Fix Player Collection identification.

This commit is contained in:
Ottermandias 2022-12-02 17:15:24 +01:00
parent 69703ed97f
commit 2900351b9a
2 changed files with 8 additions and 5 deletions

View file

@ -172,7 +172,7 @@ public sealed partial class ActorManager : IDisposable
public unsafe ActorIdentifier GetCurrentPlayer()
{
var address = (Character*)(_objects[0]?.Address ?? IntPtr.Zero);
var address = (Character*)_objects.GetObjectAddress(0);
return address == null
? ActorIdentifier.Invalid
: CreateIndividualUnchecked(IdentifierType.Player, new ByteString(address->GameObject.Name), address->HomeWorld,