Fix character sound data.

This commit is contained in:
Ottermandias 2025-07-14 17:08:46 +02:00
parent 49a6d935f3
commit 140d150bb4

View file

@ -60,7 +60,7 @@ public class GameState : IService
private readonly ThreadLocal<ResolveData> _characterSoundData = new(() => ResolveData.Invalid, true);
public ResolveData SoundData
=> _animationLoadData.Value;
=> _characterSoundData.Value;
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
public ResolveData SetSoundData(ResolveData data)