Added object identification for equipment, weapons, action/animations and character customizations. Added mod filtering for changed items and authors. A bunch of bugfixes.

This commit is contained in:
Ottermandias 2021-07-04 19:44:37 +02:00
parent 61be374b67
commit 2ff98f2338
21 changed files with 563 additions and 160 deletions

View file

@ -53,8 +53,9 @@ namespace Penumbra.Game
Variant = variant,
};
public static GameObjectInfo DemiHuman( FileType type, ushort demiHumanId, ushort bodyId, byte variant = 0,
EquipSlot slot = EquipSlot.Unknown )
public static GameObjectInfo DemiHuman( FileType type, ushort demiHumanId, ushort bodyId, EquipSlot slot = EquipSlot.Unknown,
byte variant = 0
)
=> new()
{
FileType = type,
@ -88,6 +89,7 @@ namespace Penumbra.Game
Language = lang,
};
[FieldOffset( 0 )]
public readonly ulong Identifier;