move desc to own tab, invert load order setting, normalise line endings

This commit is contained in:
Adam 2021-01-16 00:23:53 +11:00
parent fa9e4d7dcc
commit 25ac5d1999
14 changed files with 476 additions and 414 deletions

View file

@ -1,4 +1,3 @@
using System.Collections.Generic;
using System.Linq;
using EmbedIO;
using EmbedIO.Routing;
@ -25,7 +24,7 @@ namespace Penumbra.API
x.FolderName,
x.Mod.Meta,
BasePath = x.Mod.ModBasePath.FullName,
Files = x.Mod.ModFiles.Select( x => x.FullName )
Files = x.Mod.ModFiles.Select( fi => fi.FullName )
} );
}

View file

@ -12,16 +12,18 @@ namespace Penumbra
public bool IsEnabled { get; set; } = true;
public bool ShowAdvanced { get; set; } = false;
public bool ShowAdvanced { get; set; }
public bool DisableFileSystemNotifications { get; set; } = false;
public bool DisableFileSystemNotifications { get; set; }
public bool EnableHttpApi { get; set; } = false;
public bool EnableHttpApi { get; set; }
public string CurrentCollection { get; set; } = @"D:/ffxiv/fs_mods/";
public List< string > ModCollections { get; set; } = new();
public bool InvertModListOrder { get; set; }
// the below exist just to make saving less cumbersome
[NonSerialized]

View file

@ -1,9 +1,6 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
@ -49,15 +46,15 @@ namespace Penumbra
public class HiddenForm : Form
{
private readonly CommonDialog form;
private readonly IWin32Window owner;
private readonly TaskCompletionSource< DialogResult > taskSource;
private readonly CommonDialog _form;
private readonly IWin32Window _owner;
private readonly TaskCompletionSource< DialogResult > _taskSource;
public HiddenForm( CommonDialog form, IWin32Window owner, TaskCompletionSource< DialogResult > taskSource )
{
this.form = form;
this.owner = owner;
this.taskSource = taskSource;
this._form = form;
this._owner = owner;
this._taskSource = taskSource;
Opacity = 0;
FormBorderStyle = FormBorderStyle.None;
@ -72,12 +69,12 @@ namespace Penumbra
Hide();
try
{
var result = form.ShowDialog( owner );
taskSource.SetResult( result );
var result = _form.ShowDialog( _owner );
_taskSource.SetResult( result );
}
catch( Exception e )
{
taskSource.SetException( e );
_taskSource.SetException( e );
}
Close();

View file

@ -7,8 +7,6 @@ namespace Penumbra.Game
{
public class GameUtils
{
private readonly DalamudPluginInterface _pluginInterface;
[Function( CallingConventions.Microsoft )]
public unsafe delegate void* LoadPlayerResourcesPrototype( IntPtr pResourceManager );
@ -25,9 +23,7 @@ namespace Penumbra.Game
public GameUtils( DalamudPluginInterface pluginInterface )
{
_pluginInterface = pluginInterface;
var scanner = _pluginInterface.TargetModuleScanner;
var scanner = pluginInterface.TargetModuleScanner;
var loadPlayerResourcesAddress =
scanner.ScanText(

View file

@ -17,10 +17,10 @@ namespace Penumbra.Importer
private readonly DirectoryInfo _outDirectory;
private const string TempFileName = "textools-import";
private readonly string _resolvedTempFilePath = null;
private readonly string _resolvedTempFilePath;
public ImporterState State { get; private set; }
public long TotalProgress { get; private set; }
public long CurrentProgress { get; private set; }
@ -49,7 +49,7 @@ namespace Penumbra.Importer
public void ImportModPack( FileInfo modPackFile )
{
CurrentModPack = modPackFile.Name;
switch( modPackFile.Extension )
{
case ".ttmp":
@ -74,7 +74,7 @@ namespace Penumbra.Importer
private SqPackStream GetMagicSqPackDeleterStream( ZipFile file, string entryName )
{
State = ImporterState.WritingPackToDisk;
// write shitty zip garbage to disk
var entry = file.GetEntry( entryName );
using var s = file.GetInputStream( entry );
@ -215,32 +215,32 @@ namespace Penumbra.Importer
from modGroup in modPackPage.ModGroups
from option in modGroup.OptionList
select option )
{
var OptionFolder = new DirectoryInfo(Path.Combine(newModFolder.FullName, option.Name));
ExtractSimpleModList(OptionFolder, option.ModsJsons, modData );
AddMeta(OptionFolder, newModFolder, modMeta, option.Name);
}
{
var optionFolder = new DirectoryInfo( Path.Combine( newModFolder.FullName, option.Name ) );
ExtractSimpleModList( optionFolder, option.ModsJsons, modData );
AddMeta( optionFolder, newModFolder, modMeta, option.Name );
}
File.WriteAllText(
Path.Combine( newModFolder.FullName, "meta.json" ),
JsonConvert.SerializeObject( modMeta, Formatting.Indented )
);
}
void AddMeta(DirectoryInfo optionFolder, DirectoryInfo baseFolder, ModMeta meta, string optionName)
{
var optionFolderLength = optionFolder.FullName.Length;
var baseFolderLength = baseFolder.FullName.Length;
foreach( var dir in optionFolder.EnumerateDirectories() )
}
void AddMeta( DirectoryInfo optionFolder, DirectoryInfo baseFolder, ModMeta meta, string optionName )
{
var optionFolderLength = optionFolder.FullName.Length;
var baseFolderLength = baseFolder.FullName.Length;
foreach( var dir in optionFolder.EnumerateDirectories() )
{
foreach( var file in dir.EnumerateFiles( "*.*", SearchOption.AllDirectories ) )
{
meta.Groups.AddFileToOtherGroups(optionName
, file.FullName.Substring(baseFolderLength).TrimStart('\\')
, file.FullName.Substring(optionFolderLength).TrimStart('\\').Replace('\\', '/'));
}
}
}
foreach( var file in dir.EnumerateFiles( "*.*", SearchOption.AllDirectories ) )
{
meta.Groups.AddFileToOtherGroups( optionName
, file.FullName.Substring( baseFolderLength ).TrimStart( '\\' )
, file.FullName.Substring( optionFolderLength ).TrimStart( '\\' ).Replace( '\\', '/' ) );
}
}
}
private void ImportMetaModPack( FileInfo file )
{
@ -250,12 +250,12 @@ namespace Penumbra.Importer
private void ExtractSimpleModList( DirectoryInfo outDirectory, IEnumerable< SimpleMod > mods, SqPackStream dataStream )
{
State = ImporterState.ExtractingModFiles;
// haha allocation go brr
var wtf = mods.ToList();
TotalProgress = wtf.LongCount();
// Extract each SimpleMod into the new mod folder
foreach( var simpleMod in wtf )
{
@ -264,7 +264,7 @@ namespace Penumbra.Importer
// do we increment here too???? can this even happen?????
continue;
}
ExtractMod( outDirectory, simpleMod, dataStream );
CurrentProgress++;
}
@ -296,12 +296,12 @@ namespace Penumbra.Importer
{
// Model file header LOD num
mdl[ 64 ] = 1;
// Model header LOD num
var stackSize = BitConverter.ToUInt32( mdl, 4 );
var runtimeBegin = stackSize + 0x44;
var stringsLengthOffset = runtimeBegin + 4;
var stringsLength = BitConverter.ToUInt32( mdl, (int) stringsLengthOffset );
var stringsLength = BitConverter.ToUInt32( mdl, ( int )stringsLengthOffset );
var modelHeaderStart = stringsLengthOffset + stringsLength + 4;
var modelHeaderLodOffset = 22;
mdl[ modelHeaderStart + modelHeaderLodOffset ] = 1;

View file

@ -1,157 +1,189 @@
using System;
using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
using System.Linq;
using System.Runtime.Serialization;
using System.Linq;
namespace Penumbra.Models
{
[Serializable]
public class GroupInformation : ISerializable
{
// This class is just used as a temp class while (de)-serializing.
// It converts the flags into lists and back.
[Serializable]
private class GroupDescription : ISerializable
{
public GroupDescription(GroupInformation info, (string, uint, uint, ulong) vars)
{
GamePath = vars.Item1;
static List<string> AddGroupTypes(ulong flags, ulong bound, List<string> groupType)
{
List<string> ret = null;
if (flags != uint.MaxValue)
{
ret = new();
for (var i = 0; i < groupType.Count; ++i)
{
var flag = 1u << i;
if ((flags & flag) == flag)
ret.Add(groupType[i]);
}
}
return ret;
}
// Tops and Bottoms are uint.
TopTypes = AddGroupTypes(vars.Item2, uint.MaxValue, info.TopTypes);
BottomTypes = AddGroupTypes(vars.Item3, uint.MaxValue, info.BottomTypes);
// Exclusions are the other way around and ulong.
GroupExclusions = AddGroupTypes(~vars.Item4, 0, info.OtherGroups);
}
public (string, uint, uint, ulong) ToTuple(GroupInformation info)
{
static ulong TypesToFlags(List<string> ownTypes, List<string> globalTypes)
{
if (ownTypes == null)
return ulong.MaxValue;
ulong flags = 0;
foreach (var x in ownTypes)
{
var index = globalTypes.IndexOf(x);
if (index >= 0)
flags |= (1u << index);
}
return flags;
}
var tops = (uint) TypesToFlags(TopTypes, info.TopTypes);
var bottoms = (uint) TypesToFlags(BottomTypes, info.BottomTypes);
// Exclusions are the other way around.
var groupEx = (GroupExclusions == null) ? ulong.MaxValue : ~TypesToFlags(GroupExclusions, info.OtherGroups);
return (GamePath, tops, bottoms, groupEx);
}
public string GamePath { get; set; }
public List<string> TopTypes { get; set; } = null;
public List<string> BottomTypes { get; set; } = null;
public List<string> GroupExclusions { get; set; } = null;
// Customize (De)-Serialization to ignore nulls.
public GroupDescription(SerializationInfo info, StreamingContext context)
{
List<string> readListOrNull(string name)
{
try
{
var ret = (List<string>) info.GetValue(name, typeof(List<string>));
if (ret == null || ret.Count == 0)
return null;
return ret;
}
catch (Exception) { return null; }
}
GamePath = info.GetString("GamePath");
TopTypes = readListOrNull("TopTypes");
BottomTypes = readListOrNull("BottomTypes");
GroupExclusions = readListOrNull("GroupExclusions");
}
public virtual void GetObjectData(SerializationInfo info, StreamingContext context)
{
info.AddValue( "GamePath", GamePath );
if (TopTypes != null) info.AddValue("TopTypes", TopTypes);
if (BottomTypes != null) info.AddValue("BottomTypes", BottomTypes);
if (GroupExclusions != null) info.AddValue("GroupExclusions", GroupExclusions);
}
}
public List<string> TopTypes { get; set; } = new();
public List<string> BottomTypes { get; set; } = new();
public List<string> OtherGroups { get; set; } = new();
public void AddFileToOtherGroups(string optionName, string fileName, string gamePath)
{
var idx = OtherGroups.IndexOf(optionName);
if (idx < 0)
{
idx = OtherGroups.Count;
OtherGroups.Add(optionName);
}
(string, uint, uint, ulong) tuple = (gamePath, uint.MaxValue, uint.MaxValue, (1ul << idx));
if (!FileToGameAndGroup.TryGetValue(fileName, out var tuple2))
{
FileToGameAndGroup.Add(fileName, tuple);
}
else
{
tuple2.Item1 = tuple.Item1;
tuple2.Item4 |= tuple.Item4;
}
}
public Dictionary<string, (string, uint, uint, ulong)> FileToGameAndGroup { get; set; } = new();
public GroupInformation(){ }
public GroupInformation(SerializationInfo info, StreamingContext context)
{
try { TopTypes = (List<string>) info.GetValue( "TopTypes", TopTypes.GetType() ); } catch(Exception){ }
try { BottomTypes = (List<string>) info.GetValue( "BottomTypes", BottomTypes.GetType() ); } catch(Exception){ }
try { OtherGroups = (List<string>) info.GetValue( "Groups", OtherGroups.GetType() ); } catch(Exception){ }
try
{
Dictionary<string, GroupDescription> dict = new();
dict = (Dictionary<string, GroupDescription>) info.GetValue( "FileToGameAndGroups", dict.GetType());
foreach (var pair in dict)
FileToGameAndGroup.Add(pair.Key, pair.Value.ToTuple(this));
} catch (Exception){ }
}
public virtual void GetObjectData(SerializationInfo info, StreamingContext context)
{
if ((TopTypes?.Count ?? 0) > 0) info.AddValue("TopTypes", TopTypes);
if ((BottomTypes?.Count ?? 0) > 0) info.AddValue("BottomTypes", BottomTypes);
if ((OtherGroups?.Count ?? 0) > 0) info.AddValue("Groups", OtherGroups);
if ((FileToGameAndGroup?.Count ?? 0) > 0)
{
var dict = FileToGameAndGroup.ToDictionary( pair => pair.Key, pair => new GroupDescription( this, pair.Value ) );
info.AddValue("FileToGameAndGroups", dict);
}
}
}
{
[Serializable]
public class GroupInformation : ISerializable
{
// This class is just used as a temp class while (de)-serializing.
// It converts the flags into lists and back.
[Serializable]
private class GroupDescription : ISerializable
{
public GroupDescription( GroupInformation info, (string, uint, uint, ulong) vars )
{
GamePath = vars.Item1;
static List< string > AddGroupTypes( ulong flags, ulong bound, List< string > groupType )
{
List< string > ret = null;
if( flags != uint.MaxValue )
{
ret = new();
for( var i = 0; i < groupType.Count; ++i )
{
var flag = 1u << i;
if( ( flags & flag ) == flag )
ret.Add( groupType[ i ] );
}
}
return ret;
}
// Tops and Bottoms are uint.
TopTypes = AddGroupTypes( vars.Item2, uint.MaxValue, info.TopTypes );
BottomTypes = AddGroupTypes( vars.Item3, uint.MaxValue, info.BottomTypes );
// Exclusions are the other way around and ulong.
GroupExclusions = AddGroupTypes( ~vars.Item4, 0, info.OtherGroups );
}
public (string, uint, uint, ulong) ToTuple( GroupInformation info )
{
static ulong TypesToFlags( List< string > ownTypes, List< string > globalTypes )
{
if( ownTypes == null )
return ulong.MaxValue;
ulong flags = 0;
foreach( var x in ownTypes )
{
var index = globalTypes.IndexOf( x );
if( index >= 0 )
flags |= ( 1u << index );
}
return flags;
}
var tops = ( uint )TypesToFlags( TopTypes, info.TopTypes );
var bottoms = ( uint )TypesToFlags( BottomTypes, info.BottomTypes );
// Exclusions are the other way around.
var groupEx = ( GroupExclusions == null ) ? ulong.MaxValue : ~TypesToFlags( GroupExclusions, info.OtherGroups );
return ( GamePath, tops, bottoms, groupEx );
}
public string GamePath { get; set; }
public List< string > TopTypes { get; set; }
public List< string > BottomTypes { get; set; }
public List< string > GroupExclusions { get; set; }
// Customize (De)-Serialization to ignore nulls.
public GroupDescription( SerializationInfo info, StreamingContext context )
{
List< string > readListOrNull( string name )
{
try
{
var ret = ( List< string > )info.GetValue( name, typeof( List< string > ) );
if( ret == null || ret.Count == 0 )
return null;
return ret;
}
catch( Exception )
{
return null;
}
}
GamePath = info.GetString( "GamePath" );
TopTypes = readListOrNull( "TopTypes" );
BottomTypes = readListOrNull( "BottomTypes" );
GroupExclusions = readListOrNull( "GroupExclusions" );
}
public virtual void GetObjectData( SerializationInfo info, StreamingContext context )
{
info.AddValue( "GamePath", GamePath );
if( TopTypes != null ) info.AddValue( "TopTypes", TopTypes );
if( BottomTypes != null ) info.AddValue( "BottomTypes", BottomTypes );
if( GroupExclusions != null ) info.AddValue( "GroupExclusions", GroupExclusions );
}
}
public List< string > TopTypes { get; set; } = new();
public List< string > BottomTypes { get; set; } = new();
public List< string > OtherGroups { get; set; } = new();
public void AddFileToOtherGroups( string optionName, string fileName, string gamePath )
{
var idx = OtherGroups.IndexOf( optionName );
if( idx < 0 )
{
idx = OtherGroups.Count;
OtherGroups.Add( optionName );
}
(string, uint, uint, ulong) tuple = ( gamePath, uint.MaxValue, uint.MaxValue, ( 1ul << idx ) );
if( !FileToGameAndGroup.TryGetValue( fileName, out var tuple2 ) )
{
FileToGameAndGroup.Add( fileName, tuple );
}
else
{
tuple2.Item1 = tuple.Item1;
tuple2.Item4 |= tuple.Item4;
}
}
public Dictionary< string, (string, uint, uint, ulong) > FileToGameAndGroup { get; set; } = new();
public GroupInformation()
{
}
public GroupInformation( SerializationInfo info, StreamingContext context )
{
try
{
TopTypes = ( List< string > )info.GetValue( "TopTypes", TopTypes.GetType() );
}
catch( Exception )
{
}
try
{
BottomTypes = ( List< string > )info.GetValue( "BottomTypes", BottomTypes.GetType() );
}
catch( Exception )
{
}
try
{
OtherGroups = ( List< string > )info.GetValue( "Groups", OtherGroups.GetType() );
}
catch( Exception )
{
}
try
{
Dictionary< string, GroupDescription > dict = new();
dict = ( Dictionary< string, GroupDescription > )info.GetValue( "FileToGameAndGroups", dict.GetType() );
foreach( var pair in dict )
FileToGameAndGroup.Add( pair.Key, pair.Value.ToTuple( this ) );
}
catch( Exception )
{
}
}
public virtual void GetObjectData( SerializationInfo info, StreamingContext context )
{
if( ( TopTypes?.Count ?? 0 ) > 0 ) info.AddValue( "TopTypes", TopTypes );
if( ( BottomTypes?.Count ?? 0 ) > 0 ) info.AddValue( "BottomTypes", BottomTypes );
if( ( OtherGroups?.Count ?? 0 ) > 0 ) info.AddValue( "Groups", OtherGroups );
if( ( FileToGameAndGroup?.Count ?? 0 ) > 0 )
{
var dict = FileToGameAndGroup.ToDictionary( pair => pair.Key, pair => new GroupDescription( this, pair.Value ) );
info.AddValue( "FileToGameAndGroups", dict );
}
}
}
}

View file

@ -4,18 +4,19 @@ namespace Penumbra.Models
{
public class ModMeta
{
public uint FileVersion { get; set; }
public string Name { get; set; }
public string Author { get; set; }
public string Description { get; set; }
public string Version { get; set; }
public string Website { get; set; }
public List<string> ChangedItems { get; set; } = new();
public Dictionary< string, string > FileSwaps { get; } = new();
public string Website { get; set; }
public List< string > ChangedItems { get; set; } = new();
public Dictionary< string, string > FileSwaps { get; } = new();
public GroupInformation Groups { get; set; } = new();
}
}

View file

@ -21,7 +21,7 @@ namespace Penumbra.Mods
_basePath = basePath;
}
public void Load()
public void Load( bool invertOrder = false )
{
// find the collection json
var collectionPath = Path.Combine( _basePath.FullName, "collection.json" );
@ -94,7 +94,7 @@ namespace Penumbra.Mods
}
// reorder the resourcemods list so we can just directly iterate
EnabledMods = GetOrderedAndEnabledModList().ToArray();
EnabledMods = GetOrderedAndEnabledModList( invertOrder ).ToArray();
// write the collection metadata back to disk
Save();
@ -181,22 +181,28 @@ namespace Penumbra.Mods
return AddModSettings( mod );
}
public IEnumerable<ModInfo> GetOrderedAndEnabledModSettings()
public IEnumerable<ModInfo> GetOrderedAndEnabledModSettings( bool invertOrder = false )
{
return ModSettings
.Where( x => x.Enabled )
.OrderBy( x => x.Priority );
}
public IEnumerable<ResourceMod> GetOrderedAndEnabledModList()
var query = ModSettings
.Where( x => x.Enabled );
if( !invertOrder )
{
return query.OrderBy( x => x.Priority );
}
return query.OrderByDescending( x => x.Priority );
}
public IEnumerable<ResourceMod> GetOrderedAndEnabledModList( bool invertOrder = false )
{
return GetOrderedAndEnabledModSettings()
return GetOrderedAndEnabledModSettings( invertOrder )
.Select( x => x.Mod );
}
public IEnumerable<(ResourceMod, ModInfo)> GetOrderedAndEnabledModListWithSettings()
}
public IEnumerable<(ResourceMod, ModInfo)> GetOrderedAndEnabledModListWithSettings( bool invertOrder = false )
{
return GetOrderedAndEnabledModSettings()
return GetOrderedAndEnabledModSettings( invertOrder )
.Select( x => (x.Mod, x) );
}
}

View file

@ -1,14 +1,14 @@
using System;
using System.Collections.Generic;
using System.IO;
using Penumbra.Models;
using System.IO;
using Penumbra.Models;
namespace Penumbra.Mods
{
public class ModManager : IDisposable
{
private readonly Plugin _plugin;
public readonly Dictionary< string, FileInfo > ResolvedFiles = new();
public readonly Dictionary< string, FileInfo > ResolvedFiles = new();
public readonly Dictionary< string, string > SwappedFiles = new();
public ModCollection Mods { get; set; }
@ -98,45 +98,45 @@ namespace Penumbra.Mods
Mods.Save();
CalculateEffectiveFileList();
// Needed to reload body textures with mods
_plugin.GameUtils.ReloadPlayerResources();
}
public void CalculateEffectiveFileList()
{
ResolvedFiles.Clear();
ResolvedFiles.Clear();
SwappedFiles.Clear();
var registeredFiles = new Dictionary< string, string >();
foreach( var (mod, settings) in Mods.GetOrderedAndEnabledModListWithSettings() )
{
foreach( var (mod, settings) in Mods.GetOrderedAndEnabledModListWithSettings( _plugin.Configuration.InvertModListOrder ) )
{
mod.FileConflicts?.Clear();
// fixup path
var baseDir = mod.ModBasePath.FullName;
foreach( var file in mod.ModFiles )
{
var relativeFilePath = file.FullName.Substring( baseDir.Length ).TrimStart( '\\' );
string gamePath;
bool addFile = true;
(string, uint, uint, ulong) tuple;
if (mod.Meta.Groups.FileToGameAndGroup.TryGetValue(relativeFilePath, out tuple))
{
gamePath = tuple.Item1;
var (_, tops, bottoms, excludes) = tuple;
var validTop = ((1u << settings.CurrentTop) & tops ) != 0;
var validBottom = ((1u << settings.CurrentBottom) & bottoms ) != 0;
var validGroup = ((1ul << settings.CurrentGroup) & excludes) != 0;
addFile = validTop && validBottom && validGroup;
}
else
gamePath = relativeFilePath.Replace( '\\', '/' );
if ( addFile )
foreach( var file in mod.ModFiles )
{
var relativeFilePath = file.FullName.Substring( baseDir.Length ).TrimStart( '\\' );
string gamePath;
bool addFile = true;
(string, uint, uint, ulong) tuple;
if( mod.Meta.Groups.FileToGameAndGroup.TryGetValue( relativeFilePath, out tuple ) )
{
gamePath = tuple.Item1;
var (_, tops, bottoms, excludes) = tuple;
var validTop = ( ( 1u << settings.CurrentTop ) & tops ) != 0;
var validBottom = ( ( 1u << settings.CurrentBottom ) & bottoms ) != 0;
var validGroup = ( ( 1ul << settings.CurrentGroup ) & excludes ) != 0;
addFile = validTop && validBottom && validGroup;
}
else
gamePath = relativeFilePath.Replace( '\\', '/' );
if( addFile )
{
if( !ResolvedFiles.ContainsKey( gamePath ) )
{
@ -146,10 +146,10 @@ namespace Penumbra.Mods
else if( registeredFiles.TryGetValue( gamePath, out var modName ) )
{
mod.AddConflict( modName, gamePath );
}
}
}
}
}
foreach( var swap in mod.Meta.FileSwaps )
{
// just assume people put not fucked paths in here lol
@ -160,8 +160,8 @@ namespace Penumbra.Mods
}
else if( registeredFiles.TryGetValue( swap.Key, out var modName ) )
{
mod.AddConflict( modName, swap.Key );
}
mod.AddConflict( modName, swap.Key );
}
}
}
}
@ -202,10 +202,10 @@ namespace Penumbra.Mods
public string ResolveSwappedOrReplacementFilePath( string gameResourcePath )
{
gameResourcePath = gameResourcePath.ToLowerInvariant();
return GetCandidateForGameFile( gameResourcePath )?.FullName ?? GetSwappedFilePath( gameResourcePath );
}
public void Dispose()
{

View file

@ -31,10 +31,10 @@ namespace Penumbra.Mods
ModFiles.Add( file );
}
}
// Only add if not in a sub-folder, otherwise it was already added.
foreach( var pair in Meta.Groups.FileToGameAndGroup )
if (pair.Key.IndexOfAny(new char[]{'/', '\\'}) < 0)
foreach( var pair in Meta.Groups.FileToGameAndGroup )
if (pair.Key.IndexOfAny(new[]{'/', '\\'}) < 0)
ModFiles.Add( new FileInfo(Path.Combine(ModBasePath.FullName, pair.Key)) );
}

View file

@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<LangVersion>latest</LangVersion>
<LangVersion>preview</LangVersion>
<AssemblyTitle>Penumbra</AssemblyTitle>
<Company>absolute gangstas</Company>
<Product>Penumbra</Product>

View file

@ -1,7 +1,6 @@
using Dalamud.Game.Command;
using Dalamud.Plugin;
using EmbedIO;
using EmbedIO.Actions;
using EmbedIO.WebApi;
using Penumbra.API;
using Penumbra.Game;

View file

@ -6,8 +6,8 @@ using System.Numerics;
using System.Threading.Tasks;
using System.Windows.Forms;
using Dalamud.Interface;
using Dalamud.Plugin;
using ImGuiNET;
using Dalamud.Plugin;
using ImGuiNET;
using Newtonsoft.Json;
using Penumbra.Importer;
using Penumbra.Models;
@ -18,8 +18,8 @@ namespace Penumbra.UI
{
private readonly Plugin _plugin;
public bool Visible = false;
public bool ShowDebugBar = false;
public bool Visible;
public bool ShowDebugBar;
private static readonly Vector2 AutoFillSize = new Vector2( -1, -1 );
private static readonly Vector2 ModListSize = new Vector2( 200, -1 );
@ -33,7 +33,7 @@ namespace Penumbra.UI
private int? _selectedModDeleteIndex;
private ModInfo _selectedMod;
public bool IsImportRunning = false;
private bool _isImportRunning;
private TexToolsImport _texToolsImport = null!;
public SettingsInterface( Plugin plugin )
@ -129,7 +129,7 @@ namespace Penumbra.UI
DrawImportTab();
if( !IsImportRunning )
if( !_isImportRunning )
{
DrawModBrowser();
@ -156,11 +156,11 @@ namespace Penumbra.UI
return;
}
if( !IsImportRunning )
if( !_isImportRunning )
{
if( ImGui.Button( "Import TexTools Modpacks" ) )
{
IsImportRunning = true;
_isImportRunning = true;
Task.Run( async () =>
{
@ -197,7 +197,7 @@ namespace Penumbra.UI
ReloadMods();
}
IsImportRunning = false;
_isImportRunning = false;
} );
}
}
@ -267,9 +267,9 @@ namespace Penumbra.UI
if( ImGui.Button( "Rediscover Mods" ) )
{
ReloadMods();
_selectedModIndex = 0;
_selectedMod = null;
ReloadMods();
_selectedModIndex = 0;
_selectedMod = null;
}
ImGui.SameLine();
@ -279,7 +279,18 @@ namespace Penumbra.UI
Process.Start( _plugin.Configuration.CurrentCollection );
}
ImGui.SetCursorPosY( ImGui.GetCursorPosY() + 15 );
ImGui.SetCursorPosY( ImGui.GetCursorPosY() + 20 );
var invertOrder = _plugin.Configuration.InvertModListOrder;
if( ImGui.Checkbox( "Invert mod load order (mods are loaded bottom up)", ref invertOrder ) )
{
_plugin.Configuration.InvertModListOrder = invertOrder;
dirty = true;
ReloadMods();
}
ImGui.SetCursorPosY( ImGui.GetCursorPosY() + 20 );
var showAdvanced = _plugin.Configuration.ShowAdvanced;
if( ImGui.Checkbox( "Show Advanced Settings", ref showAdvanced ) )
@ -405,7 +416,13 @@ namespace Penumbra.UI
ImGui.PopFont();
if( ImGui.IsItemHovered() )
ImGui.SetTooltip( "Move the selected mod up in priority" );
{
ImGui.SetTooltip(
_plugin.Configuration.InvertModListOrder
? "Move the selected mod down in priority"
: "Move the selected mod up in priority"
);
}
ImGui.PushFont( UiBuilder.IconFont );
@ -430,7 +447,13 @@ namespace Penumbra.UI
ImGui.PopFont();
if( ImGui.IsItemHovered() )
ImGui.SetTooltip( "Move the selected mod down in priority" );
{
ImGui.SetTooltip(
_plugin.Configuration.InvertModListOrder
? "Move the selected mod up in priority"
: "Move the selected mod down in priority"
);
}
ImGui.PushFont( UiBuilder.IconFont );
@ -503,106 +526,109 @@ namespace Penumbra.UI
}
ImGui.EndPopup();
}
// Website button with On-Hover address if valid http(s), otherwise text.
private void DrawWebsiteText()
{
if ((_selectedMod.Mod.Meta.Website?.Length ?? 0) > 0)
{
var validUrl = Uri.TryCreate(_selectedMod.Mod.Meta.Website, UriKind.Absolute, out Uri uriResult)
&& (uriResult.Scheme == Uri.UriSchemeHttps ||uriResult.Scheme == Uri.UriSchemeHttp);
ImGui.SameLine();
if (validUrl)
{
if (ImGui.SmallButton("Open Website"))
{
Process.Start( _selectedMod.Mod.Meta.Website );
}
if (ImGui.IsItemHovered())
{
ImGui.BeginTooltip();
ImGui.Text( _selectedMod.Mod.Meta.Website );
ImGui.EndTooltip();
}
}
else
{
ImGui.TextColored( new Vector4( 1f, 1f, 1f, 0.66f ), "from" );
ImGui.SameLine();
ImGui.Text(_selectedMod.Mod.Meta.Website);
}
}
}
// Create Mod-Handling buttons.
private void DrawEditButtons()
{
ImGui.SameLine();
// Website button with On-Hover address if valid http(s), otherwise text.
private void DrawWebsiteText()
{
if( ( _selectedMod.Mod.Meta.Website?.Length ?? 0 ) <= 0 )
{
return;
}
var validUrl = Uri.TryCreate( _selectedMod.Mod.Meta.Website, UriKind.Absolute, out Uri uriResult )
&& ( uriResult.Scheme == Uri.UriSchemeHttps || uriResult.Scheme == Uri.UriSchemeHttp );
ImGui.SameLine();
if( validUrl )
{
if( ImGui.SmallButton( "Open Website" ) )
{
Process.Start( _selectedMod.Mod.Meta.Website );
}
if( ImGui.IsItemHovered() )
{
ImGui.BeginTooltip();
ImGui.Text( _selectedMod.Mod.Meta.Website );
ImGui.EndTooltip();
}
}
else
{
ImGui.TextColored( new Vector4( 1f, 1f, 1f, 0.66f ), "from" );
ImGui.SameLine();
ImGui.Text( _selectedMod.Mod.Meta.Website );
}
}
// Create Mod-Handling buttons.
private void DrawEditButtons()
{
ImGui.SameLine();
if( ImGui.Button( "Open Mod Folder" ) )
{
Process.Start( _selectedMod.Mod.ModBasePath.FullName );
}
ImGui.SameLine();
}
ImGui.SameLine();
if( ImGui.Button( "Edit JSON" ) )
{
var metaPath = Path.Combine( _selectedMod.Mod.ModBasePath.FullName, "meta.json");
{
var metaPath = Path.Combine( _selectedMod.Mod.ModBasePath.FullName, "meta.json" );
File.WriteAllText( metaPath, JsonConvert.SerializeObject( _selectedMod.Mod.Meta, Formatting.Indented ) );
Process.Start( metaPath );
}
ImGui.SameLine();
}
ImGui.SameLine();
if( ImGui.Button( "Reload JSON" ) )
{
ReloadMods();
// May select a different mod than before if mods were added or deleted, but will not crash.
if (_selectedModIndex < _plugin.ModManager.Mods.ModSettings.Count)
{
_selectedMod = _plugin.ModManager.Mods.ModSettings[_selectedModIndex];
}
else
{
_selectedModIndex = 0;
_selectedMod = null;
}
}
}
private void DrawGroupSelectors()
{
var hasTopTypes = (_selectedMod.Mod.Meta.Groups.TopTypes?.Count ?? 0) > 1;
var hasBottomTypes = (_selectedMod.Mod.Meta.Groups.BottomTypes?.Count ?? 0) > 1;
var hasGroups = (_selectedMod.Mod.Meta.Groups.OtherGroups?.Count ?? 0) > 1;
var numSelectors = (hasTopTypes ? 1 : 0) + (hasBottomTypes ? 1 : 0) + (hasGroups ? 1 : 0);
var selectorWidth = (ImGui.GetWindowWidth()
- (hasTopTypes ? ImGui.CalcTextSize("Top ").X : 0)
- (hasBottomTypes ? ImGui.CalcTextSize("Bottom ").X : 0)
- (hasGroups ? ImGui.CalcTextSize("Group ").X : 0)) / numSelectors;
void DrawSelector(string label, string propertyName, System.Collections.Generic.List<string> list, bool sameLine)
{
var current = (int) _selectedMod.GetType().GetProperty(propertyName).GetValue(_selectedMod);
ImGui.SetNextItemWidth( selectorWidth );
if (sameLine) ImGui.SameLine();
if ( ImGui.Combo(label, ref current, list.ToArray(), list.Count()) )
{
_selectedMod.GetType().GetProperty(propertyName).SetValue(_selectedMod, current);
{
ReloadMods();
// May select a different mod than before if mods were added or deleted, but will not crash.
if( _selectedModIndex < _plugin.ModManager.Mods.ModSettings.Count )
{
_selectedMod = _plugin.ModManager.Mods.ModSettings[ _selectedModIndex ];
}
else
{
_selectedModIndex = 0;
_selectedMod = null;
}
}
}
private void DrawGroupSelectors()
{
var hasTopTypes = ( _selectedMod.Mod.Meta.Groups.TopTypes?.Count ?? 0 ) > 1;
var hasBottomTypes = ( _selectedMod.Mod.Meta.Groups.BottomTypes?.Count ?? 0 ) > 1;
var hasGroups = ( _selectedMod.Mod.Meta.Groups.OtherGroups?.Count ?? 0 ) > 1;
var numSelectors = ( hasTopTypes ? 1 : 0 ) + ( hasBottomTypes ? 1 : 0 ) + ( hasGroups ? 1 : 0 );
var selectorWidth = ( ImGui.GetWindowWidth()
- ( hasTopTypes ? ImGui.CalcTextSize( "Top " ).X : 0 )
- ( hasBottomTypes ? ImGui.CalcTextSize( "Bottom " ).X : 0 )
- ( hasGroups ? ImGui.CalcTextSize( "Group " ).X : 0 ) ) / numSelectors;
void DrawSelector( string label, string propertyName, System.Collections.Generic.List< string > list, bool sameLine )
{
var current = ( int )_selectedMod.GetType().GetProperty( propertyName ).GetValue( _selectedMod );
ImGui.SetNextItemWidth( selectorWidth );
if( sameLine ) ImGui.SameLine();
if( ImGui.Combo( label, ref current, list.ToArray(), list.Count() ) )
{
_selectedMod.GetType().GetProperty( propertyName ).SetValue( _selectedMod, current );
_plugin.ModManager.Mods.Save();
_plugin.ModManager.CalculateEffectiveFileList();
}
}
if ( hasTopTypes )
DrawSelector("Top", "CurrentTop", _selectedMod.Mod.Meta.Groups.TopTypes, false);
if ( hasBottomTypes )
DrawSelector("Bottom", "CurrentBottom", _selectedMod.Mod.Meta.Groups.BottomTypes, hasTopTypes);
if ( hasGroups )
DrawSelector("Group", "CurrentGroup", _selectedMod.Mod.Meta.Groups.OtherGroups, numSelectors > 1);
}
_plugin.ModManager.CalculateEffectiveFileList();
}
}
if( hasTopTypes )
DrawSelector( "Top", "CurrentTop", _selectedMod.Mod.Meta.Groups.TopTypes, false );
if( hasBottomTypes )
DrawSelector( "Bottom", "CurrentBottom", _selectedMod.Mod.Meta.Groups.BottomTypes, hasTopTypes );
if( hasGroups )
DrawSelector( "Group", "CurrentGroup", _selectedMod.Mod.Meta.Groups.OtherGroups, numSelectors > 1 );
}
void DrawInstalledMods()
{
@ -634,24 +660,24 @@ namespace Penumbra.UI
{
ImGui.BeginChild( "selectedModInfo", AutoFillSize, true );
ImGui.Text( _selectedMod.Mod.Meta.Name );
// (Version ...) or nothing.
if ((_selectedMod.Mod.Meta.Version?.Length ?? 0) > 0)
{
ImGui.SameLine();
ImGui.Text($"(Version {_selectedMod.Mod.Meta.Version})" );
}
ImGui.Text( _selectedMod.Mod.Meta.Name );
// (Version ...) or nothing.
if( ( _selectedMod.Mod.Meta.Version?.Length ?? 0 ) > 0 )
{
ImGui.SameLine();
ImGui.Text( $"(Version {_selectedMod.Mod.Meta.Version})" );
}
// by Author or Unknown.
ImGui.SameLine();
ImGui.TextColored( new Vector4( 1f, 1f, 1f, 0.66f ), "by" );
ImGui.SameLine();
if ((_selectedMod.Mod.Meta.Author?.Length ?? 0) > 0 )
ImGui.Text( _selectedMod.Mod.Meta.Author );
else
ImGui.SameLine();
if( ( _selectedMod.Mod.Meta.Author?.Length ?? 0 ) > 0 )
ImGui.Text( _selectedMod.Mod.Meta.Author );
else
ImGui.Text( "Unknown" );
DrawWebsiteText();
ImGui.SetCursorPosY( ImGui.GetCursorPosY() + 10 );
@ -662,27 +688,32 @@ namespace Penumbra.UI
_selectedMod.Enabled = enabled;
_plugin.ModManager.Mods.Save();
_plugin.ModManager.CalculateEffectiveFileList();
}
DrawEditButtons();
DrawGroupSelectors();
ImGui.TextWrapped( _selectedMod.Mod.Meta.Description ?? "" );
ImGui.BeginTabBar( "PenumbraPluginDetails" );
if ( (_selectedMod.Mod.Meta.ChangedItems?.Count ?? 0 ) > 0)
{
if( ImGui.BeginTabItem( "Changed Items" ) )
{
ImGui.SetNextItemWidth( -1 );
if( ImGui.ListBoxHeader( "###", AutoFillSize ) )
foreach(var item in _selectedMod.Mod.Meta.ChangedItems)
}
DrawEditButtons();
DrawGroupSelectors();
ImGui.BeginTabBar( "PenumbraPluginDetails" );
if( _selectedMod.Mod.Meta.Description?.Length > 0 && ImGui.BeginTabItem( "About" ) )
{
ImGui.TextWrapped( _selectedMod.Mod.Meta.Description );
ImGui.EndTabItem();
}
if( ( _selectedMod.Mod.Meta.ChangedItems?.Count ?? 0 ) > 0 )
{
if( ImGui.BeginTabItem( "Changed Items" ) )
{
ImGui.SetNextItemWidth( -1 );
if( ImGui.ListBoxHeader( "###", AutoFillSize ) )
foreach( var item in _selectedMod.Mod.Meta.ChangedItems )
ImGui.Selectable( item );
ImGui.ListBoxFooter();
ImGui.EndTabItem();
}
}
ImGui.ListBoxFooter();
ImGui.EndTabItem();
}
}
if( ImGui.BeginTabItem( "Files" ) )
{
@ -713,6 +744,7 @@ namespace Penumbra.UI
ImGui.EndTabItem();
}
}
if( _selectedMod.Mod.FileConflicts.Any() )
{
if( ImGui.BeginTabItem( "File Conflicts" ) )

View file

@ -1,7 +1,5 @@
using System;
using System.Linq;
using System.Linq;
using System.Runtime.CompilerServices;
using Penumbra.Extensions;
namespace Penumbra.Util
{
@ -10,14 +8,14 @@ namespace Penumbra.Util
/// </summary>
public class Crc32
{
private const uint POLY = 0xedb88320;
private const uint Poly = 0xedb88320;
private static readonly uint[] CrcArray =
Enumerable.Range( 0, 256 ).Select( i =>
{
var k = ( uint )i;
for( var j = 0; j < 8; j++ )
k = ( k & 1 ) != 0 ? ( k >> 1 ) ^ POLY : k >> 1;
k = ( k & 1 ) != 0 ? ( k >> 1 ) ^ Poly : k >> 1;
return k;
} ).ToArray();