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feat: add error message on failed import
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parent
bea196e4b6
commit
4346efa881
1 changed files with 25 additions and 8 deletions
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@ -19,10 +19,14 @@ namespace Penumbra.UI
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private const string LabelFileDialog = "Pick one or more modpacks.";
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private const string LabelFileImportRunning = "Import in progress...";
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private const string TooltipModpack1 = "Writing modpack to disk before extracting...";
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private const string FailedImport = "One or more of your modpacks failed to import.\nPlease submit a bug report.";
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private const uint ColorRed = 0xFF0000C8;
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private static readonly Vector2 ImportBarSize = new( -1, 0 );
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private bool _isImportRunning = false;
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private bool _isImportRunning = false;
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private bool _hasError = false;
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private TexToolsImport _texToolsImport = null!;
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private readonly SettingsInterface _base;
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@ -47,6 +51,8 @@ namespace Penumbra.UI
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if( result == DialogResult.OK )
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{
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_hasError = false;
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foreach( var fileName in picker.FileNames )
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{
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PluginLog.Log( $"-> {fileName} START");
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@ -55,13 +61,14 @@ namespace Penumbra.UI
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{
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_texToolsImport = new TexToolsImport( new DirectoryInfo( _base._plugin.Configuration.CurrentCollection ) );
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_texToolsImport.ImportModPack( new FileInfo( fileName ) );
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PluginLog.Log( $"-> {fileName} OK!" );
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}
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catch( Exception ex )
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{
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PluginLog.LogError( ex, "Could not import one or more modpacks." );
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PluginLog.LogError( ex, "Failed to import modpack at {0}", fileName );
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_hasError = true;
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}
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PluginLog.Log( $"-> {fileName} OK!");
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}
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_texToolsImport = null;
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@ -79,8 +86,8 @@ namespace Penumbra.UI
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}
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}
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private void DrawImportProgress()
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{
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private void DrawImportProgress()
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{
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ImGui.Button( LabelFileImportRunning );
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if( _texToolsImport != null )
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@ -105,7 +112,14 @@ namespace Penumbra.UI
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default:
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throw new ArgumentOutOfRangeException();
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}
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}
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}
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}
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private void DrawFailedImportMessage()
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{
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ImGui.PushStyleColor( ImGuiCol.Text, ColorRed );
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ImGui.Text( FailedImport );
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ImGui.PopStyleColor();
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}
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public void Draw()
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@ -117,7 +131,10 @@ namespace Penumbra.UI
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if( !_isImportRunning )
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DrawImportButton();
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else
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DrawImportProgress();
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DrawImportProgress();
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if (_hasError)
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DrawFailedImportMessage();
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ImGui.EndTabItem();
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}
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