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Make line endings explicit in editorconfig and share in sub projects, also apply editorconfig everywhere and move some namespaces.
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155 changed files with 1620 additions and 1614 deletions
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@ -10,7 +10,7 @@ namespace Penumbra.Interop.PathResolving;
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public class DrawObjectState : IDisposable, IReadOnlyDictionary<nint, (nint, bool)>
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{
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private readonly IObjectTable _objects;
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private readonly IObjectTable _objects;
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private readonly GameEventManager _gameEvents;
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private readonly Dictionary<nint, (nint GameObject, bool IsChild)> _drawObjectToGameObject = new();
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@ -71,8 +71,8 @@ public class DrawObjectState : IDisposable, IReadOnlyDictionary<nint, (nint, boo
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private unsafe void OnWeaponReloaded(nint _, nint gameObject)
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{
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_lastGameObject.Value!.Dequeue();
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IterateDrawObjectTree((Object*) ((GameObject*) gameObject)->DrawObject, gameObject, false, false);
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_lastGameObject.Value!.Dequeue();
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IterateDrawObjectTree((Object*)((GameObject*)gameObject)->DrawObject, gameObject, false, false);
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}
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private void OnCharacterBaseDestructor(nint characterBase)
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