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Update GameData.
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2 changed files with 4 additions and 4 deletions
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@ -17,10 +17,10 @@ public class CollectionStorage : IReadOnlyList<ModCollection>, IDisposable
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private readonly ModStorage _modStorage;
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/// <remarks> The empty collection is always available at Index 0. </remarks>
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private readonly List<ModCollection> _collections = new()
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{
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private readonly List<ModCollection> _collections =
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[
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ModCollection.Empty,
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};
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];
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public readonly ModCollection DefaultNamed;
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