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Make EQP swaps also swap multi-slot items correctly.
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parent
f89eab8b2b
commit
2be5bd0611
4 changed files with 93 additions and 57 deletions
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@ -1 +1 @@
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Subproject commit 4a987167b665184d4c05fc9863993981c35a1d19
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Subproject commit f6dff467c7dad6b1213a7d7b65d40a56450f0672
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@ -27,7 +27,7 @@ public static class EquipmentSwap
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: [];
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}
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public static EquipItem[] CreateTypeSwap(MetaFileManager manager, ObjectIdentification identifier, List<Swap> swaps,
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public static HashSet<EquipItem> CreateTypeSwap(MetaFileManager manager, ObjectIdentification identifier, List<Swap> swaps,
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Func<Utf8GamePath, FullPath> redirections, MetaDictionary manips,
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EquipSlot slotFrom, EquipItem itemFrom, EquipSlot slotTo, EquipItem itemTo)
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{
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@ -88,7 +88,7 @@ public static class EquipmentSwap
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return affectedItems;
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}
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public static EquipItem[] CreateItemSwap(MetaFileManager manager, ObjectIdentification identifier, List<Swap> swaps,
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public static HashSet<EquipItem> CreateItemSwap(MetaFileManager manager, ObjectIdentification identifier, List<Swap> swaps,
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Func<Utf8GamePath, FullPath> redirections, MetaDictionary manips, EquipItem itemFrom,
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EquipItem itemTo, bool rFinger = true, bool lFinger = true)
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{
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@ -98,18 +98,28 @@ public static class EquipmentSwap
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if (slotFrom != slotTo)
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throw new ItemSwap.InvalidItemTypeException();
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HashSet<EquipItem> affectedItems = [];
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var eqp = CreateEqp(manager, manips, slotFrom, idFrom, idTo);
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if (eqp != null)
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{
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swaps.Add(eqp);
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// Add items affected through multi-slot EQP edits.
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foreach (var child in eqp.ChildSwaps.SelectMany(c => c.WithChildren()).OfType<MetaSwap<EqpIdentifier, EqpEntryInternal>>())
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{
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affectedItems.UnionWith(identifier
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.Identify(GamePaths.Equipment.Mdl.Path(idFrom, GenderRace.MidlanderMale, child.SwapFromIdentifier.Slot))
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.Select(kvp => kvp.Value).OfType<IdentifiedItem>().Select(i => i.Item));
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}
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}
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var gmp = CreateGmp(manager, manips, slotFrom, idFrom, idTo);
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if (gmp != null)
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swaps.Add(gmp);
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var affectedItems = Array.Empty<EquipItem>();
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foreach (var slot in ConvertSlots(slotFrom, rFinger, lFinger))
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{
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(var imcFileFrom, var variants, affectedItems) = GetVariants(manager, identifier, slot, idFrom, idTo, variantFrom);
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var (imcFileFrom, variants, affectedItemsLocal) = GetVariants(manager, identifier, slot, idFrom, idTo, variantFrom);
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affectedItems.UnionWith(affectedItemsLocal);
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var imcIdentifierTo = new ImcIdentifier(slotTo, idTo, variantTo);
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var imcFileTo = new ImcFile(manager, imcIdentifierTo);
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var imcEntry = manips.TryGetValue(imcIdentifierTo, out var entry)
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@ -176,6 +186,7 @@ public static class EquipmentSwap
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return affectedItems;
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}
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public static MetaSwap<EqdpIdentifier, EqdpEntryInternal>? CreateEqdp(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections,
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MetaDictionary manips, EquipSlot slot, GenderRace gr, PrimaryId idFrom, PrimaryId idTo, byte mtrlTo)
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=> CreateEqdp(manager, redirections, manips, slot, slot, gr, idFrom, idTo, mtrlTo);
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@ -238,16 +249,17 @@ public static class EquipmentSwap
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variant = i.Variant;
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}
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private static (ImcFile, Variant[], EquipItem[]) GetVariants(MetaFileManager manager, ObjectIdentification identifier, EquipSlot slotFrom,
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private static (ImcFile, Variant[], HashSet<EquipItem>) GetVariants(MetaFileManager manager, ObjectIdentification identifier,
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EquipSlot slotFrom,
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PrimaryId idFrom, PrimaryId idTo, Variant variantFrom)
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{
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var ident = new ImcIdentifier(slotFrom, idFrom, variantFrom);
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var imc = new ImcFile(manager, ident);
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EquipItem[] items;
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HashSet<EquipItem> items;
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Variant[] variants;
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if (idFrom == idTo)
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{
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items = identifier.Identify(idFrom, 0, variantFrom, slotFrom).ToArray();
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items = identifier.Identify(idFrom, 0, variantFrom, slotFrom).ToHashSet();
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variants = [variantFrom];
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}
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else
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@ -256,7 +268,7 @@ public static class EquipmentSwap
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? GamePaths.Equipment.Mdl.Path(idFrom, GenderRace.MidlanderMale, slotFrom)
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: GamePaths.Accessory.Mdl.Path(idFrom, GenderRace.MidlanderMale, slotFrom))
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.Select(kvp => kvp.Value).OfType<IdentifiedItem>().Select(i => i.Item)
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.ToArray();
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.ToHashSet();
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variants = Enumerable.Range(0, imc.Count + 1).Select(i => (Variant)i).ToArray();
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}
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@ -339,8 +351,8 @@ public static class EquipmentSwap
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return avfx;
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}
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public static MetaSwap<EqpIdentifier, EqpEntryInternal>? CreateEqp(MetaFileManager manager, MetaDictionary manips,
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EquipSlot slot, PrimaryId idFrom, PrimaryId idTo)
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public static MetaSwap<EqpIdentifier, EqpEntryInternal>? CreateEqp(MetaFileManager manager, MetaDictionary manips, EquipSlot slot,
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PrimaryId idFrom, PrimaryId idTo)
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{
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if (slot.IsAccessory())
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return null;
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@ -349,8 +361,32 @@ public static class EquipmentSwap
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var manipToIdentifier = new EqpIdentifier(idTo, slot);
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var manipFromDefault = new EqpEntryInternal(ExpandedEqpFile.GetDefault(manager, idFrom), slot);
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var manipToDefault = new EqpEntryInternal(ExpandedEqpFile.GetDefault(manager, idTo), slot);
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return new MetaSwap<EqpIdentifier, EqpEntryInternal>(i => manips.TryGetValue(i, out var e) ? e : null, manipFromIdentifier,
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var swap = new MetaSwap<EqpIdentifier, EqpEntryInternal>(i => manips.TryGetValue(i, out var e) ? e : null, manipFromIdentifier,
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manipFromDefault, manipToIdentifier, manipToDefault);
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var entry = swap.SwapToModdedEntry.ToEntry(slot);
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// Add additional EQP entries if the swapped item is a multi-slot item,
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// because those take the EQP entries of their other model-set slots when used.
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switch (slot)
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{
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case EquipSlot.Body:
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if (!entry.HasFlag(EqpEntry.BodyShowLeg)
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&& CreateEqp(manager, manips, EquipSlot.Legs, idFrom, idTo) is { } legChild)
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swap.ChildSwaps.Add(legChild);
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if (!entry.HasFlag(EqpEntry.BodyShowHead)
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&& CreateEqp(manager, manips, EquipSlot.Head, idFrom, idTo) is { } headChild)
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swap.ChildSwaps.Add(headChild);
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if (!entry.HasFlag(EqpEntry.BodyShowHand)
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&& CreateEqp(manager, manips, EquipSlot.Hands, idFrom, idTo) is { } handChild)
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swap.ChildSwaps.Add(handChild);
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break;
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case EquipSlot.Legs:
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if (!entry.HasFlag(EqpEntry.LegsShowFoot)
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&& CreateEqp(manager, manips, EquipSlot.Feet, idFrom, idTo) is { } footChild)
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swap.ChildSwaps.Add(footChild);
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break;
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}
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return swap;
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}
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public static FileSwap? CreateMtrl(MetaFileManager manager, Func<Utf8GamePath, FullPath> redirections, EquipSlot slot, PrimaryId idFrom,
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@ -127,7 +127,7 @@ public class ItemSwapContainer
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? new MetaDictionary(cache)
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: _appliedModData.Manipulations;
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public EquipItem[] LoadEquipment(EquipItem from, EquipItem to, ModCollection? collection = null, bool useRightRing = true,
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public HashSet<EquipItem> LoadEquipment(EquipItem from, EquipItem to, ModCollection? collection = null, bool useRightRing = true,
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bool useLeftRing = true)
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{
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Swaps.Clear();
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@ -138,7 +138,7 @@ public class ItemSwapContainer
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return ret;
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}
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public EquipItem[] LoadTypeSwap(EquipSlot slotFrom, EquipItem from, EquipSlot slotTo, EquipItem to, ModCollection? collection = null)
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public HashSet<EquipItem> LoadTypeSwap(EquipSlot slotFrom, EquipItem from, EquipSlot slotTo, EquipItem to, ModCollection? collection = null)
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{
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Swaps.Clear();
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Loaded = false;
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@ -180,7 +180,7 @@ public class ItemSwapTab : IDisposable, ITab, IUiService
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private bool _useLeftRing = true;
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private bool _useRightRing = true;
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private EquipItem[]? _affectedItems;
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private HashSet<EquipItem>? _affectedItems;
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private void UpdateState()
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{
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@ -541,11 +541,11 @@ public class ItemSwapTab : IDisposable, ITab, IUiService
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_dirty |= selector.Draw("##itemTarget", selector.CurrentSelection.Item.Name, string.Empty, InputWidth * 2 * UiHelpers.Scale,
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ImGui.GetTextLineHeightWithSpacing());
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if (_affectedItems is not { Length: > 1 })
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if (_affectedItems is not { Count: > 1 })
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return;
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ImGui.SameLine();
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ImGuiUtil.DrawTextButton($"which will also affect {_affectedItems.Length - 1} other Items.", Vector2.Zero,
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ImGuiUtil.DrawTextButton($"which will also affect {_affectedItems.Count - 1} other Items.", Vector2.Zero,
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Colors.PressEnterWarningBg);
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if (ImGui.IsItemHovered())
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ImGui.SetTooltip(string.Join('\n', _affectedItems.Where(i => !ReferenceEquals(i.Name, selector.CurrentSelection.Item.Name))
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@ -602,11 +602,11 @@ public class ItemSwapTab : IDisposable, ITab, IUiService
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_dirty |= ImGui.Checkbox("Swap Left Ring", ref _useLeftRing);
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}
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if (_affectedItems is not { Length: > 1 })
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if (_affectedItems is not { Count: > 1 })
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return;
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ImGui.SameLine();
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ImGuiUtil.DrawTextButton($"which will also affect {_affectedItems.Length - 1} other Items.", Vector2.Zero,
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ImGuiUtil.DrawTextButton($"which will also affect {_affectedItems.Count - 1} other Items.", Vector2.Zero,
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Colors.PressEnterWarningBg);
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if (ImGui.IsItemHovered())
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ImGui.SetTooltip(string.Join('\n', _affectedItems.Where(i => !ReferenceEquals(i.Name, targetSelector.CurrentSelection.Item.Name))
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