Merge branch 'refs/heads/WorkingRobot/master'

This commit is contained in:
Ottermandias 2023-12-01 14:31:00 +01:00
commit 222a0e5f77
5 changed files with 164 additions and 2 deletions

@ -1 +1 @@
Subproject commit 80f9793ef2ddaa50246b7112fde4d9b2098d8823
Subproject commit e2f578a903f4e2de6c5967eb92f1b5a0a413d287

View file

@ -16,8 +16,8 @@ using Penumbra.Services;
using Penumbra.UI;
using Penumbra.Collections.Manager;
using Dalamud.Plugin.Services;
using ImGuiScene;
using Penumbra.GameData.Structs;
using Penumbra.GameData.Enums;
namespace Penumbra.Api;
@ -1437,6 +1437,8 @@ public class IpcTester : IDisposable
private (string, IReadOnlyDictionary<string, string[]>?)[]? _lastPlayerResourcePaths;
private (string, IReadOnlyDictionary<nint, (string, string, ChangedItemIcon)>?)[]? _lastGameObjectResourcesOfType;
private (string, IReadOnlyDictionary<nint, (string, string, ChangedItemIcon)>?)[]? _lastPlayerResourcesOfType;
private (string, Ipc.ResourceTree?)[]? _lastGameObjectResourceTrees;
private (string, Ipc.ResourceTree)[]? _lastPlayerResourceTrees;
private TimeSpan _lastCallDuration;
public ResourceTree(DalamudPluginInterface pi, IObjectTable objects)
@ -1523,11 +1525,46 @@ public class IpcTester : IDisposable
ImGui.OpenPopup(nameof(Ipc.GetPlayerResourcesOfType));
}
DrawIntro(Ipc.GetGameObjectResourceTrees.Label, "Get GameObject resource trees");
if (ImGui.Button("Get##GameObjectResourceTrees"))
{
var gameObjects = GetSelectedGameObjects();
var subscriber = Ipc.GetGameObjectResourceTrees.Subscriber(_pi);
_stopwatch.Restart();
var trees = subscriber.Invoke(_withUIData, gameObjects);
_lastCallDuration = _stopwatch.Elapsed;
_lastGameObjectResourceTrees = gameObjects
.Select(i => GameObjectToString(i))
.Zip(trees)
.ToArray();
ImGui.OpenPopup(nameof(Ipc.GetGameObjectResourceTrees));
}
DrawIntro(Ipc.GetPlayerResourceTrees.Label, "Get local player resource trees");
if (ImGui.Button("Get##PlayerResourceTrees"))
{
var subscriber = Ipc.GetPlayerResourceTrees.Subscriber(_pi);
_stopwatch.Restart();
var trees = subscriber.Invoke(_withUIData);
_lastCallDuration = _stopwatch.Elapsed;
_lastPlayerResourceTrees = trees
.Select(pair => (GameObjectToString(pair.Key), pair.Value))
.ToArray();
ImGui.OpenPopup(nameof(Ipc.GetPlayerResourceTrees));
}
DrawPopup(nameof(Ipc.GetGameObjectResourcePaths), ref _lastGameObjectResourcePaths, DrawResourcePaths, _lastCallDuration);
DrawPopup(nameof(Ipc.GetPlayerResourcePaths), ref _lastPlayerResourcePaths, DrawResourcePaths, _lastCallDuration);
DrawPopup(nameof(Ipc.GetGameObjectResourcesOfType), ref _lastGameObjectResourcesOfType, DrawResourcesOfType, _lastCallDuration);
DrawPopup(nameof(Ipc.GetPlayerResourcesOfType), ref _lastPlayerResourcesOfType, DrawResourcesOfType, _lastCallDuration);
DrawPopup(nameof(Ipc.GetGameObjectResourceTrees), ref _lastGameObjectResourceTrees, DrawResourceTrees, _lastCallDuration);
DrawPopup(nameof(Ipc.GetPlayerResourceTrees), ref _lastPlayerResourceTrees, DrawResourceTrees!, _lastCallDuration);
}
private static void DrawPopup<T>(string popupId, ref T? result, Action<T> drawResult, TimeSpan duration) where T : class
@ -1638,6 +1675,70 @@ public class IpcTester : IDisposable
});
}
private void DrawResourceTrees((string, Ipc.ResourceTree?)[] result)
{
DrawWithHeaders(result, tree =>
{
ImGui.TextUnformatted($"Name: {tree.Name}\nRaceCode: {(GenderRace)tree.RaceCode}");
using var table = ImRaii.Table(string.Empty, _withUIData ? 7 : 5, ImGuiTableFlags.SizingFixedFit | ImGuiTableFlags.Resizable);
if (!table)
return;
if (_withUIData)
{
ImGui.TableSetupColumn("Name", ImGuiTableColumnFlags.WidthStretch, 0.5f);
ImGui.TableSetupColumn("Type", ImGuiTableColumnFlags.WidthStretch, 0.1f);
ImGui.TableSetupColumn("Icon", ImGuiTableColumnFlags.WidthStretch, 0.15f);
}
else
{
ImGui.TableSetupColumn("Type", ImGuiTableColumnFlags.WidthStretch, 0.5f);
}
ImGui.TableSetupColumn("Game Path", ImGuiTableColumnFlags.WidthStretch, 0.5f);
ImGui.TableSetupColumn("Actual Path", ImGuiTableColumnFlags.WidthStretch, 0.5f);
ImGui.TableSetupColumn("Object Address", ImGuiTableColumnFlags.WidthStretch, 0.2f);
ImGui.TableSetupColumn("Resource Handle", ImGuiTableColumnFlags.WidthStretch, 0.2f);
ImGui.TableHeadersRow();
void DrawNode(Ipc.ResourceNode node)
{
ImGui.TableNextRow();
ImGui.TableNextColumn();
var hasChildren = node.Children.Any();
using var treeNode = ImRaii.TreeNode(
$"{(_withUIData ? (node.Name ?? "Unknown") : node.Type)}##{node.ObjectAddress:X8}",
hasChildren ?
ImGuiTreeNodeFlags.SpanFullWidth :
(ImGuiTreeNodeFlags.SpanFullWidth | ImGuiTreeNodeFlags.Leaf | ImGuiTreeNodeFlags.NoTreePushOnOpen));
if (_withUIData)
{
ImGui.TableNextColumn();
TextUnformattedMono(node.Type.ToString());
ImGui.TableNextColumn();
TextUnformattedMono(node.Icon.ToString());
}
ImGui.TableNextColumn();
ImGui.TextUnformatted(node.GamePath ?? "Unknown");
ImGui.TableNextColumn();
ImGui.TextUnformatted(node.ActualPath);
ImGui.TableNextColumn();
TextUnformattedMono($"0x{node.ObjectAddress:X8}");
ImGui.TableNextColumn();
TextUnformattedMono($"0x{node.ResourceHandle:X8}");
if (treeNode)
{
foreach (var child in node.Children)
DrawNode(child);
}
}
foreach (var node in tree.Nodes)
DrawNode(node);
});
}
private static void TextUnformattedMono(string text)
{
using var _ = ImRaii.PushFont(UiBuilder.MonoFont);

View file

@ -1075,6 +1075,23 @@ public class PenumbraApi : IDisposable, IPenumbraApi
return resDictionaries.AsReadOnly();
}
public Ipc.ResourceTree?[] GetGameObjectResourceTrees(bool withUIData, params ushort[] gameObjects)
{
var characters = gameObjects.Select(index => _dalamud.Objects[index]).OfType<Character>();
var resourceTrees = _resourceTreeFactory.FromCharacters(characters, withUIData ? ResourceTreeFactory.Flags.WithUiData : 0);
var resDictionary = ResourceTreeApiHelper.EncapsulateResourceTrees(resourceTrees);
return Array.ConvertAll(gameObjects, obj => resDictionary.TryGetValue(obj, out var nodes) ? nodes : null);
}
public IReadOnlyDictionary<ushort, Ipc.ResourceTree> GetPlayerResourceTrees(bool withUIData)
{
var resourceTrees = _resourceTreeFactory.FromObjectTable(ResourceTreeFactory.Flags.LocalPlayerRelatedOnly
| (withUIData ? ResourceTreeFactory.Flags.WithUiData : 0));
var resDictionary = ResourceTreeApiHelper.EncapsulateResourceTrees(resourceTrees);
return resDictionary.AsReadOnly();
}
// TODO: cleanup when incrementing API
public string GetMetaManipulations(string characterName)

View file

@ -130,6 +130,9 @@ public class PenumbraIpcProviders : IDisposable
FuncProvider<ResourceType, bool, IReadOnlyDictionary<ushort, IReadOnlyDictionary<nint, (string, string, ChangedItemIcon)>>>
GetPlayerResourcesOfType;
internal readonly FuncProvider<bool, ushort[], Ipc.ResourceTree?[]> GetGameObjectResourceTrees;
internal readonly FuncProvider<bool, IReadOnlyDictionary<ushort, Ipc.ResourceTree>> GetPlayerResourceTrees;
public PenumbraIpcProviders(DalamudServices dalamud, IPenumbraApi api, ModManager modManager, CollectionManager collections,
TempModManager tempMods, TempCollectionManager tempCollections, SaveService saveService, Configuration config)
{
@ -254,6 +257,8 @@ public class PenumbraIpcProviders : IDisposable
GetPlayerResourcePaths = Ipc.GetPlayerResourcePaths.Provider(pi, Api.GetPlayerResourcePaths);
GetGameObjectResourcesOfType = Ipc.GetGameObjectResourcesOfType.Provider(pi, Api.GetGameObjectResourcesOfType);
GetPlayerResourcesOfType = Ipc.GetPlayerResourcesOfType.Provider(pi, Api.GetPlayerResourcesOfType);
GetGameObjectResourceTrees = Ipc.GetGameObjectResourceTrees.Provider(pi, Api.GetGameObjectResourceTrees);
GetPlayerResourceTrees = Ipc.GetPlayerResourceTrees.Provider(pi, Api.GetPlayerResourceTrees);
Tester = new IpcTester(config, dalamud, this, modManager, collections, tempMods, tempCollections, saveService);
@ -370,6 +375,8 @@ public class PenumbraIpcProviders : IDisposable
GetPlayerResourcePaths.Dispose();
GetGameObjectResourcesOfType.Dispose();
GetPlayerResourcesOfType.Dispose();
GetGameObjectResourceTrees.Dispose();
GetPlayerResourceTrees.Dispose();
Disposed.Invoke();
Disposed.Dispose();

View file

@ -1,5 +1,7 @@
using Dalamud.Game.ClientState.Objects.Types;
using Penumbra.Api;
using Penumbra.Api.Enums;
using Penumbra.String.Classes;
using Penumbra.UI;
namespace Penumbra.Interop.ResourceTree;
@ -71,4 +73,39 @@ internal static class ResourceTreeApiHelper
return resDictionaries.ToDictionary(pair => pair.Key,
pair => (IReadOnlyDictionary<nint, (string, string, ChangedItemIcon)>)pair.Value.AsReadOnly());
}
public static Dictionary<ushort, Ipc.ResourceTree> EncapsulateResourceTrees(IEnumerable<(Character, ResourceTree)> resourceTrees)
{
static Ipc.ResourceNode GetIpcNode(ResourceNode node) =>
new()
{
Type = node.Type,
Icon = ChangedItemDrawer.ToApiIcon(node.Icon),
Name = node.Name,
GamePath = node.GamePath.Equals(Utf8GamePath.Empty) ? null : node.GamePath.ToString(),
ActualPath = node.FullPath.ToString(),
ObjectAddress = node.ObjectAddress,
ResourceHandle = node.ResourceHandle,
Children = node.Children.Select(GetIpcNode).ToList(),
};
static Ipc.ResourceTree GetIpcTree(ResourceTree tree) =>
new()
{
Name = tree.Name,
RaceCode = (ushort)tree.RaceCode,
Nodes = tree.Nodes.Select(GetIpcNode).ToList(),
};
var resDictionary = new Dictionary<ushort, Ipc.ResourceTree>(4);
foreach (var (gameObject, resourceTree) in resourceTrees)
{
if (resDictionary.ContainsKey(gameObject.ObjectIndex))
continue;
resDictionary.Add(gameObject.ObjectIndex, GetIpcTree(resourceTree));
}
return resDictionary;
}
}