Merge branch 'master' into Textures

This commit is contained in:
Ottermandias 2022-09-22 18:52:54 +02:00
commit 4b7315d364
18 changed files with 184 additions and 87 deletions

@ -1 +1 @@
Subproject commit 98064e790042c90c82a58fbfa79201bd69800758
Subproject commit c84ff1b1c313c5f4ae28645a2e3fcb4d214f240a

View file

@ -39,6 +39,8 @@ public partial class Configuration : IPluginConfiguration
public bool PreferNamedCollectionsOverOwners { get; set; } = true;
public bool UseDefaultCollectionForRetainers { get; set; } = false;
public bool HideRedrawBar { get; set; } = false;
#if DEBUG
public bool DebugMode { get; set; } = true;
#else

View file

@ -4,6 +4,7 @@ using System.IO;
using System.Linq;
using System.Text;
using Newtonsoft.Json;
using OtterGui;
using Penumbra.Mods;
using Penumbra.Util;
using SharpCompress.Archives.Zip;
@ -166,16 +167,17 @@ public partial class TexToolsImporter
: ( 1 + allOptions.Count / IModGroup.MaxMultiOptions, IModGroup.MaxMultiOptions );
_currentGroupName = GetGroupName( group.GroupName, groupNames );
var optionIdx = 0;
var optionIdx = 0;
for( var groupId = 0; groupId < numGroups; ++groupId )
{
var name = numGroups == 1 ? _currentGroupName : $"{_currentGroupName}, Part {groupId + 1}";
var name = numGroups == 1 ? _currentGroupName : $"{_currentGroupName}, Part {groupId + 1}";
options.Clear();
var description = new StringBuilder();
var groupFolder = Mod.NewSubFolderName( _currentModDirectory, name )
?? new DirectoryInfo( Path.Combine( _currentModDirectory.FullName,
numGroups == 1 ? $"Group {groupPriority + 1}" : $"Group {groupPriority + 1}, Part {groupId + 1}" ) );
uint? defaultSettings = group.SelectionType == SelectType.Multi ? 0u : null;
for( var i = 0; i + optionIdx < allOptions.Count && i < maxOptions; ++i )
{
var option = allOptions[ i + optionIdx ];
@ -191,6 +193,13 @@ public partial class TexToolsImporter
description.Append( '\n' );
}
if( option.IsChecked )
{
defaultSettings = group.SelectionType == SelectType.Multi
? ( defaultSettings!.Value | ( 1u << i ) )
: ( uint )i;
}
++_currentOptionIdx;
}
@ -205,11 +214,12 @@ public partial class TexToolsImporter
{
_currentOptionName = empty.Name;
options.Insert( 0, Mod.CreateEmptySubMod( empty.Name ) );
defaultSettings = defaultSettings == null ? 0 : defaultSettings.Value + 1;
}
}
Mod.CreateOptionGroup( _currentModDirectory, group.SelectionType, name, groupPriority, groupPriority,
description.ToString(), options );
defaultSettings ?? 0, description.ToString(), options );
++groupPriority;
}
}

View file

@ -37,14 +37,7 @@ public partial class Mod
}
Penumbra.ModManager.OptionSetFiles( _mod, _subMod.GroupIdx, _subMod.OptionIdx, dict );
if( num > 0 )
{
RevertFiles();
}
else
{
FileChanges = false;
}
UpdateFiles();
return num;
}

View file

@ -98,7 +98,7 @@ public partial class Mod
{
void HandleSubMod( ISubMod mod, int groupIdx, int optionIdx )
{
var newDict = mod.Files.Where( kvp => CheckAgainstMissing( kvp.Value, kvp.Key ) )
var newDict = mod.Files.Where( kvp => CheckAgainstMissing( kvp.Value, kvp.Key, mod == _subMod ) )
.ToDictionary( kvp => kvp.Key, kvp => kvp.Value );
if( newDict.Count != mod.Files.Count )
{
@ -110,13 +110,18 @@ public partial class Mod
_missingFiles.Clear();
}
private bool CheckAgainstMissing( FullPath file, Utf8GamePath key )
private bool CheckAgainstMissing( FullPath file, Utf8GamePath key, bool removeUsed )
{
if( !_missingFiles.Contains( file ) )
{
return true;
}
if( removeUsed )
{
_usedPaths.Remove( key );
}
Penumbra.Log.Debug( $"[RemoveMissingPaths] Removing {key} -> {file} from {_mod.Name}." );
return false;
}

View file

@ -28,6 +28,18 @@ public sealed partial class Mod
ModOptionChanged.Invoke( ModOptionChangeType.GroupTypeChanged, mod, groupIdx, -1, -1 );
}
public void ChangeModGroupDefaultOption( Mod mod, int groupIdx, uint defaultOption )
{
var group = mod._groups[groupIdx];
if( group.DefaultSettings == defaultOption )
{
return;
}
group.DefaultSettings = defaultOption;
ModOptionChanged.Invoke( ModOptionChangeType.DefaultOptionChanged, mod, groupIdx, -1, -1 );
}
public void RenameModGroup( Mod mod, int groupIdx, string newName )
{
var group = mod._groups[ groupIdx ];

View file

@ -17,6 +17,7 @@ public enum ModOptionChangeType
OptionMetaChanged,
DisplayChange,
PrepareChange,
DefaultOptionChanged,
}
public static class ModOptionChangeTypeExtension
@ -30,21 +31,22 @@ public static class ModOptionChangeTypeExtension
{
( requiresSaving, requiresReloading, wasPrepared ) = type switch
{
ModOptionChangeType.GroupRenamed => ( true, false, false ),
ModOptionChangeType.GroupAdded => ( true, false, false ),
ModOptionChangeType.GroupDeleted => ( true, true, false ),
ModOptionChangeType.GroupMoved => ( true, false, false ),
ModOptionChangeType.GroupTypeChanged => ( true, true, true ),
ModOptionChangeType.PriorityChanged => ( true, true, true ),
ModOptionChangeType.OptionAdded => ( true, true, true ),
ModOptionChangeType.OptionDeleted => ( true, true, false ),
ModOptionChangeType.OptionMoved => ( true, false, false ),
ModOptionChangeType.OptionFilesChanged => ( false, true, false ),
ModOptionChangeType.OptionFilesAdded => ( false, true, true ),
ModOptionChangeType.OptionSwapsChanged => ( false, true, false ),
ModOptionChangeType.OptionMetaChanged => ( false, true, false ),
ModOptionChangeType.DisplayChange => ( false, false, false ),
_ => ( false, false, false ),
ModOptionChangeType.GroupRenamed => ( true, false, false ),
ModOptionChangeType.GroupAdded => ( true, false, false ),
ModOptionChangeType.GroupDeleted => ( true, true, false ),
ModOptionChangeType.GroupMoved => ( true, false, false ),
ModOptionChangeType.GroupTypeChanged => ( true, true, true ),
ModOptionChangeType.PriorityChanged => ( true, true, true ),
ModOptionChangeType.OptionAdded => ( true, true, true ),
ModOptionChangeType.OptionDeleted => ( true, true, false ),
ModOptionChangeType.OptionMoved => ( true, false, false ),
ModOptionChangeType.OptionFilesChanged => ( false, true, false ),
ModOptionChangeType.OptionFilesAdded => ( false, true, true ),
ModOptionChangeType.OptionSwapsChanged => ( false, true, false ),
ModOptionChangeType.OptionMetaChanged => ( false, true, false ),
ModOptionChangeType.DisplayChange => ( false, false, false ),
ModOptionChangeType.DefaultOptionChanged => ( true, false, false ),
_ => ( false, false, false ),
};
}
}

View file

@ -63,7 +63,7 @@ public partial class Mod
// Create a file for an option group from given data.
internal static void CreateOptionGroup( DirectoryInfo baseFolder, SelectType type, string name,
int priority, int index, string desc, IEnumerable< ISubMod > subMods )
int priority, int index, uint defaultSettings, string desc, IEnumerable< ISubMod > subMods )
{
switch( type )
{
@ -71,9 +71,10 @@ public partial class Mod
{
var group = new MultiModGroup()
{
Name = name,
Description = desc,
Priority = priority,
Name = name,
Description = desc,
Priority = priority,
DefaultSettings = defaultSettings,
};
group.PrioritizedOptions.AddRange( subMods.OfType< SubMod >().Select( ( s, idx ) => ( s, idx ) ) );
IModGroup.Save( group, baseFolder, index );
@ -83,9 +84,10 @@ public partial class Mod
{
var group = new SingleModGroup()
{
Name = name,
Description = desc,
Priority = priority,
Name = name,
Description = desc,
Priority = priority,
DefaultSettings = defaultSettings,
};
group.OptionData.AddRange( subMods.OfType< SubMod >() );
IModGroup.Save( group, baseFolder, index );

View file

@ -20,6 +20,7 @@ public interface IModGroup : IEnumerable< ISubMod >
public string Description { get; }
public SelectType Type { get; }
public int Priority { get; }
public uint DefaultSettings { get; set; }
public int OptionPriority( Index optionIdx );
@ -60,7 +61,8 @@ public interface IModGroup : IEnumerable< ISubMod >
public static void SaveDelayed( IModGroup group, DirectoryInfo basePath, int groupIdx )
{
Penumbra.Framework.RegisterDelayed( $"{nameof( SaveModGroup )}_{basePath.Name}_{group.Name}", () => SaveModGroup( group, basePath, groupIdx ) );
Penumbra.Framework.RegisterDelayed( $"{nameof( SaveModGroup )}_{basePath.Name}_{group.Name}",
() => SaveModGroup( group, basePath, groupIdx ) );
}
public static void Save( IModGroup group, DirectoryInfo basePath, int groupIdx )
@ -82,6 +84,8 @@ public interface IModGroup : IEnumerable< ISubMod >
j.WriteValue( group.Priority );
j.WritePropertyName( nameof( Type ) );
j.WriteValue( group.Type.ToString() );
j.WritePropertyName( nameof( group.DefaultSettings ) );
j.WriteValue( group.DefaultSettings );
j.WritePropertyName( "Options" );
j.WriteStartArray();
for( var idx = 0; idx < group.Count; ++idx )
@ -96,5 +100,5 @@ public interface IModGroup : IEnumerable< ISubMod >
public IModGroup Convert( SelectType type );
public bool MoveOption( int optionIdxFrom, int optionIdxTo );
public void UpdatePositions(int from = 0);
public void UpdatePositions( int from = 0 );
}

View file

@ -2,6 +2,7 @@ using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using OtterGui;
@ -20,6 +21,7 @@ public partial class Mod
public string Name { get; set; } = "Group";
public string Description { get; set; } = "A non-exclusive group of settings.";
public int Priority { get; set; }
public uint DefaultSettings { get; set; }
public int OptionPriority( Index idx )
=> PrioritizedOptions[ idx ].Priority;
@ -44,9 +46,10 @@ public partial class Mod
var options = json[ "Options" ];
var ret = new MultiModGroup()
{
Name = json[ nameof( Name ) ]?.ToObject< string >() ?? string.Empty,
Description = json[ nameof( Description ) ]?.ToObject< string >() ?? string.Empty,
Priority = json[ nameof( Priority ) ]?.ToObject< int >() ?? 0,
Name = json[ nameof( Name ) ]?.ToObject< string >() ?? string.Empty,
Description = json[ nameof( Description ) ]?.ToObject< string >() ?? string.Empty,
Priority = json[ nameof( Priority ) ]?.ToObject< int >() ?? 0,
DefaultSettings = json[ nameof( DefaultSettings ) ]?.ToObject< uint >() ?? 0,
};
if( ret.Name.Length == 0 )
{
@ -71,6 +74,8 @@ public partial class Mod
}
}
ret.DefaultSettings = (uint) (ret.DefaultSettings & ( ( 1ul << ret.Count ) - 1 ));
return ret;
}
@ -82,9 +87,10 @@ public partial class Mod
case SelectType.Single:
var multi = new SingleModGroup()
{
Name = Name,
Description = Description,
Priority = Priority,
Name = Name,
Description = Description,
Priority = Priority,
DefaultSettings = ( uint )Math.Max( Math.Min( Count - 1, BitOperations.TrailingZeroCount( DefaultSettings) ), 0 ),
};
multi.OptionData.AddRange( PrioritizedOptions.Select( p => p.Mod ) );
return multi;
@ -99,6 +105,7 @@ public partial class Mod
return false;
}
DefaultSettings = Functions.MoveBit( DefaultSettings, optionIdxFrom, optionIdxTo );
UpdatePositions( Math.Min( optionIdxFrom, optionIdxTo ) );
return true;
}

View file

@ -20,6 +20,7 @@ public partial class Mod
public string Name { get; set; } = "Option";
public string Description { get; set; } = "A mutually exclusive group of settings.";
public int Priority { get; set; }
public uint DefaultSettings { get; set; }
public readonly List< SubMod > OptionData = new();
@ -44,9 +45,10 @@ public partial class Mod
var options = json[ "Options" ];
var ret = new SingleModGroup
{
Name = json[ nameof( Name ) ]?.ToObject< string >() ?? string.Empty,
Description = json[ nameof( Description ) ]?.ToObject< string >() ?? string.Empty,
Priority = json[ nameof( Priority ) ]?.ToObject< int >() ?? 0,
Name = json[ nameof( Name ) ]?.ToObject< string >() ?? string.Empty,
Description = json[ nameof( Description ) ]?.ToObject< string >() ?? string.Empty,
Priority = json[ nameof( Priority ) ]?.ToObject< int >() ?? 0,
DefaultSettings = json[ nameof( DefaultSettings ) ]?.ToObject< uint >() ?? 0u,
};
if( ret.Name.Length == 0 )
{
@ -64,6 +66,9 @@ public partial class Mod
}
}
if( ( int )ret.DefaultSettings >= ret.Count )
ret.DefaultSettings = 0;
return ret;
}
@ -75,9 +80,10 @@ public partial class Mod
case SelectType.Multi:
var multi = new MultiModGroup()
{
Name = Name,
Description = Description,
Priority = Priority,
Name = Name,
Description = Description,
Priority = Priority,
DefaultSettings = 1u << ( int )DefaultSettings,
};
multi.PrioritizedOptions.AddRange( OptionData.Select( ( o, i ) => ( o, i ) ) );
return multi;
@ -92,6 +98,23 @@ public partial class Mod
return false;
}
// Update default settings with the move.
if( DefaultSettings == optionIdxFrom )
{
DefaultSettings = ( uint )optionIdxTo;
}
else if( optionIdxFrom < optionIdxTo )
{
if( DefaultSettings > optionIdxFrom && DefaultSettings <= optionIdxTo )
{
--DefaultSettings;
}
}
else if( DefaultSettings < optionIdxFrom && DefaultSettings >= optionIdxTo )
{
++DefaultSettings;
}
UpdatePositions( Math.Min( optionIdxFrom, optionIdxTo ) );
return true;
}

View file

@ -30,7 +30,7 @@ public class ModSettings
{
Enabled = false,
Priority = 0,
Settings = Enumerable.Repeat( 0u, mod.Groups.Count ).ToList(),
Settings = mod.Groups.Select( g => g.DefaultSettings ).ToList(),
};
// Automatically react to changes in a mods available options.
@ -41,7 +41,7 @@ public class ModSettings
case ModOptionChangeType.GroupRenamed: return true;
case ModOptionChangeType.GroupAdded:
// Add new empty setting for new mod.
Settings.Insert( groupIdx, 0 );
Settings.Insert( groupIdx, mod.Groups[groupIdx].DefaultSettings );
return true;
case ModOptionChangeType.GroupDeleted:
// Remove setting for deleted mod.
@ -70,8 +70,8 @@ public class ModSettings
var config = Settings[ groupIdx ];
Settings[ groupIdx ] = group.Type switch
{
SelectType.Single => config >= optionIdx ? (config > 1 ? config - 1 : 0) : config,
SelectType.Multi => RemoveBit( config, optionIdx ),
SelectType.Single => config >= optionIdx ? config > 1 ? config - 1 : 0 : config,
SelectType.Multi => Functions.RemoveBit( config, optionIdx ),
_ => config,
};
return config != Settings[ groupIdx ];
@ -88,7 +88,7 @@ public class ModSettings
Settings[ groupIdx ] = group.Type switch
{
SelectType.Single => config == optionIdx ? ( uint )movedToIdx : config,
SelectType.Multi => MoveBit( config, optionIdx, movedToIdx ),
SelectType.Multi => Functions.MoveBit( config, optionIdx, movedToIdx ),
_ => config,
};
return config != Settings[ groupIdx ];
@ -114,27 +114,6 @@ public class ModSettings
Settings[ groupIdx ] = FixSetting( group, newValue );
}
// Remove a single bit, moving all further bits one down.
private static uint RemoveBit( uint config, int bit )
{
var lowMask = ( 1u << bit ) - 1u;
var highMask = ~( ( 1u << ( bit + 1 ) ) - 1u );
var low = config & lowMask;
var high = ( config & highMask ) >> 1;
return low | high;
}
// Move a bit in an uint from its position to another, shifting other bits accordingly.
private static uint MoveBit( uint config, int bit1, int bit2 )
{
var enabled = ( config & ( 1 << bit1 ) ) != 0 ? 1u << bit2 : 0u;
config = RemoveBit( config, bit1 );
var lowMask = ( 1u << bit2 ) - 1u;
var low = config & lowMask;
var high = ( config & ~lowMask ) << 1;
return low | enabled | high;
}
// Add defaulted settings up to the required count.
private bool AddMissingSettings( int totalCount )
{

View file

@ -8,6 +8,7 @@ using OtterGui;
using OtterGui.Classes;
using OtterGui.Raii;
using Penumbra.GameData.ByteString;
using Penumbra.GameData.Util;
using Penumbra.Mods;
namespace Penumbra.UI.Classes;
@ -230,7 +231,7 @@ public partial class ModEditWindow
using var id = ImRaii.PushId( j );
ImGui.TableNextColumn();
var tmp = _fileIdx == i && _pathIdx == j ? _gamePathEdit : gamePath.ToString();
var pos = ImGui.GetCursorPosX() - ImGui.GetFrameHeight();
ImGui.SetNextItemWidth( -1 );
if( ImGui.InputText( string.Empty, ref tmp, Utf8GamePath.MaxGamePathLength ) )
{
@ -251,11 +252,20 @@ public partial class ModEditWindow
_fileIdx = -1;
_pathIdx = -1;
}
else if( _fileIdx == i && _pathIdx == j && ( !Utf8GamePath.FromString( _gamePathEdit, out var path, false )
|| !path.IsEmpty && !path.Equals( gamePath ) && !_editor!.CanAddGamePath( path )) )
{
ImGui.SameLine();
ImGui.SetCursorPosX( pos );
using var font = ImRaii.PushFont( UiBuilder.IconFont );
ImGuiUtil.TextColored( 0xFF0000FF, FontAwesomeIcon.TimesCircle.ToIconString() );
}
}
private void PrintNewGamePath( int i, Mod.Editor.FileRegistry registry, ISubMod subMod )
{
var tmp = _fileIdx == i && _pathIdx == -1 ? _gamePathEdit : string.Empty;
var pos = ImGui.GetCursorPosX() - ImGui.GetFrameHeight();
ImGui.SetNextItemWidth( -1 );
if( ImGui.InputTextWithHint( "##new", "Add New Path...", ref tmp, Utf8GamePath.MaxGamePathLength ) )
{
@ -274,6 +284,14 @@ public partial class ModEditWindow
_fileIdx = -1;
_pathIdx = -1;
}
else if( _fileIdx == i && _pathIdx == -1 && (!Utf8GamePath.FromString( _gamePathEdit, out var path, false )
|| !path.IsEmpty && !_editor!.CanAddGamePath( path )) )
{
ImGui.SameLine();
ImGui.SetCursorPosX( pos );
using var font = ImRaii.PushFont( UiBuilder.IconFont );
ImGuiUtil.TextColored( 0xFF0000FF, FontAwesomeIcon.TimesCircle.ToIconString() );
}
}
private void DrawButtonHeader()

View file

@ -33,11 +33,15 @@ public partial class ConfigWindow
"Migration should have set your currently assigned Base Collection to the Interface Collection, please verify that.", 1 )
.RegisterEntry( "New API / IPC for the Interface Collection added.", 1 )
.RegisterHighlight( "API / IPC consumers should verify whether they need to change resolving to the new collection.", 1 )
.RegisterEntry( "Files that the game loads super early should now be replaceable correctly via base or interface collection." )
.RegisterEntry( "The 1.0 neck tattoo file should now be replaceable, even in character collections. You can also replace the transparent texture used instead. (This was ugly.)" )
.RegisterEntry(
"Added buttons for redrawing self or all as well as a tooltip to describe redraw options and a tutorial step for it." )
.RegisterEntry( "Collection Selectors now display None at the top if available." )
.RegisterEntry( "Adding mods via API/IPC will now cause them to incorporate and then delete TexTools .meta and .rgsp files automatically." )
.RegisterEntry( "Fixed an issue with Actor 201 using Your Character collections in cutscenes." )
.RegisterEntry( "Fixed issues with and improved mod option editing." )
.RegisterEntry( "Fixed some issues with and improved file redirection editing - you are now informed if you can not add a game path (because it is invalid or already in use)." )
.RegisterEntry( "Backend optimizations." )
.RegisterEntry( "Changed metadata change system again.", 1 )
.RegisterEntry( "Improved logging efficiency.", 1 );

View file

@ -97,7 +97,7 @@ public partial class ConfigWindow
ImGui.Dummy( _window._defaultSpace );
}
private void DrawUpdateBibo( Vector2 buttonSize)
private void DrawUpdateBibo( Vector2 buttonSize )
{
if( ImGui.Button( "Update Bibo Material", buttonSize ) )
{
@ -108,7 +108,8 @@ public partial class ConfigWindow
_window.ModEditPopup.UpdateModels();
}
ImGuiUtil.HoverTooltip( "For every model in this mod, change all material names that end in a _b or _c suffix to a _bibo or _bibopube suffix respectively.\n"
ImGuiUtil.HoverTooltip(
"For every model in this mod, change all material names that end in a _b or _c suffix to a _bibo or _bibopube suffix respectively.\n"
+ "Does nothing if the mod does not contain any such models or no model contains such materials.\n"
+ "Use this for outdated mods made for old Bibo bodies.\n"
+ "Go to Advanced Editing for more fine-tuned control over material assignment." );
@ -459,15 +460,16 @@ public partial class ConfigWindow
public static void Draw( ModPanel panel, int groupIdx )
{
using var table = ImRaii.Table( string.Empty, 4, ImGuiTableFlags.SizingFixedFit );
using var table = ImRaii.Table( string.Empty, 5, ImGuiTableFlags.SizingFixedFit );
if( !table )
{
return;
}
ImGui.TableSetupColumn( "idx", ImGuiTableColumnFlags.WidthFixed, 60 * ImGuiHelpers.GlobalScale );
ImGui.TableSetupColumn( "default", ImGuiTableColumnFlags.WidthFixed, ImGui.GetFrameHeight() );
ImGui.TableSetupColumn( "name", ImGuiTableColumnFlags.WidthFixed,
panel._window._inputTextWidth.X - 62 * ImGuiHelpers.GlobalScale );
panel._window._inputTextWidth.X - 68 * ImGuiHelpers.GlobalScale - ImGui.GetFrameHeight() );
ImGui.TableSetupColumn( "delete", ImGuiTableColumnFlags.WidthFixed, panel._window._iconButtonSize.X );
ImGui.TableSetupColumn( "priority", ImGuiTableColumnFlags.WidthFixed, 50 * ImGuiHelpers.GlobalScale );
@ -491,6 +493,31 @@ public partial class ConfigWindow
Source( group, groupIdx, optionIdx );
Target( panel, group, groupIdx, optionIdx );
ImGui.TableNextColumn();
if( group.Type == SelectType.Single )
{
if( ImGui.RadioButton( "##default", group.DefaultSettings == optionIdx ) )
{
Penumbra.ModManager.ChangeModGroupDefaultOption( panel._mod, groupIdx, ( uint )optionIdx );
}
ImGuiUtil.HoverTooltip( $"Set {option.Name} as the default choice for this group." );
}
else
{
var isDefaultOption = ( ( group.DefaultSettings >> optionIdx ) & 1 ) != 0;
if( ImGui.Checkbox( "##default", ref isDefaultOption ) )
{
Penumbra.ModManager.ChangeModGroupDefaultOption( panel._mod, groupIdx, isDefaultOption
? group.DefaultSettings | ( 1u << optionIdx )
: group.DefaultSettings & ~( 1u << optionIdx ) );
}
ImGuiUtil.HoverTooltip( $"{( isDefaultOption ? "Disable" : "Enable" )} {option.Name} per default in this group." );
}
ImGui.TableNextColumn();
if( Input.Text( "##Name", groupIdx, optionIdx, option.Name, out var newOptionName, 256, -1 ) )
{
@ -527,6 +554,7 @@ public partial class ConfigWindow
ImGui.Selectable( $"Option #{group.Count + 1}" );
Target( panel, group, groupIdx, group.Count );
ImGui.TableNextColumn();
ImGui.TableNextColumn();
ImGui.SetNextItemWidth( -1 );
var tmp = _newOptionNameIdx == groupIdx ? _newOptionName : string.Empty;
if( ImGui.InputTextWithHint( "##newOption", "Add new option...", ref tmp, 256 ) )
@ -575,7 +603,7 @@ public partial class ConfigWindow
return;
}
if( _dragDropGroupIdx >= 0 && _dragDropOptionIdx >= 0 )
if( _dragDropGroupIdx >= 0 && _dragDropOptionIdx >= 0 )
{
if( _dragDropGroupIdx == groupIdx )
{
@ -589,7 +617,7 @@ public partial class ConfigWindow
var sourceOption = _dragDropOptionIdx;
var sourceGroup = panel._mod.Groups[ sourceGroupIdx ];
var currentCount = group.Count;
var option = sourceGroup[sourceOption];
var option = sourceGroup[ sourceOption ];
var priority = sourceGroup.OptionPriority( _dragDropGroupIdx );
panel._delayedActions.Enqueue( () =>
{

View file

@ -160,7 +160,7 @@ public partial class ConfigWindow
}
using var id = ImRaii.PushId( groupIdx );
var selectedOption = _emptySetting ? 0 : ( int )_settings.Settings[ groupIdx ];
var selectedOption = _emptySetting ? (int) group.DefaultSettings : ( int )_settings.Settings[ groupIdx ];
ImGui.SetNextItemWidth( _window._inputTextWidth.X * 3 / 4 );
using var combo = ImRaii.Combo( string.Empty, group[ selectedOption ].Name );
if( combo )
@ -199,7 +199,7 @@ public partial class ConfigWindow
}
using var id = ImRaii.PushId( groupIdx );
var flags = _emptySetting ? 0u : _settings.Settings[ groupIdx ];
var flags = _emptySetting ? group.DefaultSettings : _settings.Settings[ groupIdx ];
Widget.BeginFramedGroup( group.Name, group.Description );
for( var idx2 = 0; idx2 < group.Count; ++idx2 )
{

View file

@ -37,8 +37,8 @@ public partial class ConfigWindow
using var style = ImRaii.PushStyle( ImGuiStyleVar.ItemSpacing, Vector2.Zero );
using( var child = ImRaii.Child( "##ModsTabMod", new Vector2( -1, -ImGui.GetFrameHeight() ), true,
ImGuiWindowFlags.HorizontalScrollbar ) )
using( var child = ImRaii.Child( "##ModsTabMod", new Vector2( -1, Penumbra.Config.HideRedrawBar ? 0 : -ImGui.GetFrameHeight() ),
true, ImGuiWindowFlags.HorizontalScrollbar ) )
{
style.Pop();
if( child )
@ -68,6 +68,11 @@ public partial class ConfigWindow
private void DrawRedrawLine()
{
if( Penumbra.Config.HideRedrawBar )
{
return;
}
var frameHeight = new Vector2( 0, ImGui.GetFrameHeight() );
var frameColor = ImGui.GetColorU32( ImGuiCol.FrameBg );
using( var _ = ImRaii.Group() )

View file

@ -59,6 +59,9 @@ public partial class ConfigWindow
Dalamud.PluginInterface.UiBuilder.DisableGposeUiHide = !v;
} );
ImGui.Dummy( _window._defaultSpace );
Checkbox( "Hide Redraw Bar in Mod Panel", "Hides the lower redraw buttons in the mod panel in your Mods tab.",
Penumbra.Config.HideRedrawBar, v => Penumbra.Config.HideRedrawBar = v );
ImGui.Dummy( _window._defaultSpace );
Checkbox( $"Use {AssignedCollections} in Character Window",
"Use the character collection for your characters name or the Your Character collection in your main character window, if it is set.",
Penumbra.Config.UseCharacterCollectionInMainWindow, v => Penumbra.Config.UseCharacterCollectionInMainWindow = v );