Make line endings explicit in editorconfig and share in sub projects, also apply editorconfig everywhere and move some namespaces.

This commit is contained in:
Ottermandias 2023-09-18 16:56:16 +02:00
parent 53adb6fa54
commit 2b4a01df06
155 changed files with 1620 additions and 1614 deletions

View file

@ -14,7 +14,7 @@ public sealed unsafe class DecalReverter : IDisposable
public static readonly Utf8GamePath TransparentPath =
Utf8GamePath.FromSpan("chara/common/texture/transparent.tex"u8, out var p) ? p : Utf8GamePath.Empty;
private readonly CharacterUtility _utility;
private readonly CharacterUtility _utility;
private readonly Structs.TextureResourceHandle* _decal;
private readonly Structs.TextureResourceHandle* _transparent;
@ -22,10 +22,10 @@ public sealed unsafe class DecalReverter : IDisposable
{
_utility = utility;
var ptr = _utility.Address;
_decal = null;
_decal = null;
_transparent = null;
if (!config.EnableMods)
return;
return;
if (doDecal)
{

View file

@ -152,7 +152,7 @@ public unsafe class GameEventManager : IDisposable
{
try
{
((CreatingCharacterBaseEvent)subscriber).Invoke((nint) (&a), b, c);
((CreatingCharacterBaseEvent)subscriber).Invoke((nint)(&a), b, c);
}
catch (Exception ex)
{
@ -265,11 +265,13 @@ public unsafe class GameEventManager : IDisposable
private readonly Hook<TestDelegate>? _testHook = null;
private delegate void TestDelegate(nint a1, int a2);
private void TestDetour(nint a1, int a2)
{
Penumbra.Log.Information($"Test: {a1:X} {a2}");
_testHook!.Original(a1, a2);
}
private void EnableDebugHook()
=> _testHook?.Enable();

View file

@ -100,10 +100,10 @@ public unsafe partial class RedrawService
public sealed unsafe partial class RedrawService : IDisposable
{
private readonly Framework _framework;
private readonly Framework _framework;
private readonly IObjectTable _objects;
private readonly ITargetManager _targets;
private readonly Condition _conditions;
private readonly Condition _conditions;
private readonly List<int> _queue = new(100);
private readonly List<int> _afterGPoseQueue = new(GPoseSlots);
@ -207,7 +207,7 @@ public sealed unsafe partial class RedrawService : IDisposable
return;
_targets.Target = actor;
_target = -1;
_target = -1;
}
private void HandleRedraw()

View file

@ -1,6 +1,6 @@
using Dalamud.Utility.Signatures;
using Penumbra.GameData;
namespace Penumbra.Interop.Services;
public unsafe class ResidentResourceManager
@ -36,4 +36,4 @@ public unsafe class ResidentResourceManager
LoadPlayerResources.Invoke(Address);
}
}
}
}