mirror of
https://github.com/xivdev/Penumbra.git
synced 2025-12-12 18:27:24 +01:00
refactor: ensure thread safety for _collectionsByLocal; extracted add collection logic; removed duplicate calls
Adding / removing collections do not require framework thread access. It is only when assigning via AssignTemporaryCollection(), it needs to access `(ObjectManager)objects[actorIndex]` when framework thread is needed.
This commit is contained in:
parent
c4b6e4e00b
commit
101df501c5
1 changed files with 15 additions and 9 deletions
|
|
@ -33,8 +33,7 @@ public class CollectionStorage : IReadOnlyList<ModCollection>, IDisposable, ISer
|
|||
{
|
||||
var newCollection = duplicate?.Duplicate(name, CurrentCollectionId, index)
|
||||
?? ModCollection.CreateEmpty(name, CurrentCollectionId, index, _modStorage.Count);
|
||||
_collectionsByLocal[CurrentCollectionId] = newCollection;
|
||||
CurrentCollectionId += 1;
|
||||
Add(newCollection);
|
||||
return newCollection;
|
||||
}
|
||||
|
||||
|
|
@ -43,21 +42,29 @@ public class CollectionStorage : IReadOnlyList<ModCollection>, IDisposable, ISer
|
|||
{
|
||||
var newCollection = ModCollection.CreateFromData(_saveService, _modStorage,
|
||||
new ModCollectionIdentity(id, CurrentCollectionId, name, Count), version, allSettings, inheritances);
|
||||
_collectionsByLocal[CurrentCollectionId] = newCollection;
|
||||
CurrentCollectionId += 1;
|
||||
Add(newCollection);
|
||||
return newCollection;
|
||||
}
|
||||
|
||||
public ModCollection CreateTemporary(string name, int index, int globalChangeCounter)
|
||||
{
|
||||
var newCollection = ModCollection.CreateTemporary(name, CurrentCollectionId, index, globalChangeCounter);
|
||||
_collectionsByLocal[CurrentCollectionId] = newCollection;
|
||||
CurrentCollectionId += 1;
|
||||
Add(newCollection);
|
||||
return newCollection;
|
||||
}
|
||||
|
||||
/// <remarks> Atomically add to _collectionLocal and increments _currentCollectionIdValue. </remarks>
|
||||
private void Add(ModCollection newCollection)
|
||||
{
|
||||
_collectionsByLocal.AddOrUpdate(CurrentCollectionId,
|
||||
static (_, newColl) => newColl,
|
||||
static (_, _, newColl) => newColl,
|
||||
newCollection);
|
||||
Interlocked.Increment(ref _currentCollectionIdValue);
|
||||
}
|
||||
|
||||
public void Delete(ModCollection collection)
|
||||
=> _collectionsByLocal.Remove(collection.Identity.LocalId);
|
||||
=> _collectionsByLocal.TryRemove(collection.Identity.LocalId, out _);
|
||||
|
||||
/// <remarks> The empty collection is always available at Index 0. </remarks>
|
||||
private readonly List<ModCollection> _collections =
|
||||
|
|
@ -66,7 +73,7 @@ public class CollectionStorage : IReadOnlyList<ModCollection>, IDisposable, ISer
|
|||
];
|
||||
|
||||
/// <remarks> A list of all collections ever created still existing by their local id. </remarks>
|
||||
private readonly Dictionary<LocalCollectionId, ModCollection>
|
||||
private readonly ConcurrentDictionary<LocalCollectionId, ModCollection>
|
||||
_collectionsByLocal = new() { [LocalCollectionId.Zero] = ModCollection.Empty };
|
||||
|
||||
|
||||
|
|
@ -186,7 +193,6 @@ public class CollectionStorage : IReadOnlyList<ModCollection>, IDisposable, ISer
|
|||
// Update indices.
|
||||
for (var i = collection.Identity.Index; i < Count; ++i)
|
||||
_collections[i].Identity.Index = i;
|
||||
_collectionsByLocal.Remove(collection.Identity.LocalId);
|
||||
|
||||
Penumbra.Messager.NotificationMessage($"Deleted collection {collection.Identity.AnonymizedName}.", NotificationType.Success, false);
|
||||
_communicator.CollectionChange.Invoke(CollectionType.Inactive, collection, null, string.Empty);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue