Add handling for left and right ring.

This commit is contained in:
Ottermandias 2023-01-08 13:35:51 +01:00
parent ea2a411a2e
commit 40b7266c22
3 changed files with 91 additions and 59 deletions

View file

@ -17,8 +17,24 @@ namespace Penumbra.Mods.ItemSwap;
public static class EquipmentSwap
{
private static EquipSlot[] ConvertSlots( EquipSlot slot, bool rFinger, bool lFinger )
{
if( slot != EquipSlot.RFinger )
{
return new[] { slot };
}
return rFinger
? lFinger
? new[] { EquipSlot.RFinger, EquipSlot.LFinger }
: new[] { EquipSlot.RFinger }
: lFinger
? new[] { EquipSlot.LFinger }
: Array.Empty< EquipSlot >();
}
public static Item[] CreateItemSwap( List< Swap > swaps, Func< Utf8GamePath, FullPath > redirections, Func< MetaManipulation, MetaManipulation > manips, Item itemFrom,
Item itemTo )
Item itemTo, bool rFinger = true, bool lFinger = true )
{
// Check actual ids, variants and slots. We only support using the same slot.
LookupItem( itemFrom, out var slotFrom, out var idFrom, out var variantFrom );
@ -40,69 +56,72 @@ public static class EquipmentSwap
swaps.Add( gmp );
}
var (imcFileFrom, variants, affectedItems) = GetVariants( slotFrom, idFrom, idTo, variantFrom );
var imcFileTo = new ImcFile( new ImcManipulation( slotFrom, variantTo, idTo.Value, default ) );
var isAccessory = slotFrom.IsAccessory();
var estType = slotFrom switch
var affectedItems = Array.Empty< Item >();
foreach( var slot in ConvertSlots( slotFrom, rFinger, lFinger ) )
{
EquipSlot.Head => EstManipulation.EstType.Head,
EquipSlot.Body => EstManipulation.EstType.Body,
_ => ( EstManipulation.EstType )0,
};
(var imcFileFrom, var variants, affectedItems) = GetVariants( slot, idFrom, idTo, variantFrom );
var imcFileTo = new ImcFile( new ImcManipulation( slot, variantTo, idTo.Value, default ) );
var skipFemale = false;
var skipMale = false;
var mtrlVariantTo = imcFileTo.GetEntry( ImcFile.PartIndex( slotFrom ), variantTo ).MaterialId;
foreach( var gr in Enum.GetValues< GenderRace >() )
{
switch( gr.Split().Item1 )
var isAccessory = slot.IsAccessory();
var estType = slot switch
{
case Gender.Male when skipMale: continue;
case Gender.Female when skipFemale: continue;
case Gender.MaleNpc when skipMale: continue;
case Gender.FemaleNpc when skipFemale: continue;
}
EquipSlot.Head => EstManipulation.EstType.Head,
EquipSlot.Body => EstManipulation.EstType.Body,
_ => ( EstManipulation.EstType )0,
};
if( CharacterUtility.EqdpIdx( gr, isAccessory ) < 0 )
var skipFemale = false;
var skipMale = false;
var mtrlVariantTo = imcFileTo.GetEntry( ImcFile.PartIndex( slot ), variantTo ).MaterialId;
foreach( var gr in Enum.GetValues< GenderRace >() )
{
continue;
}
var est = ItemSwap.CreateEst( redirections, manips, estType, gr, idFrom, idTo );
if( est != null )
{
swaps.Add( est );
}
try
{
var eqdp = CreateEqdp( redirections, manips, slotFrom, gr, idFrom, idTo, mtrlVariantTo );
if( eqdp != null )
switch( gr.Split().Item1 )
{
swaps.Add( eqdp );
case Gender.Male when skipMale: continue;
case Gender.Female when skipFemale: continue;
case Gender.MaleNpc when skipMale: continue;
case Gender.FemaleNpc when skipFemale: continue;
}
if( CharacterUtility.EqdpIdx( gr, isAccessory ) < 0 )
{
continue;
}
var est = ItemSwap.CreateEst( redirections, manips, estType, gr, idFrom, idTo );
if( est != null )
{
swaps.Add( est );
}
try
{
var eqdp = CreateEqdp( redirections, manips, slot, gr, idFrom, idTo, mtrlVariantTo );
if( eqdp != null )
{
swaps.Add( eqdp );
}
}
catch( ItemSwap.MissingFileException e )
{
switch( gr )
{
case GenderRace.MidlanderMale when e.Type == ResourceType.Mdl:
skipMale = true;
continue;
case GenderRace.MidlanderFemale when e.Type == ResourceType.Mdl:
skipFemale = true;
continue;
default: throw;
}
}
}
catch( ItemSwap.MissingFileException e )
{
switch( gr )
{
case GenderRace.MidlanderMale when e.Type == ResourceType.Mdl:
skipMale = true;
continue;
case GenderRace.MidlanderFemale when e.Type == ResourceType.Mdl:
skipFemale = true;
continue;
default: throw;
}
}
}
foreach( var variant in variants )
{
var imc = CreateImc( redirections, manips, slotFrom, idFrom, idTo, variant, variantTo, imcFileFrom, imcFileTo );
swaps.Add( imc );
foreach( var variant in variants )
{
var imc = CreateImc( redirections, manips, slot, idFrom, idTo, variant, variantTo, imcFileFrom, imcFileTo );
swaps.Add( imc );
}
}
return affectedItems;

View file

@ -124,11 +124,11 @@ public class ItemSwapContainer
return m => set.TryGetValue( m, out var a ) ? a : m;
}
public Item[] LoadEquipment( Item from, Item to, ModCollection? collection = null )
public Item[] LoadEquipment( Item from, Item to, ModCollection? collection = null, bool useRightRing = true, bool useLeftRing = true )
{
Swaps.Clear();
Loaded = false;
var ret = EquipmentSwap.CreateItemSwap( Swaps, PathResolver( collection ), MetaResolver( collection ), from, to );
var ret = EquipmentSwap.CreateItemSwap( Swaps, PathResolver( collection ), MetaResolver( collection ), from, to, useRightRing, useLeftRing );
Loaded = true;
return ret;
}