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Fix some issues with ResourceWatcher.
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parent
a8000fbf14
commit
185be81e73
8 changed files with 519 additions and 529 deletions
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@ -1,18 +1,19 @@
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.CompilerServices;
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using System.Linq;
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using System.Text.RegularExpressions;
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using Dalamud.Interface;
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using FFXIVClientStructs.FFXIV.Client.Game.Object;
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using FFXIVClientStructs.FFXIV.Client.System.Resource;
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using ImGuiNET;
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using OtterGui.Raii;
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using OtterGui.Widgets;
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using Penumbra.Collections;
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using Penumbra.GameData.Actors;
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using Penumbra.GameData.Enums;
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using Penumbra.Interop.ResourceLoading;
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using Penumbra.Interop.Structs;
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using Penumbra.Services;
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using Penumbra.String;
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using Penumbra.String.Classes;
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using Penumbra.UI.Classes;
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@ -21,24 +22,27 @@ namespace Penumbra.UI;
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public partial class ResourceWatcher : IDisposable, ITab
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{
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public const int DefaultMaxEntries = 1024;
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public const int DefaultMaxEntries = 1024;
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public const RecordType AllRecords = RecordType.Request | RecordType.ResourceLoad | RecordType.FileLoad | RecordType.Destruction;
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private readonly Configuration _config;
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private readonly ResourceService _resources;
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private readonly ResourceLoader _loader;
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private readonly ActorService _actors;
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private readonly List<Record> _records = new();
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private readonly ConcurrentQueue<Record> _newRecords = new();
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private readonly Table _table;
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private readonly ResourceWatcherTable _table;
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private string _logFilter = string.Empty;
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private Regex? _logRegex;
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private int _newMaxEntries;
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public unsafe ResourceWatcher(Configuration config, ResourceService resources, ResourceLoader loader)
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public unsafe ResourceWatcher(ActorService actors, Configuration config, ResourceService resources, ResourceLoader loader)
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{
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_actors = actors;
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_config = config;
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_resources = resources;
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_loader = loader;
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_table = new Table(_records);
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_table = new ResourceWatcherTable(config, _records);
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_resources.ResourceRequested += OnResourceRequested;
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_resources.ResourceHandleDestructor += OnResourceDestroyed;
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_loader.ResourceLoaded += OnResourceLoaded;
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@ -75,8 +79,8 @@ public partial class ResourceWatcher : IDisposable, ITab
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var isEnabled = _config.EnableResourceWatcher;
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if (ImGui.Checkbox("Enable", ref isEnabled))
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{
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Penumbra.Config.EnableResourceWatcher = isEnabled;
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Penumbra.Config.Save();
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_config.EnableResourceWatcher = isEnabled;
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_config.Save();
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}
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ImGui.SameLine();
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@ -89,16 +93,16 @@ public partial class ResourceWatcher : IDisposable, ITab
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var onlyMatching = _config.OnlyAddMatchingResources;
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if (ImGui.Checkbox("Store Only Matching", ref onlyMatching))
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{
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Penumbra.Config.OnlyAddMatchingResources = onlyMatching;
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Penumbra.Config.Save();
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_config.OnlyAddMatchingResources = onlyMatching;
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_config.Save();
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}
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ImGui.SameLine();
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var writeToLog = _config.EnableResourceLogging;
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if (ImGui.Checkbox("Write to Log", ref writeToLog))
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{
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Penumbra.Config.EnableResourceLogging = writeToLog;
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Penumbra.Config.Save();
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_config.EnableResourceLogging = writeToLog;
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_config.Save();
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}
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ImGui.SameLine();
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@ -137,8 +141,8 @@ public partial class ResourceWatcher : IDisposable, ITab
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if (config)
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{
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Penumbra.Config.ResourceLoggingFilter = newString;
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Penumbra.Config.Save();
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_config.ResourceLoggingFilter = newString;
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_config.Save();
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}
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}
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@ -168,43 +172,44 @@ public partial class ResourceWatcher : IDisposable, ITab
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return;
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_newMaxEntries = Math.Max(16, _newMaxEntries);
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if (_newMaxEntries != maxEntries)
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{
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_config.MaxResourceWatcherRecords = _newMaxEntries;
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Penumbra.Config.Save();
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if (_newMaxEntries > _records.Count)
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_records.RemoveRange(0, _records.Count - _newMaxEntries);
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}
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if (_newMaxEntries == maxEntries)
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return;
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_config.MaxResourceWatcherRecords = _newMaxEntries;
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_config.Save();
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if (_newMaxEntries > _records.Count)
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_records.RemoveRange(0, _records.Count - _newMaxEntries);
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}
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private void UpdateRecords()
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{
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var count = _newRecords.Count;
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if (count > 0)
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{
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while (_newRecords.TryDequeue(out var rec) && count-- > 0)
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_records.Add(rec);
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if (count <= 0)
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return;
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if (_records.Count > _config.MaxResourceWatcherRecords)
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_records.RemoveRange(0, _records.Count - _config.MaxResourceWatcherRecords);
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while (_newRecords.TryDequeue(out var rec) && count-- > 0)
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_records.Add(rec);
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_table.Reset();
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}
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if (_records.Count > _config.MaxResourceWatcherRecords)
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_records.RemoveRange(0, _records.Count - _config.MaxResourceWatcherRecords);
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_table.Reset();
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}
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private unsafe void OnResourceRequested(ref ResourceCategory category, ref ResourceType type, ref int hash, ref Utf8GamePath path,
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Utf8GamePath original,
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GetResourceParameters* parameters, ref bool sync, ref ResourceHandle* returnValue)
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{
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if (_config.EnableResourceLogging && FilterMatch(path.Path, out var match))
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if (_config.EnableResourceLogging && FilterMatch(original.Path, out var match))
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Penumbra.Log.Information($"[ResourceLoader] [REQ] {match} was requested {(sync ? "synchronously." : "asynchronously.")}");
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if (_config.EnableResourceWatcher)
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{
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var record = Record.CreateRequest(path.Path, sync);
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if (!_config.OnlyAddMatchingResources || _table.WouldBeVisible(record))
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_newRecords.Enqueue(record);
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}
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if (!_config.EnableResourceWatcher)
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return;
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var record = Record.CreateRequest(original.Path, sync);
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if (!_config.OnlyAddMatchingResources || _table.WouldBeVisible(record))
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_newRecords.Enqueue(record);
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}
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private unsafe void OnResourceLoaded(ResourceHandle* handle, Utf8GamePath path, FullPath? manipulatedPath, ResolveData data)
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@ -220,19 +225,18 @@ public partial class ResourceWatcher : IDisposable, ITab
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{
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var pathString = manipulatedPath != null ? $"custom file {name2} instead of {name}" : name;
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Penumbra.Log.Information(
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$"[ResourceLoader] [LOAD] [{handle->FileType}] Loaded {pathString} to 0x{(ulong)handle:X} using collection {data.ModCollection.AnonymizedName} for {data.AssociatedName()} (Refcount {handle->RefCount}) ");
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$"[ResourceLoader] [LOAD] [{handle->FileType}] Loaded {pathString} to 0x{(ulong)handle:X} using collection {data.ModCollection.AnonymizedName} for {Name(data, "no associated object.")} (Refcount {handle->RefCount}) ");
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}
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}
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if (_config.EnableResourceWatcher)
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{
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var record = manipulatedPath == null
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? Record.CreateDefaultLoad(path.Path, handle, data.ModCollection)
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: Record.CreateLoad(path.Path, manipulatedPath.Value.InternalName, handle,
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data.ModCollection);
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if (!_config.OnlyAddMatchingResources || _table.WouldBeVisible(record))
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_newRecords.Enqueue(record);
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}
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if (!_config.EnableResourceWatcher)
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return;
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var record = manipulatedPath == null
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? Record.CreateDefaultLoad(path.Path, handle, data.ModCollection, Name(data))
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: Record.CreateLoad(manipulatedPath.Value.InternalName, path.Path, handle, data.ModCollection, Name(data));
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if (!_config.OnlyAddMatchingResources || _table.WouldBeVisible(record))
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_newRecords.Enqueue(record);
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}
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private unsafe void OnFileLoaded(ResourceHandle* resource, ByteString path, bool success, bool custom, ByteString _)
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@ -241,12 +245,12 @@ public partial class ResourceWatcher : IDisposable, ITab
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Penumbra.Log.Information(
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$"[ResourceLoader] [FILE] [{resource->FileType}] Loading {match} from {(custom ? "local files" : "SqPack")} into 0x{(ulong)resource:X} returned {success}.");
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if (_config.EnableResourceWatcher)
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{
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var record = Record.CreateFileLoad(path, resource, success, custom);
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if (!_config.OnlyAddMatchingResources || _table.WouldBeVisible(record))
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_newRecords.Enqueue(record);
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}
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if (!_config.EnableResourceWatcher)
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return;
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var record = Record.CreateFileLoad(path, resource, success, custom);
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if (!_config.OnlyAddMatchingResources || _table.WouldBeVisible(record))
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_newRecords.Enqueue(record);
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}
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private unsafe void OnResourceDestroyed(ResourceHandle* resource)
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@ -255,11 +259,37 @@ public partial class ResourceWatcher : IDisposable, ITab
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Penumbra.Log.Information(
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$"[ResourceLoader] [DEST] [{resource->FileType}] Destroyed {match} at 0x{(ulong)resource:X}.");
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if (_config.EnableResourceWatcher)
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if (!_config.EnableResourceWatcher)
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return;
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var record = Record.CreateDestruction(resource);
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if (!_config.OnlyAddMatchingResources || _table.WouldBeVisible(record))
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_newRecords.Enqueue(record);
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}
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public unsafe string Name(ResolveData resolve, string none = "")
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{
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if (resolve.AssociatedGameObject == IntPtr.Zero || !_actors.Valid)
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return none;
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try
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{
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var record = Record.CreateDestruction(resource);
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if (!_config.OnlyAddMatchingResources || _table.WouldBeVisible(record))
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_newRecords.Enqueue(record);
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var id = _actors.AwaitedService.FromObject((GameObject*)resolve.AssociatedGameObject, out _, false, true, true);
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if (id.IsValid)
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{
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if (id.Type is not (IdentifierType.Player or IdentifierType.Owned))
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return id.ToString();
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var parts = id.ToString().Split(' ', 3);
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return string.Join(" ",
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parts.Length != 3 ? parts.Select(n => $"{n[0]}.") : parts[..2].Select(n => $"{n[0]}.").Append(parts[2]));
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}
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}
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catch
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{
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// ignored
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}
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return $"0x{resolve.AssociatedGameObject:X}";
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}
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}
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