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Change cache reloading and conflicts to actually keep the effective mod and not force full recalculations on every change.
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parent
ee87098386
commit
4b036c6c26
29 changed files with 778 additions and 457 deletions
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@ -15,11 +15,11 @@ public partial class ConfigWindow
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{
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private partial class ModPanel
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{
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private ModSettings _settings = null!;
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private ModCollection _collection = null!;
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private bool _emptySetting;
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private bool _inherited;
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private SubList< ConflictCache.Conflict > _conflicts = SubList< ConflictCache.Conflict >.Empty;
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private ModSettings _settings = null!;
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private ModCollection _collection = null!;
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private bool _emptySetting;
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private bool _inherited;
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private SingleArray< ModConflicts > _conflicts = new();
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private int? _currentPriority;
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@ -29,7 +29,7 @@ public partial class ConfigWindow
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_collection = selector.SelectedSettingCollection;
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_emptySetting = _settings == ModSettings.Empty;
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_inherited = _collection != Penumbra.CollectionManager.Current;
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_conflicts = Penumbra.CollectionManager.Current.ModConflicts( _mod.Index );
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_conflicts = Penumbra.CollectionManager.Current.Conflicts( _mod );
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}
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// Draw the whole settings tab as well as its contents.
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@ -105,7 +105,6 @@ public partial class ConfigWindow
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ImGui.SetNextItemWidth( 50 * ImGuiHelpers.GlobalScale );
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if( ImGui.InputInt( "##Priority", ref priority, 0, 0 ) )
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{
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_currentPriority = priority;
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}
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