mirror of
https://github.com/xivdev/Penumbra.git
synced 2025-12-12 18:27:24 +01:00
Merge branch 'dt-shmod'
This commit is contained in:
commit
1648bfe424
14 changed files with 167 additions and 20 deletions
2
OtterGui
2
OtterGui
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@ -1 +1 @@
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Subproject commit c53955cb6199dd418c5a9538d3251ac5942e7067
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Subproject commit d9486ae54b5a4b61cf74f79ed27daa659eb1ce5b
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@ -1 +1 @@
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Subproject commit 8ee82929fa6c725b8f556904ba022fb418991b5c
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Subproject commit ac9d9c78ae0025489b80ce2e798cdaacb0b43947
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@ -6,11 +6,11 @@ namespace Penumbra.Communication;
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/// <item>Parameter is the material resource handle for which the shader package has been loaded. </item>
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/// <item>Parameter is the associated game object. </item>
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/// </list> </summary>
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public sealed class MtrlShpkLoaded() : EventWrapper<nint, nint, MtrlShpkLoaded.Priority>(nameof(MtrlShpkLoaded))
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public sealed class MtrlLoaded() : EventWrapper<nint, nint, MtrlLoaded.Priority>(nameof(MtrlLoaded))
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{
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public enum Priority
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{
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/// <seealso cref="Interop.Hooks.PostProcessing.ShaderReplacementFixer.OnMtrlShpkLoaded"/>
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/// <seealso cref="Interop.Hooks.PostProcessing.ShaderReplacementFixer.OnMtrlLoaded"/>
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ShaderReplacementFixer = 0,
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}
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}
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@ -99,7 +99,7 @@ public class HookOverrides
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public struct ResourceHooks
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{
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public bool ApricotResourceLoad;
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public bool LoadMtrlShpk;
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public bool LoadMtrl;
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public bool LoadMtrlTex;
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public bool ResolvePathHooks;
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public bool ResourceHandleDestructor;
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@ -110,7 +110,7 @@ public sealed unsafe class ShaderReplacementFixer : IDisposable, IRequiredServic
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_modelRendererOnRenderMaterialHook = hooks.CreateHook<ModelRendererOnRenderMaterialDelegate>("ModelRenderer.OnRenderMaterial",
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Sigs.ModelRendererOnRenderMaterial, ModelRendererOnRenderMaterialDetour,
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!HookOverrides.Instance.PostProcessing.ModelRendererOnRenderMaterial).Result;
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_communicator.MtrlShpkLoaded.Subscribe(OnMtrlShpkLoaded, MtrlShpkLoaded.Priority.ShaderReplacementFixer);
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_communicator.MtrlLoaded.Subscribe(OnMtrlLoaded, MtrlLoaded.Priority.ShaderReplacementFixer);
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_resourceHandleDestructor.Subscribe(OnResourceHandleDestructor, ResourceHandleDestructor.Priority.ShaderReplacementFixer);
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}
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@ -118,7 +118,7 @@ public sealed unsafe class ShaderReplacementFixer : IDisposable, IRequiredServic
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{
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_modelRendererOnRenderMaterialHook.Dispose();
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_humanOnRenderMaterialHook.Dispose();
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_communicator.MtrlShpkLoaded.Unsubscribe(OnMtrlShpkLoaded);
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_communicator.MtrlLoaded.Unsubscribe(OnMtrlLoaded);
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_resourceHandleDestructor.Unsubscribe(OnResourceHandleDestructor);
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_hairMaskState.ClearMaterials();
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_characterOcclusionState.ClearMaterials();
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@ -147,7 +147,7 @@ public sealed unsafe class ShaderReplacementFixer : IDisposable, IRequiredServic
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return shpkName.SequenceEqual(mtrlResource->ShpkNameSpan);
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}
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private void OnMtrlShpkLoaded(nint mtrlResourceHandle, nint gameObject)
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private void OnMtrlLoaded(nint mtrlResourceHandle, nint gameObject)
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{
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var mtrl = (MaterialResourceHandle*)mtrlResourceHandle;
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var shpk = mtrl->ShaderPackageResourceHandle;
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@ -5,28 +5,28 @@ using Penumbra.Services;
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namespace Penumbra.Interop.Hooks.Resources;
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public sealed unsafe class LoadMtrlShpk : FastHook<LoadMtrlShpk.Delegate>
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public sealed unsafe class LoadMtrl : FastHook<LoadMtrl.Delegate>
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{
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private readonly GameState _gameState;
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private readonly CommunicatorService _communicator;
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public LoadMtrlShpk(HookManager hooks, GameState gameState, CommunicatorService communicator)
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public LoadMtrl(HookManager hooks, GameState gameState, CommunicatorService communicator)
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{
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_gameState = gameState;
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_communicator = communicator;
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Task = hooks.CreateHook<Delegate>("Load Material Shaders", Sigs.LoadMtrlShpk, Detour, !HookOverrides.Instance.Resources.LoadMtrlShpk);
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Task = hooks.CreateHook<Delegate>("Load Material", Sigs.LoadMtrl, Detour, !HookOverrides.Instance.Resources.LoadMtrl);
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}
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public delegate byte Delegate(MaterialResourceHandle* mtrlResourceHandle);
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public delegate byte Delegate(MaterialResourceHandle* mtrlResourceHandle, void* unk1, byte unk2);
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private byte Detour(MaterialResourceHandle* handle)
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private byte Detour(MaterialResourceHandle* handle, void* unk1, byte unk2)
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{
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var last = _gameState.MtrlData.Value;
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var mtrlData = _gameState.LoadSubFileHelper((nint)handle);
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_gameState.MtrlData.Value = mtrlData;
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var ret = Task.Result.Original(handle);
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var ret = Task.Result.Original(handle, unk1, unk2);
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_gameState.MtrlData.Value = last;
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_communicator.MtrlShpkLoaded.Invoke((nint)handle, mtrlData.AssociatedGameObject);
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_communicator.MtrlLoaded.Invoke((nint)handle, mtrlData.AssociatedGameObject);
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return ret;
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}
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}
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@ -4,6 +4,7 @@ using Penumbra.GameData;
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namespace Penumbra.Interop.Hooks.Resources;
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// TODO check if this is still needed, as our hooked function is called by LoadMtrl's hooked function
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public sealed unsafe class LoadMtrlTex : FastHook<LoadMtrlTex.Delegate>
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{
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private readonly GameState _gameState;
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88
Penumbra/Interop/Processing/ShpkPathPreProcessor.cs
Normal file
88
Penumbra/Interop/Processing/ShpkPathPreProcessor.cs
Normal file
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@ -0,0 +1,88 @@
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using FFXIVClientStructs.FFXIV.Client.System.Resource;
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using Penumbra.Api.Enums;
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using Penumbra.Collections;
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using Penumbra.GameData.Files;
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using Penumbra.GameData.Files.Utility;
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using Penumbra.Interop.Hooks.ResourceLoading;
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using Penumbra.Mods.Manager;
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using Penumbra.Services;
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using Penumbra.String;
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using Penumbra.String.Classes;
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namespace Penumbra.Interop.Processing;
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/// <summary>
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/// Path pre-processor for shader packages that reverts redirects to known invalid files, as bad ShPks can crash the game.
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/// </summary>
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public sealed class ShpkPathPreProcessor(ResourceManagerService resourceManager, MessageService messager, ModManager modManager)
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: IPathPreProcessor
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{
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public ResourceType Type
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=> ResourceType.Shpk;
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public unsafe FullPath? PreProcess(ResolveData resolveData, CiByteString path, Utf8GamePath originalGamePath, bool nonDefault,
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FullPath? resolved)
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{
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messager.CleanTaggedMessages(false);
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if (!resolved.HasValue)
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return null;
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// Skip the sanity check for game files. We are not considering the case where the user has modified game file: it's at their own risk.
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var resolvedPath = resolved.Value;
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if (!resolvedPath.IsRooted)
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return resolvedPath;
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// If the ShPk is already loaded, it means that it already passed the sanity check.
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var existingResource =
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resourceManager.FindResource(ResourceCategory.Shader, ResourceType.Shpk, unchecked((uint)resolvedPath.InternalName.Crc32));
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if (existingResource != null)
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return resolvedPath;
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var checkResult = SanityCheck(resolvedPath.FullName);
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if (checkResult == SanityCheckResult.Success)
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return resolvedPath;
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messager.PrintFileWarning(modManager, resolvedPath.FullName, originalGamePath, WarningMessageComplement(checkResult));
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return null;
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}
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private static SanityCheckResult SanityCheck(string path)
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{
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try
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{
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using var file = MmioMemoryManager.CreateFromFile(path);
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var bytes = file.GetSpan();
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return ShpkFile.FastIsLegacy(bytes)
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? SanityCheckResult.Legacy
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: SanityCheckResult.Success;
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}
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catch (FileNotFoundException)
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{
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return SanityCheckResult.NotFound;
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}
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catch (IOException)
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{
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return SanityCheckResult.IoError;
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}
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}
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private static string WarningMessageComplement(SanityCheckResult result)
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=> result switch
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{
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SanityCheckResult.IoError => "Cannot read the modded file.",
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SanityCheckResult.NotFound => "The modded file does not exist.",
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SanityCheckResult.Legacy => "This mod is not compatible with Dawntrail. Get an updated version, if possible, or disable it.",
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_ => string.Empty,
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};
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private enum SanityCheckResult
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{
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Success,
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IoError,
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NotFound,
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Legacy,
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}
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}
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@ -15,6 +15,8 @@ public class ResourceNode : ICloneable
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public readonly nint ResourceHandle;
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public Utf8GamePath[] PossibleGamePaths;
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public FullPath FullPath;
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public string? ModName;
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public string? ModRelativePath;
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public CiByteString AdditionalData;
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public readonly ulong Length;
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public readonly List<ResourceNode> Children;
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@ -57,6 +59,8 @@ public class ResourceNode : ICloneable
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ResourceHandle = other.ResourceHandle;
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PossibleGamePaths = other.PossibleGamePaths;
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FullPath = other.FullPath;
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ModName = other.ModName;
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ModRelativePath = other.ModRelativePath;
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AdditionalData = other.AdditionalData;
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Length = other.Length;
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Children = other.Children;
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@ -9,6 +9,7 @@ using Penumbra.GameData.Enums;
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using Penumbra.GameData.Interop;
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using Penumbra.Interop.PathResolving;
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using Penumbra.Meta;
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using Penumbra.Mods.Manager;
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using Penumbra.String.Classes;
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namespace Penumbra.Interop.ResourceTree;
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@ -21,7 +22,8 @@ public class ResourceTreeFactory(
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ObjectIdentification objectIdentifier,
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Configuration config,
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ActorManager actors,
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PathState pathState) : IService
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PathState pathState,
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ModManager modManager) : IService
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{
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private TreeBuildCache CreateTreeBuildCache()
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=> new(objects, gameData, actors);
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@ -93,7 +95,10 @@ public class ResourceTreeFactory(
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// This is currently unneeded as we can resolve all paths by querying the draw object:
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// ResolveGamePaths(tree, collectionResolveData.ModCollection);
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if (globalContext.WithUiData)
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{
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ResolveUiData(tree);
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ResolveModData(tree);
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}
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FilterFullPaths(tree, (flags & Flags.RedactExternalPaths) != 0 ? config.ModDirectory : null);
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Cleanup(tree);
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@ -123,6 +128,18 @@ public class ResourceTreeFactory(
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});
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}
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private void ResolveModData(ResourceTree tree)
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{
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foreach (var node in tree.FlatNodes)
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{
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if (node.FullPath.IsRooted && modManager.TryIdentifyPath(node.FullPath.FullName, out var mod, out var relativePath))
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{
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node.ModName = mod.Name;
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node.ModRelativePath = relativePath;
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}
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}
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}
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private static void FilterFullPaths(ResourceTree tree, string? onlyWithinPath)
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{
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foreach (var node in tree.FlatNodes)
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@ -350,4 +350,22 @@ public sealed class ModManager : ModStorage, IDisposable, IService
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Penumbra.Log.Error($"Could not scan for mods:\n{ex}");
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}
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}
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public bool TryIdentifyPath(string path, [NotNullWhen(true)] out Mod? mod, [NotNullWhen(true)] out string? relativePath)
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{
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var relPath = Path.GetRelativePath(BasePath.FullName, path);
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if (relPath != "." && (relPath.StartsWith('.') || Path.IsPathRooted(relPath)))
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{
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mod = null;
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relativePath = null;
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return false;
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}
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var modDirectorySeparator = relPath.IndexOfAny([Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar]);
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var modDirectory = modDirectorySeparator < 0 ? relPath : relPath[..modDirectorySeparator];
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relativePath = modDirectorySeparator < 0 ? string.Empty : relPath[(modDirectorySeparator + 1)..];
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return TryGetMod(modDirectory, "\0", out mod);
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}
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}
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@ -24,8 +24,8 @@ public class CommunicatorService : IDisposable, IService
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/// <inheritdoc cref="Communication.CreatedCharacterBase"/>
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public readonly CreatedCharacterBase CreatedCharacterBase = new();
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/// <inheritdoc cref="Communication.MtrlShpkLoaded"/>
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public readonly MtrlShpkLoaded MtrlShpkLoaded = new();
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/// <inheritdoc cref="Communication.MtrlLoaded"/>
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public readonly MtrlLoaded MtrlLoaded = new();
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/// <inheritdoc cref="Communication.ModDataChanged"/>
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public readonly ModDataChanged ModDataChanged = new();
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@ -87,7 +87,7 @@ public class CommunicatorService : IDisposable, IService
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TemporaryGlobalModChange.Dispose();
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CreatingCharacterBase.Dispose();
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CreatedCharacterBase.Dispose();
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MtrlShpkLoaded.Dispose();
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MtrlLoaded.Dispose();
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ModDataChanged.Dispose();
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ModOptionChanged.Dispose();
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ModDiscoveryStarted.Dispose();
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@ -2,10 +2,14 @@ using Dalamud.Game.Text;
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using Dalamud.Game.Text.SeStringHandling;
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using Dalamud.Game.Text.SeStringHandling.Payloads;
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using Dalamud.Interface;
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using Dalamud.Interface.ImGuiNotification;
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using Dalamud.Plugin.Services;
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using Lumina.Excel.GeneratedSheets;
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using OtterGui.Log;
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using OtterGui.Services;
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using Penumbra.Mods.Manager;
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using Penumbra.String.Classes;
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using Notification = OtterGui.Classes.Notification;
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namespace Penumbra.Services;
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@ -38,4 +42,16 @@ public class MessageService(Logger log, IUiBuilder builder, IChatGui chat, INoti
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Message = payload,
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});
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}
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public void PrintFileWarning(ModManager modManager, string fullPath, Utf8GamePath originalGamePath, string messageComplement)
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{
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// Don't warn for files managed by other plugins, or files we aren't sure about.
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if (!modManager.TryIdentifyPath(fullPath, out var mod, out _))
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return;
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AddTaggedMessage($"{fullPath}.{messageComplement}",
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new Notification(
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$"Cowardly refusing to load replacement for {originalGamePath.Filename().ToString().ToLowerInvariant()} by {mod.Name}{(messageComplement.Length > 0 ? ":\n" : ".")}{messageComplement}",
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NotificationType.Warning, 10000));
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}
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}
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@ -316,7 +316,10 @@ public class ResourceTreeViewer
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ImGui.TableNextColumn();
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if (resourceNode.FullPath.FullName.Length > 0)
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{
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ImGui.Selectable(resourceNode.FullPath.ToPath(), false, 0, new Vector2(ImGui.GetContentRegionAvail().X, cellHeight));
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var uiFullPathStr = resourceNode.ModName != null && resourceNode.ModRelativePath != null
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? $"[{resourceNode.ModName}] {resourceNode.ModRelativePath}"
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: resourceNode.FullPath.ToPath();
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ImGui.Selectable(uiFullPathStr, false, 0, new Vector2(ImGui.GetContentRegionAvail().X, cellHeight));
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if (ImGui.IsItemClicked())
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ImGui.SetClipboardText(resourceNode.FullPath.ToPath());
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ImGuiUtil.HoverTooltip(
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|
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