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Redraw player ornament, allow redrawing by index
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parent
51dba221c4
commit
13044763cb
1 changed files with 12 additions and 6 deletions
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@ -154,11 +154,11 @@ public sealed unsafe partial class RedrawService : IDisposable
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if (gPose)
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DisableDraw(actor!);
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if (actor is PlayerCharacter && _objects[tableIndex + 1] is { ObjectKind: ObjectKind.MountType } mount)
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if (actor is PlayerCharacter && _objects[tableIndex + 1] is { ObjectKind: ObjectKind.MountType or ObjectKind.Ornament } mountOrOrnament)
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{
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*ActorDrawState(mount) |= DrawState.Invisibility;
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*ActorDrawState(mountOrOrnament) |= DrawState.Invisibility;
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if (gPose)
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DisableDraw(mount);
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DisableDraw(mountOrOrnament);
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}
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}
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@ -173,11 +173,11 @@ public sealed unsafe partial class RedrawService : IDisposable
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if (gPose)
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EnableDraw(actor!);
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if (actor is PlayerCharacter && _objects[tableIndex + 1] is { ObjectKind: ObjectKind.MountType } mount)
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if (actor is PlayerCharacter && _objects[tableIndex + 1] is { ObjectKind: ObjectKind.MountType or ObjectKind.Ornament } mountOrOrnament)
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{
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*ActorDrawState(mount) &= ~DrawState.Invisibility;
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*ActorDrawState(mountOrOrnament) &= ~DrawState.Invisibility;
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if (gPose)
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EnableDraw(mount);
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EnableDraw(mountOrOrnament);
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}
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GameObjectRedrawn?.Invoke(actor!.Address, tableIndex);
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@ -323,6 +323,12 @@ public sealed unsafe partial class RedrawService : IDisposable
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"mouseover" => (_targets.MouseOverTarget, true),
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_ => (null, false),
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};
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if (!ret && lowerName.Length > 1 && lowerName[0] == '#' && ushort.TryParse(lowerName[1..], out var objectIndex))
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{
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ret = true;
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actor = _objects[objectIndex];
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}
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return ret;
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}
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