with { SetId = setId };
}
// Values
ImGui.TableNextColumn();
Checkmark( "##gmpEnabled", "Gimmick Enabled", defaultEntry.Enabled, defaultEntry.Enabled, out _ );
ImGui.TableNextColumn();
Checkmark( "##gmpAnimated", "Gimmick Animated", defaultEntry.Animated, defaultEntry.Animated, out _ );
ImGui.TableNextColumn();
IntDragInput( "##gmpRotationA", "Rotation A in Degrees", RotationWidth, defaultEntry.RotationA, defaultEntry.RotationA, out _, 0,
360, 0f );
ImGui.SameLine();
IntDragInput( "##gmpRotationB", "Rotation B in Degrees", RotationWidth, defaultEntry.RotationB, defaultEntry.RotationB, out _, 0,
360, 0f );
ImGui.SameLine();
IntDragInput( "##gmpRotationC", "Rotation C in Degrees", RotationWidth, defaultEntry.RotationC, defaultEntry.RotationC, out _, 0,
360, 0f );
ImGui.TableNextColumn();
IntDragInput( "##gmpUnkA", "Animation Type A?", UnkWidth, defaultEntry.UnknownA, defaultEntry.UnknownA, out _, 0, 15, 0f );
ImGui.SameLine();
IntDragInput( "##gmpUnkB", "Animation Type B?", UnkWidth, defaultEntry.UnknownB, defaultEntry.UnknownB, out _, 0, 15, 0f );
}
public static void Draw( GmpManipulation meta, Mod.Editor editor, Vector2 iconSize )
{
ImGui.TableNextColumn();
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Trash.ToIconString(), iconSize, "Delete this meta edit.", false, true ) )
{
editor.Meta.Delete( meta );
}
// Identifier
ImGui.TableNextColumn();
ImGui.SetCursorPosX( ImGui.GetCursorPosX() + ImGui.GetStyle().FramePadding.X );
ImGui.TextUnformatted( meta.SetId.ToString() );
// Values
var defaultEntry = ExpandedGmpFile.GetDefault( meta.SetId );
ImGui.TableNextColumn();
if( Checkmark( "##gmpEnabled", "Gimmick Enabled", meta.Entry.Enabled, defaultEntry.Enabled, out var enabled ) )
{
editor.Meta.Change( meta with { Entry = meta.Entry with { Enabled = enabled } } );
}
ImGui.TableNextColumn();
if( Checkmark( "##gmpAnimated", "Gimmick Animated", meta.Entry.Animated, defaultEntry.Animated, out var animated ) )
{
editor.Meta.Change( meta with { Entry = meta.Entry with { Animated = animated } } );
}
ImGui.TableNextColumn();
if( IntDragInput( "##gmpRotationA", $"Rotation A in Degrees\nDefault Value: {defaultEntry.RotationA}", RotationWidth,
meta.Entry.RotationA, defaultEntry.RotationA, out var rotationA, 0, 360, 0.05f ) )
{
editor.Meta.Change( meta with { Entry = meta.Entry with { RotationA = ( ushort )rotationA } } );
}
ImGui.SameLine();
if( IntDragInput( "##gmpRotationB", $"Rotation B in Degrees\nDefault Value: {defaultEntry.RotationB}", RotationWidth,
meta.Entry.RotationB, defaultEntry.RotationB, out var rotationB, 0, 360, 0.05f ) )
{
editor.Meta.Change( meta with { Entry = meta.Entry with { RotationB = ( ushort )rotationB } } );
}
ImGui.SameLine();
if( IntDragInput( "##gmpRotationC", $"Rotation C in Degrees\nDefault Value: {defaultEntry.RotationC}", RotationWidth,
meta.Entry.RotationC, defaultEntry.RotationC, out var rotationC, 0, 360, 0.05f ) )
{
editor.Meta.Change( meta with { Entry = meta.Entry with { RotationC = ( ushort )rotationC } } );
}
ImGui.TableNextColumn();
if( IntDragInput( "##gmpUnkA", $"Animation Type A?\nDefault Value: {defaultEntry.UnknownA}", UnkWidth, meta.Entry.UnknownA,
defaultEntry.UnknownA, out var unkA, 0, 15, 0.01f ) )
{
editor.Meta.Change( meta with { Entry = meta.Entry with { UnknownA = ( byte )unkA } } );
}
ImGui.SameLine();
if( IntDragInput( "##gmpUnkB", $"Animation Type B?\nDefault Value: {defaultEntry.UnknownB}", UnkWidth, meta.Entry.UnknownB,
defaultEntry.UnknownB, out var unkB, 0, 15, 0.01f ) )
{
editor.Meta.Change( meta with { Entry = meta.Entry with { UnknownA = ( byte )unkB } } );
}
}
}
private static class RspRow
{
private static RspManipulation _new = new(SubRace.Midlander, RspAttribute.MaleMinSize, 1f);
private static float FloatWidth
=> 150 * ImGuiHelpers.GlobalScale;
public static void DrawNew( Mod.Editor editor, Vector2 iconSize )
{
ImGui.TableNextColumn();
var canAdd = editor.Meta.CanAdd( _new );
var tt = canAdd ? "Stage this edit." : "This entry is already edited.";
var defaultEntry = CmpFile.GetDefault( _new.SubRace, _new.Attribute );
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Plus.ToIconString(), iconSize, tt, !canAdd, true ) )
{
editor.Meta.Add( _new with { Entry = defaultEntry } );
}
// Identifier
ImGui.TableNextColumn();
if( SubRaceCombo( "##rspSubRace", _new.SubRace, out var subRace ) )
{
_new = _new with { SubRace = subRace };
}
ImGui.TableNextColumn();
if( RspAttributeCombo( "##rspAttribute", _new.Attribute, out var attribute ) )
{
_new = _new with { Attribute = attribute };
}
// Values
ImGui.TableNextColumn();
ImGui.SetNextItemWidth( FloatWidth );
ImGui.DragFloat( "##rspValue", ref defaultEntry, 0f );
}
public static void Draw( RspManipulation meta, Mod.Editor editor, Vector2 iconSize )
{
ImGui.TableNextColumn();
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Trash.ToIconString(), iconSize, "Delete this meta edit.", false, true ) )
{
editor.Meta.Delete( meta );
}
// Identifier
ImGui.TableNextColumn();
ImGui.SetCursorPosX( ImGui.GetCursorPosX() + ImGui.GetStyle().FramePadding.X );
ImGui.TextUnformatted( meta.SubRace.ToName() );
ImGui.TableNextColumn();
ImGui.SetCursorPosX( ImGui.GetCursorPosX() + ImGui.GetStyle().FramePadding.X );
ImGui.TextUnformatted( meta.Attribute.ToFullString() );
ImGui.TableNextColumn();
// Values
var def = CmpFile.GetDefault( meta.SubRace, meta.Attribute );
var value = meta.Entry;
ImGui.SetNextItemWidth( FloatWidth );
using var color = ImRaii.PushColor( ImGuiCol.FrameBg,
def < value ? ColorId.IncreasedMetaValue.Value() : ColorId.DecreasedMetaValue.Value(),
def != value );
if( ImGui.DragFloat( "##rspValue", ref value, 0.001f, 0.01f, 8f ) && value is >= 0.01f and <= 8f )
{
editor.Meta.Change( meta with { Entry = value } );
}
ImGuiUtil.HoverTooltip( $"Default Value: {def:0.###}" );
}
}
// Different combos to use with enums.
private static bool RaceCombo( string label, ModelRace current, out ModelRace race )
=> ImGuiUtil.GenericEnumCombo( label, 100 * ImGuiHelpers.GlobalScale, current, out race, RaceEnumExtensions.ToName, 1 );
private static bool GenderCombo( string label, Gender current, out Gender gender )
=> ImGuiUtil.GenericEnumCombo( label, 120 * ImGuiHelpers.GlobalScale, current, out gender, RaceEnumExtensions.ToName, 1 );
private static bool EqdpEquipSlotCombo( string label, EquipSlot current, out EquipSlot slot )
=> ImGuiUtil.GenericEnumCombo( label, 100 * ImGuiHelpers.GlobalScale, current, out slot, EquipSlotExtensions.EqdpSlots,
EquipSlotExtensions.ToName );
private static bool EqpEquipSlotCombo( string label, EquipSlot current, out EquipSlot slot )
=> ImGuiUtil.GenericEnumCombo( label, 100 * ImGuiHelpers.GlobalScale, current, out slot, EquipSlotExtensions.EquipmentSlots,
EquipSlotExtensions.ToName );
private static bool SubRaceCombo( string label, SubRace current, out SubRace subRace )
=> ImGuiUtil.GenericEnumCombo( label, 150 * ImGuiHelpers.GlobalScale, current, out subRace, RaceEnumExtensions.ToName, 1 );
private static bool RspAttributeCombo( string label, RspAttribute current, out RspAttribute attribute )
=> ImGuiUtil.GenericEnumCombo( label, 200 * ImGuiHelpers.GlobalScale, current, out attribute,
RspAttributeExtensions.ToFullString, 0, 1 );
private static bool EstSlotCombo( string label, EstManipulation.EstType current, out EstManipulation.EstType attribute )
=> ImGuiUtil.GenericEnumCombo( label, 200 * ImGuiHelpers.GlobalScale, current, out attribute );
private static bool ImcTypeCombo( string label, ObjectType current, out ObjectType type )
=> ImGuiUtil.GenericEnumCombo( label, 110 * ImGuiHelpers.GlobalScale, current, out type, ObjectTypeExtensions.ValidImcTypes,
ObjectTypeExtensions.ToName );
// A number input for ids with a optional max id of given width.
// Returns true if newId changed against currentId.
private static bool IdInput( string label, float width, ushort currentId, out ushort newId, int maxId )
{
int tmp = currentId;
ImGui.SetNextItemWidth( width );
if( ImGui.InputInt( label, ref tmp, 0 ) )
{
tmp = Math.Clamp( tmp, 1, maxId );
}
newId = ( ushort )tmp;
return newId != currentId;
}
// A checkmark that compares against a default value and shows a tooltip.
// Returns true if newValue is changed against currentValue.
private static bool Checkmark( string label, string tooltip, bool currentValue, bool defaultValue, out bool newValue )
{
using var color = ImRaii.PushColor( ImGuiCol.FrameBg,
defaultValue ? ColorId.DecreasedMetaValue.Value() : ColorId.IncreasedMetaValue.Value(), defaultValue != currentValue );
newValue = currentValue;
ImGui.Checkbox( label, ref newValue );
ImGuiUtil.HoverTooltip( tooltip );
return newValue != currentValue;
}
// A dragging int input of given width that compares against a default value, shows a tooltip and clamps against min and max.
// Returns true if newValue changed against currentValue.
private static bool IntDragInput( string label, string tooltip, float width, int currentValue, int defaultValue, out int newValue,
int minValue, int maxValue, float speed )
{
newValue = currentValue;
using var color = ImRaii.PushColor( ImGuiCol.FrameBg,
defaultValue > currentValue ? ColorId.DecreasedMetaValue.Value() : ColorId.IncreasedMetaValue.Value(),
defaultValue != currentValue );
ImGui.SetNextItemWidth( width );
if( ImGui.DragInt( label, ref newValue, speed, minValue, maxValue ) )
{
newValue = Math.Clamp( newValue, minValue, maxValue );
}
ImGuiUtil.HoverTooltip( tooltip );
return newValue != currentValue;
}
}

View file

@ -1,5 +1,4 @@
using System; using System;
using System.IO;
using System.Linq; using System.Linq;
using System.Numerics; using System.Numerics;
using Dalamud.Interface; using Dalamud.Interface;
@ -10,17 +9,18 @@ using OtterGui;
using OtterGui.Raii; using OtterGui.Raii;
using Penumbra.GameData.ByteString; using Penumbra.GameData.ByteString;
using Penumbra.GameData.Enums; using Penumbra.GameData.Enums;
using Penumbra.Meta.Manipulations; using Penumbra.GameData.Structs;
using Penumbra.Mods; using Penumbra.Mods;
using Penumbra.Util; using Penumbra.Util;
namespace Penumbra.UI.Classes; namespace Penumbra.UI.Classes;
public class ModEditWindow : Window, IDisposable public partial class ModEditWindow : Window, IDisposable
{ {
private const string WindowBaseLabel = "###SubModEdit"; private const string WindowBaseLabel = "###SubModEdit";
private Mod.Editor? _editor; private Mod.Editor? _editor;
private Mod? _mod; private Mod? _mod;
private Vector2 _iconSize = Vector2.Zero;
public void ChangeMod( Mod mod ) public void ChangeMod( Mod mod )
{ {
@ -54,6 +54,7 @@ public class ModEditWindow : Window, IDisposable
return; return;
} }
_iconSize = new Vector2( ImGui.GetFrameHeight() );
DrawFileTab(); DrawFileTab();
DrawMetaTab(); DrawMetaTab();
DrawSwapTab(); DrawSwapTab();
@ -117,8 +118,9 @@ public class ModEditWindow : Window, IDisposable
: disabled : disabled
? "The suffix is invalid." ? "The suffix is invalid."
: _materialSuffixFrom.Length == 0 : _materialSuffixFrom.Length == 0
? _raceCode == GenderRace.Unknown ? "Convert all skin material suffices to the target." ? _raceCode == GenderRace.Unknown
: "Convert all skin material suffices for the given race code to the target." ? "Convert all skin material suffices to the target."
: "Convert all skin material suffices for the given race code to the target."
: _raceCode == GenderRace.Unknown : _raceCode == GenderRace.Unknown
? $"Convert all skin material suffices that are currently '{_materialSuffixFrom}' to '{_materialSuffixTo}'." ? $"Convert all skin material suffices that are currently '{_materialSuffixFrom}' to '{_materialSuffixTo}'."
: $"Convert all skin material suffices for the given race code that are currently '{_materialSuffixFrom}' to '{_materialSuffixTo}'."; : $"Convert all skin material suffices for the given race code that are currently '{_materialSuffixFrom}' to '{_materialSuffixTo}'.";
@ -374,6 +376,7 @@ public class ModEditWindow : Window, IDisposable
isDefaultOption ) ) isDefaultOption ) )
{ {
_editor.SetSubMod( -1, 0 ); _editor.SetSubMod( -1, 0 );
isDefaultOption = true;
} }
ImGui.SameLine(); ImGui.SameLine();
@ -395,8 +398,7 @@ public class ModEditWindow : Window, IDisposable
return $"{group.Name}: {group[ _editor.OptionIdx ].Name}"; return $"{group.Name}: {group[ _editor.OptionIdx ].Name}";
} }
var groupLabel = GetLabel(); using var combo = ImRaii.Combo( "##optionSelector", GetLabel(), ImGuiComboFlags.NoArrowButton );
using var combo = ImRaii.Combo( "##optionSelector", groupLabel, ImGuiComboFlags.NoArrowButton );
if( !combo ) if( !combo )
{ {
return; return;
@ -497,74 +499,9 @@ public class ModEditWindow : Window, IDisposable
} }
} }
private void DrawMetaTab()
{
using var tab = ImRaii.TabItem( "Meta Manipulations" );
if( !tab )
{
return;
}
DrawOptionSelectHeader();
var setsEqual = _editor!.CurrentManipulations.SetEquals( _editor.CurrentOption.Manipulations );
var tt = setsEqual ? "No changes staged." : "Apply the currently staged changes to the option.";
ImGui.NewLine();
if( ImGuiUtil.DrawDisabledButton( "Apply Changes", Vector2.Zero, tt, setsEqual ) )
{
_editor.ApplyManipulations();
}
ImGui.SameLine();
tt = setsEqual ? "No changes staged." : "Revert all currently staged changes.";
if( ImGuiUtil.DrawDisabledButton( "Revert Changes", Vector2.Zero, tt, setsEqual ) )
{
_editor.RevertManipulations();
}
using var child = ImRaii.Child( "##meta", -Vector2.One, true );
if( !child )
{
return;
}
using var list = ImRaii.Table( "##table", 3 );
if( !list )
{
return;
}
foreach( var manip in _editor!.CurrentManipulations )
{
ImGui.TableNextColumn();
ImGui.TextUnformatted( manip.ManipulationType.ToString() );
ImGui.TableNextColumn();
ImGui.TextUnformatted( manip.ManipulationType switch
{
MetaManipulation.Type.Imc => manip.Imc.ToString(),
MetaManipulation.Type.Eqdp => manip.Eqdp.ToString(),
MetaManipulation.Type.Eqp => manip.Eqp.ToString(),
MetaManipulation.Type.Est => manip.Est.ToString(),
MetaManipulation.Type.Gmp => manip.Gmp.ToString(),
MetaManipulation.Type.Rsp => manip.Rsp.ToString(),
_ => string.Empty,
} );
ImGui.TableNextColumn();
ImGui.TextUnformatted( manip.ManipulationType switch
{
MetaManipulation.Type.Imc => manip.Imc.Entry.ToString(),
MetaManipulation.Type.Eqdp => manip.Eqdp.Entry.ToString(),
MetaManipulation.Type.Eqp => manip.Eqp.Entry.ToString(),
MetaManipulation.Type.Est => manip.Est.Entry.ToString(),
MetaManipulation.Type.Gmp => manip.Gmp.Entry.ToString(),
MetaManipulation.Type.Rsp => manip.Rsp.Entry.ToString(),
_ => string.Empty,
} );
}
}
private string _newSwapKey = string.Empty; private string _newSwapKey = string.Empty;
private string _newSwapValue = string.Empty; private string _newSwapValue = string.Empty;
private void DrawSwapTab() private void DrawSwapTab()
{ {
using var tab = ImRaii.TabItem( "File Swaps" ); using var tab = ImRaii.TabItem( "File Swaps" );

View file

@ -1,4 +1,5 @@
using System; using System;
using System.Collections.Concurrent;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Numerics; using System.Numerics;
@ -96,6 +97,11 @@ public sealed partial class ModFileSystemSelector : FileSystemSelector< Mod, Mod
PluginLog.Error( $"Could not create directory for new Mod {_newModName}:\n{e}" ); PluginLog.Error( $"Could not create directory for new Mod {_newModName}:\n{e}" );
} }
} }
while( _modsToAdd.TryDequeue( out var dir ) )
{
Penumbra.ModManager.AddMod( dir );
}
} }
protected override void DrawLeafName( FileSystem< Mod >.Leaf leaf, in ModState state, bool selected ) protected override void DrawLeafName( FileSystem< Mod >.Leaf leaf, in ModState state, bool selected )
@ -212,9 +218,12 @@ public sealed partial class ModFileSystemSelector : FileSystemSelector< Mod, Mod
} }
} }
// Mods need to be added thread-safely outside of iteration.
private readonly ConcurrentQueue< DirectoryInfo > _modsToAdd = new();
// Clean up invalid directory if necessary. // Clean up invalid directory if necessary.
// Add successfully extracted mods. // Add successfully extracted mods.
private static void AddNewMod( FileInfo file, DirectoryInfo? dir, Exception? error ) private void AddNewMod( FileInfo file, DirectoryInfo? dir, Exception? error )
{ {
if( error != null ) if( error != null )
{ {
@ -237,7 +246,7 @@ public sealed partial class ModFileSystemSelector : FileSystemSelector< Mod, Mod
} }
else if( dir != null ) else if( dir != null )
{ {
Penumbra.ModManager.AddMod( dir ); _modsToAdd.Enqueue( dir );
} }
} }

View file

@ -1,7 +1,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Windows.Forms;
namespace Penumbra.Util; namespace Penumbra.Util;