Changed some pluginLog outputs from VRB to DBG

This commit is contained in:
Ottermandias 2021-08-13 16:30:59 +02:00
parent a1504046c2
commit 1bf144e1f5
3 changed files with 7 additions and 7 deletions

View file

@ -127,7 +127,7 @@ namespace Penumbra.PlayerWatch
internal void Clear()
{
PluginLog.Verbose( "Clearing PlayerWatcher Store." );
PluginLog.Debug( "Clearing PlayerWatcher Store." );
_cancel = true;
foreach( var kvp in _equip )
{
@ -139,7 +139,7 @@ namespace Penumbra.PlayerWatch
private static void TriggerEvents( IEnumerable< PlayerWatcher > watchers, Actor actor )
{
PluginLog.Verbose( "Triggering events for {ActorName} at 0x{Address:X16}.", actor.Name, actor.Address );
PluginLog.Debug( "Triggering events for {ActorName} at {Address}.", actor.Name, actor.Address );
foreach( var watcher in watchers.Where( w => w.Active ) )
{
watcher.Trigger( actor );
@ -231,7 +231,7 @@ namespace Penumbra.PlayerWatch
return;
}
PluginLog.Verbose( "Comparing Gear for {ActorName}...", actor.Name );
PluginLog.Verbose( "Comparing Gear for {ActorName} at {Address}...", actor.Name, actor.Address );
if( !equip.Item1.CompareAndUpdate( actor ) )
{
TriggerEvents( equip.Item2, actor );

View file

@ -37,7 +37,7 @@ namespace Penumbra.Mods
public Mod.Mod GetMod( ModData mod )
{
if( Cache != null && Cache.AvailableMods.TryGetValue( mod.BasePath.Name, out var ret ))
if( Cache != null && Cache.AvailableMods.TryGetValue( mod.BasePath.Name, out var ret ) )
{
return ret;
}
@ -129,7 +129,7 @@ namespace Penumbra.Mods
public void CalculateEffectiveFileList( DirectoryInfo modDir, bool withMetaManipulations, bool activeCollection )
{
PluginLog.Verbose( "Recalculating effective file list for {CollectionName} [{WithMetaManipulations}] [{IsActiveCollection}]", Name,
PluginLog.Debug( "Recalculating effective file list for {CollectionName} [{WithMetaManipulations}] [{IsActiveCollection}]", Name,
withMetaManipulations, activeCollection );
Cache ??= new ModCollectionCache( Name, modDir );
UpdateSettings();

View file

@ -109,7 +109,7 @@ namespace Penumbra.UI
_visibleMods.Clear();
_visibleFolders.Clear();
PluginLog.Verbose( "Resetting mod selector list..." );
PluginLog.Debug( "Resetting mod selector list..." );
if( !_modsInOrder.Any() )
{
foreach( var modData in _manager.StructuredMods.AllMods( _manager.Config.SortFoldersFirst ) )
@ -125,7 +125,7 @@ namespace Penumbra.UI
{
_visibleMods.Clear();
_visibleFolders.Clear();
PluginLog.Verbose( "Resetting mod selector filters..." );
PluginLog.Debug( "Resetting mod selector filters..." );
foreach( var mod in _modsInOrder )
{
_visibleMods.Add( CheckFilters( mod ) );