Added object identification for equipment, weapons, action/animations and character customizations. Added mod filtering for changed items and authors. A bunch of bugfixes.

This commit is contained in:
Ottermandias 2021-07-04 19:44:37 +02:00
parent 61be374b67
commit 2ff98f2338
21 changed files with 563 additions and 160 deletions

View file

@ -24,6 +24,7 @@ namespace Penumbra.Game.Enums
{
return value switch
{
CustomizationType.Body => "top",
CustomizationType.Face => "fac",
CustomizationType.Iris => "iri",
CustomizationType.Accessory => "acc",
@ -39,6 +40,7 @@ namespace Penumbra.Game.Enums
{
public static readonly Dictionary< string, CustomizationType > SuffixToCustomizationType = new()
{
{ CustomizationType.Body.ToSuffix(), CustomizationType.Body },
{ CustomizationType.Face.ToSuffix(), CustomizationType.Face },
{ CustomizationType.Iris.ToSuffix(), CustomizationType.Iris },
{ CustomizationType.Accessory.ToSuffix(), CustomizationType.Accessory },

View file

@ -16,10 +16,10 @@ namespace Penumbra.Game.Enums
Feet = 8,
Ears = 9,
Neck = 10,
RingR = 12,
RingL = 14,
Wrists = 11,
RingR = 12,
BothHand = 13,
RingL = 14, // Not officially existing, means "weapon could be equipped in either hand" for the game.
HeadBody = 15,
BodyHandsLegsFeet = 16,
SoulCrystal = 17,
@ -27,7 +27,7 @@ namespace Penumbra.Game.Enums
FullBody = 19,
BodyHands = 20,
BodyLegsFeet = 21,
All = 22,
All = 22, // Not officially existing
}
public static class EquipSlotEnumExtension
@ -50,6 +50,35 @@ namespace Penumbra.Game.Enums
};
}
public static EquipSlot ToSlot( this EquipSlot value )
{
return value switch
{
EquipSlot.MainHand => EquipSlot.MainHand,
EquipSlot.Offhand => EquipSlot.Offhand,
EquipSlot.Head => EquipSlot.Head,
EquipSlot.Body => EquipSlot.Body,
EquipSlot.Hands => EquipSlot.Hands,
EquipSlot.Belt => EquipSlot.Belt,
EquipSlot.Legs => EquipSlot.Legs,
EquipSlot.Feet => EquipSlot.Feet,
EquipSlot.Ears => EquipSlot.Ears,
EquipSlot.Neck => EquipSlot.Neck,
EquipSlot.Wrists => EquipSlot.Wrists,
EquipSlot.RingR => EquipSlot.RingR,
EquipSlot.BothHand => EquipSlot.MainHand,
EquipSlot.RingL => EquipSlot.RingR,
EquipSlot.HeadBody => EquipSlot.Body,
EquipSlot.BodyHandsLegsFeet => EquipSlot.Body,
EquipSlot.SoulCrystal => EquipSlot.SoulCrystal,
EquipSlot.LegsFeet => EquipSlot.Legs,
EquipSlot.FullBody => EquipSlot.Body,
EquipSlot.BodyHands => EquipSlot.Body,
EquipSlot.BodyLegsFeet => EquipSlot.Body,
_ => throw new InvalidEnumArgumentException(),
};
}
public static bool IsEquipment( this EquipSlot value )
{
return value switch

View file

@ -64,18 +64,18 @@ namespace Penumbra.Game.Enums
ElezenMaleNpc = 0504,
ElezenFemale = 0601,
ElezenFemaleNpc = 0604,
LalafellMale = 0701,
LalafellMaleNpc = 0704,
LalafellFemale = 0801,
LalafellFemaleNpc = 0804,
MiqoteMale = 0901,
MiqoteMaleNpc = 0904,
MiqoteFemale = 1001,
MiqoteFemaleNpc = 1004,
RoegadynMale = 1101,
RoegadynMaleNpc = 1104,
RoegadynFemale = 1201,
RoegadynFemaleNpc = 1204,
MiqoteMale = 0701,
MiqoteMaleNpc = 0704,
MiqoteFemale = 0801,
MiqoteFemaleNpc = 0804,
RoegadynMale = 0901,
RoegadynMaleNpc = 0904,
RoegadynFemale = 1001,
RoegadynFemaleNpc = 1004,
LalafellMale = 1101,
LalafellMaleNpc = 1104,
LalafellFemale = 1201,
LalafellFemaleNpc = 1204,
AuRaMale = 1301,
AuRaMaleNpc = 1304,
AuRaFemale = 1401,
@ -158,6 +158,7 @@ namespace Penumbra.Game.Enums
{
return value switch
{
GenderRace.Unknown => ( Gender.Unknown, Race.Unknown ),
GenderRace.MidlanderMale => ( Gender.Male, Race.Midlander ),
GenderRace.MidlanderMaleNpc => ( Gender.MaleNpc, Race.Midlander ),
GenderRace.MidlanderFemale => ( Gender.Female, Race.Midlander ),
@ -215,18 +216,18 @@ namespace Penumbra.Game.Enums
GenderRace.ElezenMaleNpc => "0504",
GenderRace.ElezenFemale => "0601",
GenderRace.ElezenFemaleNpc => "0604",
GenderRace.LalafellMale => "0701",
GenderRace.LalafellMaleNpc => "0704",
GenderRace.LalafellFemale => "0801",
GenderRace.LalafellFemaleNpc => "0804",
GenderRace.MiqoteMale => "0901",
GenderRace.MiqoteMaleNpc => "0904",
GenderRace.MiqoteFemale => "1001",
GenderRace.MiqoteFemaleNpc => "1004",
GenderRace.RoegadynMale => "1101",
GenderRace.RoegadynMaleNpc => "1104",
GenderRace.RoegadynFemale => "1201",
GenderRace.RoegadynFemaleNpc => "1204",
GenderRace.MiqoteMale => "0701",
GenderRace.MiqoteMaleNpc => "0704",
GenderRace.MiqoteFemale => "0801",
GenderRace.MiqoteFemaleNpc => "0804",
GenderRace.RoegadynMale => "0901",
GenderRace.RoegadynMaleNpc => "0904",
GenderRace.RoegadynFemale => "1001",
GenderRace.RoegadynFemaleNpc => "1004",
GenderRace.LalafellMale => "1101",
GenderRace.LalafellMaleNpc => "1104",
GenderRace.LalafellFemale => "1201",
GenderRace.LalafellFemaleNpc => "1204",
GenderRace.AuRaMale => "1301",
GenderRace.AuRaMaleNpc => "1304",
GenderRace.AuRaFemale => "1401",
@ -260,18 +261,18 @@ namespace Penumbra.Game.Enums
"0504" => GenderRace.ElezenMaleNpc,
"0601" => GenderRace.ElezenFemale,
"0604" => GenderRace.ElezenFemaleNpc,
"0701" => GenderRace.LalafellMale,
"0704" => GenderRace.LalafellMaleNpc,
"0801" => GenderRace.LalafellFemale,
"0804" => GenderRace.LalafellFemaleNpc,
"0901" => GenderRace.MiqoteMale,
"0904" => GenderRace.MiqoteMaleNpc,
"1001" => GenderRace.MiqoteFemale,
"1004" => GenderRace.MiqoteFemaleNpc,
"1101" => GenderRace.RoegadynMale,
"1104" => GenderRace.RoegadynMaleNpc,
"1201" => GenderRace.RoegadynFemale,
"1204" => GenderRace.RoegadynFemaleNpc,
"0701" => GenderRace.MiqoteMale,
"0704" => GenderRace.MiqoteMaleNpc,
"0801" => GenderRace.MiqoteFemale,
"0804" => GenderRace.MiqoteFemaleNpc,
"0901" => GenderRace.RoegadynMale,
"0904" => GenderRace.RoegadynMaleNpc,
"1001" => GenderRace.RoegadynFemale,
"1004" => GenderRace.RoegadynFemaleNpc,
"1101" => GenderRace.LalafellMale,
"1104" => GenderRace.LalafellMaleNpc,
"1201" => GenderRace.LalafellFemale,
"1204" => GenderRace.LalafellFemaleNpc,
"1301" => GenderRace.AuRaMale,
"1304" => GenderRace.AuRaMaleNpc,
"1401" => GenderRace.AuRaFemale,

View file

@ -53,8 +53,9 @@ namespace Penumbra.Game
Variant = variant,
};
public static GameObjectInfo DemiHuman( FileType type, ushort demiHumanId, ushort bodyId, byte variant = 0,
EquipSlot slot = EquipSlot.Unknown )
public static GameObjectInfo DemiHuman( FileType type, ushort demiHumanId, ushort bodyId, EquipSlot slot = EquipSlot.Unknown,
byte variant = 0
)
=> new()
{
FileType = type,
@ -88,6 +89,7 @@ namespace Penumbra.Game
Language = lang,
};
[FieldOffset( 0 )]
public readonly ulong Identifier;

View file

@ -35,30 +35,30 @@ namespace Penumbra.Game
, { FileType.Texture, new Dictionary< ObjectType, Regex[] >()
{ { ObjectType.Icon, new Regex[]{ new(@"ui/icon/(?'group'\d*)(/(?'lang'[a-z]{2}))?(/(?'hq'hq))?/(?'id'\d*)\.tex") } }
, { ObjectType.Map, new Regex[]{ new(@"ui/map/(?'id'[a-z0-9]{4})/(?'variant'\d{2})/\k'id'\k'variant'(?'suffix'[a-z])?(_[a-z])?\.tex") } }
, { ObjectType.Weapon, new Regex[]{ new(@"chara/weapon/w(?'weapon'\d{4})/obj/body/b(?'id'\d{4})/texture/v(?'variant'\d{2})_w\k'weapon'b\k'id'(_[a-z])?_[a-z]\.tex") } }
, { ObjectType.Weapon, new Regex[]{ new(@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/texture/v(?'variant'\d{2})_w\k'id'b\k'weapon'(_[a-z])?_[a-z]\.tex") } }
, { ObjectType.Monster, new Regex[]{ new(@"chara/monster/m(?'monster'\d{4})/obj/body/b(?'id'\d{4})/texture/v(?'variant'\d{2})_m\k'monster'b\k'id'(_[a-z])?_[a-z]\.tex") } }
, { ObjectType.Equipment, new Regex[]{ new(@"chara/equipment/e(?'id'\d{4})/texture/v(?'variant'\d{2})_c(?'race'\d{4})e\k'id'_(?'slot'[a-z]{3})(_[a-z])?_[a-z]\.tex") } }
, { ObjectType.DemiHuman, new Regex[]{ new(@"chara/demihuman/d(?'id'\d{4})/obj/equipment/e(?'equip'\d{4})/texture/v(?'variant'\d{2})_d\k'id'e\k'equip'_(?'slot'[a-z]{3})(_[a-z])?_[a-z]\.tex") } }
, { ObjectType.Accessory, new Regex[]{ new(@"chara/accessory/a(?'id'\d{4})/texture/v(?'variant'\d{2})_c(?'race'\d{4})a\k'id'_(?'slot'[a-z]{3})_[a-z]\.tex") } }
, { ObjectType.Character, new Regex[]{ new(@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/texture/(?'minus'(--)?)c\k'race'\k'typeabr'\k'id'_(?'slot'[a-z]{3})(_[a-z])?_[a-z]\.tex")
, { ObjectType.Character, new Regex[]{ new(@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/texture/(?'minus'(--)?)(v(?'variant'\d{2})_)?c\k'race'\k'typeabr'\k'id'(_(?'slot'[a-z]{3}))?(_[a-z])?_[a-z]\.tex")
, new(@"chara/common/texture/skin(?'skin'.*)\.tex")
, new(@"chara/common/texture/decal_(?'location'[a-z]+)/[-_]?decal_(?'id'\d+).tex") } } } }
, { FileType.Model, new Dictionary< ObjectType, Regex[] >()
{ { ObjectType.Weapon, new Regex[]{ new(@"chara/weapon/w(?'weapon'\d{4})/obj/body/b(?'id'\d{4})/model/w\k'weapon'b\k'id'\.mdl") } }
{ { ObjectType.Weapon, new Regex[]{ new(@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/model/w\k'id'b\k'weapon'\.mdl") } }
, { ObjectType.Monster, new Regex[]{ new(@"chara/monster/m(?'monster'\d{4})/obj/body/b(?'id'\d{4})/model/m\k'monster'b\k'id'\.mdl") } }
, { ObjectType.Equipment, new Regex[]{ new(@"chara/equipment/e(?'id'\d{4})/model/c(?'race'\d{4})e\k'id'_(?'slot'[a-z]{3})\.mdl") } }
, { ObjectType.DemiHuman, new Regex[]{ new(@"chara/demihuman/d(?'id'\d{4})/obj/equipment/e(?'equip'\d{4})/model/d\k'id'e\k'equip'_(?'slot'[a-z]{3})\.mdl") } }
, { ObjectType.Accessory, new Regex[]{ new(@"chara/accessory/a(?'id'\d{4})/model/c(?'race'\d{4})a\k'id'_(?'slot'[a-z]{3})\.mdl") } }
, { ObjectType.Character, new Regex[]{ new(@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/model/c\k'race'\k'typeabr'\k'id'_(?'slot'[a-z]{3})\.mdl") } } } }
, { FileType.Material, new Dictionary< ObjectType, Regex[] >()
{ { ObjectType.Weapon, new Regex[]{ new(@"chara/weapon/w(?'weapon'\d{4})/obj/body/b(?'id'\d{4})/material/v(?'variant'\d{4})/mt_w\k'weapon'b\k'id'_[a-z]\.mtrl") } }
{ { ObjectType.Weapon, new Regex[]{ new(@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/material/v(?'variant'\d{4})/mt_w\k'id'b\k'weapon'_[a-z]\.mtrl") } }
, { ObjectType.Monster, new Regex[]{ new(@"chara/monster/m(?'monster'\d{4})/obj/body/b(?'id'\d{4})/material/v(?'variant'\d{4})/mt_m\k'monster'b\k'id'_[a-z]\.mtrl") } }
, { ObjectType.Equipment, new Regex[]{ new(@"chara/equipment/e(?'id'\d{4})/material/v(?'variant'\d{4})/mt_c(?'race'\d{4})e\k'id'_(?'slot'[a-z]{3})_[a-z]\.mtrl") } }
, { ObjectType.DemiHuman, new Regex[]{ new(@"chara/demihuman/d(?'id'\d{4})/obj/equipment/e(?'equip'\d{4})/material/v(?'variant'\d{4})/mt_d\k'id'e\k'equip'_(?'slot'[a-z]{3})_[a-z]\.mtrl") } }
, { ObjectType.Accessory, new Regex[]{ new(@"chara/accessory/a(?'id'\d{4})/material/v(?'variant'\d{4})/mt_c(?'race'\d{4})a\k'id'_(?'slot'[a-z]{3})_[a-z]\.mtrl") } }
, { ObjectType.Character, new Regex[]{ new(@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/material/v(?'variant'\d{4})/mt_c\k'race'\k'typeabr'\k'id'_(?'slot'[a-z]{3})_[a-z]\.mtrl") } } } }
, { FileType.Imc, new Dictionary< ObjectType, Regex[] >()
{ { ObjectType.Weapon, new Regex[]{ new(@"chara/weapon/w(?'weapon'\d{4})/obj/body/b(?'id'\d{4})/b\k'id'\.imc") } }
{ { ObjectType.Weapon, new Regex[]{ new(@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/b\k'weapon'\.imc") } }
, { ObjectType.Monster, new Regex[]{ new(@"chara/monster/m(?'monster'\d{4})/obj/body/b(?'id'\d{4})/b\k'id'\.imc") } }
, { ObjectType.Equipment, new Regex[]{ new(@"chara/equipment/e(?'id'\d{4})/e\k'id'\.imc") } }
, { ObjectType.DemiHuman, new Regex[]{ new(@"chara/demihuman/d(?'id'\d{4})/obj/equipment/e(?'equip'\d{4})/e\k'equip'\.imc") } }
@ -228,16 +228,21 @@ namespace Penumbra.Game
{
try
{
var demiHumanId = ushort.Parse( groups[ "monster" ].Value );
var bodyId = ushort.Parse( groups[ "id" ].Value );
var demiHumanId = ushort.Parse( groups[ "id" ].Value );
var equipId = ushort.Parse( groups[ "equip" ].Value );
if( fileType == FileType.Imc )
{
return GameObjectInfo.DemiHuman( fileType, demiHumanId, bodyId );
return GameObjectInfo.DemiHuman( fileType, demiHumanId, equipId );
}
var slot = GameData.SuffixToEquipSlot[ groups[ "slot" ].Value ];
if( fileType == FileType.Model )
{
return GameObjectInfo.DemiHuman( fileType, demiHumanId, equipId, slot );
}
var slot = GameData.SuffixToEquipSlot[ groups[ "slot" ].Value ];
var variant = byte.Parse( groups[ "variant" ].Value );
return GameObjectInfo.DemiHuman( fileType, demiHumanId, bodyId, variant, slot );
return GameObjectInfo.DemiHuman( fileType, demiHumanId, equipId, slot, variant );
}
catch( Exception e )
{
@ -265,7 +270,7 @@ namespace Penumbra.Game
var gr = GameData.GenderRaceFromCode( groups[ "race" ].Value );
var bodySlot = GameData.StringToBodySlot[ groups[ "type" ].Value ];
var type = GameData.SuffixToCustomizationType[ groups[ "slot" ].Value ];
var type = groups[ "slot" ].Success ? GameData.SuffixToCustomizationType[ groups[ "slot" ].Value ] : CustomizationType.Skin;
if( fileType == FileType.Material )
{
var variant = byte.Parse( groups[ "variant" ].Value );
@ -361,24 +366,19 @@ namespace Penumbra.Game
return new GameObjectInfo { FileType = fileType, ObjectType = objectType };
}
public static bool IsTailTexture( GameObjectInfo info )
private static readonly Regex VfxRegexTmb = new( @"chara/action/(?'key'[^\s]+?)\.tmb" );
private static readonly Regex VfxRegexPap = new( @"chara/human/c0101/animation/a0001/[^\s]+?/(?'key'[^\s]+?)\.pap" );
public static string VfxToKey( GamePath path )
{
if( info.ObjectType != ObjectType.Character )
var match = VfxRegexTmb.Match( path );
if( match.Success )
{
return false;
return match.Groups[ "key" ].Value.ToLowerInvariant();
}
return info.BodySlot == BodySlot.Tail && info.FileType == FileType.Texture;
}
public static bool IsSkinTexture( GameObjectInfo info )
{
if( info.ObjectType != ObjectType.Character )
{
return false;
}
return info.FileType == FileType.Texture && info.CustomizationType == CustomizationType.Skin;
match = VfxRegexPap.Match( path );
return match.Success ? match.Groups[ "key" ].Value.ToLowerInvariant() : string.Empty;
}
}
}

View file

@ -0,0 +1,290 @@
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using Dalamud.Plugin;
using Lumina.Excel.GeneratedSheets;
using Penumbra.Game.Enums;
using Penumbra.Util;
using Action = Lumina.Excel.GeneratedSheets.Action;
namespace Penumbra.Game
{
public class ObjectIdentification
{
private readonly List< (ulong, HashSet< Item >) > _weapons;
private readonly List< (ulong, HashSet< Item >) > _equipment;
private readonly Dictionary< string, HashSet< Action > > _actions;
private static bool Add( IDictionary< ulong, HashSet< Item > > dict, ulong key, Item item )
{
if( dict.TryGetValue( key, out var list ) )
{
return list.Add( item );
}
dict[ key ] = new HashSet< Item > { item };
return true;
}
private static ulong EquipmentKey( Item i )
{
var model = ( ulong )( ( Lumina.Data.Parsing.Quad )i.ModelMain ).A;
var variant = ( ulong )( ( Lumina.Data.Parsing.Quad )i.ModelMain ).B;
var slot = ( ulong )( ( EquipSlot )i.EquipSlotCategory.Row ).ToSlot();
return ( model << 32 ) | ( slot << 16 ) | variant;
}
private static ulong WeaponKey( Item i, bool offhand )
{
var quad = offhand ? ( Lumina.Data.Parsing.Quad )i.ModelSub : ( Lumina.Data.Parsing.Quad )i.ModelMain;
var model = ( ulong )quad.A;
var type = ( ulong )quad.B;
var variant = ( ulong )quad.C;
return ( model << 32 ) | ( type << 16 ) | variant;
}
private void AddAction( string key, Action action )
{
if( key.Length == 0 )
{
return;
}
key = key.ToLowerInvariant();
if( _actions.TryGetValue( key, out var actions ) )
{
actions.Add( action );
}
else
{
_actions[ key ] = new HashSet< Action > { action };
}
}
public ObjectIdentification( DalamudPluginInterface plugin )
{
var items = plugin.Data.GetExcelSheet< Item >( plugin.ClientState.ClientLanguage );
SortedList< ulong, HashSet< Item > > weapons = new();
SortedList< ulong, HashSet< Item > > equipment = new();
foreach( var item in items )
{
switch( ( EquipSlot )item.EquipSlotCategory.Row )
{
case EquipSlot.MainHand:
case EquipSlot.Offhand:
case EquipSlot.BothHand:
if( item.ModelMain != 0 )
{
Add( weapons, WeaponKey( item, false ), item );
}
if( item.ModelSub != 0 )
{
Add( weapons, WeaponKey( item, true ), item );
}
break;
// Accessories
case EquipSlot.RingR:
case EquipSlot.Wrists:
case EquipSlot.Ears:
case EquipSlot.Neck:
Add( equipment, EquipmentKey( item ), item );
break;
// Equipment
case EquipSlot.Head:
case EquipSlot.Body:
case EquipSlot.Hands:
case EquipSlot.Legs:
case EquipSlot.Feet:
case EquipSlot.BodyHands:
case EquipSlot.BodyHandsLegsFeet:
case EquipSlot.BodyLegsFeet:
case EquipSlot.FullBody:
case EquipSlot.HeadBody:
case EquipSlot.LegsFeet:
Add( equipment, EquipmentKey( item ), item );
break;
default: continue;
}
}
_actions = new Dictionary< string, HashSet< Action > >();
foreach( var action in plugin.Data.GetExcelSheet< Action >( plugin.ClientState.ClientLanguage ) )
{
var startKey = action.AnimationStart?.Value?.Name?.Value?.Key.ToString() ?? string.Empty;
var endKey = action.AnimationEnd?.Value?.Key.ToString() ?? string.Empty;
var hitKey = action.ActionTimelineHit?.Value?.Key.ToString() ?? string.Empty;
AddAction( startKey, action );
AddAction( endKey, action );
AddAction( hitKey, action );
}
_weapons = weapons.Select( kvp => ( kvp.Key, kvp.Value ) ).ToList();
_equipment = equipment.Select( kvp => ( kvp.Key, kvp.Value ) ).ToList();
}
private class Comparer : IComparer< (ulong, HashSet< Item >) >
{
public int Compare( (ulong, HashSet< Item >) x, (ulong, HashSet< Item >) y )
=> x.Item1.CompareTo( y.Item1 );
}
private static (int, int) FindIndexRange( List< (ulong, HashSet< Item >) > list, ulong key, ulong mask )
{
var maskedKey = key & mask;
var idx = list.BinarySearch( 0, list.Count, ( key, null! ), new Comparer() );
if( idx < 0 )
{
if( ~idx == list.Count || maskedKey != ( list[ ~idx ].Item1 & mask ) )
{
return ( -1, -1 );
}
idx = ~idx;
}
var endIdx = idx + 1;
while( maskedKey == ( list[ endIdx ].Item1 & mask ) )
{
++endIdx;
}
return ( idx, endIdx );
}
private void FindEquipment( IDictionary< string, object? > set, GameObjectInfo info )
{
var key = ( ulong )info.PrimaryId << 32;
var mask = 0xFFFF00000000ul;
if( info.EquipSlot != EquipSlot.Unknown )
{
key |= ( ulong )info.EquipSlot.ToSlot() << 16;
mask |= 0xFFFF0000;
}
if( info.Variant != 0 )
{
key |= info.Variant;
mask |= 0xFFFF;
}
var (start, end) = FindIndexRange( _equipment, key, mask );
if( start == -1 )
{
return;
}
for( ; start < end; ++start )
{
foreach( var item in _equipment[ start ].Item2 )
{
set[ item.Name.ToString() ] = item;
}
}
}
private void FindWeapon( IDictionary< string, object? > set, GameObjectInfo info )
{
var key = ( ulong )info.PrimaryId << 32;
var mask = 0xFFFF00000000ul;
if( info.SecondaryId != 0 )
{
key |= ( ulong )info.SecondaryId << 16;
mask |= 0xFFFF0000;
}
if( info.Variant != 0 )
{
key |= info.Variant;
mask |= 0xFFFF;
}
var (start, end) = FindIndexRange( _weapons, key, mask );
if( start == -1 )
{
return;
}
for( ; start < end; ++start )
{
foreach( var item in _weapons[ start ].Item2 )
{
set[ item.Name.ToString() ] = item;
}
}
}
private void IdentifyParsed( IDictionary< string, object? > set, GameObjectInfo info )
{
switch( info.ObjectType )
{
case ObjectType.Unknown:
case ObjectType.LoadingScreen:
case ObjectType.Map:
case ObjectType.Interface:
case ObjectType.Vfx:
case ObjectType.World:
case ObjectType.Housing:
case ObjectType.DemiHuman:
case ObjectType.Monster:
case ObjectType.Icon:
case ObjectType.Font:
// Don't do anything for these cases.
break;
case ObjectType.Accessory:
case ObjectType.Equipment:
FindEquipment( set, info );
break;
case ObjectType.Weapon:
FindWeapon( set, info );
break;
case ObjectType.Character:
if( info.CustomizationType == CustomizationType.Skin )
{
set[ "Customization: Player Skin" ] = null;
}
else
{
var (gender, race) = info.GenderRace.Split();
var customizationString =
$"Customization: {race} {gender}s {info.BodySlot} ({info.CustomizationType}) {info.PrimaryId}";
set[ customizationString ] = null;
}
break;
default: throw new InvalidEnumArgumentException();
}
}
private void IdentifyVfx( IDictionary< string, object? > set, GamePath path )
{
var key = GamePathParser.VfxToKey( path );
if( key.Length == 0 || !_actions.TryGetValue( key, out var actions ) )
{
return;
}
foreach( var action in actions )
{
set[ $"Action: {action.Name}" ] = action;
}
}
public void Identify( IDictionary< string, object? > set, GamePath path )
{
if( ( ( string )path ).EndsWith( ".pap" ) || ( ( string )path ).EndsWith( ".tmb" ) )
{
IdentifyVfx( set, path );
}
else
{
var info = GamePathParser.GetFileInfo( path );
IdentifyParsed( set, info );
}
}
}
}

View file

@ -13,6 +13,9 @@ namespace Penumbra.Game
private readonly float[] Attributes;
public RspEntry( RspEntry copy )
=> Attributes = ( float[] )copy.Attributes.Clone();
public RspEntry( byte[] bytes, int offset )
{
if( offset < 0 || offset + ByteSize > bytes.Length )

View file

@ -197,11 +197,12 @@ namespace Penumbra.Importer
public static DirectoryInfo CreateModFolder( DirectoryInfo outDirectory, string modListName )
{
var newModFolder = NewOptionDirectory( outDirectory, Path.GetFileName( modListName ) );
var i = 2;
var newModFolderBase = NewOptionDirectory( outDirectory, Path.GetFileName( modListName ) );
var newModFolder = newModFolderBase;
var i = 2;
while( newModFolder.Exists && i < 12 )
{
newModFolder = new DirectoryInfo( newModFolder.FullName + $" ({i++})" );
newModFolder = new DirectoryInfo( newModFolderBase.FullName + $" ({i++})" );
}
if( newModFolder.Exists )
@ -258,7 +259,7 @@ namespace Penumbra.Importer
// Open the mod data file from the modpack as a SqPackStream
using var modData = GetMagicSqPackDeleterStream( extractedModPack, "TTMPD.mpd" );
ExtractedDirectory = CreateModFolder( _outDirectory, modList.Name ?? "New Mod" );
ExtractedDirectory = CreateModFolder( _outDirectory, modList.Name ?? "New Mod" );
if( modList.SimpleModsList != null )
{
@ -349,7 +350,7 @@ namespace Penumbra.Importer
TotalProgress += wtf.LongCount();
// Extract each SimpleMod into the new mod folder
foreach( var simpleMod in wtf.Where( M => M != null ) )
foreach( var simpleMod in wtf.Where( m => m != null ) )
{
ExtractMod( outDirectory, simpleMod, dataStream );
CurrentProgress++;

View file

@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Linq;
using Penumbra.Game;
@ -12,8 +11,8 @@ namespace Penumbra.Meta.Files
{
private const int RacialScalingStart = 0x2A800;
private readonly byte[] _byteData = new byte[RacialScalingStart];
private readonly List< RspEntry > _rspEntries;
private readonly byte[] _byteData = new byte[RacialScalingStart];
private readonly RspEntry[] _rspEntries;
public CmpFile( byte[] bytes )
{
@ -24,11 +23,13 @@ namespace Penumbra.Meta.Files
Array.Copy( bytes, _byteData, RacialScalingStart );
var rspEntryNum = ( bytes.Length - RacialScalingStart ) / RspEntry.ByteSize;
_rspEntries = new List< RspEntry >( rspEntryNum );
var tmp = new List< RspEntry >( rspEntryNum );
for( var i = 0; i < rspEntryNum; ++i )
{
_rspEntries.Add( new RspEntry( bytes, RacialScalingStart + i * RspEntry.ByteSize ) );
tmp.Add( new RspEntry( bytes, RacialScalingStart + i * RspEntry.ByteSize ) );
}
_rspEntries = tmp.ToArray();
}
public RspEntry this[ SubRace subRace ]
@ -49,7 +50,7 @@ namespace Penumbra.Meta.Files
public byte[] WriteBytes()
{
using var s = new MemoryStream( RacialScalingStart + _rspEntries.Count * RspEntry.ByteSize );
using var s = new MemoryStream( RacialScalingStart + _rspEntries.Length * RspEntry.ByteSize );
s.Write( _byteData, 0, _byteData.Length );
foreach( var entry in _rspEntries )
{
@ -60,10 +61,10 @@ namespace Penumbra.Meta.Files
return s.ToArray();
}
private CmpFile( byte[] data, List< RspEntry > entries )
private CmpFile( byte[] data, RspEntry[] entries )
{
_byteData = data.ToArray();
_rspEntries = entries.ToList();
_rspEntries = entries.Select( e => new RspEntry( e ) ).ToArray();
}
public CmpFile Clone()

View file

@ -73,7 +73,7 @@ namespace Penumbra.Meta
}
}
private void Reset( bool reload )
public void Reset( bool reload = true )
{
foreach( var file in _currentFiles )
{
@ -90,9 +90,6 @@ namespace Penumbra.Meta
}
}
public void Reset()
=> Reset( true );
public void Dispose()
=> Reset();

View file

@ -1,5 +1,9 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Dalamud.Plugin;
using Penumbra.Game;
using Penumbra.Util;
namespace Penumbra.Mod
{
@ -12,7 +16,7 @@ namespace Penumbra.Mod
public ModMeta Meta;
public ModResources Resources;
public string SortOrder;
public SortedList< string, object? > ChangedItems { get; } = new();
public FileInfo MetaFile { get; set; }
private ModData( DirectoryInfo basePath, ModMeta meta, ModResources resources )
@ -22,6 +26,26 @@ namespace Penumbra.Mod
Resources = resources;
MetaFile = MetaFileInfo( basePath );
SortOrder = meta.Name;
ComputeChangedItems();
}
public void ComputeChangedItems()
{
var ident = Service< ObjectIdentification >.Get();
ChangedItems.Clear();
foreach( var file in Resources.ModFiles.Select( f => new RelPath( f, BasePath ) ) )
{
foreach( var path in ModFunctions.GetAllFiles( file, Meta ) )
{
ident.Identify( ChangedItems, path );
}
}
foreach( var path in Meta.FileSwaps.Keys )
{
ident.Identify( ChangedItems, path );
}
}
public static FileInfo MetaFileInfo( DirectoryInfo basePath )

View file

@ -39,6 +39,25 @@ namespace Penumbra.Mod
return files;
}
public static HashSet< GamePath > GetAllFiles( RelPath relPath, ModMeta meta )
{
var ret = new HashSet< GamePath >();
foreach( var option in meta.Groups.Values.SelectMany( g => g.Options ) )
{
if( option.OptionFiles.TryGetValue( relPath, out var files ) )
{
ret.UnionWith( files );
}
}
if( ret.Count == 0 )
{
ret.Add( new GamePath( relPath, 0 ) );
}
return ret;
}
public static ModSettings ConvertNamedSettings( NamedModSettings namedSettings, ModMeta meta )
{
ModSettings ret = new()

View file

@ -18,7 +18,6 @@ namespace Penumbra.Mod
public string Description { get; set; } = "";
public string Version { get; set; } = "";
public string Website { get; set; } = "";
public List< string > ChangedItems { get; set; } = new();
[JsonProperty( ItemConverterType = typeof( GamePathConverter ) )]
public Dictionary< GamePath, GamePath > FileSwaps { get; set; } = new();
@ -50,7 +49,6 @@ namespace Penumbra.Mod
Description = newMeta.Description;
Version = newMeta.Version;
Website = newMeta.Website;
ChangedItems = newMeta.ChangedItems;
FileSwaps = newMeta.FileSwaps;
Groups = newMeta.Groups;
FileHash = newMeta.FileHash;

View file

@ -45,7 +45,6 @@ namespace Penumbra.Mod
}
}
// Update the current set of files used by the mod,
// returns true if anything changed.
public ResourceChange RefreshModFiles( DirectoryInfo basePath )
@ -70,13 +69,13 @@ namespace Penumbra.Mod
}
ResourceChange changes = 0;
if( !tmpFiles.SequenceEqual( ModFiles ) )
if( !tmpFiles.Select( f => f.FullName ).SequenceEqual( ModFiles.Select( f => f.FullName ) ) )
{
ModFiles = tmpFiles;
changes |= ResourceChange.Files;
}
if( !tmpMetas.SequenceEqual( MetaFiles ) )
if( !tmpMetas.Select( f => f.FullName ).SequenceEqual( MetaFiles.Select( f => f.FullName ) ) )
{
MetaFiles = tmpMetas;
changes |= ResourceChange.Meta;

View file

@ -23,7 +23,8 @@ namespace Penumbra.Mods
public void SortMods()
{
AvailableMods.Sort( ( m1, m2 ) => string.Compare( m1.Data.SortOrder, m2.Data.SortOrder, StringComparison.InvariantCultureIgnoreCase ) );
AvailableMods.Sort( ( m1, m2 )
=> string.Compare( m1.Data.SortOrder, m2.Data.SortOrder, StringComparison.InvariantCultureIgnoreCase ) );
}
private void AddFiles( Dictionary< GamePath, Mod.Mod > registeredFiles, Mod.Mod mod )
@ -79,7 +80,7 @@ namespace Penumbra.Mods
public void UpdateMetaManipulations()
{
MetaManipulations.Reset();
MetaManipulations.Reset( false );
foreach( var mod in AvailableMods.Where( m => m.Settings.Enabled && m.Data.Resources.MetaManipulations.Count > 0 )
.OrderByDescending( m => m.Settings.Priority ) )

View file

@ -141,6 +141,11 @@ namespace Penumbra.Mods
return false;
}
if( metaChanges || fileChanges.HasFlag( ResourceChange.Files ) )
{
mod.ComputeChangedItems();
}
var nameChange = !string.Equals( oldName, mod.Meta.Name, StringComparison.InvariantCulture );
recomputeMeta |= fileChanges.HasFlag( ResourceChange.Meta );

View file

@ -51,6 +51,12 @@
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\Lumina.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Lumina.Excel">
<HintPath>$(DALAMUD_ROOT)\Lumina.Excel.dll</HintPath>
<HintPath>..\libs\Lumina.Excel.dll</HintPath>
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\Lumina.Excel.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>

View file

@ -1,5 +1,3 @@
using System.Linq;
using Dalamud.Game.ClientState.Actors.Types;
using Dalamud.Game.Command;
using Dalamud.Plugin;
using EmbedIO;
@ -41,6 +39,7 @@ namespace Penumbra
{
PluginInterface = pluginInterface;
Service< DalamudPluginInterface >.Set( PluginInterface );
Service< ObjectIdentification >.Set( PluginInterface );
Configuration = Configuration.Load( PluginInterface );

View file

@ -4,6 +4,7 @@ using System.IO;
using System.Linq;
using Dalamud.Interface;
using ImGuiNET;
using Lumina.Excel.GeneratedSheets;
using Penumbra.Game.Enums;
using Penumbra.Meta;
using Penumbra.Mod;
@ -37,8 +38,6 @@ namespace Penumbra.UI
private const string LabelAboutTab = "About";
private const string LabelChangedItemsTab = "Changed Items";
private const string LabelChangedItemsHeader = "##changedItems";
private const string LabelChangedItemIdx = "##citem_";
private const string LabelChangedItemNew = "##citem_new";
private const string LabelConflictsTab = "Mod Conflicts";
private const string LabelConflictsHeader = "##conflicts";
private const string LabelFileSwapTab = "File Swaps";
@ -59,13 +58,12 @@ namespace Penumbra.UI
private const uint ColorYellow = 0xFF00C8C8;
private const uint ColorRed = 0xFF0000C8;
private bool _editMode;
private int _selectedGroupIndex;
private OptionGroup? _selectedGroup;
private int _selectedOptionIndex;
private Option? _selectedOption;
private (string label, string name)[]? _changedItemsList;
private string _currentGamePaths = "";
private bool _editMode;
private int _selectedGroupIndex;
private OptionGroup? _selectedGroup;
private int _selectedOptionIndex;
private Option? _selectedOption;
private string _currentGamePaths = "";
private (FileInfo name, bool selected, uint color, RelPath relName)[]? _fullFilenameList;
@ -119,7 +117,6 @@ namespace Penumbra.UI
public void ResetState()
{
_changedItemsList = null;
_fullFilenameList = null;
SelectGroup();
SelectOption();
@ -186,62 +183,25 @@ namespace Penumbra.UI
private void DrawChangedItemsTab()
{
if( !_editMode && Meta.ChangedItems.Count == 0 )
if( Mod.Data.ChangedItems.Count == 0 || !ImGui.BeginTabItem( LabelChangedItemsTab ) )
{
return;
}
var flags = _editMode
? ImGuiInputTextFlags.EnterReturnsTrue
: ImGuiInputTextFlags.ReadOnly;
if( ImGui.BeginTabItem( LabelChangedItemsTab ) )
if( ImGui.BeginListBox( LabelChangedItemsHeader, AutoFillSize ) )
{
ImGui.SetNextItemWidth( -1 );
var changedItems = false;
if( ImGui.BeginListBox( LabelChangedItemsHeader, AutoFillSize ) )
foreach( var item in Mod.Data.ChangedItems )
{
_changedItemsList ??= Meta.ChangedItems
.Select( ( I, index ) => ( $"{LabelChangedItemIdx}{index}", I ) ).ToArray();
for( var i = 0; i < Meta.ChangedItems.Count; ++i )
if( ImGui.Selectable( item.Key ) && item.Value is Item it )
{
ImGui.SetNextItemWidth( -1 );
if( ImGui.InputText( _changedItemsList[ i ].label, ref _changedItemsList[ i ].name, 128, flags ) )
{
Meta.ChangedItems.RemoveOrChange( _changedItemsList[ i ].name, i );
changedItems = true;
_selector.SaveCurrentMod();
}
ChatUtil.LinkItem( it );
}
var newItem = "";
if( _editMode )
{
ImGui.SetNextItemWidth( -1 );
if( ImGui.InputTextWithHint( LabelChangedItemNew, "Enter new changed item...", ref newItem, 128, flags )
&& newItem.Length > 0 )
{
Meta.ChangedItems.Add( newItem );
changedItems = true;
_selector.SaveCurrentMod();
}
}
if( changedItems )
{
_changedItemsList = null;
}
ImGui.EndListBox();
}
ImGui.EndTabItem();
}
else
{
_changedItemsList = null;
ImGui.EndListBox();
}
ImGui.EndTabItem();
}
private void DrawConflictTab()

View file

@ -6,7 +6,6 @@ using System.Numerics;
using Dalamud.Interface;
using Dalamud.Plugin;
using ImGuiNET;
using ImGuiScene;
using Penumbra.Importer;
using Penumbra.Mod;
using Penumbra.Mods;
@ -58,12 +57,15 @@ namespace Penumbra.UI
private const string LabelSelectorList = "##availableModList";
private const string LabelModFilter = "##ModFilter";
private const string LabelAddModPopup = "AddMod";
private const string TooltipModFilter = "Filter mods for those containing the given substring.";
private const string TooltipDelete = "Delete the selected mod";
private const string TooltipAdd = "Add an empty mod";
private const string DialogDeleteMod = "PenumbraDeleteMod";
private const string ButtonYesDelete = "Yes, delete it";
private const string ButtonNoDelete = "No, keep it";
private const string TooltipModFilter =
"Filter mods for those containing the given substring.\nEnter c:[string] to filter for mods changing specific items.\n:Enter a:[string] to filter for mods by specific authors.";
private const string TooltipDelete = "Delete the selected mod";
private const string TooltipAdd = "Add an empty mod";
private const string DialogDeleteMod = "PenumbraDeleteMod";
private const string ButtonYesDelete = "Yes, delete it";
private const string ButtonNoDelete = "No, keep it";
private const float SelectorPanelWidth = 240f;
private const uint DisabledModColor = 0xFF666666;
@ -82,7 +84,10 @@ namespace Penumbra.UI
public Mod.Mod? Mod { get; private set; }
private int _index;
private int? _deleteIndex;
private string _modFilter = "";
private string _modFilterInput = "";
private string _modFilter = "";
private string _modFilterChanges = "";
private string _modFilterAuthor = "";
private string[] _modNamesLower;
private ModFilter _stateFilter = UnfilteredStateMods;
@ -191,10 +196,27 @@ namespace Penumbra.UI
private void DrawModsSelectorFilter()
{
ImGui.SetNextItemWidth( SelectorButtonSizes.X * 2 - 22 );
var tmp = _modFilter;
if( ImGui.InputTextWithHint( LabelModFilter, "Filter Mods...", ref tmp, 256 ) )
if( ImGui.InputTextWithHint( LabelModFilter, "Filter Mods...", ref _modFilterInput, 256 ) )
{
_modFilter = tmp.ToLowerInvariant();
var lower = _modFilterInput.ToLowerInvariant();
if( lower.StartsWith( "c:" ) )
{
_modFilterChanges = lower.Substring( 2 );
_modFilter = string.Empty;
_modFilterAuthor = string.Empty;
}
else if( lower.StartsWith( "a:" ) )
{
_modFilterAuthor = lower.Substring( 2 );
_modFilter = string.Empty;
_modFilterChanges = string.Empty;
}
else
{
_modFilter = lower;
_modFilterAuthor = string.Empty;
_modFilterChanges = string.Empty;
}
}
if( ImGui.IsItemHovered() )
@ -304,7 +326,10 @@ namespace Penumbra.UI
}
private bool CheckFilters( Mod.Mod mod, int modIndex )
=> ( _modFilter.Length <= 0 || _modNamesLower[ modIndex ].Contains( _modFilter ) )
=> ( _modFilter.Length == 0 || _modNamesLower[ modIndex ].Contains( _modFilter ) )
&& ( _modFilterAuthor.Length == 0 || mod.Data.Meta.Author.ToLowerInvariant().Contains( _modFilterAuthor ) )
&& ( _modFilterChanges.Length == 0
|| mod.Data.ChangedItems.Any( s => s.Key.ToLowerInvariant().Contains( _modFilterChanges ) ) )
&& !CheckFlags( mod.Data.Resources.ModFiles.Count, ModFilter.HasNoFiles, ModFilter.HasFiles )
&& !CheckFlags( mod.Data.Meta.FileSwaps.Count, ModFilter.HasNoFileSwaps, ModFilter.HasFileSwaps )
&& !CheckFlags( mod.Data.Resources.MetaManipulations.Count, ModFilter.HasNoMetaManipulations, ModFilter.HasMetaManipulations )

41
Penumbra/Util/ChatUtil.cs Normal file
View file

@ -0,0 +1,41 @@
using System.Collections.Generic;
using Dalamud.Game.Text;
using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Game.Text.SeStringHandling.Payloads;
using Dalamud.Plugin;
using Lumina.Excel.GeneratedSheets;
namespace Penumbra.Util
{
public static class ChatUtil
{
private static DalamudPluginInterface? _pi;
public static void LinkItem( Item item )
{
_pi ??= Service< DalamudPluginInterface >.Get();
var payloadList = new List< Payload >
{
new UIForegroundPayload( _pi.Data, ( ushort )( 0x223 + item.Rarity * 2 ) ),
new UIGlowPayload( _pi.Data, ( ushort )( 0x224 + item.Rarity * 2 ) ),
new ItemPayload( _pi.Data, item.RowId, false ),
new UIForegroundPayload( _pi.Data, 500 ),
new UIGlowPayload( _pi.Data, 501 ),
new TextPayload( $"{( char )SeIconChar.LinkMarker}" ),
new UIForegroundPayload( _pi.Data, 0 ),
new UIGlowPayload( _pi.Data, 0 ),
new TextPayload( item.Name ),
new RawPayload( new byte[] { 0x02, 0x27, 0x07, 0xCF, 0x01, 0x01, 0x01, 0xFF, 0x01, 0x03 } ),
new RawPayload( new byte[] { 0x02, 0x13, 0x02, 0xEC, 0x03 } ),
};
var payload = new SeString( payloadList );
_pi.Framework.Gui.Chat.PrintChat( new XivChatEntry
{
MessageBytes = payload.Encode(),
} );
}
}
}