mirror of
https://github.com/xivdev/Penumbra.git
synced 2026-02-23 08:17:59 +01:00
Fix character sound data.
This commit is contained in:
parent
49a6d935f3
commit
140d150bb4
1 changed files with 1 additions and 1 deletions
|
|
@ -60,7 +60,7 @@ public class GameState : IService
|
||||||
private readonly ThreadLocal<ResolveData> _characterSoundData = new(() => ResolveData.Invalid, true);
|
private readonly ThreadLocal<ResolveData> _characterSoundData = new(() => ResolveData.Invalid, true);
|
||||||
|
|
||||||
public ResolveData SoundData
|
public ResolveData SoundData
|
||||||
=> _animationLoadData.Value;
|
=> _characterSoundData.Value;
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public ResolveData SetSoundData(ResolveData data)
|
public ResolveData SetSoundData(ResolveData data)
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue