Add IncRef mode and debug DecRef check.

This commit is contained in:
Ottermandias 2022-07-01 16:20:09 +02:00
parent d445df256b
commit 1d7829593e
3 changed files with 46 additions and 16 deletions

View file

@ -14,6 +14,10 @@ namespace Penumbra.Interop.Loader;
public unsafe partial class ResourceLoader public unsafe partial class ResourceLoader
{ {
// If in debug mode, this logs any resource at refcount 0 that gets decremented again, and skips the decrement instead.
private delegate byte ResourceHandleDecRef( ResourceHandle* handle );
private readonly Hook<ResourceHandleDecRef> _decRefHook;
public delegate IntPtr ResourceHandleDestructor( ResourceHandle* handle ); public delegate IntPtr ResourceHandleDestructor( ResourceHandle* handle );
[Signature( "48 89 5C 24 ?? 57 48 83 EC ?? 48 8D 05 ?? ?? ?? ?? 48 8B D9 48 89 01 B8", [Signature( "48 89 5C 24 ?? 57 48 83 EC ?? 48 8D 05 ?? ?? ?? ?? 48 8B D9 48 89 01 B8",
@ -24,8 +28,8 @@ public unsafe partial class ResourceLoader
{ {
if( handle != null ) if( handle != null )
{ {
PluginLog.Information( "[ResourceLoader] Destructing Resource Handle {Path:l} at 0x{Address:X} (Refcount {Refcount}) .", handle->FileName, PluginLog.Information( "[ResourceLoader] Destructing Resource Handle {Path:l} at 0x{Address:X} (Refcount {Refcount}) .",
( ulong )handle, handle->RefCount ); handle->FileName, ( ulong )handle, handle->RefCount );
} }
return ResourceHandleDestructorHook!.Original( handle ); return ResourceHandleDestructorHook!.Original( handle );
@ -54,11 +58,13 @@ public unsafe partial class ResourceLoader
public void EnableDebug() public void EnableDebug()
{ {
_decRefHook?.Enable();
ResourceLoaded += AddModifiedDebugInfo; ResourceLoaded += AddModifiedDebugInfo;
} }
public void DisableDebug() public void DisableDebug()
{ {
_decRefHook?.Disable();
ResourceLoaded -= AddModifiedDebugInfo; ResourceLoaded -= AddModifiedDebugInfo;
} }
@ -207,6 +213,18 @@ public unsafe partial class ResourceLoader
} }
} }
// Prevent resource management weirdness.
private byte ResourceHandleDecRefDetour( ResourceHandle* handle )
{
if( handle->RefCount != 0 )
{
return _decRefHook!.Original( handle );
}
PluginLog.Error( $"Caught decrease of Reference Counter for {handle->FileName} at 0x{( ulong )handle:X} below 0." );
return 1;
}
// Logging functions for EnableFullLogging. // Logging functions for EnableFullLogging.
private static void LogPath( Utf8GamePath path, bool synchronous ) private static void LogPath( Utf8GamePath path, bool synchronous )
=> PluginLog.Information( $"[ResourceLoader] Requested {path} {( synchronous ? "synchronously." : "asynchronously." )}" ); => PluginLog.Information( $"[ResourceLoader] Requested {path} {( synchronous ? "synchronously." : "asynchronously." )}" );

View file

@ -84,18 +84,6 @@ public unsafe partial class ResourceLoader
ResourceRequested?.Invoke( gamePath, isSync ); ResourceRequested?.Invoke( gamePath, isSync );
// Force metadata tables to load synchronously and not be able to be replaced.
switch( *resourceType )
{
case ResourceType.Eqp:
case ResourceType.Gmp:
case ResourceType.Eqdp:
case ResourceType.Cmp:
case ResourceType.Est:
PluginLog.Verbose( "Forced resource {gamePath} to be loaded synchronously.", gamePath );
return CallOriginalHandler( true, resourceManager, categoryId, resourceType, resourceHash, path, pGetResParams, isUnk );
}
// If no replacements are being made, we still want to be able to trigger the event. // If no replacements are being made, we still want to be able to trigger the event.
var (resolvedPath, data) = ResolvePath( gamePath, *categoryId, *resourceType, *resourceHash ); var (resolvedPath, data) = ResolvePath( gamePath, *categoryId, *resourceType, *resourceHash );
PathResolved?.Invoke( gamePath, *resourceType, resolvedPath, data ); PathResolved?.Invoke( gamePath, *resourceType, resolvedPath, data );
@ -126,7 +114,7 @@ public unsafe partial class ResourceLoader
// Try all resolve path subscribers or use the default replacer. // Try all resolve path subscribers or use the default replacer.
private (FullPath?, object?) ResolvePath( Utf8GamePath path, ResourceCategory category, ResourceType resourceType, int resourceHash ) private (FullPath?, object?) ResolvePath( Utf8GamePath path, ResourceCategory category, ResourceType resourceType, int resourceHash )
{ {
if( !DoReplacements ) if( !DoReplacements || IsInIncRef )
{ {
return ( null, null ); return ( null, null );
} }
@ -259,7 +247,7 @@ public unsafe partial class ResourceLoader
ResourceHandleDestructorHook?.Dispose(); ResourceHandleDestructorHook?.Dispose();
} }
private int ComputeHash( Utf8String path, GetResourceParameters* pGetResParams ) private static int ComputeHash( Utf8String path, GetResourceParameters* pGetResParams )
{ {
if( pGetResParams == null || !pGetResParams->IsPartialRead ) if( pGetResParams == null || !pGetResParams->IsPartialRead )
{ {
@ -276,4 +264,21 @@ public unsafe partial class ResourceLoader
Utf8String.FromStringUnsafe( pGetResParams->SegmentLength.ToString( "x" ), true ) Utf8String.FromStringUnsafe( pGetResParams->SegmentLength.ToString( "x" ), true )
).Crc32; ).Crc32;
} }
// A resource with ref count 0 that gets incremented goes through GetResourceAsync again.
// This means, that if the path determined from that is different than the resources path,
// a different resource gets loaded or incremented, while the IncRef'd resource stays at 0.
// This causes some problems and is hopefully prevented with this.
public bool IsInIncRef { get; private set; } = false;
private readonly Hook< ResourceHandleDestructor > _incRefHook;
private IntPtr ResourceHandleIncRefDetour( ResourceHandle* handle )
{
var tmp = IsInIncRef;
IsInIncRef = true;
var ret = _incRefHook.Original( handle );
IsInIncRef = tmp;
return ret;
}
} }

View file

@ -1,4 +1,5 @@
using System; using System;
using Dalamud.Hooking;
using Dalamud.Utility.Signatures; using Dalamud.Utility.Signatures;
using FFXIVClientStructs.FFXIV.Client.System.Resource; using FFXIVClientStructs.FFXIV.Client.System.Resource;
using Penumbra.GameData.ByteString; using Penumbra.GameData.ByteString;
@ -82,6 +83,7 @@ public unsafe partial class ResourceLoader : IDisposable
ReadSqPackHook.Enable(); ReadSqPackHook.Enable();
GetResourceSyncHook.Enable(); GetResourceSyncHook.Enable();
GetResourceAsyncHook.Enable(); GetResourceAsyncHook.Enable();
_incRefHook.Enable();
} }
public void DisableHooks() public void DisableHooks()
@ -95,11 +97,16 @@ public unsafe partial class ResourceLoader : IDisposable
ReadSqPackHook.Disable(); ReadSqPackHook.Disable();
GetResourceSyncHook.Disable(); GetResourceSyncHook.Disable();
GetResourceAsyncHook.Disable(); GetResourceAsyncHook.Disable();
_incRefHook.Disable();
} }
public ResourceLoader( Penumbra _ ) public ResourceLoader( Penumbra _ )
{ {
SignatureHelper.Initialise( this ); SignatureHelper.Initialise( this );
_decRefHook = new Hook< ResourceHandleDecRef >( ( IntPtr )FFXIVClientStructs.FFXIV.Client.System.Resource.Handle.ResourceHandle.fpDecRef,
ResourceHandleDecRefDetour );
_incRefHook = new Hook< ResourceHandleDestructor >(
( IntPtr )FFXIVClientStructs.FFXIV.Client.System.Resource.Handle.ResourceHandle.fpIncRef, ResourceHandleIncRefDetour );
} }
// Event fired whenever a resource is requested. // Event fired whenever a resource is requested.