mirror of
https://github.com/xivdev/Penumbra.git
synced 2025-12-15 05:04:15 +01:00
Add ipc GetPlayerResourceTrees, change ipc resource node to be nested
This commit is contained in:
parent
73af509885
commit
0f03e0484c
4 changed files with 16 additions and 9 deletions
|
|
@ -1 +1 @@
|
|||
Subproject commit 3f3af19d11ec4d7a83ee6c17810eb55ec4237675
|
||||
Subproject commit 1fa1839aef7ddd4a90f53e9642403f950579c2eb
|
||||
|
|
@ -1084,6 +1084,14 @@ public class PenumbraApi : IDisposable, IPenumbraApi
|
|||
return Array.ConvertAll(gameObjects, obj => resDictionary.TryGetValue(obj, out var nodes) ? nodes : null);
|
||||
}
|
||||
|
||||
public IReadOnlyDictionary<ushort, IEnumerable<Ipc.ResourceNode>> GetPlayerResourceTrees(bool withUIData)
|
||||
{
|
||||
var resourceTrees = _resourceTreeFactory.FromObjectTable(ResourceTreeFactory.Flags.LocalPlayerRelatedOnly
|
||||
| (withUIData ? ResourceTreeFactory.Flags.WithUiData : 0));
|
||||
var resDictionary = ResourceTreeApiHelper.EncapsulateResourceTrees(resourceTrees);
|
||||
|
||||
return resDictionary.AsReadOnly();
|
||||
}
|
||||
|
||||
// TODO: cleanup when incrementing API
|
||||
public string GetMetaManipulations(string characterName)
|
||||
|
|
|
|||
|
|
@ -131,6 +131,7 @@ public class PenumbraIpcProviders : IDisposable
|
|||
GetPlayerResourcesOfType;
|
||||
|
||||
internal readonly FuncProvider<bool, ushort[], IEnumerable<Ipc.ResourceNode>?[]> GetGameObjectResourceTrees;
|
||||
internal readonly FuncProvider<bool, IReadOnlyDictionary<ushort, IEnumerable<Ipc.ResourceNode>>> GetPlayerResourceTrees;
|
||||
|
||||
public PenumbraIpcProviders(DalamudServices dalamud, IPenumbraApi api, ModManager modManager, CollectionManager collections,
|
||||
TempModManager tempMods, TempCollectionManager tempCollections, SaveService saveService, Configuration config)
|
||||
|
|
@ -256,7 +257,8 @@ public class PenumbraIpcProviders : IDisposable
|
|||
GetPlayerResourcePaths = Ipc.GetPlayerResourcePaths.Provider(pi, Api.GetPlayerResourcePaths);
|
||||
GetGameObjectResourcesOfType = Ipc.GetGameObjectResourcesOfType.Provider(pi, Api.GetGameObjectResourcesOfType);
|
||||
GetPlayerResourcesOfType = Ipc.GetPlayerResourcesOfType.Provider(pi, Api.GetPlayerResourcesOfType);
|
||||
GetGameObjectResourceTrees = Ipc.GetGameObjectResourceTrees.Provider(pi, Api.GetGameObjectResourceTrees);
|
||||
GetGameObjectResourceTrees = Ipc.GetGameObjectResourceTrees.Provider(pi, Api.GetGameObjectResourceTrees);
|
||||
GetPlayerResourceTrees = Ipc.GetPlayerResourceTrees.Provider(pi, Api.GetPlayerResourceTrees);
|
||||
|
||||
Tester = new IpcTester(config, dalamud, this, modManager, collections, tempMods, tempCollections, saveService);
|
||||
|
||||
|
|
|
|||
|
|
@ -76,10 +76,9 @@ internal static class ResourceTreeApiHelper
|
|||
|
||||
public static Dictionary<ushort, IEnumerable<Ipc.ResourceNode>> EncapsulateResourceTrees(IEnumerable<(Character, ResourceTree)> resourceTrees)
|
||||
{
|
||||
static Ipc.ResourceNode GetIpcNode(ResourceNode[] tree, ResourceNode node) =>
|
||||
static Ipc.ResourceNode GetIpcNode(ResourceNode node) =>
|
||||
new()
|
||||
{
|
||||
ChildrenIndices = node.Children.Select(c => Array.IndexOf(tree, c)).ToArray(),
|
||||
Type = node.Type,
|
||||
Icon = ChangedItemDrawer.ToApiIcon(node.Icon),
|
||||
Name = node.Name,
|
||||
|
|
@ -87,13 +86,11 @@ internal static class ResourceTreeApiHelper
|
|||
ActualPath = node.FullPath.ToString(),
|
||||
ObjectAddress = node.ObjectAddress,
|
||||
ResourceHandle = node.ResourceHandle,
|
||||
Children = node.Children.Select(GetIpcNode).ToArray(),
|
||||
};
|
||||
|
||||
static IEnumerable<Ipc.ResourceNode> GetIpcNodes(ResourceTree tree)
|
||||
{
|
||||
var nodes = tree.FlatNodes.ToArray();
|
||||
return nodes.Select(n => GetIpcNode(nodes, n)).ToArray();
|
||||
}
|
||||
static IEnumerable<Ipc.ResourceNode> GetIpcNodes(ResourceTree tree) =>
|
||||
tree.Nodes.Select(GetIpcNode).ToArray();
|
||||
|
||||
var resDictionary = new Dictionary<ushort, IEnumerable<Ipc.ResourceNode>>(4);
|
||||
foreach (var (gameObject, resourceTree) in resourceTrees)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue