mirror of
https://github.com/xivdev/Penumbra.git
synced 2025-12-31 21:03:48 +01:00
Update to API4, use IPC instead of API-project. Replace Actor in most visible names with Object, Character or Player..
This commit is contained in:
parent
3680d2b63f
commit
4dfc2cf665
60 changed files with 812 additions and 740 deletions
|
|
@ -5,7 +5,7 @@ using System.ComponentModel;
|
|||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Security.Cryptography;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Logging;
|
||||
using Penumbra.GameData.Util;
|
||||
using Penumbra.Structs;
|
||||
using Penumbra.Util;
|
||||
|
|
|
|||
|
|
@ -2,13 +2,13 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Logging;
|
||||
using Penumbra.Mods;
|
||||
using Penumbra.Util;
|
||||
|
||||
namespace Penumbra.Mod
|
||||
{
|
||||
public struct SortOrder : IComparable<SortOrder>
|
||||
public struct SortOrder : IComparable< SortOrder >
|
||||
{
|
||||
public ModFolder ParentFolder { get; set; }
|
||||
|
||||
|
|
@ -31,11 +31,11 @@ namespace Penumbra.Mod
|
|||
return path.Any() ? $"{path}/{SortOrderName}" : SortOrderName;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public SortOrder( ModFolder parentFolder, string name )
|
||||
{
|
||||
ParentFolder = parentFolder;
|
||||
ParentFolder = parentFolder;
|
||||
_sortOrderName = name.Replace( '/', '\\' );
|
||||
}
|
||||
|
||||
|
|
@ -43,7 +43,7 @@ namespace Penumbra.Mod
|
|||
=> SortOrderPath.Any() ? $"{SortOrderPath}/{SortOrderName}" : SortOrderName;
|
||||
|
||||
public int CompareTo( SortOrder other )
|
||||
=> string.Compare(FullPath, other.FullPath, StringComparison.InvariantCultureIgnoreCase );
|
||||
=> string.Compare( FullPath, other.FullPath, StringComparison.InvariantCultureIgnoreCase );
|
||||
}
|
||||
|
||||
// ModData contains all permanent information about a mod,
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Logging;
|
||||
using Newtonsoft.Json;
|
||||
using Penumbra.GameData.Util;
|
||||
using Penumbra.Structs;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue