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Merge remote-tracking branch 'Exter-N/stuff-for-65'
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commit
19c4c3b50e
2 changed files with 15 additions and 15 deletions
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@ -26,14 +26,11 @@ public sealed unsafe class LiveMaterialPreviewer : LiveMaterialPreviewerBase
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if (_shaderPackage == null)
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throw new InvalidOperationException("Material doesn't have a shader package");
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var material = (Structs.Material*)Material;
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var material = Material;
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_originalShPkFlags = material->ShaderPackageFlags;
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_originalShPkFlags = material->ShaderFlags;
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if (material->MaterialParameter->TryGetBuffer(out var materialParameter))
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_originalMaterialParameter = materialParameter.ToArray();
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else
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_originalMaterialParameter = Array.Empty<float>();
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_originalMaterialParameter = material->MaterialParameterCBuffer->TryGetBuffer().ToArray();
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_originalSamplerFlags = new uint[material->TextureCount];
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for (var i = 0; i < _originalSamplerFlags.Length; ++i)
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@ -46,11 +43,12 @@ public sealed unsafe class LiveMaterialPreviewer : LiveMaterialPreviewerBase
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if (reset)
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{
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var material = (Structs.Material*)Material;
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var material = Material;
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material->ShaderPackageFlags = _originalShPkFlags;
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material->ShaderFlags = _originalShPkFlags;
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if (material->MaterialParameter->TryGetBuffer(out var materialParameter))
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var materialParameter = material->MaterialParameterCBuffer->TryGetBuffer();
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if (!materialParameter.IsEmpty)
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_originalMaterialParameter.AsSpan().CopyTo(materialParameter);
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for (var i = 0; i < _originalSamplerFlags.Length; ++i)
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@ -71,11 +69,12 @@ public sealed unsafe class LiveMaterialPreviewer : LiveMaterialPreviewerBase
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if (!CheckValidity())
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return;
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var constantBuffer = ((Structs.Material*)Material)->MaterialParameter;
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var constantBuffer = Material->MaterialParameterCBuffer;
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if (constantBuffer == null)
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return;
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if (!constantBuffer->TryGetBuffer(out var buffer))
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var buffer = constantBuffer->TryGetBuffer();
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if (buffer.IsEmpty)
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return;
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for (var i = 0; i < _shaderPackage->MaterialElementCount; ++i)
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@ -102,10 +101,10 @@ public sealed unsafe class LiveMaterialPreviewer : LiveMaterialPreviewerBase
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var id = 0u;
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var found = false;
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var samplers = (Structs.ShaderPackageUtility.Sampler*)_shaderPackage->Samplers;
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var samplers = _shaderPackage->Samplers;
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for (var i = 0; i < _shaderPackage->SamplerCount; ++i)
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{
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if (samplers[i].Crc == samplerCrc)
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if (samplers[i].CRC == samplerCrc)
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{
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id = samplers[i].Id;
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found = true;
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@ -116,7 +115,7 @@ public sealed unsafe class LiveMaterialPreviewer : LiveMaterialPreviewerBase
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if (!found)
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return;
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var material = (Structs.Material*)Material;
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var material = Material;
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for (var i = 0; i < material->TextureCount; ++i)
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{
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if (material->Textures[i].Id == id)
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@ -136,7 +135,7 @@ public sealed unsafe class LiveMaterialPreviewer : LiveMaterialPreviewerBase
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if (mtrlHandle == null)
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return false;
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var shpkHandle = ((Structs.MtrlResource*)mtrlHandle)->ShpkResourceHandle;
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var shpkHandle = mtrlHandle->ShaderPackageResourceHandle;
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if (shpkHandle == null)
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return false;
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@ -36,6 +36,7 @@ public partial class ModEditWindow
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"bguvscroll.shpk",
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"channeling.shpk",
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"characterglass.shpk",
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"charactershadowoffset.shpk",
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"character.shpk",
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"cloud.shpk",
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"createviewposition.shpk",
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